
(FPCore (x y z t) :precision binary64 (- x (/ (log (+ (- 1.0 y) (* y (exp z)))) t)))
double code(double x, double y, double z, double t) {
return x - (log(((1.0 - y) + (y * exp(z)))) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (log(((1.0d0 - y) + (y * exp(z)))) / t)
end function
public static double code(double x, double y, double z, double t) {
return x - (Math.log(((1.0 - y) + (y * Math.exp(z)))) / t);
}
def code(x, y, z, t): return x - (math.log(((1.0 - y) + (y * math.exp(z)))) / t)
function code(x, y, z, t) return Float64(x - Float64(log(Float64(Float64(1.0 - y) + Float64(y * exp(z)))) / t)) end
function tmp = code(x, y, z, t) tmp = x - (log(((1.0 - y) + (y * exp(z)))) / t); end
code[x_, y_, z_, t_] := N[(x - N[(N[Log[N[(N[(1.0 - y), $MachinePrecision] + N[(y * N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\log \left(\left(1 - y\right) + y \cdot e^{z}\right)}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (log (+ (- 1.0 y) (* y (exp z)))) t)))
double code(double x, double y, double z, double t) {
return x - (log(((1.0 - y) + (y * exp(z)))) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (log(((1.0d0 - y) + (y * exp(z)))) / t)
end function
public static double code(double x, double y, double z, double t) {
return x - (Math.log(((1.0 - y) + (y * Math.exp(z)))) / t);
}
def code(x, y, z, t): return x - (math.log(((1.0 - y) + (y * math.exp(z)))) / t)
function code(x, y, z, t) return Float64(x - Float64(log(Float64(Float64(1.0 - y) + Float64(y * exp(z)))) / t)) end
function tmp = code(x, y, z, t) tmp = x - (log(((1.0 - y) + (y * exp(z)))) / t); end
code[x_, y_, z_, t_] := N[(x - N[(N[Log[N[(N[(1.0 - y), $MachinePrecision] + N[(y * N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\log \left(\left(1 - y\right) + y \cdot e^{z}\right)}{t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (exp z) y) (- 1.0 y))))
(if (<= t_1 0.0)
(- x (/ (log1p (* z y)) t))
(if (<= t_1 2.0)
(- x (* (/ (expm1 z) t) y))
(- x (/ (log (* (expm1 z) y)) t))))))
double code(double x, double y, double z, double t) {
double t_1 = (exp(z) * y) + (1.0 - y);
double tmp;
if (t_1 <= 0.0) {
tmp = x - (log1p((z * y)) / t);
} else if (t_1 <= 2.0) {
tmp = x - ((expm1(z) / t) * y);
} else {
tmp = x - (log((expm1(z) * y)) / t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (Math.exp(z) * y) + (1.0 - y);
double tmp;
if (t_1 <= 0.0) {
tmp = x - (Math.log1p((z * y)) / t);
} else if (t_1 <= 2.0) {
tmp = x - ((Math.expm1(z) / t) * y);
} else {
tmp = x - (Math.log((Math.expm1(z) * y)) / t);
}
return tmp;
}
def code(x, y, z, t): t_1 = (math.exp(z) * y) + (1.0 - y) tmp = 0 if t_1 <= 0.0: tmp = x - (math.log1p((z * y)) / t) elif t_1 <= 2.0: tmp = x - ((math.expm1(z) / t) * y) else: tmp = x - (math.log((math.expm1(z) * y)) / t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(exp(z) * y) + Float64(1.0 - y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(x - Float64(log1p(Float64(z * y)) / t)); elseif (t_1 <= 2.0) tmp = Float64(x - Float64(Float64(expm1(z) / t) * y)); else tmp = Float64(x - Float64(log(Float64(expm1(z) * y)) / t)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[Exp[z], $MachinePrecision] * y), $MachinePrecision] + N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(x - N[(N[Log[1 + N[(z * y), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(x - N[(N[(N[(Exp[z] - 1), $MachinePrecision] / t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[N[(N[(Exp[z] - 1), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := e^{z} \cdot y + \left(1 - y\right)\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;x - \frac{\mathsf{log1p}\left(z \cdot y\right)}{t}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;x - \frac{\mathsf{expm1}\left(z\right)}{t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\log \left(\mathsf{expm1}\left(z\right) \cdot y\right)}{t}\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) < 0.0Initial program 2.1%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites57.1%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lift-log1p.f64N/A
lift-exp.f64N/A
lift-fma.f64N/A
+-commutativeN/A
associate-+r+N/A
lift-neg.f64N/A
sub-negN/A
*-commutativeN/A
neg-mul-1N/A
+-commutativeN/A
Applied rewrites99.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
if 0.0 < (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) < 2Initial program 82.2%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-commutativeN/A
lower-*.f64N/A
div-subN/A
lower-/.f64N/A
lower-expm1.f6499.7
Applied rewrites99.7%
if 2 < (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) Initial program 97.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-expm1.f6499.9
Applied rewrites99.9%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (exp z) y) (- 1.0 y))))
(if (<= t_1 0.0)
(- x (/ (log1p (* z y)) t))
(if (<= t_1 4e+38) (- x (* (/ (expm1 z) t) y)) (- x (/ (log 1.0) t))))))
double code(double x, double y, double z, double t) {
double t_1 = (exp(z) * y) + (1.0 - y);
double tmp;
if (t_1 <= 0.0) {
tmp = x - (log1p((z * y)) / t);
} else if (t_1 <= 4e+38) {
tmp = x - ((expm1(z) / t) * y);
} else {
tmp = x - (log(1.0) / t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (Math.exp(z) * y) + (1.0 - y);
double tmp;
if (t_1 <= 0.0) {
tmp = x - (Math.log1p((z * y)) / t);
} else if (t_1 <= 4e+38) {
tmp = x - ((Math.expm1(z) / t) * y);
} else {
tmp = x - (Math.log(1.0) / t);
}
return tmp;
}
def code(x, y, z, t): t_1 = (math.exp(z) * y) + (1.0 - y) tmp = 0 if t_1 <= 0.0: tmp = x - (math.log1p((z * y)) / t) elif t_1 <= 4e+38: tmp = x - ((math.expm1(z) / t) * y) else: tmp = x - (math.log(1.0) / t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(exp(z) * y) + Float64(1.0 - y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(x - Float64(log1p(Float64(z * y)) / t)); elseif (t_1 <= 4e+38) tmp = Float64(x - Float64(Float64(expm1(z) / t) * y)); else tmp = Float64(x - Float64(log(1.0) / t)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[Exp[z], $MachinePrecision] * y), $MachinePrecision] + N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(x - N[(N[Log[1 + N[(z * y), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+38], N[(x - N[(N[(N[(Exp[z] - 1), $MachinePrecision] / t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[1.0], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := e^{z} \cdot y + \left(1 - y\right)\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;x - \frac{\mathsf{log1p}\left(z \cdot y\right)}{t}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+38}:\\
\;\;\;\;x - \frac{\mathsf{expm1}\left(z\right)}{t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\log 1}{t}\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) < 0.0Initial program 2.1%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites57.1%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lift-log1p.f64N/A
lift-exp.f64N/A
lift-fma.f64N/A
+-commutativeN/A
associate-+r+N/A
lift-neg.f64N/A
sub-negN/A
*-commutativeN/A
neg-mul-1N/A
+-commutativeN/A
Applied rewrites99.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
if 0.0 < (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) < 3.99999999999999991e38Initial program 82.3%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-commutativeN/A
lower-*.f64N/A
div-subN/A
lower-/.f64N/A
lower-expm1.f6499.2
Applied rewrites99.2%
if 3.99999999999999991e38 < (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) Initial program 97.8%
Taylor expanded in z around 0
Applied rewrites60.7%
Final simplification95.9%
(FPCore (x y z t) :precision binary64 (if (<= (+ (* (exp z) y) (- 1.0 y)) 4e+38) (- x (* (/ (expm1 z) t) y)) (- x (/ (log 1.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (((exp(z) * y) + (1.0 - y)) <= 4e+38) {
tmp = x - ((expm1(z) / t) * y);
} else {
tmp = x - (log(1.0) / t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if (((Math.exp(z) * y) + (1.0 - y)) <= 4e+38) {
tmp = x - ((Math.expm1(z) / t) * y);
} else {
tmp = x - (Math.log(1.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((math.exp(z) * y) + (1.0 - y)) <= 4e+38: tmp = x - ((math.expm1(z) / t) * y) else: tmp = x - (math.log(1.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(exp(z) * y) + Float64(1.0 - y)) <= 4e+38) tmp = Float64(x - Float64(Float64(expm1(z) / t) * y)); else tmp = Float64(x - Float64(log(1.0) / t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[Exp[z], $MachinePrecision] * y), $MachinePrecision] + N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 4e+38], N[(x - N[(N[(N[(Exp[z] - 1), $MachinePrecision] / t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[1.0], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \cdot y + \left(1 - y\right) \leq 4 \cdot 10^{+38}:\\
\;\;\;\;x - \frac{\mathsf{expm1}\left(z\right)}{t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\log 1}{t}\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) < 3.99999999999999991e38Initial program 57.2%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-commutativeN/A
lower-*.f64N/A
div-subN/A
lower-/.f64N/A
lower-expm1.f6490.4
Applied rewrites90.4%
if 3.99999999999999991e38 < (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) Initial program 97.8%
Taylor expanded in z around 0
Applied rewrites60.7%
Final simplification87.7%
(FPCore (x y z t) :precision binary64 (if (<= (exp z) 0.0) (- x (/ (log 1.0) t)) (fma (/ (* (fma -0.5 z -1.0) z) t) y x)))
double code(double x, double y, double z, double t) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x - (log(1.0) / t);
} else {
tmp = fma(((fma(-0.5, z, -1.0) * z) / t), y, x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x - Float64(log(1.0) / t)); else tmp = fma(Float64(Float64(fma(-0.5, z, -1.0) * z) / t), y, x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x - N[(N[Log[1.0], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-0.5 * z + -1.0), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x - \frac{\log 1}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\mathsf{fma}\left(-0.5, z, -1\right) \cdot z}{t}, y, x\right)\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 82.4%
Taylor expanded in z around 0
Applied rewrites70.9%
if 0.0 < (exp.f64 z) Initial program 52.1%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites75.7%
Taylor expanded in y around inf
Applied rewrites3.0%
Taylor expanded in y around 0
Applied rewrites87.1%
(FPCore (x y z t) :precision binary64 (- x (/ (log1p (* (expm1 z) y)) t)))
double code(double x, double y, double z, double t) {
return x - (log1p((expm1(z) * y)) / t);
}
public static double code(double x, double y, double z, double t) {
return x - (Math.log1p((Math.expm1(z) * y)) / t);
}
def code(x, y, z, t): return x - (math.log1p((math.expm1(z) * y)) / t)
function code(x, y, z, t) return Float64(x - Float64(log1p(Float64(expm1(z) * y)) / t)) end
code[x_, y_, z_, t_] := N[(x - N[(N[Log[1 + N[(N[(Exp[z] - 1), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\mathsf{log1p}\left(\mathsf{expm1}\left(z\right) \cdot y\right)}{t}
\end{array}
Initial program 60.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites82.1%
lift-fma.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lift-log1p.f64N/A
lift-exp.f64N/A
lift-fma.f64N/A
+-commutativeN/A
associate-+r+N/A
lift-neg.f64N/A
sub-negN/A
*-commutativeN/A
neg-mul-1N/A
+-commutativeN/A
Applied rewrites98.4%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (if (<= (+ (* (exp z) y) (- 1.0 y)) 0.0) (- x (/ (* z y) t)) (- x (/ z (/ t y)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((exp(z) * y) + (1.0 - y)) <= 0.0) {
tmp = x - ((z * y) / t);
} else {
tmp = x - (z / (t / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((exp(z) * y) + (1.0d0 - y)) <= 0.0d0) then
tmp = x - ((z * y) / t)
else
tmp = x - (z / (t / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((Math.exp(z) * y) + (1.0 - y)) <= 0.0) {
tmp = x - ((z * y) / t);
} else {
tmp = x - (z / (t / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((math.exp(z) * y) + (1.0 - y)) <= 0.0: tmp = x - ((z * y) / t) else: tmp = x - (z / (t / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(exp(z) * y) + Float64(1.0 - y)) <= 0.0) tmp = Float64(x - Float64(Float64(z * y) / t)); else tmp = Float64(x - Float64(z / Float64(t / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((exp(z) * y) + (1.0 - y)) <= 0.0) tmp = x - ((z * y) / t); else tmp = x - (z / (t / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[Exp[z], $MachinePrecision] * y), $MachinePrecision] + N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.0], N[(x - N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x - N[(z / N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \cdot y + \left(1 - y\right) \leq 0:\\
\;\;\;\;x - \frac{z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z}{\frac{t}{y}}\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) < 0.0Initial program 2.1%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6472.3
Applied rewrites72.3%
if 0.0 < (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) Initial program 84.3%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6477.1
Applied rewrites77.1%
Applied rewrites77.1%
Final simplification75.7%
(FPCore (x y z t) :precision binary64 (if (<= (+ (* (exp z) y) (- 1.0 y)) 0.0) (- x (/ (* z y) t)) (- x (* (/ y t) z))))
double code(double x, double y, double z, double t) {
double tmp;
if (((exp(z) * y) + (1.0 - y)) <= 0.0) {
tmp = x - ((z * y) / t);
} else {
tmp = x - ((y / t) * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((exp(z) * y) + (1.0d0 - y)) <= 0.0d0) then
tmp = x - ((z * y) / t)
else
tmp = x - ((y / t) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((Math.exp(z) * y) + (1.0 - y)) <= 0.0) {
tmp = x - ((z * y) / t);
} else {
tmp = x - ((y / t) * z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((math.exp(z) * y) + (1.0 - y)) <= 0.0: tmp = x - ((z * y) / t) else: tmp = x - ((y / t) * z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(exp(z) * y) + Float64(1.0 - y)) <= 0.0) tmp = Float64(x - Float64(Float64(z * y) / t)); else tmp = Float64(x - Float64(Float64(y / t) * z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((exp(z) * y) + (1.0 - y)) <= 0.0) tmp = x - ((z * y) / t); else tmp = x - ((y / t) * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[Exp[z], $MachinePrecision] * y), $MachinePrecision] + N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.0], N[(x - N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \cdot y + \left(1 - y\right) \leq 0:\\
\;\;\;\;x - \frac{z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t} \cdot z\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) < 0.0Initial program 2.1%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6472.3
Applied rewrites72.3%
if 0.0 < (+.f64 (-.f64 #s(literal 1 binary64) y) (*.f64 y (exp.f64 z))) Initial program 84.3%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6477.1
Applied rewrites77.1%
Final simplification75.7%
(FPCore (x y z t) :precision binary64 (if (<= (exp z) 0.0) (- x (* (/ y t) z)) (- x (* (/ z t) y))))
double code(double x, double y, double z, double t) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x - ((y / t) * z);
} else {
tmp = x - ((z / t) * y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x - ((y / t) * z)
else
tmp = x - ((z / t) * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x - ((y / t) * z);
} else {
tmp = x - ((z / t) * y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if math.exp(z) <= 0.0: tmp = x - ((y / t) * z) else: tmp = x - ((z / t) * y) return tmp
function code(x, y, z, t) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x - Float64(Float64(y / t) * z)); else tmp = Float64(x - Float64(Float64(z / t) * y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (exp(z) <= 0.0) tmp = x - ((y / t) * z); else tmp = x - ((z / t) * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x - N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x - \frac{y}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z}{t} \cdot y\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 82.4%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6446.8
Applied rewrites46.8%
if 0.0 < (exp.f64 z) Initial program 52.1%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-commutativeN/A
lower-*.f64N/A
div-subN/A
lower-/.f64N/A
lower-expm1.f6487.4
Applied rewrites87.4%
Taylor expanded in z around 0
Applied rewrites87.0%
(FPCore (x y z t) :precision binary64 (- x (* (/ z t) y)))
double code(double x, double y, double z, double t) {
return x - ((z / t) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((z / t) * y)
end function
public static double code(double x, double y, double z, double t) {
return x - ((z / t) * y);
}
def code(x, y, z, t): return x - ((z / t) * y)
function code(x, y, z, t) return Float64(x - Float64(Float64(z / t) * y)) end
function tmp = code(x, y, z, t) tmp = x - ((z / t) * y); end
code[x_, y_, z_, t_] := N[(x - N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{z}{t} \cdot y
\end{array}
Initial program 60.8%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
*-commutativeN/A
lower-*.f64N/A
div-subN/A
lower-/.f64N/A
lower-expm1.f6485.0
Applied rewrites85.0%
Taylor expanded in z around 0
Applied rewrites73.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- 0.5) (* y t))))
(if (< z -2.8874623088207947e+119)
(- (- x (/ t_1 (* z z))) (* t_1 (/ (/ 2.0 z) (* z z))))
(- x (/ (log (+ 1.0 (* z y))) t)))))
double code(double x, double y, double z, double t) {
double t_1 = -0.5 / (y * t);
double tmp;
if (z < -2.8874623088207947e+119) {
tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0 / z) / (z * z)));
} else {
tmp = x - (log((1.0 + (z * y))) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = -0.5d0 / (y * t)
if (z < (-2.8874623088207947d+119)) then
tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0d0 / z) / (z * z)))
else
tmp = x - (log((1.0d0 + (z * y))) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = -0.5 / (y * t);
double tmp;
if (z < -2.8874623088207947e+119) {
tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0 / z) / (z * z)));
} else {
tmp = x - (Math.log((1.0 + (z * y))) / t);
}
return tmp;
}
def code(x, y, z, t): t_1 = -0.5 / (y * t) tmp = 0 if z < -2.8874623088207947e+119: tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0 / z) / (z * z))) else: tmp = x - (math.log((1.0 + (z * y))) / t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(-0.5) / Float64(y * t)) tmp = 0.0 if (z < -2.8874623088207947e+119) tmp = Float64(Float64(x - Float64(t_1 / Float64(z * z))) - Float64(t_1 * Float64(Float64(2.0 / z) / Float64(z * z)))); else tmp = Float64(x - Float64(log(Float64(1.0 + Float64(z * y))) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = -0.5 / (y * t); tmp = 0.0; if (z < -2.8874623088207947e+119) tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0 / z) / (z * z))); else tmp = x - (log((1.0 + (z * y))) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-0.5) / N[(y * t), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -2.8874623088207947e+119], N[(N[(x - N[(t$95$1 / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t$95$1 * N[(N[(2.0 / z), $MachinePrecision] / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-0.5}{y \cdot t}\\
\mathbf{if}\;z < -2.8874623088207947 \cdot 10^{+119}:\\
\;\;\;\;\left(x - \frac{t\_1}{z \cdot z}\right) - t\_1 \cdot \frac{\frac{2}{z}}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\log \left(1 + z \cdot y\right)}{t}\\
\end{array}
\end{array}
herbie shell --seed 2024255
(FPCore (x y z t)
:name "System.Random.MWC.Distributions:truncatedExp from mwc-random-0.13.3.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -288746230882079470000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (- x (/ (/ (- 1/2) (* y t)) (* z z))) (* (/ (- 1/2) (* y t)) (/ (/ 2 z) (* z z)))) (- x (/ (log (+ 1 (* z y))) t))))
(- x (/ (log (+ (- 1.0 y) (* y (exp z)))) t)))