
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (/ y (sin y))))
double code(double x, double y) {
return x / (y / sin(y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y / sin(y))
end function
public static double code(double x, double y) {
return x / (y / Math.sin(y));
}
def code(x, y): return x / (y / math.sin(y))
function code(x, y) return Float64(x / Float64(y / sin(y))) end
function tmp = code(x, y) tmp = x / (y / sin(y)); end
code[x_, y_] := N[(x / N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{y}{\sin y}}
\end{array}
Initial program 99.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
(FPCore (x y) :precision binary64 (* (/ (sin y) y) x))
double code(double x, double y) {
return (sin(y) / y) * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(y) / y) * x
end function
public static double code(double x, double y) {
return (Math.sin(y) / y) * x;
}
def code(x, y): return (math.sin(y) / y) * x
function code(x, y) return Float64(Float64(sin(y) / y) * x) end
function tmp = code(x, y) tmp = (sin(y) / y) * x; end
code[x_, y_] := N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin y}{y} \cdot x
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (/ x (fma 0.16666666666666666 (* y y) 1.0)))
double code(double x, double y) {
return x / fma(0.16666666666666666, (y * y), 1.0);
}
function code(x, y) return Float64(x / fma(0.16666666666666666, Float64(y * y), 1.0)) end
code[x_, y_] := N[(x / N[(0.16666666666666666 * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\mathsf{fma}\left(0.16666666666666666, y \cdot y, 1\right)}
\end{array}
Initial program 99.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6461.9
Applied rewrites61.9%
(FPCore (x y) :precision binary64 (* 1.0 x))
double code(double x, double y) {
return 1.0 * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 * x
end function
public static double code(double x, double y) {
return 1.0 * x;
}
def code(x, y): return 1.0 * x
function code(x, y) return Float64(1.0 * x) end
function tmp = code(x, y) tmp = 1.0 * x; end
code[x_, y_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0
Applied rewrites49.0%
Final simplification49.0%
herbie shell --seed 2024255
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))