
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
(FPCore (x y) :precision binary64 (- (* y (+ 1.0 x)) x))
double code(double x, double y) {
return (y * (1.0 + x)) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * (1.0d0 + x)) - x
end function
public static double code(double x, double y) {
return (y * (1.0 + x)) - x;
}
def code(x, y): return (y * (1.0 + x)) - x
function code(x, y) return Float64(Float64(y * Float64(1.0 + x)) - x) end
function tmp = code(x, y) tmp = (y * (1.0 + x)) - x; end
code[x_, y_] := N[(N[(y * N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(1 + x\right) - x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (fma x y (- x)))) (if (<= x -1.0) t_0 (if (<= x 9e-17) (- (* 1.0 y) x) t_0))))
double code(double x, double y) {
double t_0 = fma(x, y, -x);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 9e-17) {
tmp = (1.0 * y) - x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(x, y, Float64(-x)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 9e-17) tmp = Float64(Float64(1.0 * y) - x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x * y + (-x)), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 9e-17], N[(N[(1.0 * y), $MachinePrecision] - x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(x, y, -x\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 9 \cdot 10^{-17}:\\
\;\;\;\;1 \cdot y - x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 8.99999999999999957e-17 < x Initial program 99.9%
Taylor expanded in x around inf
distribute-lft-out--N/A
*-rgt-identityN/A
sub-negN/A
lower-fma.f64N/A
lower-neg.f6498.4
Applied rewrites98.4%
if -1 < x < 8.99999999999999957e-17Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites99.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (fma x y (- x)))) (if (<= x -6.6e-34) t_0 (if (<= x 1.05e-96) (fma x y y) t_0))))
double code(double x, double y) {
double t_0 = fma(x, y, -x);
double tmp;
if (x <= -6.6e-34) {
tmp = t_0;
} else if (x <= 1.05e-96) {
tmp = fma(x, y, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(x, y, Float64(-x)) tmp = 0.0 if (x <= -6.6e-34) tmp = t_0; elseif (x <= 1.05e-96) tmp = fma(x, y, y); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x * y + (-x)), $MachinePrecision]}, If[LessEqual[x, -6.6e-34], t$95$0, If[LessEqual[x, 1.05e-96], N[(x * y + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(x, y, -x\right)\\
\mathbf{if}\;x \leq -6.6 \cdot 10^{-34}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-96}:\\
\;\;\;\;\mathsf{fma}\left(x, y, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.59999999999999965e-34 or 1.05000000000000001e-96 < x Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-out--N/A
*-rgt-identityN/A
sub-negN/A
lower-fma.f64N/A
lower-neg.f6493.5
Applied rewrites93.5%
if -6.59999999999999965e-34 < x < 1.05000000000000001e-96Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6485.9
Applied rewrites85.9%
(FPCore (x y) :precision binary64 (if (<= y -8.8e-10) (fma x y y) (if (<= y 1.3e-76) (- x) (fma x y y))))
double code(double x, double y) {
double tmp;
if (y <= -8.8e-10) {
tmp = fma(x, y, y);
} else if (y <= 1.3e-76) {
tmp = -x;
} else {
tmp = fma(x, y, y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -8.8e-10) tmp = fma(x, y, y); elseif (y <= 1.3e-76) tmp = Float64(-x); else tmp = fma(x, y, y); end return tmp end
code[x_, y_] := If[LessEqual[y, -8.8e-10], N[(x * y + y), $MachinePrecision], If[LessEqual[y, 1.3e-76], (-x), N[(x * y + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{-10}:\\
\;\;\;\;\mathsf{fma}\left(x, y, y\right)\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{-76}:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, y\right)\\
\end{array}
\end{array}
if y < -8.7999999999999996e-10 or 1.3e-76 < y Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6492.5
Applied rewrites92.5%
if -8.7999999999999996e-10 < y < 1.3e-76Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6483.2
Applied rewrites83.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* y x) (if (<= y 1.0) (- x) (* y x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = -x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = y * x
else if (y <= 1.0d0) then
tmp = -x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = -x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = y * x elif y <= 1.0: tmp = -x else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(y * x); elseif (y <= 1.0) tmp = Float64(-x); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = y * x; elseif (y <= 1.0) tmp = -x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.0], (-x), N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-out--N/A
*-rgt-identityN/A
sub-negN/A
lower-fma.f64N/A
lower-neg.f6450.9
Applied rewrites50.9%
Taylor expanded in y around inf
Applied rewrites50.0%
if -1 < y < 1Initial program 99.9%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6475.1
Applied rewrites75.1%
(FPCore (x y) :precision binary64 (- x))
double code(double x, double y) {
return -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -x
end function
public static double code(double x, double y) {
return -x;
}
def code(x, y): return -x
function code(x, y) return Float64(-x) end
function tmp = code(x, y) tmp = -x; end
code[x_, y_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6441.0
Applied rewrites41.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6441.0
Applied rewrites41.0%
Applied rewrites2.4%
herbie shell --seed 2024255
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1.0) y) x))