
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
Initial program 53.8%
Applied rewrites54.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lower-fma.f64N/A
div-invN/A
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
+-inversesN/A
metadata-evalN/A
Applied rewrites84.5%
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ x 1.0)) (sqrt x)))) (if (<= t_0 2e-5) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
double code(double x) {
double t_0 = sqrt((x + 1.0)) - sqrt(x);
double tmp;
if (t_0 <= 2e-5) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x + 1.0d0)) - sqrt(x)
if (t_0 <= 2d-5) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double tmp;
if (t_0 <= 2e-5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((x + 1.0)) - math.sqrt(x) tmp = 0 if t_0 <= 2e-5: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) tmp = 0.0 if (t_0 <= 2e-5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x + 1.0)) - sqrt(x); tmp = 0.0; if (t_0 <= 2e-5) tmp = 0.5 * sqrt((1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x + 1} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 2.00000000000000016e-5Initial program 5.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.1
Applied rewrites99.1%
if 2.00000000000000016e-5 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.4%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ x 1.0)) (sqrt x)) 0.01) (* 0.5 (sqrt (/ 1.0 x))) (fma (fma -0.125 x 0.5) x (- 1.0 (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((x + 1.0)) - sqrt(x)) <= 0.01) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = fma(fma(-0.125, x, 0.5), x, (1.0 - sqrt(x)));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) <= 0.01) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = fma(fma(-0.125, x, 0.5), x, Float64(1.0 - sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.01], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(-0.125 * x + 0.5), $MachinePrecision] * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x + 1} - \sqrt{x} \leq 0.01:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-0.125, x, 0.5\right), x, 1 - \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0100000000000000002Initial program 6.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
if 0.0100000000000000002 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6497.5
Applied rewrites97.5%
Final simplification97.7%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ x 1.0)) (sqrt x)) 0.01) (/ 0.5 (sqrt x)) (fma 0.5 x (- 1.0 (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((x + 1.0)) - sqrt(x)) <= 0.01) {
tmp = 0.5 / sqrt(x);
} else {
tmp = fma(0.5, x, (1.0 - sqrt(x)));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) <= 0.01) tmp = Float64(0.5 / sqrt(x)); else tmp = fma(0.5, x, Float64(1.0 - sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.01], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x + 1} - \sqrt{x} \leq 0.01:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0100000000000000002Initial program 6.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Applied rewrites97.5%
if 0.0100000000000000002 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6497.1
Applied rewrites97.1%
(FPCore (x) :precision binary64 (if (<= x 1.2) (fma (fma -0.125 x 0.5) x (- 1.0 (sqrt x))) (/ 0.5 (sqrt x))))
double code(double x) {
double tmp;
if (x <= 1.2) {
tmp = fma(fma(-0.125, x, 0.5), x, (1.0 - sqrt(x)));
} else {
tmp = 0.5 / sqrt(x);
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 1.2) tmp = fma(fma(-0.125, x, 0.5), x, Float64(1.0 - sqrt(x))); else tmp = Float64(0.5 / sqrt(x)); end return tmp end
code[x_] := If[LessEqual[x, 1.2], N[(N[(-0.125 * x + 0.5), $MachinePrecision] * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.2:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-0.125, x, 0.5\right), x, 1 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\end{array}
\end{array}
if x < 1.19999999999999996Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6497.5
Applied rewrites97.5%
if 1.19999999999999996 < x Initial program 6.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Applied rewrites97.5%
(FPCore (x) :precision binary64 (fma 0.5 x (- 1.0 (sqrt x))))
double code(double x) {
return fma(0.5, x, (1.0 - sqrt(x)));
}
function code(x) return fma(0.5, x, Float64(1.0 - sqrt(x))) end
code[x_] := N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right)
\end{array}
Initial program 53.8%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6451.2
Applied rewrites51.2%
(FPCore (x) :precision binary64 (- 1.0 (sqrt x)))
double code(double x) {
return 1.0 - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - sqrt(x)
end function
public static double code(double x) {
return 1.0 - Math.sqrt(x);
}
def code(x): return 1.0 - math.sqrt(x)
function code(x) return Float64(1.0 - sqrt(x)) end
function tmp = code(x) tmp = 1.0 - sqrt(x); end
code[x_] := N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{x}
\end{array}
Initial program 53.8%
Taylor expanded in x around 0
Applied rewrites49.3%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 53.8%
Applied rewrites54.9%
Taylor expanded in x around -inf
associate-/r*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
associate-/l/N/A
mul0-lftN/A
metadata-evalN/A
distribute-neg-frac2N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-eval0.7
Applied rewrites0.7%
Applied rewrites3.5%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024255
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))