
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ (* y (pow x -0.5)) 3.0)))
double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - ((y * pow(x, -0.5)) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (9.0d0 * x))) - ((y * (x ** (-0.5d0))) / 3.0d0)
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - ((y * Math.pow(x, -0.5)) / 3.0);
}
def code(x, y): return (1.0 - (1.0 / (9.0 * x))) - ((y * math.pow(x, -0.5)) / 3.0)
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(Float64(y * (x ^ -0.5)) / 3.0)) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (9.0 * x))) - ((y * (x ^ -0.5)) / 3.0); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(y * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y \cdot {x}^{-0.5}}{3}
\end{array}
Initial program 99.6%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-*.f64N/A
associate-/l/N/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
pow-flipN/A
metadata-evalN/A
metadata-evalN/A
lower-pow.f64N/A
metadata-eval99.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* (sqrt x) 3.0))) -10000.0) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (((1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0))) <= -10000.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (sqrt(x) * 3.0d0))) <= (-10000.0d0)) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - (1.0 / (9.0 * x))) - (y / (Math.sqrt(x) * 3.0))) <= -10000.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - (1.0 / (9.0 * x))) - (y / (math.sqrt(x) * 3.0))) <= -10000.0: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(sqrt(x) * 3.0))) <= -10000.0) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0))) <= -10000.0) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -10000.0], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \leq -10000:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) < -1e4Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6493.0
Applied rewrites93.0%
Taylor expanded in y around 0
Applied rewrites61.6%
if -1e4 < (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6468.1
Applied rewrites68.1%
Taylor expanded in x around inf
Applied rewrites68.2%
Final simplification65.0%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ -1.0 x) -9.0)) (/ y (* (sqrt x) 3.0))))
double code(double x, double y) {
return (1.0 - ((-1.0 / x) / -9.0)) - (y / (sqrt(x) * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (((-1.0d0) / x) / (-9.0d0))) - (y / (sqrt(x) * 3.0d0))
end function
public static double code(double x, double y) {
return (1.0 - ((-1.0 / x) / -9.0)) - (y / (Math.sqrt(x) * 3.0));
}
def code(x, y): return (1.0 - ((-1.0 / x) / -9.0)) - (y / (math.sqrt(x) * 3.0))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0)) - Float64(y / Float64(sqrt(x) * 3.0))) end
function tmp = code(x, y) tmp = (1.0 - ((-1.0 / x) / -9.0)) - (y / (sqrt(x) * 3.0)); end
code[x_, y_] := N[(N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{-1}{x}}{-9}\right) - \frac{y}{\sqrt{x} \cdot 3}
\end{array}
Initial program 99.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
frac-2negN/A
lower-/.f64N/A
neg-mul-1N/A
un-div-invN/A
lower-/.f64N/A
metadata-eval99.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* (sqrt x) 3.0))))
double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (sqrt(x) * 3.0d0))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - (y / (Math.sqrt(x) * 3.0));
}
def code(x, y): return (1.0 - (1.0 / (9.0 * x))) - (y / (math.sqrt(x) * 3.0))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(sqrt(x) * 3.0))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0)); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3}
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (fma (* (sqrt (/ 1.0 x)) -0.3333333333333333) y (- 1.0 (/ 0.1111111111111111 x))))
double code(double x, double y) {
return fma((sqrt((1.0 / x)) * -0.3333333333333333), y, (1.0 - (0.1111111111111111 / x)));
}
function code(x, y) return fma(Float64(sqrt(Float64(1.0 / x)) * -0.3333333333333333), y, Float64(1.0 - Float64(0.1111111111111111 / x))) end
code[x_, y_] := N[(N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * -0.3333333333333333), $MachinePrecision] * y + N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{\frac{1}{x}} \cdot -0.3333333333333333, y, 1 - \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-eval99.6
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites99.6%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (fma (/ -1.0 x) 0.1111111111111111 (fma (/ y (sqrt x)) -0.3333333333333333 1.0)))
double code(double x, double y) {
return fma((-1.0 / x), 0.1111111111111111, fma((y / sqrt(x)), -0.3333333333333333, 1.0));
}
function code(x, y) return fma(Float64(-1.0 / x), 0.1111111111111111, fma(Float64(y / sqrt(x)), -0.3333333333333333, 1.0)) end
code[x_, y_] := N[(N[(-1.0 / x), $MachinePrecision] * 0.1111111111111111 + N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333 + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{-1}{x}, 0.1111111111111111, \mathsf{fma}\left(\frac{y}{\sqrt{x}}, -0.3333333333333333, 1\right)\right)
\end{array}
Initial program 99.6%
lift--.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--l+N/A
lift-/.f64N/A
inv-powN/A
lift-*.f64N/A
unpow-prod-downN/A
inv-powN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-mul-1N/A
un-div-invN/A
lower-/.f64N/A
metadata-evalN/A
lower--.f6499.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
+-commutativeN/A
Applied rewrites99.6%
(FPCore (x y) :precision binary64 (if (<= x 2.5e+21) (/ (- x (fma (* (sqrt x) y) 0.3333333333333333 0.1111111111111111)) x) (fma (* (sqrt (/ 1.0 x)) y) -0.3333333333333333 1.0)))
double code(double x, double y) {
double tmp;
if (x <= 2.5e+21) {
tmp = (x - fma((sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x;
} else {
tmp = fma((sqrt((1.0 / x)) * y), -0.3333333333333333, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 2.5e+21) tmp = Float64(Float64(x - fma(Float64(sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x); else tmp = fma(Float64(sqrt(Float64(1.0 / x)) * y), -0.3333333333333333, 1.0); end return tmp end
code[x_, y_] := If[LessEqual[x, 2.5e+21], N[(N[(x - N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 0.3333333333333333 + 0.1111111111111111), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * y), $MachinePrecision] * -0.3333333333333333 + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.5 \cdot 10^{+21}:\\
\;\;\;\;\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{\frac{1}{x}} \cdot y, -0.3333333333333333, 1\right)\\
\end{array}
\end{array}
if x < 2.5e21Initial program 99.5%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.4
Applied rewrites99.4%
if 2.5e21 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
Applied rewrites99.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Final simplification99.6%
(FPCore (x y) :precision binary64 (fma (/ -0.3333333333333333 (sqrt x)) y (- 1.0 (/ 0.1111111111111111 x))))
double code(double x, double y) {
return fma((-0.3333333333333333 / sqrt(x)), y, (1.0 - (0.1111111111111111 / x)));
}
function code(x, y) return fma(Float64(-0.3333333333333333 / sqrt(x)), y, Float64(1.0 - Float64(0.1111111111111111 / x))) end
code[x_, y_] := N[(N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y + N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{-0.3333333333333333}{\sqrt{x}}, y, 1 - \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-eval99.6
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites99.6%
(FPCore (x y)
:precision binary64
(if (<= y -1.32e+42)
(- 1.0 (/ y (* (sqrt x) 3.0)))
(if (<= y 1.55e+45)
(- 1.0 (/ 1.0 (* 9.0 x)))
(fma (/ y (sqrt x)) -0.3333333333333333 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.32e+42) {
tmp = 1.0 - (y / (sqrt(x) * 3.0));
} else if (y <= 1.55e+45) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = fma((y / sqrt(x)), -0.3333333333333333, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.32e+42) tmp = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0))); elseif (y <= 1.55e+45) tmp = Float64(1.0 - Float64(1.0 / Float64(9.0 * x))); else tmp = fma(Float64(y / sqrt(x)), -0.3333333333333333, 1.0); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.32e+42], N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.55e+45], N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333 + 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.32 \cdot 10^{+42}:\\
\;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+45}:\\
\;\;\;\;1 - \frac{1}{9 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{\sqrt{x}}, -0.3333333333333333, 1\right)\\
\end{array}
\end{array}
if y < -1.32e42Initial program 99.3%
Taylor expanded in x around inf
Applied rewrites89.0%
if -1.32e42 < y < 1.54999999999999994e45Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.6
Applied rewrites99.6%
Applied rewrites99.7%
if 1.54999999999999994e45 < y Initial program 99.5%
Taylor expanded in x around inf
Applied rewrites90.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
Applied rewrites90.6%
Final simplification95.6%
(FPCore (x y)
:precision binary64
(if (<= y -1.32e+42)
(fma (/ -0.3333333333333333 (sqrt x)) y 1.0)
(if (<= y 1.55e+45)
(- 1.0 (/ 1.0 (* 9.0 x)))
(fma (/ y (sqrt x)) -0.3333333333333333 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.32e+42) {
tmp = fma((-0.3333333333333333 / sqrt(x)), y, 1.0);
} else if (y <= 1.55e+45) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = fma((y / sqrt(x)), -0.3333333333333333, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.32e+42) tmp = fma(Float64(-0.3333333333333333 / sqrt(x)), y, 1.0); elseif (y <= 1.55e+45) tmp = Float64(1.0 - Float64(1.0 / Float64(9.0 * x))); else tmp = fma(Float64(y / sqrt(x)), -0.3333333333333333, 1.0); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.32e+42], N[(N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], If[LessEqual[y, 1.55e+45], N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333 + 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.32 \cdot 10^{+42}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-0.3333333333333333}{\sqrt{x}}, y, 1\right)\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+45}:\\
\;\;\;\;1 - \frac{1}{9 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{\sqrt{x}}, -0.3333333333333333, 1\right)\\
\end{array}
\end{array}
if y < -1.32e42Initial program 99.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-eval99.3
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites99.3%
Taylor expanded in x around inf
Applied rewrites89.0%
if -1.32e42 < y < 1.54999999999999994e45Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.6
Applied rewrites99.6%
Applied rewrites99.7%
if 1.54999999999999994e45 < y Initial program 99.5%
Taylor expanded in x around inf
Applied rewrites90.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
Applied rewrites90.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fma (/ -0.3333333333333333 (sqrt x)) y 1.0)))
(if (<= y -1.32e+42)
t_0
(if (<= y 1.55e+45) (- 1.0 (/ 1.0 (* 9.0 x))) t_0))))
double code(double x, double y) {
double t_0 = fma((-0.3333333333333333 / sqrt(x)), y, 1.0);
double tmp;
if (y <= -1.32e+42) {
tmp = t_0;
} else if (y <= 1.55e+45) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(Float64(-0.3333333333333333 / sqrt(x)), y, 1.0) tmp = 0.0 if (y <= -1.32e+42) tmp = t_0; elseif (y <= 1.55e+45) tmp = Float64(1.0 - Float64(1.0 / Float64(9.0 * x))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision]}, If[LessEqual[y, -1.32e+42], t$95$0, If[LessEqual[y, 1.55e+45], N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{-0.3333333333333333}{\sqrt{x}}, y, 1\right)\\
\mathbf{if}\;y \leq -1.32 \cdot 10^{+42}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+45}:\\
\;\;\;\;1 - \frac{1}{9 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.32e42 or 1.54999999999999994e45 < y Initial program 99.4%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-eval99.4
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
Applied rewrites99.4%
Taylor expanded in x around inf
Applied rewrites89.8%
if -1.32e42 < y < 1.54999999999999994e45Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.6
Applied rewrites99.6%
Applied rewrites99.7%
(FPCore (x y) :precision binary64 (if (<= x 0.0014) (/ (fma (* (sqrt x) y) -0.3333333333333333 -0.1111111111111111) x) (fma (* (sqrt (/ 1.0 x)) y) -0.3333333333333333 1.0)))
double code(double x, double y) {
double tmp;
if (x <= 0.0014) {
tmp = fma((sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x;
} else {
tmp = fma((sqrt((1.0 / x)) * y), -0.3333333333333333, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.0014) tmp = Float64(fma(Float64(sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x); else tmp = fma(Float64(sqrt(Float64(1.0 / x)) * y), -0.3333333333333333, 1.0); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.0014], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * -0.3333333333333333 + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * y), $MachinePrecision] * -0.3333333333333333 + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0014:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{\frac{1}{x}} \cdot y, -0.3333333333333333, 1\right)\\
\end{array}
\end{array}
if x < 0.00139999999999999999Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.0
Applied rewrites98.0%
if 0.00139999999999999999 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
Applied rewrites99.3%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.4
Applied rewrites99.4%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (<= x 0.0014) (/ (fma (* (sqrt x) y) -0.3333333333333333 -0.1111111111111111) x) (fma (* -0.3333333333333333 y) (sqrt (/ 1.0 x)) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= 0.0014) {
tmp = fma((sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x;
} else {
tmp = fma((-0.3333333333333333 * y), sqrt((1.0 / x)), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.0014) tmp = Float64(fma(Float64(sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x); else tmp = fma(Float64(-0.3333333333333333 * y), sqrt(Float64(1.0 / x)), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.0014], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * -0.3333333333333333 + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(N[(-0.3333333333333333 * y), $MachinePrecision] * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0014:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333 \cdot y, \sqrt{\frac{1}{x}}, 1\right)\\
\end{array}
\end{array}
if x < 0.00139999999999999999Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.0
Applied rewrites98.0%
if 0.00139999999999999999 < x Initial program 99.8%
Taylor expanded in x around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (<= x 0.0014) (/ (fma (* (sqrt x) y) -0.3333333333333333 -0.1111111111111111) x) (- 1.0 (/ (* 0.3333333333333333 y) (sqrt x)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0014) {
tmp = fma((sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x;
} else {
tmp = 1.0 - ((0.3333333333333333 * y) / sqrt(x));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.0014) tmp = Float64(fma(Float64(sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(Float64(0.3333333333333333 * y) / sqrt(x))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.0014], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * -0.3333333333333333 + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(N[(0.3333333333333333 * y), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0014:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{0.3333333333333333 \cdot y}{\sqrt{x}}\\
\end{array}
\end{array}
if x < 0.00139999999999999999Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.0
Applied rewrites98.0%
if 0.00139999999999999999 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
div-invN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
(FPCore (x y) :precision binary64 (if (<= x 0.0014) (/ (fma (* -0.3333333333333333 y) (sqrt x) -0.1111111111111111) x) (- 1.0 (/ (* 0.3333333333333333 y) (sqrt x)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0014) {
tmp = fma((-0.3333333333333333 * y), sqrt(x), -0.1111111111111111) / x;
} else {
tmp = 1.0 - ((0.3333333333333333 * y) / sqrt(x));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.0014) tmp = Float64(fma(Float64(-0.3333333333333333 * y), sqrt(x), -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(Float64(0.3333333333333333 * y) / sqrt(x))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.0014], N[(N[(N[(-0.3333333333333333 * y), $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(N[(0.3333333333333333 * y), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0014:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333 \cdot y, \sqrt{x}, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{0.3333333333333333 \cdot y}{\sqrt{x}}\\
\end{array}
\end{array}
if x < 0.00139999999999999999Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.0
Applied rewrites98.0%
Applied rewrites97.9%
if 0.00139999999999999999 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
div-invN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
(FPCore (x y) :precision binary64 (- 1.0 (/ 1.0 (* 9.0 x))))
double code(double x, double y) {
return 1.0 - (1.0 / (9.0 * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (1.0d0 / (9.0d0 * x))
end function
public static double code(double x, double y) {
return 1.0 - (1.0 / (9.0 * x));
}
def code(x, y): return 1.0 - (1.0 / (9.0 * x))
function code(x, y) return Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) end
function tmp = code(x, y) tmp = 1.0 - (1.0 / (9.0 * x)); end
code[x_, y_] := N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{1}{9 \cdot x}
\end{array}
Initial program 99.6%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6465.3
Applied rewrites65.3%
Applied rewrites65.4%
(FPCore (x y) :precision binary64 (- 1.0 (/ 0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (0.1111111111111111d0 / x)
end function
public static double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
def code(x, y): return 1.0 - (0.1111111111111111 / x)
function code(x, y) return Float64(1.0 - Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 - (0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{0.1111111111111111}{x}
\end{array}
Initial program 99.6%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6465.3
Applied rewrites65.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.6%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6465.3
Applied rewrites65.3%
Taylor expanded in x around inf
Applied rewrites35.1%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024255
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))