
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
(FPCore (x y z t) :precision binary64 (* (sqrt (* z (* (pow (exp t) t) 2.0))) (- (* x 0.5) y)))
double code(double x, double y, double z, double t) {
return sqrt((z * (pow(exp(t), t) * 2.0))) * ((x * 0.5) - y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt((z * ((exp(t) ** t) * 2.0d0))) * ((x * 0.5d0) - y)
end function
public static double code(double x, double y, double z, double t) {
return Math.sqrt((z * (Math.pow(Math.exp(t), t) * 2.0))) * ((x * 0.5) - y);
}
def code(x, y, z, t): return math.sqrt((z * (math.pow(math.exp(t), t) * 2.0))) * ((x * 0.5) - y)
function code(x, y, z, t) return Float64(sqrt(Float64(z * Float64((exp(t) ^ t) * 2.0))) * Float64(Float64(x * 0.5) - y)) end
function tmp = code(x, y, z, t) tmp = sqrt((z * ((exp(t) ^ t) * 2.0))) * ((x * 0.5) - y); end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(z * N[(N[Power[N[Exp[t], $MachinePrecision], t], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{z \cdot \left({\left(e^{t}\right)}^{t} \cdot 2\right)} \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 99.1%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (* (sqrt (* (* (pow (+ 1.0 t) t) 2.0) z)) (- (* x 0.5) y)))
double code(double x, double y, double z, double t) {
return sqrt(((pow((1.0 + t), t) * 2.0) * z)) * ((x * 0.5) - y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt(((((1.0d0 + t) ** t) * 2.0d0) * z)) * ((x * 0.5d0) - y)
end function
public static double code(double x, double y, double z, double t) {
return Math.sqrt(((Math.pow((1.0 + t), t) * 2.0) * z)) * ((x * 0.5) - y);
}
def code(x, y, z, t): return math.sqrt(((math.pow((1.0 + t), t) * 2.0) * z)) * ((x * 0.5) - y)
function code(x, y, z, t) return Float64(sqrt(Float64(Float64((Float64(1.0 + t) ^ t) * 2.0) * z)) * Float64(Float64(x * 0.5) - y)) end
function tmp = code(x, y, z, t) tmp = sqrt(((((1.0 + t) ^ t) * 2.0) * z)) * ((x * 0.5) - y); end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(N[(N[Power[N[(1.0 + t), $MachinePrecision], t], $MachinePrecision] * 2.0), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left({\left(1 + t\right)}^{t} \cdot 2\right) \cdot z} \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 99.1%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
lower-+.f6473.6
Applied rewrites73.6%
Final simplification73.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (* z 2.0))) (t_2 (- (* x 0.5) y)))
(if (<= (* t t) 5e+79)
(* (* (fma (* t t) 0.5 1.0) t_2) t_1)
(if (<= (* t t) 1e+275)
(* (* (- y) (fma (* (fma 0.125 (* t t) 0.5) t) t 1.0)) t_1)
(* (sqrt (* (fma (* t t) z z) 2.0)) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z * 2.0));
double t_2 = (x * 0.5) - y;
double tmp;
if ((t * t) <= 5e+79) {
tmp = (fma((t * t), 0.5, 1.0) * t_2) * t_1;
} else if ((t * t) <= 1e+275) {
tmp = (-y * fma((fma(0.125, (t * t), 0.5) * t), t, 1.0)) * t_1;
} else {
tmp = sqrt((fma((t * t), z, z) * 2.0)) * t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = sqrt(Float64(z * 2.0)) t_2 = Float64(Float64(x * 0.5) - y) tmp = 0.0 if (Float64(t * t) <= 5e+79) tmp = Float64(Float64(fma(Float64(t * t), 0.5, 1.0) * t_2) * t_1); elseif (Float64(t * t) <= 1e+275) tmp = Float64(Float64(Float64(-y) * fma(Float64(fma(0.125, Float64(t * t), 0.5) * t), t, 1.0)) * t_1); else tmp = Float64(sqrt(Float64(fma(Float64(t * t), z, z) * 2.0)) * t_2); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[N[(t * t), $MachinePrecision], 5e+79], N[(N[(N[(N[(t * t), $MachinePrecision] * 0.5 + 1.0), $MachinePrecision] * t$95$2), $MachinePrecision] * t$95$1), $MachinePrecision], If[LessEqual[N[(t * t), $MachinePrecision], 1e+275], N[(N[((-y) * N[(N[(N[(0.125 * N[(t * t), $MachinePrecision] + 0.5), $MachinePrecision] * t), $MachinePrecision] * t + 1.0), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision], N[(N[Sqrt[N[(N[(N[(t * t), $MachinePrecision] * z + z), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * t$95$2), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{z \cdot 2}\\
t_2 := x \cdot 0.5 - y\\
\mathbf{if}\;t \cdot t \leq 5 \cdot 10^{+79}:\\
\;\;\;\;\left(\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot t\_2\right) \cdot t\_1\\
\mathbf{elif}\;t \cdot t \leq 10^{+275}:\\
\;\;\;\;\left(\left(-y\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(0.125, t \cdot t, 0.5\right) \cdot t, t, 1\right)\right) \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(t \cdot t, z, z\right) \cdot 2} \cdot t\_2\\
\end{array}
\end{array}
if (*.f64 t t) < 5e79Initial program 99.7%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6491.7
Applied rewrites91.7%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6493.7
Applied rewrites93.7%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6491.3
Applied rewrites91.3%
if 5e79 < (*.f64 t t) < 9.9999999999999996e274Initial program 98.1%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6469.2
Applied rewrites69.2%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6478.1
Applied rewrites78.1%
Applied rewrites78.1%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6460.7
Applied rewrites60.7%
if 9.9999999999999996e274 < (*.f64 t t) Initial program 98.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites100.0%
Taylor expanded in t around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification87.4%
(FPCore (x y z t)
:precision binary64
(*
(sqrt (* z 2.0))
(*
(fma x 0.5 (- y))
(fma
(fma (fma 0.020833333333333332 (* t t) 0.125) (* t t) 0.5)
(* t t)
1.0))))
double code(double x, double y, double z, double t) {
return sqrt((z * 2.0)) * (fma(x, 0.5, -y) * fma(fma(fma(0.020833333333333332, (t * t), 0.125), (t * t), 0.5), (t * t), 1.0));
}
function code(x, y, z, t) return Float64(sqrt(Float64(z * 2.0)) * Float64(fma(x, 0.5, Float64(-y)) * fma(fma(fma(0.020833333333333332, Float64(t * t), 0.125), Float64(t * t), 0.5), Float64(t * t), 1.0))) end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5 + (-y)), $MachinePrecision] * N[(N[(N[(0.020833333333333332 * N[(t * t), $MachinePrecision] + 0.125), $MachinePrecision] * N[(t * t), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{z \cdot 2} \cdot \left(\mathsf{fma}\left(x, 0.5, -y\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t \cdot t, 0.125\right), t \cdot t, 0.5\right), t \cdot t, 1\right)\right)
\end{array}
Initial program 99.1%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6494.6
Applied rewrites94.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
Applied rewrites97.2%
Final simplification97.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x 0.5) y)))
(if (<= (* z 2.0) 4e+173)
(* (* (fma (* t t) 0.5 1.0) t_1) (sqrt (* z 2.0)))
(* (sqrt (* (fma (* t t) z z) 2.0)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x * 0.5) - y;
double tmp;
if ((z * 2.0) <= 4e+173) {
tmp = (fma((t * t), 0.5, 1.0) * t_1) * sqrt((z * 2.0));
} else {
tmp = sqrt((fma((t * t), z, z) * 2.0)) * t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * 0.5) - y) tmp = 0.0 if (Float64(z * 2.0) <= 4e+173) tmp = Float64(Float64(fma(Float64(t * t), 0.5, 1.0) * t_1) * sqrt(Float64(z * 2.0))); else tmp = Float64(sqrt(Float64(fma(Float64(t * t), z, z) * 2.0)) * t_1); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[N[(z * 2.0), $MachinePrecision], 4e+173], N[(N[(N[(N[(t * t), $MachinePrecision] * 0.5 + 1.0), $MachinePrecision] * t$95$1), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(N[(t * t), $MachinePrecision] * z + z), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot 0.5 - y\\
\mathbf{if}\;z \cdot 2 \leq 4 \cdot 10^{+173}:\\
\;\;\;\;\left(\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot t\_1\right) \cdot \sqrt{z \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(t \cdot t, z, z\right) \cdot 2} \cdot t\_1\\
\end{array}
\end{array}
if (*.f64 z #s(literal 2 binary64)) < 4.0000000000000001e173Initial program 98.9%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6487.1
Applied rewrites87.1%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6491.0
Applied rewrites91.0%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6481.4
Applied rewrites81.4%
if 4.0000000000000001e173 < (*.f64 z #s(literal 2 binary64)) Initial program 99.9%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.9
Applied rewrites99.9%
Final simplification84.6%
(FPCore (x y z t) :precision binary64 (* (* (fma (* (fma 0.125 (* t t) 0.5) t) t 1.0) (- (* x 0.5) y)) (sqrt (* z 2.0))))
double code(double x, double y, double z, double t) {
return (fma((fma(0.125, (t * t), 0.5) * t), t, 1.0) * ((x * 0.5) - y)) * sqrt((z * 2.0));
}
function code(x, y, z, t) return Float64(Float64(fma(Float64(fma(0.125, Float64(t * t), 0.5) * t), t, 1.0) * Float64(Float64(x * 0.5) - y)) * sqrt(Float64(z * 2.0))) end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[(0.125 * N[(t * t), $MachinePrecision] + 0.5), $MachinePrecision] * t), $MachinePrecision] * t + 1.0), $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\mathsf{fma}\left(\mathsf{fma}\left(0.125, t \cdot t, 0.5\right) \cdot t, t, 1\right) \cdot \left(x \cdot 0.5 - y\right)\right) \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.1%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6489.0
Applied rewrites89.0%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6492.2
Applied rewrites92.2%
Applied rewrites92.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (* z 2.0))))
(if (<= (* t t) 4.1e+136)
(* t_1 (- (* x 0.5) y))
(* (* (- y) t_1) (fma (* t t) 0.5 1.0)))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z * 2.0));
double tmp;
if ((t * t) <= 4.1e+136) {
tmp = t_1 * ((x * 0.5) - y);
} else {
tmp = (-y * t_1) * fma((t * t), 0.5, 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = sqrt(Float64(z * 2.0)) tmp = 0.0 if (Float64(t * t) <= 4.1e+136) tmp = Float64(t_1 * Float64(Float64(x * 0.5) - y)); else tmp = Float64(Float64(Float64(-y) * t_1) * fma(Float64(t * t), 0.5, 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(t * t), $MachinePrecision], 4.1e+136], N[(t$95$1 * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision], N[(N[((-y) * t$95$1), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * 0.5 + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{z \cdot 2}\\
\mathbf{if}\;t \cdot t \leq 4.1 \cdot 10^{+136}:\\
\;\;\;\;t\_1 \cdot \left(x \cdot 0.5 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-y\right) \cdot t\_1\right) \cdot \mathsf{fma}\left(t \cdot t, 0.5, 1\right)\\
\end{array}
\end{array}
if (*.f64 t t) < 4.0999999999999998e136Initial program 99.8%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.8%
Taylor expanded in t around 0
lower-*.f6478.7
Applied rewrites78.7%
if 4.0999999999999998e136 < (*.f64 t t) Initial program 98.0%
Taylor expanded in t around 0
Applied rewrites11.4%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f646.4
Applied rewrites6.4%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6449.0
Applied rewrites49.0%
Final simplification66.8%
(FPCore (x y z t) :precision binary64 (* (sqrt (* (fma (* t t) z z) 2.0)) (- (* x 0.5) y)))
double code(double x, double y, double z, double t) {
return sqrt((fma((t * t), z, z) * 2.0)) * ((x * 0.5) - y);
}
function code(x, y, z, t) return Float64(sqrt(Float64(fma(Float64(t * t), z, z) * 2.0)) * Float64(Float64(x * 0.5) - y)) end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(N[(N[(t * t), $MachinePrecision] * z + z), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\mathsf{fma}\left(t \cdot t, z, z\right) \cdot 2} \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 99.1%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6480.1
Applied rewrites80.1%
Final simplification80.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (sqrt (* z 2.0))) (t_2 (* (- y) t_1))) (if (<= y -1.5e+43) t_2 (if (<= y 2.8e-77) (* (* x 0.5) t_1) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z * 2.0));
double t_2 = -y * t_1;
double tmp;
if (y <= -1.5e+43) {
tmp = t_2;
} else if (y <= 2.8e-77) {
tmp = (x * 0.5) * t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((z * 2.0d0))
t_2 = -y * t_1
if (y <= (-1.5d+43)) then
tmp = t_2
else if (y <= 2.8d-77) then
tmp = (x * 0.5d0) * t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z * 2.0));
double t_2 = -y * t_1;
double tmp;
if (y <= -1.5e+43) {
tmp = t_2;
} else if (y <= 2.8e-77) {
tmp = (x * 0.5) * t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = math.sqrt((z * 2.0)) t_2 = -y * t_1 tmp = 0 if y <= -1.5e+43: tmp = t_2 elif y <= 2.8e-77: tmp = (x * 0.5) * t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = sqrt(Float64(z * 2.0)) t_2 = Float64(Float64(-y) * t_1) tmp = 0.0 if (y <= -1.5e+43) tmp = t_2; elseif (y <= 2.8e-77) tmp = Float64(Float64(x * 0.5) * t_1); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = sqrt((z * 2.0)); t_2 = -y * t_1; tmp = 0.0; if (y <= -1.5e+43) tmp = t_2; elseif (y <= 2.8e-77) tmp = (x * 0.5) * t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[((-y) * t$95$1), $MachinePrecision]}, If[LessEqual[y, -1.5e+43], t$95$2, If[LessEqual[y, 2.8e-77], N[(N[(x * 0.5), $MachinePrecision] * t$95$1), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{z \cdot 2}\\
t_2 := \left(-y\right) \cdot t\_1\\
\mathbf{if}\;y \leq -1.5 \cdot 10^{+43}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{-77}:\\
\;\;\;\;\left(x \cdot 0.5\right) \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if y < -1.50000000000000008e43 or 2.7999999999999999e-77 < y Initial program 99.8%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.8%
Taylor expanded in t around 0
lower-*.f6460.4
Applied rewrites60.4%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6445.8
Applied rewrites45.8%
if -1.50000000000000008e43 < y < 2.7999999999999999e-77Initial program 98.3%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
lower-*.f6442.8
Applied rewrites42.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6437.1
Applied rewrites37.1%
Final simplification41.6%
(FPCore (x y z t) :precision binary64 (* (sqrt (* z 2.0)) (- (* x 0.5) y)))
double code(double x, double y, double z, double t) {
return sqrt((z * 2.0)) * ((x * 0.5) - y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt((z * 2.0d0)) * ((x * 0.5d0) - y)
end function
public static double code(double x, double y, double z, double t) {
return Math.sqrt((z * 2.0)) * ((x * 0.5) - y);
}
def code(x, y, z, t): return math.sqrt((z * 2.0)) * ((x * 0.5) - y)
function code(x, y, z, t) return Float64(sqrt(Float64(z * 2.0)) * Float64(Float64(x * 0.5) - y)) end
function tmp = code(x, y, z, t) tmp = sqrt((z * 2.0)) * ((x * 0.5) - y); end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision] * N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{z \cdot 2} \cdot \left(x \cdot 0.5 - y\right)
\end{array}
Initial program 99.1%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
lower-*.f6451.9
Applied rewrites51.9%
Final simplification51.9%
(FPCore (x y z t) :precision binary64 (* (- y) (sqrt (* z 2.0))))
double code(double x, double y, double z, double t) {
return -y * sqrt((z * 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y * sqrt((z * 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return -y * Math.sqrt((z * 2.0));
}
def code(x, y, z, t): return -y * math.sqrt((z * 2.0))
function code(x, y, z, t) return Float64(Float64(-y) * sqrt(Float64(z * 2.0))) end
function tmp = code(x, y, z, t) tmp = -y * sqrt((z * 2.0)); end
code[x_, y_, z_, t_] := N[((-y) * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) \cdot \sqrt{z \cdot 2}
\end{array}
Initial program 99.1%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*l*N/A
*-commutativeN/A
pow1/2N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
pow1/2N/A
sqrt-unprodN/A
lower-sqrt.f64N/A
Applied rewrites99.9%
Taylor expanded in t around 0
lower-*.f6451.9
Applied rewrites51.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6427.5
Applied rewrites27.5%
Final simplification27.5%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * pow(exp(1.0), ((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * (exp(1.0d0) ** ((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.pow(Math.exp(1.0), ((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.pow(math.exp(1.0), ((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * (exp(1.0) ^ Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * (exp(1.0) ^ ((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Power[N[Exp[1.0], $MachinePrecision], N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot {\left(e^{1}\right)}^{\left(\frac{t \cdot t}{2}\right)}
\end{array}
herbie shell --seed 2024255
(FPCore (x y z t)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A"
:precision binary64
:alt
(! :herbie-platform default (* (* (- (* x 1/2) y) (sqrt (* z 2))) (pow (exp 1) (/ (* t t) 2))))
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))