
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (let* ((t_0 (* D_m (* M_m (/ 0.5 d))))) (* (sqrt (- 1.0 (* (/ t_0 (pow h -1.0)) (/ t_0 l)))) w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = D_m * (M_m * (0.5 / d));
return sqrt((1.0 - ((t_0 / pow(h, -1.0)) * (t_0 / l)))) * w0;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: t_0
t_0 = d_m * (m_m * (0.5d0 / d))
code = sqrt((1.0d0 - ((t_0 / (h ** (-1.0d0))) * (t_0 / l)))) * w0
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = D_m * (M_m * (0.5 / d));
return Math.sqrt((1.0 - ((t_0 / Math.pow(h, -1.0)) * (t_0 / l)))) * w0;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): t_0 = D_m * (M_m * (0.5 / d)) return math.sqrt((1.0 - ((t_0 / math.pow(h, -1.0)) * (t_0 / l)))) * w0
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(D_m * Float64(M_m * Float64(0.5 / d))) return Float64(sqrt(Float64(1.0 - Float64(Float64(t_0 / (h ^ -1.0)) * Float64(t_0 / l)))) * w0) end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
t_0 = D_m * (M_m * (0.5 / d));
tmp = sqrt((1.0 - ((t_0 / (h ^ -1.0)) * (t_0 / l)))) * w0;
end
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[Sqrt[N[(1.0 - N[(N[(t$95$0 / N[Power[h, -1.0], $MachinePrecision]), $MachinePrecision] * N[(t$95$0 / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := D\_m \cdot \left(M\_m \cdot \frac{0.5}{d}\right)\\
\sqrt{1 - \frac{t\_0}{{h}^{-1}} \cdot \frac{t\_0}{\ell}} \cdot w0
\end{array}
\end{array}
Initial program 79.5%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-pow.f64N/A
unpow2N/A
div-invN/A
times-fracN/A
lower-*.f64N/A
Applied rewrites87.3%
Final simplification87.3%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (* D_m (* M_m (/ 0.5 d)))))
(if (<= (- 1.0 (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0))) 2e+263)
(* (sqrt (fma (* (/ (* -0.5 (* D_m M_m)) d) (/ h l)) t_0 1.0)) w0)
(* (sqrt (fma (* (/ (* (* (/ D_m d) M_m) h) l) -0.5) t_0 1.0)) w0))))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = D_m * (M_m * (0.5 / d));
double tmp;
if ((1.0 - ((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0))) <= 2e+263) {
tmp = sqrt(fma((((-0.5 * (D_m * M_m)) / d) * (h / l)), t_0, 1.0)) * w0;
} else {
tmp = sqrt(fma((((((D_m / d) * M_m) * h) / l) * -0.5), t_0, 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(D_m * Float64(M_m * Float64(0.5 / d))) tmp = 0.0 if (Float64(1.0 - Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0))) <= 2e+263) tmp = Float64(sqrt(fma(Float64(Float64(Float64(-0.5 * Float64(D_m * M_m)) / d) * Float64(h / l)), t_0, 1.0)) * w0); else tmp = Float64(sqrt(fma(Float64(Float64(Float64(Float64(Float64(D_m / d) * M_m) * h) / l) * -0.5), t_0, 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision]
M_m = N[Abs[M], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+263], N[(N[Sqrt[N[(N[(N[(N[(-0.5 * N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision] * t$95$0 + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(N[(N[(N[(N[(D$95$m / d), $MachinePrecision] * M$95$m), $MachinePrecision] * h), $MachinePrecision] / l), $MachinePrecision] * -0.5), $MachinePrecision] * t$95$0 + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := D\_m \cdot \left(M\_m \cdot \frac{0.5}{d}\right)\\
\mathbf{if}\;1 - \frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq 2 \cdot 10^{+263}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{-0.5 \cdot \left(D\_m \cdot M\_m\right)}{d} \cdot \frac{h}{\ell}, t\_0, 1\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{\left(\frac{D\_m}{d} \cdot M\_m\right) \cdot h}{\ell} \cdot -0.5, t\_0, 1\right)} \cdot w0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2.00000000000000003e263Initial program 99.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lift-pow.f64N/A
unpow2N/A
distribute-lft-neg-inN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites97.7%
if 2.00000000000000003e263 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 36.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
associate-/l*N/A
*-commutativeN/A
lift-pow.f64N/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites39.6%
Taylor expanded in h around 0
*-commutativeN/A
lower-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6462.2
Applied rewrites62.2%
Applied rewrites65.7%
Final simplification87.3%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0))) 2.0)
(* 1.0 w0)
(*
(sqrt
(fma
(/ (* -0.5 (* D_m M_m)) d)
(* (/ (* (* M_m 0.5) D_m) (* l d)) h)
1.0))
w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - ((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0))) <= 2.0) {
tmp = 1.0 * w0;
} else {
tmp = sqrt(fma(((-0.5 * (D_m * M_m)) / d), ((((M_m * 0.5) * D_m) / (l * d)) * h), 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0))) <= 2.0) tmp = Float64(1.0 * w0); else tmp = Float64(sqrt(fma(Float64(Float64(-0.5 * Float64(D_m * M_m)) / d), Float64(Float64(Float64(Float64(M_m * 0.5) * D_m) / Float64(l * d)) * h), 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(1.0 * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(N[(-0.5 * N[(D$95$m * M$95$m), $MachinePrecision]), $MachinePrecision] / d), $MachinePrecision] * N[(N[(N[(N[(M$95$m * 0.5), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision] * h), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - \frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq 2:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{-0.5 \cdot \left(D\_m \cdot M\_m\right)}{d}, \frac{\left(M\_m \cdot 0.5\right) \cdot D\_m}{\ell \cdot d} \cdot h, 1\right)} \cdot w0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2Initial program 100.0%
Taylor expanded in h around 0
Applied rewrites100.0%
if 2 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 48.0%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites43.3%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6460.0
Applied rewrites60.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
metadata-evalN/A
div-invN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
div-invN/A
*-commutativeN/A
metadata-evalN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f6465.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6465.8
Applied rewrites65.8%
Final simplification86.5%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (- 1.0 (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0))) 2.0)
(* 1.0 w0)
(*
(sqrt
(fma
(* (* (/ -0.5 d) M_m) D_m)
(/ (* (* h D_m) (* M_m 0.5)) (* l d))
1.0))
w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - ((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0))) <= 2.0) {
tmp = 1.0 * w0;
} else {
tmp = sqrt(fma((((-0.5 / d) * M_m) * D_m), (((h * D_m) * (M_m * 0.5)) / (l * d)), 1.0)) * w0;
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0))) <= 2.0) tmp = Float64(1.0 * w0); else tmp = Float64(sqrt(fma(Float64(Float64(Float64(-0.5 / d) * M_m) * D_m), Float64(Float64(Float64(h * D_m) * Float64(M_m * 0.5)) / Float64(l * d)), 1.0)) * w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], N[(1.0 * w0), $MachinePrecision], N[(N[Sqrt[N[(N[(N[(N[(-0.5 / d), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(N[(N[(h * D$95$m), $MachinePrecision] * N[(M$95$m * 0.5), $MachinePrecision]), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - \frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq 2:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\left(\frac{-0.5}{d} \cdot M\_m\right) \cdot D\_m, \frac{\left(h \cdot D\_m\right) \cdot \left(M\_m \cdot 0.5\right)}{\ell \cdot d}, 1\right)} \cdot w0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2Initial program 100.0%
Taylor expanded in h around 0
Applied rewrites100.0%
if 2 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 48.0%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites43.3%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6460.0
Applied rewrites60.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f6457.0
Applied rewrites57.0%
Final simplification83.0%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<=
(* (sqrt (- 1.0 (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0)))) w0)
1e+307)
(* 1.0 w0)
(fma (/ (* (* (* (* (/ w0 (* d d)) h) M_m) M_m) D_m) l) (* -0.125 D_m) w0)))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((sqrt((1.0 - ((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0)))) * w0) <= 1e+307) {
tmp = 1.0 * w0;
} else {
tmp = fma(((((((w0 / (d * d)) * h) * M_m) * M_m) * D_m) / l), (-0.125 * D_m), w0);
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(sqrt(Float64(1.0 - Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0)))) * w0) <= 1e+307) tmp = Float64(1.0 * w0); else tmp = fma(Float64(Float64(Float64(Float64(Float64(Float64(w0 / Float64(d * d)) * h) * M_m) * M_m) * D_m) / l), Float64(-0.125 * D_m), w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Sqrt[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], 1e+307], N[(1.0 * w0), $MachinePrecision], N[(N[(N[(N[(N[(N[(N[(w0 / N[(d * d), $MachinePrecision]), $MachinePrecision] * h), $MachinePrecision] * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / l), $MachinePrecision] * N[(-0.125 * D$95$m), $MachinePrecision] + w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 - \frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2}} \cdot w0 \leq 10^{+307}:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\left(\left(\left(\frac{w0}{d \cdot d} \cdot h\right) \cdot M\_m\right) \cdot M\_m\right) \cdot D\_m}{\ell}, -0.125 \cdot D\_m, w0\right)\\
\end{array}
\end{array}
if (*.f64 w0 (sqrt.f64 (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))))) < 9.99999999999999986e306Initial program 94.6%
Taylor expanded in h around 0
Applied rewrites79.8%
if 9.99999999999999986e306 < (*.f64 w0 (sqrt.f64 (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))))) Initial program 28.8%
Taylor expanded in h around 0
Applied rewrites28.0%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites40.4%
Applied rewrites49.0%
Applied rewrites53.7%
Final simplification73.8%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0)) -1e+17) (* (sqrt (* (* -0.25 h) (* (* (/ (* D_m M_m) (* l d)) (/ M_m d)) D_m))) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0)) <= -1e+17) {
tmp = sqrt(((-0.25 * h) * ((((D_m * M_m) / (l * d)) * (M_m / d)) * D_m))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((d_m * m_m) / (2.0d0 * d)) ** 2.0d0)) <= (-1d+17)) then
tmp = sqrt((((-0.25d0) * h) * ((((d_m * m_m) / (l * d)) * (m_m / d)) * d_m))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((D_m * M_m) / (2.0 * d)), 2.0)) <= -1e+17) {
tmp = Math.sqrt(((-0.25 * h) * ((((D_m * M_m) / (l * d)) * (M_m / d)) * D_m))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((D_m * M_m) / (2.0 * d)), 2.0)) <= -1e+17: tmp = math.sqrt(((-0.25 * h) * ((((D_m * M_m) / (l * d)) * (M_m / d)) * D_m))) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0)) <= -1e+17) tmp = Float64(sqrt(Float64(Float64(-0.25 * h) * Float64(Float64(Float64(Float64(D_m * M_m) / Float64(l * d)) * Float64(M_m / d)) * D_m))) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((D_m * M_m) / (2.0 * d)) ^ 2.0)) <= -1e+17)
tmp = sqrt(((-0.25 * h) * ((((D_m * M_m) / (l * d)) * (M_m / d)) * D_m))) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e+17], N[(N[Sqrt[N[(N[(-0.25 * h), $MachinePrecision] * N[(N[(N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(l * d), $MachinePrecision]), $MachinePrecision] * N[(M$95$m / d), $MachinePrecision]), $MachinePrecision] * D$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq -1 \cdot 10^{+17}:\\
\;\;\;\;\sqrt{\left(-0.25 \cdot h\right) \cdot \left(\left(\frac{D\_m \cdot M\_m}{\ell \cdot d} \cdot \frac{M\_m}{d}\right) \cdot D\_m\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1e17Initial program 62.9%
Taylor expanded in h around inf
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites35.7%
Applied rewrites37.3%
Applied rewrites51.5%
if -1e17 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 86.6%
Taylor expanded in h around 0
Applied rewrites94.8%
Final simplification81.8%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0)) -1e+17) (* (sqrt (* (* (* (* (/ D_m (* l d)) M_m) (/ M_m d)) D_m) (* -0.25 h))) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0)) <= -1e+17) {
tmp = sqrt((((((D_m / (l * d)) * M_m) * (M_m / d)) * D_m) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((d_m * m_m) / (2.0d0 * d)) ** 2.0d0)) <= (-1d+17)) then
tmp = sqrt((((((d_m / (l * d)) * m_m) * (m_m / d)) * d_m) * ((-0.25d0) * h))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((D_m * M_m) / (2.0 * d)), 2.0)) <= -1e+17) {
tmp = Math.sqrt((((((D_m / (l * d)) * M_m) * (M_m / d)) * D_m) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((D_m * M_m) / (2.0 * d)), 2.0)) <= -1e+17: tmp = math.sqrt((((((D_m / (l * d)) * M_m) * (M_m / d)) * D_m) * (-0.25 * h))) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0)) <= -1e+17) tmp = Float64(sqrt(Float64(Float64(Float64(Float64(Float64(D_m / Float64(l * d)) * M_m) * Float64(M_m / d)) * D_m) * Float64(-0.25 * h))) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((D_m * M_m) / (2.0 * d)) ^ 2.0)) <= -1e+17)
tmp = sqrt((((((D_m / (l * d)) * M_m) * (M_m / d)) * D_m) * (-0.25 * h))) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -1e+17], N[(N[Sqrt[N[(N[(N[(N[(N[(D$95$m / N[(l * d), $MachinePrecision]), $MachinePrecision] * M$95$m), $MachinePrecision] * N[(M$95$m / d), $MachinePrecision]), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq -1 \cdot 10^{+17}:\\
\;\;\;\;\sqrt{\left(\left(\left(\frac{D\_m}{\ell \cdot d} \cdot M\_m\right) \cdot \frac{M\_m}{d}\right) \cdot D\_m\right) \cdot \left(-0.25 \cdot h\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -1e17Initial program 62.9%
Taylor expanded in h around inf
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites35.7%
Applied rewrites37.3%
Applied rewrites51.5%
Applied rewrites47.9%
if -1e17 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 86.6%
Taylor expanded in h around 0
Applied rewrites94.8%
Final simplification80.7%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0)) -5e+128) (* (sqrt (* (* (* (/ (* D_m M_m) (* (* d d) l)) M_m) D_m) (* -0.25 h))) w0) (* 1.0 w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0)) <= -5e+128) {
tmp = sqrt((((((D_m * M_m) / ((d * d) * l)) * M_m) * D_m) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: tmp
if (((h / l) * (((d_m * m_m) / (2.0d0 * d)) ** 2.0d0)) <= (-5d+128)) then
tmp = sqrt((((((d_m * m_m) / ((d * d) * l)) * m_m) * d_m) * ((-0.25d0) * h))) * w0
else
tmp = 1.0d0 * w0
end if
code = tmp
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if (((h / l) * Math.pow(((D_m * M_m) / (2.0 * d)), 2.0)) <= -5e+128) {
tmp = Math.sqrt((((((D_m * M_m) / ((d * d) * l)) * M_m) * D_m) * (-0.25 * h))) * w0;
} else {
tmp = 1.0 * w0;
}
return tmp;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if ((h / l) * math.pow(((D_m * M_m) / (2.0 * d)), 2.0)) <= -5e+128: tmp = math.sqrt((((((D_m * M_m) / ((d * d) * l)) * M_m) * D_m) * (-0.25 * h))) * w0 else: tmp = 1.0 * w0 return tmp
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0)) <= -5e+128) tmp = Float64(sqrt(Float64(Float64(Float64(Float64(Float64(D_m * M_m) / Float64(Float64(d * d) * l)) * M_m) * D_m) * Float64(-0.25 * h))) * w0); else tmp = Float64(1.0 * w0); end return tmp end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((h / l) * (((D_m * M_m) / (2.0 * d)) ^ 2.0)) <= -5e+128)
tmp = sqrt((((((D_m * M_m) / ((d * d) * l)) * M_m) * D_m) * (-0.25 * h))) * w0;
else
tmp = 1.0 * w0;
end
tmp_2 = tmp;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], -5e+128], N[(N[Sqrt[N[(N[(N[(N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] * N[(-0.25 * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision], N[(1.0 * w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq -5 \cdot 10^{+128}:\\
\;\;\;\;\sqrt{\left(\left(\frac{D\_m \cdot M\_m}{\left(d \cdot d\right) \cdot \ell} \cdot M\_m\right) \cdot D\_m\right) \cdot \left(-0.25 \cdot h\right)} \cdot w0\\
\mathbf{else}:\\
\;\;\;\;1 \cdot w0\\
\end{array}
\end{array}
if (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) < -5e128Initial program 60.9%
Taylor expanded in h around inf
associate-*r/N/A
associate-*r*N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites37.7%
Applied rewrites39.1%
Applied rewrites46.7%
if -5e128 < (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l)) Initial program 86.9%
Taylor expanded in h around 0
Applied rewrites92.9%
Final simplification79.7%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (- 1.0 (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0))) 2e+263) (* 1.0 w0) (fma (* -0.125 w0) (/ (* (* (* (* h M_m) M_m) D_m) D_m) (* (* d d) l)) w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - ((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0))) <= 2e+263) {
tmp = 1.0 * w0;
} else {
tmp = fma((-0.125 * w0), (((((h * M_m) * M_m) * D_m) * D_m) / ((d * d) * l)), w0);
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0))) <= 2e+263) tmp = Float64(1.0 * w0); else tmp = fma(Float64(-0.125 * w0), Float64(Float64(Float64(Float64(Float64(h * M_m) * M_m) * D_m) * D_m) / Float64(Float64(d * d) * l)), w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+263], N[(1.0 * w0), $MachinePrecision], N[(N[(-0.125 * w0), $MachinePrecision] * N[(N[(N[(N[(N[(h * M$95$m), $MachinePrecision] * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - \frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq 2 \cdot 10^{+263}:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot w0, \frac{\left(\left(\left(h \cdot M\_m\right) \cdot M\_m\right) \cdot D\_m\right) \cdot D\_m}{\left(d \cdot d\right) \cdot \ell}, w0\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2.00000000000000003e263Initial program 99.9%
Taylor expanded in h around 0
Applied rewrites90.3%
if 2.00000000000000003e263 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 36.8%
Taylor expanded in h around 0
Applied rewrites21.1%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites42.5%
Taylor expanded in w0 around 0
Applied rewrites50.0%
Applied rewrites52.4%
Final simplification78.0%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (- 1.0 (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0))) 2e+263) (* 1.0 w0) (fma (* -0.125 w0) (/ (* (* (* (* M_m M_m) h) D_m) D_m) (* (* l d) d)) w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - ((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0))) <= 2e+263) {
tmp = 1.0 * w0;
} else {
tmp = fma((-0.125 * w0), (((((M_m * M_m) * h) * D_m) * D_m) / ((l * d) * d)), w0);
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0))) <= 2e+263) tmp = Float64(1.0 * w0); else tmp = fma(Float64(-0.125 * w0), Float64(Float64(Float64(Float64(Float64(M_m * M_m) * h) * D_m) * D_m) / Float64(Float64(l * d) * d)), w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+263], N[(1.0 * w0), $MachinePrecision], N[(N[(-0.125 * w0), $MachinePrecision] * N[(N[(N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] * h), $MachinePrecision] * D$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(l * d), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - \frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq 2 \cdot 10^{+263}:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot w0, \frac{\left(\left(\left(M\_m \cdot M\_m\right) \cdot h\right) \cdot D\_m\right) \cdot D\_m}{\left(\ell \cdot d\right) \cdot d}, w0\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2.00000000000000003e263Initial program 99.9%
Taylor expanded in h around 0
Applied rewrites90.3%
if 2.00000000000000003e263 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 36.8%
Taylor expanded in h around 0
Applied rewrites21.1%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites42.5%
Taylor expanded in w0 around 0
Applied rewrites50.0%
Applied rewrites50.3%
Final simplification77.3%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (- 1.0 (* (/ h l) (pow (/ (* D_m M_m) (* 2.0 d)) 2.0))) 2e+263) (* 1.0 w0) (fma (* -0.125 w0) (/ (* (* (* (* M_m M_m) h) D_m) D_m) (* (* d d) l)) w0)))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((1.0 - ((h / l) * pow(((D_m * M_m) / (2.0 * d)), 2.0))) <= 2e+263) {
tmp = 1.0 * w0;
} else {
tmp = fma((-0.125 * w0), (((((M_m * M_m) * h) * D_m) * D_m) / ((d * d) * l)), w0);
}
return tmp;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(1.0 - Float64(Float64(h / l) * (Float64(Float64(D_m * M_m) / Float64(2.0 * d)) ^ 2.0))) <= 2e+263) tmp = Float64(1.0 * w0); else tmp = fma(Float64(-0.125 * w0), Float64(Float64(Float64(Float64(Float64(M_m * M_m) * h) * D_m) * D_m) / Float64(Float64(d * d) * l)), w0); end return tmp end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(N[(D$95$m * M$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+263], N[(1.0 * w0), $MachinePrecision], N[(N[(-0.125 * w0), $MachinePrecision] * N[(N[(N[(N[(N[(M$95$m * M$95$m), $MachinePrecision] * h), $MachinePrecision] * D$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / N[(N[(d * d), $MachinePrecision] * l), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision]]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;1 - \frac{h}{\ell} \cdot {\left(\frac{D\_m \cdot M\_m}{2 \cdot d}\right)}^{2} \leq 2 \cdot 10^{+263}:\\
\;\;\;\;1 \cdot w0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.125 \cdot w0, \frac{\left(\left(\left(M\_m \cdot M\_m\right) \cdot h\right) \cdot D\_m\right) \cdot D\_m}{\left(d \cdot d\right) \cdot \ell}, w0\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) < 2.00000000000000003e263Initial program 99.9%
Taylor expanded in h around 0
Applied rewrites90.3%
if 2.00000000000000003e263 < (-.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (*.f64 M D) (*.f64 #s(literal 2 binary64) d)) #s(literal 2 binary64)) (/.f64 h l))) Initial program 36.8%
Taylor expanded in h around 0
Applied rewrites21.1%
Taylor expanded in h around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites42.5%
Taylor expanded in w0 around 0
Applied rewrites50.0%
Final simplification77.2%
D_m = (fabs.f64 D)
M_m = (fabs.f64 M)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(*
(sqrt
(fma
(* D_m (* M_m (/ 0.5 d)))
(/ (* (* (/ M_m d) h) (* D_m 0.5)) (- l))
1.0))
w0))D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return sqrt(fma((D_m * (M_m * (0.5 / d))), ((((M_m / d) * h) * (D_m * 0.5)) / -l), 1.0)) * w0;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(sqrt(fma(Float64(D_m * Float64(M_m * Float64(0.5 / d))), Float64(Float64(Float64(Float64(M_m / d) * h) * Float64(D_m * 0.5)) / Float64(-l)), 1.0)) * w0) end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(N[Sqrt[N[(N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[(M$95$m / d), $MachinePrecision] * h), $MachinePrecision] * N[(D$95$m * 0.5), $MachinePrecision]), $MachinePrecision] / (-l)), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\sqrt{\mathsf{fma}\left(D\_m \cdot \left(M\_m \cdot \frac{0.5}{d}\right), \frac{\left(\frac{M\_m}{d} \cdot h\right) \cdot \left(D\_m \cdot 0.5\right)}{-\ell}, 1\right)} \cdot w0
\end{array}
Initial program 79.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
lift-pow.f64N/A
unpow2N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites85.4%
Final simplification85.4%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* (sqrt (fma (* (/ (/ (* (* h M_m) D_m) d) l) -0.5) (* D_m (* M_m (/ 0.5 d))) 1.0)) w0))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return sqrt(fma((((((h * M_m) * D_m) / d) / l) * -0.5), (D_m * (M_m * (0.5 / d))), 1.0)) * w0;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(sqrt(fma(Float64(Float64(Float64(Float64(Float64(h * M_m) * D_m) / d) / l) * -0.5), Float64(D_m * Float64(M_m * Float64(0.5 / d))), 1.0)) * w0) end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(N[Sqrt[N[(N[(N[(N[(N[(N[(h * M$95$m), $MachinePrecision] * D$95$m), $MachinePrecision] / d), $MachinePrecision] / l), $MachinePrecision] * -0.5), $MachinePrecision] * N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\sqrt{\mathsf{fma}\left(\frac{\frac{\left(h \cdot M\_m\right) \cdot D\_m}{d}}{\ell} \cdot -0.5, D\_m \cdot \left(M\_m \cdot \frac{0.5}{d}\right), 1\right)} \cdot w0
\end{array}
Initial program 79.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
associate-/l*N/A
*-commutativeN/A
lift-pow.f64N/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites78.9%
Taylor expanded in h around 0
*-commutativeN/A
lower-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6482.4
Applied rewrites82.4%
Final simplification82.4%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* (sqrt (fma (* (/ (* (* (/ D_m d) M_m) h) l) -0.5) (* D_m (* M_m (/ 0.5 d))) 1.0)) w0))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return sqrt(fma((((((D_m / d) * M_m) * h) / l) * -0.5), (D_m * (M_m * (0.5 / d))), 1.0)) * w0;
}
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(sqrt(fma(Float64(Float64(Float64(Float64(Float64(D_m / d) * M_m) * h) / l) * -0.5), Float64(D_m * Float64(M_m * Float64(0.5 / d))), 1.0)) * w0) end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(N[Sqrt[N[(N[(N[(N[(N[(N[(D$95$m / d), $MachinePrecision] * M$95$m), $MachinePrecision] * h), $MachinePrecision] / l), $MachinePrecision] * -0.5), $MachinePrecision] * N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] * w0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\sqrt{\mathsf{fma}\left(\frac{\left(\frac{D\_m}{d} \cdot M\_m\right) \cdot h}{\ell} \cdot -0.5, D\_m \cdot \left(M\_m \cdot \frac{0.5}{d}\right), 1\right)} \cdot w0
\end{array}
Initial program 79.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
distribute-neg-frac2N/A
associate-/l*N/A
*-commutativeN/A
lift-pow.f64N/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites78.9%
Taylor expanded in h around 0
*-commutativeN/A
lower-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6482.4
Applied rewrites82.4%
Applied rewrites85.4%
Final simplification85.4%
D_m = (fabs.f64 D) M_m = (fabs.f64 M) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (* 1.0 w0))
D_m = fabs(D);
M_m = fabs(M);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return 1.0 * w0;
}
D_m = abs(d)
M_m = abs(m)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
code = 1.0d0 * w0
end function
D_m = Math.abs(D);
M_m = Math.abs(M);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
return 1.0 * w0;
}
D_m = math.fabs(D) M_m = math.fabs(M) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): return 1.0 * w0
D_m = abs(D) M_m = abs(M) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return Float64(1.0 * w0) end
D_m = abs(D);
M_m = abs(M);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
tmp = 1.0 * w0;
end
D_m = N[Abs[D], $MachinePrecision] M_m = N[Abs[M], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := N[(1.0 * w0), $MachinePrecision]
\begin{array}{l}
D_m = \left|D\right|
\\
M_m = \left|M\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
1 \cdot w0
\end{array}
Initial program 79.5%
Taylor expanded in h around 0
Applied rewrites67.9%
Final simplification67.9%
herbie shell --seed 2024256
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))