
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ (/ -1.0 x) x) (+ (/ y (* (- (* (/ (exp z) x) 1.1283791670955126) y) x)) x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / ((((exp(z) / x) * 1.1283791670955126) - y) * x)) + x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = ((-1.0d0) / x) + x
else
tmp = (y / ((((exp(z) / x) * 1.1283791670955126d0) - y) * x)) + x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / ((((Math.exp(z) / x) * 1.1283791670955126) - y) * x)) + x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = (-1.0 / x) + x else: tmp = (y / ((((math.exp(z) / x) * 1.1283791670955126) - y) * x)) + x return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(Float64(Float64(Float64(exp(z) / x) * 1.1283791670955126) - y) * x)) + x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = (-1.0 / x) + x; else tmp = (y / ((((exp(z) / x) * 1.1283791670955126) - y) * x)) + x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(N[(N[(N[Exp[z], $MachinePrecision] / x), $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(\frac{e^{z}}{x} \cdot 1.1283791670955126 - y\right) \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 87.4%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-exp.f6499.8
Applied rewrites99.8%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (/ -1.0 x) x))
(t_1 (+ (/ y (- (* 1.1283791670955126 (exp z)) (* y x))) x)))
(if (<= t_1 -500.0)
t_0
(if (<= t_1 4000000000000.0)
(+ (/ y (fma z 1.1283791670955126 1.1283791670955126)) x)
t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((1.1283791670955126 * exp(z)) - (y * x))) + x;
double tmp;
if (t_1 <= -500.0) {
tmp = t_0;
} else if (t_1 <= 4000000000000.0) {
tmp = (y / fma(z, 1.1283791670955126, 1.1283791670955126)) + x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(-1.0 / x) + x) t_1 = Float64(Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(y * x))) + x) tmp = 0.0 if (t_1 <= -500.0) tmp = t_0; elseif (t_1 <= 4000000000000.0) tmp = Float64(Float64(y / fma(z, 1.1283791670955126, 1.1283791670955126)) + x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -500.0], t$95$0, If[LessEqual[t$95$1, 4000000000000.0], N[(N[(y / N[(z * 1.1283791670955126 + 1.1283791670955126), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x} + x\\
t_1 := \frac{y}{1.1283791670955126 \cdot e^{z} - y \cdot x} + x\\
\mathbf{if}\;t\_1 \leq -500:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 4000000000000:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(z, 1.1283791670955126, 1.1283791670955126\right)} + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < -500 or 4e12 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 92.7%
Taylor expanded in y around inf
lower-/.f6492.7
Applied rewrites92.7%
if -500 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 4e12Initial program 99.7%
Taylor expanded in z around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.2
Applied rewrites82.2%
Taylor expanded in y around 0
Applied rewrites82.2%
Final simplification89.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (/ -1.0 x) x))
(t_1 (+ (/ y (- (* 1.1283791670955126 (exp z)) (* y x))) x)))
(if (<= t_1 -500.0)
t_0
(if (<= t_1 4000000000000.0) (+ (/ y 1.1283791670955126) x) t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((1.1283791670955126 * exp(z)) - (y * x))) + x;
double tmp;
if (t_1 <= -500.0) {
tmp = t_0;
} else if (t_1 <= 4000000000000.0) {
tmp = (y / 1.1283791670955126) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((-1.0d0) / x) + x
t_1 = (y / ((1.1283791670955126d0 * exp(z)) - (y * x))) + x
if (t_1 <= (-500.0d0)) then
tmp = t_0
else if (t_1 <= 4000000000000.0d0) then
tmp = (y / 1.1283791670955126d0) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((1.1283791670955126 * Math.exp(z)) - (y * x))) + x;
double tmp;
if (t_1 <= -500.0) {
tmp = t_0;
} else if (t_1 <= 4000000000000.0) {
tmp = (y / 1.1283791670955126) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-1.0 / x) + x t_1 = (y / ((1.1283791670955126 * math.exp(z)) - (y * x))) + x tmp = 0 if t_1 <= -500.0: tmp = t_0 elif t_1 <= 4000000000000.0: tmp = (y / 1.1283791670955126) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-1.0 / x) + x) t_1 = Float64(Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(y * x))) + x) tmp = 0.0 if (t_1 <= -500.0) tmp = t_0; elseif (t_1 <= 4000000000000.0) tmp = Float64(Float64(y / 1.1283791670955126) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-1.0 / x) + x; t_1 = (y / ((1.1283791670955126 * exp(z)) - (y * x))) + x; tmp = 0.0; if (t_1 <= -500.0) tmp = t_0; elseif (t_1 <= 4000000000000.0) tmp = (y / 1.1283791670955126) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -500.0], t$95$0, If[LessEqual[t$95$1, 4000000000000.0], N[(N[(y / 1.1283791670955126), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x} + x\\
t_1 := \frac{y}{1.1283791670955126 \cdot e^{z} - y \cdot x} + x\\
\mathbf{if}\;t\_1 \leq -500:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 4000000000000:\\
\;\;\;\;\frac{y}{1.1283791670955126} + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < -500 or 4e12 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 92.7%
Taylor expanded in y around inf
lower-/.f6492.7
Applied rewrites92.7%
if -500 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 4e12Initial program 99.7%
Taylor expanded in z around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6482.2
Applied rewrites82.2%
Taylor expanded in y around 0
Applied rewrites82.2%
Taylor expanded in z around 0
Applied rewrites67.4%
Final simplification85.7%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(+
(/
y
(*
(-
(fma
(fma
(/ z x)
(fma 0.18806319451591877 z 0.5641895835477563)
(/ 1.1283791670955126 x))
z
(/ 1.1283791670955126 x))
y)
x))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / ((fma(fma((z / x), fma(0.18806319451591877, z, 0.5641895835477563), (1.1283791670955126 / x)), z, (1.1283791670955126 / x)) - y) * x)) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(Float64(fma(fma(Float64(z / x), fma(0.18806319451591877, z, 0.5641895835477563), Float64(1.1283791670955126 / x)), z, Float64(1.1283791670955126 / x)) - y) * x)) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(N[(N[(N[(z / x), $MachinePrecision] * N[(0.18806319451591877 * z + 0.5641895835477563), $MachinePrecision] + N[(1.1283791670955126 / x), $MachinePrecision]), $MachinePrecision] * z + N[(1.1283791670955126 / x), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{z}{x}, \mathsf{fma}\left(0.18806319451591877, z, 0.5641895835477563\right), \frac{1.1283791670955126}{x}\right), z, \frac{1.1283791670955126}{x}\right) - y\right) \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 87.4%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-exp.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
Applied rewrites98.5%
Final simplification98.9%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(+
(/
y
(*
(-
(/
(fma
(fma
(fma 0.18806319451591877 z 0.5641895835477563)
z
1.1283791670955126)
z
1.1283791670955126)
x)
y)
x))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / (((fma(fma(fma(0.18806319451591877, z, 0.5641895835477563), z, 1.1283791670955126), z, 1.1283791670955126) / x) - y) * x)) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(Float64(Float64(fma(fma(fma(0.18806319451591877, z, 0.5641895835477563), z, 1.1283791670955126), z, 1.1283791670955126) / x) - y) * x)) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(N[(N[(N[(N[(0.18806319451591877 * z + 0.5641895835477563), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] / x), $MachinePrecision] - y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.18806319451591877, z, 0.5641895835477563\right), z, 1.1283791670955126\right), z, 1.1283791670955126\right)}{x} - y\right) \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 87.4%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-exp.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
Applied rewrites98.5%
Taylor expanded in x around 0
Applied rewrites98.5%
Final simplification98.9%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(+
(/
y
(*
(-
(/
(fma
(fma 0.5641895835477563 z 1.1283791670955126)
z
1.1283791670955126)
x)
y)
x))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / (((fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) / x) - y) * x)) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(Float64(Float64(fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) / x) - y) * x)) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(N[(N[(N[(0.5641895835477563 * z + 1.1283791670955126), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] / x), $MachinePrecision] - y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5641895835477563, z, 1.1283791670955126\right), z, 1.1283791670955126\right)}{x} - y\right) \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 87.4%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-exp.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
Applied rewrites98.5%
Taylor expanded in x around 0
Applied rewrites98.5%
Taylor expanded in z around 0
Applied rewrites98.4%
Final simplification98.9%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(+
(/ y (* (- (/ (fma z 1.1283791670955126 1.1283791670955126) x) y) x))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / (((fma(z, 1.1283791670955126, 1.1283791670955126) / x) - y) * x)) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(Float64(Float64(fma(z, 1.1283791670955126, 1.1283791670955126) / x) - y) * x)) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(N[(N[(z * 1.1283791670955126 + 1.1283791670955126), $MachinePrecision] / x), $MachinePrecision] - y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(\frac{\mathsf{fma}\left(z, 1.1283791670955126, 1.1283791670955126\right)}{x} - y\right) \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 87.4%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.6%
Taylor expanded in z around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6492.9
Applied rewrites92.9%
Taylor expanded in x around -inf
Applied rewrites95.7%
Final simplification96.9%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(+
(/
y
(-
(fma (fma 0.5641895835477563 z 1.1283791670955126) z 1.1283791670955126)
(* y x)))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / (fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) - (y * x))) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) - Float64(y * x))) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(N[(0.5641895835477563 * z + 1.1283791670955126), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(0.5641895835477563, z, 1.1283791670955126\right), z, 1.1283791670955126\right) - y \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 87.4%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.6%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6494.2
Applied rewrites94.2%
Final simplification95.9%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(+
(/ y (- (fma (* 0.5641895835477563 z) z 1.1283791670955126) (* y x)))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / (fma((0.5641895835477563 * z), z, 1.1283791670955126) - (y * x))) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(fma(Float64(0.5641895835477563 * z), z, 1.1283791670955126) - Float64(y * x))) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(N[(0.5641895835477563 * z), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(0.5641895835477563 \cdot z, z, 1.1283791670955126\right) - y \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 87.4%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.6%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6494.2
Applied rewrites94.2%
Taylor expanded in z around inf
Applied rewrites94.1%
Final simplification95.8%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ (/ -1.0 x) x) (+ (/ y (fma z 1.1283791670955126 (- 1.1283791670955126 (* y x)))) x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / fma(z, 1.1283791670955126, (1.1283791670955126 - (y * x)))) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / fma(z, 1.1283791670955126, Float64(1.1283791670955126 - Float64(y * x)))) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(z * 1.1283791670955126 + N[(1.1283791670955126 - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(z, 1.1283791670955126, 1.1283791670955126 - y \cdot x\right)} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 87.4%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 97.6%
Taylor expanded in z around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6492.9
Applied rewrites92.9%
Final simplification95.0%
(FPCore (x y z)
:precision binary64
(if (<= z -31500.0)
(+ (/ -1.0 x) x)
(if (<= z 2.6e+35)
(+ (/ y (- 1.1283791670955126 (* y x))) x)
(+ (/ y (* 1.1283791670955126 z)) x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -31500.0) {
tmp = (-1.0 / x) + x;
} else if (z <= 2.6e+35) {
tmp = (y / (1.1283791670955126 - (y * x))) + x;
} else {
tmp = (y / (1.1283791670955126 * z)) + x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-31500.0d0)) then
tmp = ((-1.0d0) / x) + x
else if (z <= 2.6d+35) then
tmp = (y / (1.1283791670955126d0 - (y * x))) + x
else
tmp = (y / (1.1283791670955126d0 * z)) + x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -31500.0) {
tmp = (-1.0 / x) + x;
} else if (z <= 2.6e+35) {
tmp = (y / (1.1283791670955126 - (y * x))) + x;
} else {
tmp = (y / (1.1283791670955126 * z)) + x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -31500.0: tmp = (-1.0 / x) + x elif z <= 2.6e+35: tmp = (y / (1.1283791670955126 - (y * x))) + x else: tmp = (y / (1.1283791670955126 * z)) + x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -31500.0) tmp = Float64(Float64(-1.0 / x) + x); elseif (z <= 2.6e+35) tmp = Float64(Float64(y / Float64(1.1283791670955126 - Float64(y * x))) + x); else tmp = Float64(Float64(y / Float64(1.1283791670955126 * z)) + x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -31500.0) tmp = (-1.0 / x) + x; elseif (z <= 2.6e+35) tmp = (y / (1.1283791670955126 - (y * x))) + x; else tmp = (y / (1.1283791670955126 * z)) + x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -31500.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, 2.6e+35], N[(N[(y / N[(1.1283791670955126 - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(1.1283791670955126 * z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -31500:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+35}:\\
\;\;\;\;\frac{y}{1.1283791670955126 - y \cdot x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{1.1283791670955126 \cdot z} + x\\
\end{array}
\end{array}
if z < -31500Initial program 87.2%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
if -31500 < z < 2.60000000000000007e35Initial program 99.7%
Taylor expanded in z around 0
Applied rewrites97.3%
if 2.60000000000000007e35 < z Initial program 91.1%
Taylor expanded in z around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6478.2
Applied rewrites78.2%
Taylor expanded in z around inf
Applied rewrites78.2%
Final simplification94.7%
(FPCore (x y z) :precision binary64 (+ (/ -1.0 x) x))
double code(double x, double y, double z) {
return (-1.0 / x) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((-1.0d0) / x) + x
end function
public static double code(double x, double y, double z) {
return (-1.0 / x) + x;
}
def code(x, y, z): return (-1.0 / x) + x
function code(x, y, z) return Float64(Float64(-1.0 / x) + x) end
function tmp = code(x, y, z) tmp = (-1.0 / x) + x; end
code[x_, y_, z_] := N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x} + x
\end{array}
Initial program 94.6%
Taylor expanded in y around inf
lower-/.f6468.1
Applied rewrites68.1%
Final simplification68.1%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024255
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ 1 (- (* (/ 5641895835477563/5000000000000000 y) (exp z)) x))))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))