
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(*
t_s
(if (<= t_m 1.5e+48)
(/ (* (- y x) t_m) (- y z))
(/ 1.0 (/ (/ (- z y) t_m) (- x y))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double tmp;
if (t_m <= 1.5e+48) {
tmp = ((y - x) * t_m) / (y - z);
} else {
tmp = 1.0 / (((z - y) / t_m) / (x - y));
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 1.5d+48) then
tmp = ((y - x) * t_m) / (y - z)
else
tmp = 1.0d0 / (((z - y) / t_m) / (x - y))
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double tmp;
if (t_m <= 1.5e+48) {
tmp = ((y - x) * t_m) / (y - z);
} else {
tmp = 1.0 / (((z - y) / t_m) / (x - y));
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): tmp = 0 if t_m <= 1.5e+48: tmp = ((y - x) * t_m) / (y - z) else: tmp = 1.0 / (((z - y) / t_m) / (x - y)) return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) tmp = 0.0 if (t_m <= 1.5e+48) tmp = Float64(Float64(Float64(y - x) * t_m) / Float64(y - z)); else tmp = Float64(1.0 / Float64(Float64(Float64(z - y) / t_m) / Float64(x - y))); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) tmp = 0.0; if (t_m <= 1.5e+48) tmp = ((y - x) * t_m) / (y - z); else tmp = 1.0 / (((z - y) / t_m) / (x - y)); end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * If[LessEqual[t$95$m, 1.5e+48], N[(N[(N[(y - x), $MachinePrecision] * t$95$m), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(z - y), $MachinePrecision] / t$95$m), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 1.5 \cdot 10^{+48}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot t\_m}{y - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\frac{z - y}{t\_m}}{x - y}}\\
\end{array}
\end{array}
if t < 1.5e48Initial program 95.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-2negN/A
lower-/.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6488.5
Applied rewrites88.5%
if 1.5e48 < t Initial program 97.8%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
clear-numN/A
lower-/.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.5
Applied rewrites99.5%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ x z) t_m)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -1000.0)
(* (/ (- x) y) t_m)
(if (<= t_3 1e-48)
t_2
(if (<= t_3 5e-11)
(* (/ (- y) z) t_m)
(if (<= t_3 10.0) (fma t_m (/ z y) t_m) t_2)))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x / z) * t_m;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -1000.0) {
tmp = (-x / y) * t_m;
} else if (t_3 <= 1e-48) {
tmp = t_2;
} else if (t_3 <= 5e-11) {
tmp = (-y / z) * t_m;
} else if (t_3 <= 10.0) {
tmp = fma(t_m, (z / y), t_m);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x / z) * t_m) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -1000.0) tmp = Float64(Float64(Float64(-x) / y) * t_m); elseif (t_3 <= 1e-48) tmp = t_2; elseif (t_3 <= 5e-11) tmp = Float64(Float64(Float64(-y) / z) * t_m); elseif (t_3 <= 10.0) tmp = fma(t_m, Float64(z / y), t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x / z), $MachinePrecision] * t$95$m), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -1000.0], N[(N[((-x) / y), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 1e-48], t$95$2, If[LessEqual[t$95$3, 5e-11], N[(N[((-y) / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 10.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x}{z} \cdot t\_m\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -1000:\\
\;\;\;\;\frac{-x}{y} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 10^{-48}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;\frac{-y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e3Initial program 91.6%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6487.7
Applied rewrites87.7%
Taylor expanded in z around 0
Applied rewrites66.9%
if -1e3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999997e-49 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.4%
Taylor expanded in y around 0
lower-/.f6472.1
Applied rewrites72.1%
if 9.9999999999999997e-49 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000018e-11Initial program 99.5%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6495.1
Applied rewrites95.1%
Taylor expanded in y around inf
Applied rewrites84.7%
if 5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.2
Applied rewrites73.2%
Taylor expanded in z around 0
Applied rewrites72.3%
Taylor expanded in z around 0
Applied rewrites97.4%
Final simplification80.1%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ x z) t_m)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -1000.0)
(* (/ (- x) y) t_m)
(if (<= t_3 1e-48)
t_2
(if (<= t_3 5e-11)
(* (/ t_m (- z)) y)
(if (<= t_3 10.0) (fma t_m (/ z y) t_m) t_2)))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x / z) * t_m;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -1000.0) {
tmp = (-x / y) * t_m;
} else if (t_3 <= 1e-48) {
tmp = t_2;
} else if (t_3 <= 5e-11) {
tmp = (t_m / -z) * y;
} else if (t_3 <= 10.0) {
tmp = fma(t_m, (z / y), t_m);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x / z) * t_m) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -1000.0) tmp = Float64(Float64(Float64(-x) / y) * t_m); elseif (t_3 <= 1e-48) tmp = t_2; elseif (t_3 <= 5e-11) tmp = Float64(Float64(t_m / Float64(-z)) * y); elseif (t_3 <= 10.0) tmp = fma(t_m, Float64(z / y), t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x / z), $MachinePrecision] * t$95$m), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -1000.0], N[(N[((-x) / y), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 1e-48], t$95$2, If[LessEqual[t$95$3, 5e-11], N[(N[(t$95$m / (-z)), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$3, 10.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x}{z} \cdot t\_m\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -1000:\\
\;\;\;\;\frac{-x}{y} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 10^{-48}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;\frac{t\_m}{-z} \cdot y\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e3Initial program 91.6%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6487.7
Applied rewrites87.7%
Taylor expanded in z around 0
Applied rewrites66.9%
if -1e3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999997e-49 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.4%
Taylor expanded in y around 0
lower-/.f6472.1
Applied rewrites72.1%
if 9.9999999999999997e-49 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000018e-11Initial program 99.5%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.5
Applied rewrites99.5%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6468.3
Applied rewrites68.3%
Taylor expanded in z around inf
Applied rewrites66.8%
if 5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.2
Applied rewrites73.2%
Taylor expanded in z around 0
Applied rewrites72.3%
Taylor expanded in z around 0
Applied rewrites97.4%
Final simplification79.5%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_2 -1000.0)
(* (/ t_m (- z y)) x)
(if (<= t_2 5e-11)
(* (/ (- x y) z) t_m)
(if (<= t_2 10.0)
(fma t_m (/ (- z x) y) t_m)
(* (/ x (- z y)) t_m)))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= -1000.0) {
tmp = (t_m / (z - y)) * x;
} else if (t_2 <= 5e-11) {
tmp = ((x - y) / z) * t_m;
} else if (t_2 <= 10.0) {
tmp = fma(t_m, ((z - x) / y), t_m);
} else {
tmp = (x / (z - y)) * t_m;
}
return t_s * tmp;
}
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_2 <= -1000.0) tmp = Float64(Float64(t_m / Float64(z - y)) * x); elseif (t_2 <= 5e-11) tmp = Float64(Float64(Float64(x - y) / z) * t_m); elseif (t_2 <= 10.0) tmp = fma(t_m, Float64(Float64(z - x) / y), t_m); else tmp = Float64(Float64(x / Float64(z - y)) * t_m); end return Float64(t_s * tmp) end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -1000.0], N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$2, 5e-11], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$2, 10.0], N[(t$95$m * N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] + t$95$m), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -1000:\\
\;\;\;\;\frac{t\_m}{z - y} \cdot x\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_2 \leq 10:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z - x}{y}, t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z - y} \cdot t\_m\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e3Initial program 91.6%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6487.7
Applied rewrites87.7%
if -1e3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000018e-11Initial program 95.4%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6494.4
Applied rewrites94.4%
if 5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 100.0%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.4%
if 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.4%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6492.1
Applied rewrites92.1%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_2 -1000.0)
(* (/ t_m (- z y)) x)
(if (<= t_2 2e-40)
(* (/ (- x y) z) t_m)
(if (<= t_2 2.0) (* (/ y (- y z)) t_m) (* (/ x (- z y)) t_m)))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= -1000.0) {
tmp = (t_m / (z - y)) * x;
} else if (t_2 <= 2e-40) {
tmp = ((x - y) / z) * t_m;
} else if (t_2 <= 2.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = (x / (z - y)) * t_m;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (x - y) / (z - y)
if (t_2 <= (-1000.0d0)) then
tmp = (t_m / (z - y)) * x
else if (t_2 <= 2d-40) then
tmp = ((x - y) / z) * t_m
else if (t_2 <= 2.0d0) then
tmp = (y / (y - z)) * t_m
else
tmp = (x / (z - y)) * t_m
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= -1000.0) {
tmp = (t_m / (z - y)) * x;
} else if (t_2 <= 2e-40) {
tmp = ((x - y) / z) * t_m;
} else if (t_2 <= 2.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = (x / (z - y)) * t_m;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (x - y) / (z - y) tmp = 0 if t_2 <= -1000.0: tmp = (t_m / (z - y)) * x elif t_2 <= 2e-40: tmp = ((x - y) / z) * t_m elif t_2 <= 2.0: tmp = (y / (y - z)) * t_m else: tmp = (x / (z - y)) * t_m return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_2 <= -1000.0) tmp = Float64(Float64(t_m / Float64(z - y)) * x); elseif (t_2 <= 2e-40) tmp = Float64(Float64(Float64(x - y) / z) * t_m); elseif (t_2 <= 2.0) tmp = Float64(Float64(y / Float64(y - z)) * t_m); else tmp = Float64(Float64(x / Float64(z - y)) * t_m); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (x - y) / (z - y); tmp = 0.0; if (t_2 <= -1000.0) tmp = (t_m / (z - y)) * x; elseif (t_2 <= 2e-40) tmp = ((x - y) / z) * t_m; elseif (t_2 <= 2.0) tmp = (y / (y - z)) * t_m; else tmp = (x / (z - y)) * t_m; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -1000.0], N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$2, 2e-40], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -1000:\\
\;\;\;\;\frac{t\_m}{z - y} \cdot x\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-40}:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z - y} \cdot t\_m\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e3Initial program 91.6%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6487.7
Applied rewrites87.7%
if -1e3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.9999999999999999e-40Initial program 95.1%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6494.5
Applied rewrites94.5%
if 1.9999999999999999e-40 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.6
Applied rewrites73.6%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.0
Applied rewrites99.0%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6490.6
Applied rewrites90.6%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_2 -0.0001)
(* (/ t_m (- z y)) x)
(if (<= t_2 2e-40)
(/ (* (- x y) t_m) z)
(if (<= t_2 2.0) (* (/ y (- y z)) t_m) (* (/ x (- z y)) t_m)))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= -0.0001) {
tmp = (t_m / (z - y)) * x;
} else if (t_2 <= 2e-40) {
tmp = ((x - y) * t_m) / z;
} else if (t_2 <= 2.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = (x / (z - y)) * t_m;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (x - y) / (z - y)
if (t_2 <= (-0.0001d0)) then
tmp = (t_m / (z - y)) * x
else if (t_2 <= 2d-40) then
tmp = ((x - y) * t_m) / z
else if (t_2 <= 2.0d0) then
tmp = (y / (y - z)) * t_m
else
tmp = (x / (z - y)) * t_m
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= -0.0001) {
tmp = (t_m / (z - y)) * x;
} else if (t_2 <= 2e-40) {
tmp = ((x - y) * t_m) / z;
} else if (t_2 <= 2.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = (x / (z - y)) * t_m;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (x - y) / (z - y) tmp = 0 if t_2 <= -0.0001: tmp = (t_m / (z - y)) * x elif t_2 <= 2e-40: tmp = ((x - y) * t_m) / z elif t_2 <= 2.0: tmp = (y / (y - z)) * t_m else: tmp = (x / (z - y)) * t_m return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_2 <= -0.0001) tmp = Float64(Float64(t_m / Float64(z - y)) * x); elseif (t_2 <= 2e-40) tmp = Float64(Float64(Float64(x - y) * t_m) / z); elseif (t_2 <= 2.0) tmp = Float64(Float64(y / Float64(y - z)) * t_m); else tmp = Float64(Float64(x / Float64(z - y)) * t_m); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (x - y) / (z - y); tmp = 0.0; if (t_2 <= -0.0001) tmp = (t_m / (z - y)) * x; elseif (t_2 <= 2e-40) tmp = ((x - y) * t_m) / z; elseif (t_2 <= 2.0) tmp = (y / (y - z)) * t_m; else tmp = (x / (z - y)) * t_m; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -0.0001], N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$2, 2e-40], N[(N[(N[(x - y), $MachinePrecision] * t$95$m), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -0.0001:\\
\;\;\;\;\frac{t\_m}{z - y} \cdot x\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-40}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t\_m}{z}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z - y} \cdot t\_m\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1.00000000000000005e-4Initial program 92.0%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6488.3
Applied rewrites88.3%
if -1.00000000000000005e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.9999999999999999e-40Initial program 95.0%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.6
Applied rewrites90.6%
if 1.9999999999999999e-40 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.6
Applied rewrites73.6%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.0
Applied rewrites99.0%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6490.6
Applied rewrites90.6%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -0.0001)
t_2
(if (<= t_3 5e-11)
(/ (* (- x y) t_m) z)
(if (<= t_3 10.0) (* (- 1.0 (/ x y)) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -0.0001) {
tmp = t_2;
} else if (t_3 <= 5e-11) {
tmp = ((x - y) * t_m) / z;
} else if (t_3 <= 10.0) {
tmp = (1.0 - (x / y)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * x
t_3 = (x - y) / (z - y)
if (t_3 <= (-0.0001d0)) then
tmp = t_2
else if (t_3 <= 5d-11) then
tmp = ((x - y) * t_m) / z
else if (t_3 <= 10.0d0) then
tmp = (1.0d0 - (x / y)) * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -0.0001) {
tmp = t_2;
} else if (t_3 <= 5e-11) {
tmp = ((x - y) * t_m) / z;
} else if (t_3 <= 10.0) {
tmp = (1.0 - (x / y)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -0.0001: tmp = t_2 elif t_3 <= 5e-11: tmp = ((x - y) * t_m) / z elif t_3 <= 10.0: tmp = (1.0 - (x / y)) * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -0.0001) tmp = t_2; elseif (t_3 <= 5e-11) tmp = Float64(Float64(Float64(x - y) * t_m) / z); elseif (t_3 <= 10.0) tmp = Float64(Float64(1.0 - Float64(x / y)) * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -0.0001) tmp = t_2; elseif (t_3 <= 5e-11) tmp = ((x - y) * t_m) / z; elseif (t_3 <= 10.0) tmp = (1.0 - (x / y)) * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -0.0001], t$95$2, If[LessEqual[t$95$3, 5e-11], N[(N[(N[(x - y), $MachinePrecision] * t$95$m), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, 10.0], N[(N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -0.0001:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t\_m}{z}\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1.00000000000000005e-4 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 92.8%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6490.4
Applied rewrites90.4%
if -1.00000000000000005e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000018e-11Initial program 95.3%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.7
Applied rewrites90.7%
if 5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 100.0%
Taylor expanded in z around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6498.5
Applied rewrites98.5%
Applied rewrites98.5%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -0.0001)
t_2
(if (<= t_3 2e-40)
(/ (* (- x y) t_m) z)
(if (<= t_3 10.0) (* (/ y (- y z)) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -0.0001) {
tmp = t_2;
} else if (t_3 <= 2e-40) {
tmp = ((x - y) * t_m) / z;
} else if (t_3 <= 10.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * x
t_3 = (x - y) / (z - y)
if (t_3 <= (-0.0001d0)) then
tmp = t_2
else if (t_3 <= 2d-40) then
tmp = ((x - y) * t_m) / z
else if (t_3 <= 10.0d0) then
tmp = (y / (y - z)) * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -0.0001) {
tmp = t_2;
} else if (t_3 <= 2e-40) {
tmp = ((x - y) * t_m) / z;
} else if (t_3 <= 10.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -0.0001: tmp = t_2 elif t_3 <= 2e-40: tmp = ((x - y) * t_m) / z elif t_3 <= 10.0: tmp = (y / (y - z)) * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -0.0001) tmp = t_2; elseif (t_3 <= 2e-40) tmp = Float64(Float64(Float64(x - y) * t_m) / z); elseif (t_3 <= 10.0) tmp = Float64(Float64(y / Float64(y - z)) * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -0.0001) tmp = t_2; elseif (t_3 <= 2e-40) tmp = ((x - y) * t_m) / z; elseif (t_3 <= 10.0) tmp = (y / (y - z)) * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -0.0001], t$95$2, If[LessEqual[t$95$3, 2e-40], N[(N[(N[(x - y), $MachinePrecision] * t$95$m), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, 10.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -0.0001:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-40}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t\_m}{z}\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1.00000000000000005e-4 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 92.8%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6490.4
Applied rewrites90.4%
if -1.00000000000000005e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.9999999999999999e-40Initial program 95.0%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.6
Applied rewrites90.6%
if 1.9999999999999999e-40 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.9
Applied rewrites72.9%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -0.0001)
t_2
(if (<= t_3 5e-11)
(/ (* (- x y) t_m) z)
(if (<= t_3 10.0) (fma t_m (/ z y) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -0.0001) {
tmp = t_2;
} else if (t_3 <= 5e-11) {
tmp = ((x - y) * t_m) / z;
} else if (t_3 <= 10.0) {
tmp = fma(t_m, (z / y), t_m);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -0.0001) tmp = t_2; elseif (t_3 <= 5e-11) tmp = Float64(Float64(Float64(x - y) * t_m) / z); elseif (t_3 <= 10.0) tmp = fma(t_m, Float64(z / y), t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -0.0001], t$95$2, If[LessEqual[t$95$3, 5e-11], N[(N[(N[(x - y), $MachinePrecision] * t$95$m), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, 10.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -0.0001:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t\_m}{z}\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1.00000000000000005e-4 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 92.8%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6490.4
Applied rewrites90.4%
if -1.00000000000000005e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000018e-11Initial program 95.3%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.7
Applied rewrites90.7%
if 5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.2
Applied rewrites73.2%
Taylor expanded in z around 0
Applied rewrites72.3%
Taylor expanded in z around 0
Applied rewrites97.4%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 1e-48)
t_2
(if (<= t_3 5e-11)
(* (/ (- y) z) t_m)
(if (<= t_3 10.0) (fma t_m (/ z y) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 1e-48) {
tmp = t_2;
} else if (t_3 <= 5e-11) {
tmp = (-y / z) * t_m;
} else if (t_3 <= 10.0) {
tmp = fma(t_m, (z / y), t_m);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= 1e-48) tmp = t_2; elseif (t_3 <= 5e-11) tmp = Float64(Float64(Float64(-y) / z) * t_m); elseif (t_3 <= 10.0) tmp = fma(t_m, Float64(z / y), t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, 1e-48], t$95$2, If[LessEqual[t$95$3, 5e-11], N[(N[((-y) / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 10.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq 10^{-48}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;\frac{-y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 9.9999999999999997e-49 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.8%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6479.7
Applied rewrites79.7%
if 9.9999999999999997e-49 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000018e-11Initial program 99.5%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6495.1
Applied rewrites95.1%
Taylor expanded in y around inf
Applied rewrites84.7%
if 5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.2
Applied rewrites73.2%
Taylor expanded in z around 0
Applied rewrites72.3%
Taylor expanded in z around 0
Applied rewrites97.4%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ x z) t_m)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -1000.0)
(* (/ (- x) y) t_m)
(if (<= t_3 5e-11) t_2 (if (<= t_3 10.0) (fma t_m (/ z y) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x / z) * t_m;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -1000.0) {
tmp = (-x / y) * t_m;
} else if (t_3 <= 5e-11) {
tmp = t_2;
} else if (t_3 <= 10.0) {
tmp = fma(t_m, (z / y), t_m);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x / z) * t_m) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -1000.0) tmp = Float64(Float64(Float64(-x) / y) * t_m); elseif (t_3 <= 5e-11) tmp = t_2; elseif (t_3 <= 10.0) tmp = fma(t_m, Float64(z / y), t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x / z), $MachinePrecision] * t$95$m), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -1000.0], N[(N[((-x) / y), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 5e-11], t$95$2, If[LessEqual[t$95$3, 10.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x}{z} \cdot t\_m\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -1000:\\
\;\;\;\;\frac{-x}{y} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e3Initial program 91.6%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6487.7
Applied rewrites87.7%
Taylor expanded in z around 0
Applied rewrites66.9%
if -1e3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000018e-11 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.8%
Taylor expanded in y around 0
lower-/.f6468.3
Applied rewrites68.3%
if 5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.2
Applied rewrites73.2%
Taylor expanded in z around 0
Applied rewrites72.3%
Taylor expanded in z around 0
Applied rewrites97.4%
Final simplification77.7%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) (- x y))) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 2e-40) t_2 (if (<= t_3 10.0) (* (/ y (- y z)) t_m) t_2)))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * (x - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 2e-40) {
tmp = t_2;
} else if (t_3 <= 10.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * (x - y)
t_3 = (x - y) / (z - y)
if (t_3 <= 2d-40) then
tmp = t_2
else if (t_3 <= 10.0d0) then
tmp = (y / (y - z)) * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * (x - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 2e-40) {
tmp = t_2;
} else if (t_3 <= 10.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * (x - y) t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= 2e-40: tmp = t_2 elif t_3 <= 10.0: tmp = (y / (y - z)) * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * Float64(x - y)) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= 2e-40) tmp = t_2; elseif (t_3 <= 10.0) tmp = Float64(Float64(y / Float64(y - z)) * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * (x - y); t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= 2e-40) tmp = t_2; elseif (t_3 <= 10.0) tmp = (y / (y - z)) * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, 2e-40], t$95$2, If[LessEqual[t$95$3, 10.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot \left(x - y\right)\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq 2 \cdot 10^{-40}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 1.9999999999999999e-40 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6491.7
Applied rewrites91.7%
if 1.9999999999999999e-40 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.9
Applied rewrites72.9%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ x z) t_m)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 5e-11) t_2 (if (<= t_3 10.0) (fma t_m (/ z y) t_m) t_2)))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x / z) * t_m;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 5e-11) {
tmp = t_2;
} else if (t_3 <= 10.0) {
tmp = fma(t_m, (z / y), t_m);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x / z) * t_m) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= 5e-11) tmp = t_2; elseif (t_3 <= 10.0) tmp = fma(t_m, Float64(z / y), t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x / z), $MachinePrecision] * t$95$m), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, 5e-11], t$95$2, If[LessEqual[t$95$3, 10.0], N[(t$95$m * N[(z / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x}{z} \cdot t\_m\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z}{y}, t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.00000000000000018e-11 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.1%
Taylor expanded in y around 0
lower-/.f6461.1
Applied rewrites61.1%
if 5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.2
Applied rewrites73.2%
Taylor expanded in z around 0
Applied rewrites72.3%
Taylor expanded in z around 0
Applied rewrites97.4%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (let* ((t_2 (* (/ x z) t_m)) (t_3 (/ (- x y) (- z y)))) (* t_s (if (<= t_3 2e-40) t_2 (if (<= t_3 10.0) (* 1.0 t_m) t_2)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x / z) * t_m;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 2e-40) {
tmp = t_2;
} else if (t_3 <= 10.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (x / z) * t_m
t_3 = (x - y) / (z - y)
if (t_3 <= 2d-40) then
tmp = t_2
else if (t_3 <= 10.0d0) then
tmp = 1.0d0 * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x / z) * t_m;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 2e-40) {
tmp = t_2;
} else if (t_3 <= 10.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (x / z) * t_m t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= 2e-40: tmp = t_2 elif t_3 <= 10.0: tmp = 1.0 * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x / z) * t_m) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= 2e-40) tmp = t_2; elseif (t_3 <= 10.0) tmp = Float64(1.0 * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (x / z) * t_m; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= 2e-40) tmp = t_2; elseif (t_3 <= 10.0) tmp = 1.0 * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x / z), $MachinePrecision] * t$95$m), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, 2e-40], t$95$2, If[LessEqual[t$95$3, 10.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x}{z} \cdot t\_m\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq 2 \cdot 10^{-40}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 1.9999999999999999e-40 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.9%
Taylor expanded in y around 0
lower-/.f6463.1
Applied rewrites63.1%
if 1.9999999999999999e-40 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites90.8%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (let* ((t_2 (* (/ t_m z) x)) (t_3 (/ (- x y) (- z y)))) (* t_s (if (<= t_3 2e-40) t_2 (if (<= t_3 10.0) (* 1.0 t_m) t_2)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / z) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 2e-40) {
tmp = t_2;
} else if (t_3 <= 10.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / z) * x
t_3 = (x - y) / (z - y)
if (t_3 <= 2d-40) then
tmp = t_2
else if (t_3 <= 10.0d0) then
tmp = 1.0d0 * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / z) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 2e-40) {
tmp = t_2;
} else if (t_3 <= 10.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / z) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= 2e-40: tmp = t_2 elif t_3 <= 10.0: tmp = 1.0 * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / z) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= 2e-40) tmp = t_2; elseif (t_3 <= 10.0) tmp = Float64(1.0 * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / z) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= 2e-40) tmp = t_2; elseif (t_3 <= 10.0) tmp = 1.0 * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, 2e-40], t$95$2, If[LessEqual[t$95$3, 10.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq 2 \cdot 10^{-40}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 10:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 1.9999999999999999e-40 or 10 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.9%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6478.9
Applied rewrites78.9%
Taylor expanded in z around inf
Applied rewrites60.8%
if 1.9999999999999999e-40 < (/.f64 (-.f64 x y) (-.f64 z y)) < 10Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites90.8%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(*
t_s
(if (<= t_m 2.8e-35)
(/ (* (- y x) t_m) (- y z))
(* (/ t_m (- z y)) (- x y)))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double tmp;
if (t_m <= 2.8e-35) {
tmp = ((y - x) * t_m) / (y - z);
} else {
tmp = (t_m / (z - y)) * (x - y);
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 2.8d-35) then
tmp = ((y - x) * t_m) / (y - z)
else
tmp = (t_m / (z - y)) * (x - y)
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double tmp;
if (t_m <= 2.8e-35) {
tmp = ((y - x) * t_m) / (y - z);
} else {
tmp = (t_m / (z - y)) * (x - y);
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): tmp = 0 if t_m <= 2.8e-35: tmp = ((y - x) * t_m) / (y - z) else: tmp = (t_m / (z - y)) * (x - y) return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) tmp = 0.0 if (t_m <= 2.8e-35) tmp = Float64(Float64(Float64(y - x) * t_m) / Float64(y - z)); else tmp = Float64(Float64(t_m / Float64(z - y)) * Float64(x - y)); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) tmp = 0.0; if (t_m <= 2.8e-35) tmp = ((y - x) * t_m) / (y - z); else tmp = (t_m / (z - y)) * (x - y); end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * If[LessEqual[t$95$m, 2.8e-35], N[(N[(N[(y - x), $MachinePrecision] * t$95$m), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 2.8 \cdot 10^{-35}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot t\_m}{y - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_m}{z - y} \cdot \left(x - y\right)\\
\end{array}
\end{array}
if t < 2.8e-35Initial program 95.3%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-2negN/A
lower-/.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6487.7
Applied rewrites87.7%
if 2.8e-35 < t Initial program 98.2%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (* t_s (* (/ (- x y) (- z y)) t_m)))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
return t_s * (((x - y) / (z - y)) * t_m);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (((x - y) / (z - y)) * t_m)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
return t_s * (((x - y) / (z - y)) * t_m);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): return t_s * (((x - y) / (z - y)) * t_m)
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) return Float64(t_s * Float64(Float64(Float64(x - y) / Float64(z - y)) * t_m)) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp = code(t_s, x, y, z, t_m) tmp = t_s * (((x - y) / (z - y)) * t_m); end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
t\_s \cdot \left(\frac{x - y}{z - y} \cdot t\_m\right)
\end{array}
Initial program 96.1%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (* t_s (* 1.0 t_m)))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
return t_s * (1.0 * t_m);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (1.0d0 * t_m)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
return t_s * (1.0 * t_m);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): return t_s * (1.0 * t_m)
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) return Float64(t_s * Float64(1.0 * t_m)) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp = code(t_s, x, y, z, t_m) tmp = t_s * (1.0 * t_m); end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * N[(1.0 * t$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
t\_s \cdot \left(1 \cdot t\_m\right)
\end{array}
Initial program 96.1%
Taylor expanded in y around inf
Applied rewrites34.6%
(FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t / ((z - y) / (x - y))
end function
public static double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
def code(x, y, z, t): return t / ((z - y) / (x - y))
function code(x, y, z, t) return Float64(t / Float64(Float64(z - y) / Float64(x - y))) end
function tmp = code(x, y, z, t) tmp = t / ((z - y) / (x - y)); end
code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{t}{\frac{z - y}{x - y}}
\end{array}
herbie shell --seed 2024255
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (/ t (/ (- z y) (- x y))))
(* (/ (- x y) (- z y)) t))