
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (* 6.0 z) x))
double code(double x, double y, double z) {
return fma((y - x), (6.0 * z), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(6.0 * z), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, 6 \cdot z, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* z (- y x)) 6.0))) (if (<= z -0.145) t_0 (if (<= z 0.002) (fma (* 6.0 y) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = (z * (y - x)) * 6.0;
double tmp;
if (z <= -0.145) {
tmp = t_0;
} else if (z <= 0.002) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(z * Float64(y - x)) * 6.0) tmp = 0.0 if (z <= -0.145) tmp = t_0; elseif (z <= 0.002) tmp = fma(Float64(6.0 * y), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]}, If[LessEqual[z, -0.145], t$95$0, If[LessEqual[z, 0.002], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z \cdot \left(y - x\right)\right) \cdot 6\\
\mathbf{if}\;z \leq -0.145:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -0.14499999999999999 or 2e-3 < z Initial program 99.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6498.5
Applied rewrites98.5%
if -0.14499999999999999 < z < 2e-3Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6499.1
Applied rewrites99.1%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.1
Applied rewrites99.1%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* -6.0 z) x x))) (if (<= x -1.08e+83) t_0 (if (<= x 360000.0) (fma (* 6.0 y) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((-6.0 * z), x, x);
double tmp;
if (x <= -1.08e+83) {
tmp = t_0;
} else if (x <= 360000.0) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-6.0 * z), x, x) tmp = 0.0 if (x <= -1.08e+83) tmp = t_0; elseif (x <= 360000.0) tmp = fma(Float64(6.0 * y), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * z), $MachinePrecision] * x + x), $MachinePrecision]}, If[LessEqual[x, -1.08e+83], t$95$0, If[LessEqual[x, 360000.0], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-6 \cdot z, x, x\right)\\
\mathbf{if}\;x \leq -1.08 \cdot 10^{+83}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 360000:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.08e83 or 3.6e5 < x Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.1
Applied rewrites94.1%
Applied rewrites94.1%
if -1.08e83 < x < 3.6e5Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6488.3
Applied rewrites88.3%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6488.3
Applied rewrites88.3%
Final simplification90.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* -6.0 z) x x))) (if (<= x -7e-45) t_0 (if (<= x 3100.0) (* (* 6.0 z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((-6.0 * z), x, x);
double tmp;
if (x <= -7e-45) {
tmp = t_0;
} else if (x <= 3100.0) {
tmp = (6.0 * z) * y;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-6.0 * z), x, x) tmp = 0.0 if (x <= -7e-45) tmp = t_0; elseif (x <= 3100.0) tmp = Float64(Float64(6.0 * z) * y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * z), $MachinePrecision] * x + x), $MachinePrecision]}, If[LessEqual[x, -7e-45], t$95$0, If[LessEqual[x, 3100.0], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-6 \cdot z, x, x\right)\\
\mathbf{if}\;x \leq -7 \cdot 10^{-45}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3100:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -7e-45 or 3100 < x Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6488.9
Applied rewrites88.9%
Applied rewrites88.9%
if -7e-45 < x < 3100Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6468.1
Applied rewrites68.1%
Applied rewrites68.2%
Final simplification79.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* z x) -6.0 x))) (if (<= x -7e-45) t_0 (if (<= x 3100.0) (* (* 6.0 z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((z * x), -6.0, x);
double tmp;
if (x <= -7e-45) {
tmp = t_0;
} else if (x <= 3100.0) {
tmp = (6.0 * z) * y;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(z * x), -6.0, x) tmp = 0.0 if (x <= -7e-45) tmp = t_0; elseif (x <= 3100.0) tmp = Float64(Float64(6.0 * z) * y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * x), $MachinePrecision] * -6.0 + x), $MachinePrecision]}, If[LessEqual[x, -7e-45], t$95$0, If[LessEqual[x, 3100.0], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(z \cdot x, -6, x\right)\\
\mathbf{if}\;x \leq -7 \cdot 10^{-45}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3100:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -7e-45 or 3100 < x Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6488.9
Applied rewrites88.9%
if -7e-45 < x < 3100Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6468.1
Applied rewrites68.1%
Applied rewrites68.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* -6.0 z) x))) (if (<= x -1.08e+83) t_0 (if (<= x 360000.0) (* (* 6.0 z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = (-6.0 * z) * x;
double tmp;
if (x <= -1.08e+83) {
tmp = t_0;
} else if (x <= 360000.0) {
tmp = (6.0 * z) * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((-6.0d0) * z) * x
if (x <= (-1.08d+83)) then
tmp = t_0
else if (x <= 360000.0d0) then
tmp = (6.0d0 * z) * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-6.0 * z) * x;
double tmp;
if (x <= -1.08e+83) {
tmp = t_0;
} else if (x <= 360000.0) {
tmp = (6.0 * z) * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-6.0 * z) * x tmp = 0 if x <= -1.08e+83: tmp = t_0 elif x <= 360000.0: tmp = (6.0 * z) * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-6.0 * z) * x) tmp = 0.0 if (x <= -1.08e+83) tmp = t_0; elseif (x <= 360000.0) tmp = Float64(Float64(6.0 * z) * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-6.0 * z) * x; tmp = 0.0; if (x <= -1.08e+83) tmp = t_0; elseif (x <= 360000.0) tmp = (6.0 * z) * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.08e+83], t$95$0, If[LessEqual[x, 360000.0], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-6 \cdot z\right) \cdot x\\
\mathbf{if}\;x \leq -1.08 \cdot 10^{+83}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 360000:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.08e83 or 3.6e5 < x Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6447.7
Applied rewrites47.7%
Taylor expanded in y around 0
Applied rewrites42.3%
Applied rewrites42.4%
if -1.08e83 < x < 3.6e5Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6463.1
Applied rewrites63.1%
Applied rewrites63.1%
Final simplification53.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* -6.0 z) x))) (if (<= x -1.08e+83) t_0 (if (<= x 360000.0) (* (* 6.0 y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (-6.0 * z) * x;
double tmp;
if (x <= -1.08e+83) {
tmp = t_0;
} else if (x <= 360000.0) {
tmp = (6.0 * y) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((-6.0d0) * z) * x
if (x <= (-1.08d+83)) then
tmp = t_0
else if (x <= 360000.0d0) then
tmp = (6.0d0 * y) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-6.0 * z) * x;
double tmp;
if (x <= -1.08e+83) {
tmp = t_0;
} else if (x <= 360000.0) {
tmp = (6.0 * y) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-6.0 * z) * x tmp = 0 if x <= -1.08e+83: tmp = t_0 elif x <= 360000.0: tmp = (6.0 * y) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-6.0 * z) * x) tmp = 0.0 if (x <= -1.08e+83) tmp = t_0; elseif (x <= 360000.0) tmp = Float64(Float64(6.0 * y) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-6.0 * z) * x; tmp = 0.0; if (x <= -1.08e+83) tmp = t_0; elseif (x <= 360000.0) tmp = (6.0 * y) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.08e+83], t$95$0, If[LessEqual[x, 360000.0], N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-6 \cdot z\right) \cdot x\\
\mathbf{if}\;x \leq -1.08 \cdot 10^{+83}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 360000:\\
\;\;\;\;\left(6 \cdot y\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.08e83 or 3.6e5 < x Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6447.7
Applied rewrites47.7%
Taylor expanded in y around 0
Applied rewrites42.3%
Applied rewrites42.4%
if -1.08e83 < x < 3.6e5Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6463.1
Applied rewrites63.1%
Applied rewrites63.0%
Final simplification53.6%
(FPCore (x y z) :precision binary64 (fma (* 6.0 (- y x)) z x))
double code(double x, double y, double z) {
return fma((6.0 * (y - x)), z, x);
}
function code(x, y, z) return fma(Float64(6.0 * Float64(y - x)), z, x) end
code[x_, y_, z_] := N[(N[(6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(6 \cdot \left(y - x\right), z, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (* (* -6.0 z) x))
double code(double x, double y, double z) {
return (-6.0 * z) * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((-6.0d0) * z) * x
end function
public static double code(double x, double y, double z) {
return (-6.0 * z) * x;
}
def code(x, y, z): return (-6.0 * z) * x
function code(x, y, z) return Float64(Float64(-6.0 * z) * x) end
function tmp = code(x, y, z) tmp = (-6.0 * z) * x; end
code[x_, y_, z_] := N[(N[(-6.0 * z), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\left(-6 \cdot z\right) \cdot x
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6462.1
Applied rewrites62.1%
Taylor expanded in y around 0
Applied rewrites27.2%
Applied rewrites27.3%
Final simplification27.3%
(FPCore (x y z) :precision binary64 (* (* -6.0 x) z))
double code(double x, double y, double z) {
return (-6.0 * x) * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((-6.0d0) * x) * z
end function
public static double code(double x, double y, double z) {
return (-6.0 * x) * z;
}
def code(x, y, z): return (-6.0 * x) * z
function code(x, y, z) return Float64(Float64(-6.0 * x) * z) end
function tmp = code(x, y, z) tmp = (-6.0 * x) * z; end
code[x_, y_, z_] := N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\left(-6 \cdot x\right) \cdot z
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6462.1
Applied rewrites62.1%
Taylor expanded in y around 0
Applied rewrites27.2%
Applied rewrites27.2%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024255
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))