
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
double code(double x, double y, double z, double t) {
return fma((z / t), (y - x), x);
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(y - x), x) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
\end{array}
Initial program 92.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.4
Applied rewrites96.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ (* (- y x) z) t) x)) (t_2 (* (- y x) (/ z t))))
(if (<= t_1 -2e+266)
t_2
(if (<= t_1 2e+102)
(+ (/ (* y z) t) x)
(if (<= t_1 1e+303) (fma (/ z t) (- x) x) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (((y - x) * z) / t) + x;
double t_2 = (y - x) * (z / t);
double tmp;
if (t_1 <= -2e+266) {
tmp = t_2;
} else if (t_1 <= 2e+102) {
tmp = ((y * z) / t) + x;
} else if (t_1 <= 1e+303) {
tmp = fma((z / t), -x, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(y - x) * z) / t) + x) t_2 = Float64(Float64(y - x) * Float64(z / t)) tmp = 0.0 if (t_1 <= -2e+266) tmp = t_2; elseif (t_1 <= 2e+102) tmp = Float64(Float64(Float64(y * z) / t) + x); elseif (t_1 <= 1e+303) tmp = fma(Float64(z / t), Float64(-x), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+266], t$95$2, If[LessEqual[t$95$1, 2e+102], N[(N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+303], N[(N[(z / t), $MachinePrecision] * (-x) + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - x\right) \cdot z}{t} + x\\
t_2 := \left(y - x\right) \cdot \frac{z}{t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+266}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+102}:\\
\;\;\;\;\frac{y \cdot z}{t} + x\\
\mathbf{elif}\;t\_1 \leq 10^{+303}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, -x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < -2.0000000000000001e266 or 1e303 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) Initial program 82.5%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6481.4
Applied rewrites81.4%
Applied rewrites95.7%
if -2.0000000000000001e266 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 1.99999999999999995e102Initial program 96.5%
Taylor expanded in y around inf
lower-*.f6488.4
Applied rewrites88.4%
if 1.99999999999999995e102 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 1e303Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.3
Applied rewrites92.3%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6478.5
Applied rewrites78.5%
Final simplification89.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ (* (- y x) z) t) x)) (t_2 (* (- y x) (/ z t))))
(if (<= t_1 -2e+266)
t_2
(if (<= t_1 1e+105)
(+ (/ (* y z) t) x)
(if (<= t_1 2e+300) (- x (* (/ x t) z)) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (((y - x) * z) / t) + x;
double t_2 = (y - x) * (z / t);
double tmp;
if (t_1 <= -2e+266) {
tmp = t_2;
} else if (t_1 <= 1e+105) {
tmp = ((y * z) / t) + x;
} else if (t_1 <= 2e+300) {
tmp = x - ((x / t) * z);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (((y - x) * z) / t) + x
t_2 = (y - x) * (z / t)
if (t_1 <= (-2d+266)) then
tmp = t_2
else if (t_1 <= 1d+105) then
tmp = ((y * z) / t) + x
else if (t_1 <= 2d+300) then
tmp = x - ((x / t) * z)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (((y - x) * z) / t) + x;
double t_2 = (y - x) * (z / t);
double tmp;
if (t_1 <= -2e+266) {
tmp = t_2;
} else if (t_1 <= 1e+105) {
tmp = ((y * z) / t) + x;
} else if (t_1 <= 2e+300) {
tmp = x - ((x / t) * z);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (((y - x) * z) / t) + x t_2 = (y - x) * (z / t) tmp = 0 if t_1 <= -2e+266: tmp = t_2 elif t_1 <= 1e+105: tmp = ((y * z) / t) + x elif t_1 <= 2e+300: tmp = x - ((x / t) * z) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(y - x) * z) / t) + x) t_2 = Float64(Float64(y - x) * Float64(z / t)) tmp = 0.0 if (t_1 <= -2e+266) tmp = t_2; elseif (t_1 <= 1e+105) tmp = Float64(Float64(Float64(y * z) / t) + x); elseif (t_1 <= 2e+300) tmp = Float64(x - Float64(Float64(x / t) * z)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (((y - x) * z) / t) + x; t_2 = (y - x) * (z / t); tmp = 0.0; if (t_1 <= -2e+266) tmp = t_2; elseif (t_1 <= 1e+105) tmp = ((y * z) / t) + x; elseif (t_1 <= 2e+300) tmp = x - ((x / t) * z); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+266], t$95$2, If[LessEqual[t$95$1, 1e+105], N[(N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+300], N[(x - N[(N[(x / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - x\right) \cdot z}{t} + x\\
t_2 := \left(y - x\right) \cdot \frac{z}{t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+266}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+105}:\\
\;\;\;\;\frac{y \cdot z}{t} + x\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+300}:\\
\;\;\;\;x - \frac{x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < -2.0000000000000001e266 or 2.0000000000000001e300 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) Initial program 82.6%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6480.5
Applied rewrites80.5%
Applied rewrites94.7%
if -2.0000000000000001e266 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 9.9999999999999994e104Initial program 96.6%
Taylor expanded in y around inf
lower-*.f6488.5
Applied rewrites88.5%
if 9.9999999999999994e104 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 2.0000000000000001e300Initial program 99.8%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6477.9
Applied rewrites77.9%
Final simplification88.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ (* (- y x) z) t) x)) (t_2 (* (- y x) (/ z t))))
(if (<= t_1 -2e+266)
t_2
(if (<= t_1 1e+105)
(+ (* y (/ z t)) x)
(if (<= t_1 2e+300) (- x (* (/ x t) z)) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (((y - x) * z) / t) + x;
double t_2 = (y - x) * (z / t);
double tmp;
if (t_1 <= -2e+266) {
tmp = t_2;
} else if (t_1 <= 1e+105) {
tmp = (y * (z / t)) + x;
} else if (t_1 <= 2e+300) {
tmp = x - ((x / t) * z);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (((y - x) * z) / t) + x
t_2 = (y - x) * (z / t)
if (t_1 <= (-2d+266)) then
tmp = t_2
else if (t_1 <= 1d+105) then
tmp = (y * (z / t)) + x
else if (t_1 <= 2d+300) then
tmp = x - ((x / t) * z)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (((y - x) * z) / t) + x;
double t_2 = (y - x) * (z / t);
double tmp;
if (t_1 <= -2e+266) {
tmp = t_2;
} else if (t_1 <= 1e+105) {
tmp = (y * (z / t)) + x;
} else if (t_1 <= 2e+300) {
tmp = x - ((x / t) * z);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (((y - x) * z) / t) + x t_2 = (y - x) * (z / t) tmp = 0 if t_1 <= -2e+266: tmp = t_2 elif t_1 <= 1e+105: tmp = (y * (z / t)) + x elif t_1 <= 2e+300: tmp = x - ((x / t) * z) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(y - x) * z) / t) + x) t_2 = Float64(Float64(y - x) * Float64(z / t)) tmp = 0.0 if (t_1 <= -2e+266) tmp = t_2; elseif (t_1 <= 1e+105) tmp = Float64(Float64(y * Float64(z / t)) + x); elseif (t_1 <= 2e+300) tmp = Float64(x - Float64(Float64(x / t) * z)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (((y - x) * z) / t) + x; t_2 = (y - x) * (z / t); tmp = 0.0; if (t_1 <= -2e+266) tmp = t_2; elseif (t_1 <= 1e+105) tmp = (y * (z / t)) + x; elseif (t_1 <= 2e+300) tmp = x - ((x / t) * z); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+266], t$95$2, If[LessEqual[t$95$1, 1e+105], N[(N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+300], N[(x - N[(N[(x / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - x\right) \cdot z}{t} + x\\
t_2 := \left(y - x\right) \cdot \frac{z}{t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+266}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+105}:\\
\;\;\;\;y \cdot \frac{z}{t} + x\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+300}:\\
\;\;\;\;x - \frac{x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < -2.0000000000000001e266 or 2.0000000000000001e300 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) Initial program 82.6%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6480.5
Applied rewrites80.5%
Applied rewrites94.7%
if -2.0000000000000001e266 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 9.9999999999999994e104Initial program 96.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6494.1
Applied rewrites94.1%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6486.4
Applied rewrites86.4%
if 9.9999999999999994e104 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 2.0000000000000001e300Initial program 99.8%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6477.9
Applied rewrites77.9%
Final simplification87.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ y t) z) x)))
(if (<= t -1.26e-54)
t_1
(if (<= t 4.6e-69)
(/ (* (- y x) z) t)
(if (<= t 1.2e+15) (- x (* (/ x t) z)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) * z) + x;
double tmp;
if (t <= -1.26e-54) {
tmp = t_1;
} else if (t <= 4.6e-69) {
tmp = ((y - x) * z) / t;
} else if (t <= 1.2e+15) {
tmp = x - ((x / t) * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((y / t) * z) + x
if (t <= (-1.26d-54)) then
tmp = t_1
else if (t <= 4.6d-69) then
tmp = ((y - x) * z) / t
else if (t <= 1.2d+15) then
tmp = x - ((x / t) * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((y / t) * z) + x;
double tmp;
if (t <= -1.26e-54) {
tmp = t_1;
} else if (t <= 4.6e-69) {
tmp = ((y - x) * z) / t;
} else if (t <= 1.2e+15) {
tmp = x - ((x / t) * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((y / t) * z) + x tmp = 0 if t <= -1.26e-54: tmp = t_1 elif t <= 4.6e-69: tmp = ((y - x) * z) / t elif t <= 1.2e+15: tmp = x - ((x / t) * z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) * z) + x) tmp = 0.0 if (t <= -1.26e-54) tmp = t_1; elseif (t <= 4.6e-69) tmp = Float64(Float64(Float64(y - x) * z) / t); elseif (t <= 1.2e+15) tmp = Float64(x - Float64(Float64(x / t) * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((y / t) * z) + x; tmp = 0.0; if (t <= -1.26e-54) tmp = t_1; elseif (t <= 4.6e-69) tmp = ((y - x) * z) / t; elseif (t <= 1.2e+15) tmp = x - ((x / t) * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t, -1.26e-54], t$95$1, If[LessEqual[t, 4.6e-69], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, 1.2e+15], N[(x - N[(N[(x / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{t} \cdot z + x\\
\mathbf{if}\;t \leq -1.26 \cdot 10^{-54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.6 \cdot 10^{-69}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{elif}\;t \leq 1.2 \cdot 10^{+15}:\\
\;\;\;\;x - \frac{x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.2599999999999999e-54 or 1.2e15 < t Initial program 88.0%
Taylor expanded in y around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6487.1
Applied rewrites87.1%
if -1.2599999999999999e-54 < t < 4.6000000000000001e-69Initial program 96.1%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6488.5
Applied rewrites88.5%
if 4.6000000000000001e-69 < t < 1.2e15Initial program 99.9%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6489.5
Applied rewrites89.5%
Final simplification87.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y x) (/ z t)))) (if (<= y -0.65) t_1 (if (<= y 2.2e+108) (- x (* (/ x t) z)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double tmp;
if (y <= -0.65) {
tmp = t_1;
} else if (y <= 2.2e+108) {
tmp = x - ((x / t) * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - x) * (z / t)
if (y <= (-0.65d0)) then
tmp = t_1
else if (y <= 2.2d+108) then
tmp = x - ((x / t) * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double tmp;
if (y <= -0.65) {
tmp = t_1;
} else if (y <= 2.2e+108) {
tmp = x - ((x / t) * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) tmp = 0 if y <= -0.65: tmp = t_1 elif y <= 2.2e+108: tmp = x - ((x / t) * z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) tmp = 0.0 if (y <= -0.65) tmp = t_1; elseif (y <= 2.2e+108) tmp = Float64(x - Float64(Float64(x / t) * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); tmp = 0.0; if (y <= -0.65) tmp = t_1; elseif (y <= 2.2e+108) tmp = x - ((x / t) * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.65], t$95$1, If[LessEqual[y, 2.2e+108], N[(x - N[(N[(x / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
\mathbf{if}\;y \leq -0.65:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{+108}:\\
\;\;\;\;x - \frac{x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -0.650000000000000022 or 2.2000000000000001e108 < y Initial program 89.6%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6467.6
Applied rewrites67.6%
Applied rewrites73.5%
if -0.650000000000000022 < y < 2.2000000000000001e108Initial program 93.7%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
Final simplification77.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ z t)))) (if (<= y -3.5e-24) t_1 (if (<= y 2.4e+143) (* (- x) (/ z t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -3.5e-24) {
tmp = t_1;
} else if (y <= 2.4e+143) {
tmp = -x * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if (y <= (-3.5d-24)) then
tmp = t_1
else if (y <= 2.4d+143) then
tmp = -x * (z / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -3.5e-24) {
tmp = t_1;
} else if (y <= 2.4e+143) {
tmp = -x * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if y <= -3.5e-24: tmp = t_1 elif y <= 2.4e+143: tmp = -x * (z / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (y <= -3.5e-24) tmp = t_1; elseif (y <= 2.4e+143) tmp = Float64(Float64(-x) * Float64(z / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if (y <= -3.5e-24) tmp = t_1; elseif (y <= 2.4e+143) tmp = -x * (z / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.5e-24], t$95$1, If[LessEqual[y, 2.4e+143], N[((-x) * N[(z / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;y \leq -3.5 \cdot 10^{-24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+143}:\\
\;\;\;\;\left(-x\right) \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -3.4999999999999996e-24 or 2.3999999999999998e143 < y Initial program 90.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6468.5
Applied rewrites68.5%
if -3.4999999999999996e-24 < y < 2.3999999999999998e143Initial program 93.3%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.7
Applied rewrites55.7%
Applied rewrites57.2%
Taylor expanded in y around 0
Applied rewrites45.2%
Final simplification53.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ z t)))) (if (<= y -3.5e-24) t_1 (if (<= y 2.3e+143) (* (/ (- x) t) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -3.5e-24) {
tmp = t_1;
} else if (y <= 2.3e+143) {
tmp = (-x / t) * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if (y <= (-3.5d-24)) then
tmp = t_1
else if (y <= 2.3d+143) then
tmp = (-x / t) * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if (y <= -3.5e-24) {
tmp = t_1;
} else if (y <= 2.3e+143) {
tmp = (-x / t) * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if y <= -3.5e-24: tmp = t_1 elif y <= 2.3e+143: tmp = (-x / t) * z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (y <= -3.5e-24) tmp = t_1; elseif (y <= 2.3e+143) tmp = Float64(Float64(Float64(-x) / t) * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if (y <= -3.5e-24) tmp = t_1; elseif (y <= 2.3e+143) tmp = (-x / t) * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.5e-24], t$95$1, If[LessEqual[y, 2.3e+143], N[(N[((-x) / t), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;y \leq -3.5 \cdot 10^{-24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+143}:\\
\;\;\;\;\frac{-x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -3.4999999999999996e-24 or 2.3e143 < y Initial program 90.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6468.5
Applied rewrites68.5%
if -3.4999999999999996e-24 < y < 2.3e143Initial program 93.3%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.7
Applied rewrites55.7%
Taylor expanded in y around 0
Applied rewrites44.1%
Final simplification53.2%
(FPCore (x y z t) :precision binary64 (* (- y x) (/ z t)))
double code(double x, double y, double z, double t) {
return (y - x) * (z / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y - x) * (z / t)
end function
public static double code(double x, double y, double z, double t) {
return (y - x) * (z / t);
}
def code(x, y, z, t): return (y - x) * (z / t)
function code(x, y, z, t) return Float64(Float64(y - x) * Float64(z / t)) end
function tmp = code(x, y, z, t) tmp = (y - x) * (z / t); end
code[x_, y_, z_, t_] := N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 92.1%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6459.5
Applied rewrites59.5%
Applied rewrites62.6%
Final simplification62.6%
(FPCore (x y z t) :precision binary64 (* y (/ z t)))
double code(double x, double y, double z, double t) {
return y * (z / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * (z / t)
end function
public static double code(double x, double y, double z, double t) {
return y * (z / t);
}
def code(x, y, z, t): return y * (z / t)
function code(x, y, z, t) return Float64(y * Float64(z / t)) end
function tmp = code(x, y, z, t) tmp = y * (z / t); end
code[x_, y_, z_, t_] := N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \frac{z}{t}
\end{array}
Initial program 92.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.4
Applied rewrites96.4%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6437.8
Applied rewrites37.8%
Final simplification37.8%
(FPCore (x y z t) :precision binary64 (* (/ y t) z))
double code(double x, double y, double z, double t) {
return (y / t) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / t) * z
end function
public static double code(double x, double y, double z, double t) {
return (y / t) * z;
}
def code(x, y, z, t): return (y / t) * z
function code(x, y, z, t) return Float64(Float64(y / t) * z) end
function tmp = code(x, y, z, t) tmp = (y / t) * z; end
code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{t} \cdot z
\end{array}
Initial program 92.1%
Taylor expanded in y around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6435.9
Applied rewrites35.9%
(FPCore (x y z t)
:precision binary64
(if (< x -9.025511195533005e-135)
(- x (* (/ z t) (- x y)))
(if (< x 4.275032163700715e-250)
(+ x (* (/ (- y x) t) z))
(+ x (/ (- y x) (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x < (-9.025511195533005d-135)) then
tmp = x - ((z / t) * (x - y))
else if (x < 4.275032163700715d-250) then
tmp = x + (((y - x) / t) * z)
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x < -9.025511195533005e-135: tmp = x - ((z / t) * (x - y)) elif x < 4.275032163700715e-250: tmp = x + (((y - x) / t) * z) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x < -9.025511195533005e-135) tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y))); elseif (x < 4.275032163700715e-250) tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z)); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x < -9.025511195533005e-135) tmp = x - ((z / t) * (x - y)); elseif (x < 4.275032163700715e-250) tmp = x + (((y - x) / t) * z); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
\;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
\mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
\;\;\;\;x + \frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
herbie shell --seed 2024255
(FPCore (x y z t)
:name "Numeric.Histogram:binBounds from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1805102239106601/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (* (/ z t) (- x y))) (if (< x 855006432740143/2000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z))))))
(+ x (/ (* (- y x) z) t)))