Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B

Percentage Accurate: 99.9% → 99.9%
Time: 8.3s
Alternatives: 13
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + \cos y\right) - z \cdot \sin y \end{array} \]
(FPCore (x y z) :precision binary64 (- (+ x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
	return (x + cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
	return (x + Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z):
	return (x + math.cos(y)) - (z * math.sin(y))
function code(x, y, z)
	return Float64(Float64(x + cos(y)) - Float64(z * sin(y)))
end
function tmp = code(x, y, z)
	tmp = (x + cos(y)) - (z * sin(y));
end
code[x_, y_, z_] := N[(N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + \cos y\right) - z \cdot \sin y
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + \cos y\right) - z \cdot \sin y \end{array} \]
(FPCore (x y z) :precision binary64 (- (+ x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
	return (x + cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
	return (x + Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z):
	return (x + math.cos(y)) - (z * math.sin(y))
function code(x, y, z)
	return Float64(Float64(x + cos(y)) - Float64(z * sin(y)))
end
function tmp = code(x, y, z)
	tmp = (x + cos(y)) - (z * sin(y));
end
code[x_, y_, z_] := N[(N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + \cos y\right) - z \cdot \sin y
\end{array}

Alternative 1: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\sin y, -z, x + \cos y\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (sin y) (- z) (+ x (cos y))))
double code(double x, double y, double z) {
	return fma(sin(y), -z, (x + cos(y)));
}
function code(x, y, z)
	return fma(sin(y), Float64(-z), Float64(x + cos(y)))
end
code[x_, y_, z_] := N[(N[Sin[y], $MachinePrecision] * (-z) + N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\sin y, -z, x + \cos y\right)
\end{array}
Derivation
  1. Initial program 99.9%

    \[\left(x + \cos y\right) - z \cdot \sin y \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift--.f64N/A

      \[\leadsto \color{blue}{\left(x + \cos y\right) - z \cdot \sin y} \]
    2. sub-negN/A

      \[\leadsto \color{blue}{\left(x + \cos y\right) + \left(\mathsf{neg}\left(z \cdot \sin y\right)\right)} \]
    3. +-commutativeN/A

      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z \cdot \sin y\right)\right) + \left(x + \cos y\right)} \]
    4. lift-*.f64N/A

      \[\leadsto \left(\mathsf{neg}\left(\color{blue}{z \cdot \sin y}\right)\right) + \left(x + \cos y\right) \]
    5. *-commutativeN/A

      \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\sin y \cdot z}\right)\right) + \left(x + \cos y\right) \]
    6. distribute-rgt-neg-inN/A

      \[\leadsto \color{blue}{\sin y \cdot \left(\mathsf{neg}\left(z\right)\right)} + \left(x + \cos y\right) \]
    7. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, \mathsf{neg}\left(z\right), x + \cos y\right)} \]
    8. lower-neg.f6499.9

      \[\leadsto \mathsf{fma}\left(\sin y, \color{blue}{-z}, x + \cos y\right) \]
    9. lift-+.f64N/A

      \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{x + \cos y}\right) \]
    10. +-commutativeN/A

      \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
    11. lower-+.f6499.9

      \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
  4. Applied rewrites99.9%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, -z, \cos y + x\right)} \]
  5. Final simplification99.9%

    \[\leadsto \mathsf{fma}\left(\sin y, -z, x + \cos y\right) \]
  6. Add Preprocessing

Alternative 2: 98.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -9000000:\\ \;\;\;\;\mathsf{fma}\left(\sin y, -z, 1 + x\right)\\ \mathbf{elif}\;x \leq 7.2 \cdot 10^{-46}:\\ \;\;\;\;\mathsf{fma}\left(\sin y, -z, \cos y\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 + x\right) - z \cdot \sin y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= x -9000000.0)
   (fma (sin y) (- z) (+ 1.0 x))
   (if (<= x 7.2e-46)
     (fma (sin y) (- z) (cos y))
     (- (+ 1.0 x) (* z (sin y))))))
double code(double x, double y, double z) {
	double tmp;
	if (x <= -9000000.0) {
		tmp = fma(sin(y), -z, (1.0 + x));
	} else if (x <= 7.2e-46) {
		tmp = fma(sin(y), -z, cos(y));
	} else {
		tmp = (1.0 + x) - (z * sin(y));
	}
	return tmp;
}
function code(x, y, z)
	tmp = 0.0
	if (x <= -9000000.0)
		tmp = fma(sin(y), Float64(-z), Float64(1.0 + x));
	elseif (x <= 7.2e-46)
		tmp = fma(sin(y), Float64(-z), cos(y));
	else
		tmp = Float64(Float64(1.0 + x) - Float64(z * sin(y)));
	end
	return tmp
end
code[x_, y_, z_] := If[LessEqual[x, -9000000.0], N[(N[Sin[y], $MachinePrecision] * (-z) + N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7.2e-46], N[(N[Sin[y], $MachinePrecision] * (-z) + N[Cos[y], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -9000000:\\
\;\;\;\;\mathsf{fma}\left(\sin y, -z, 1 + x\right)\\

\mathbf{elif}\;x \leq 7.2 \cdot 10^{-46}:\\
\;\;\;\;\mathsf{fma}\left(\sin y, -z, \cos y\right)\\

\mathbf{else}:\\
\;\;\;\;\left(1 + x\right) - z \cdot \sin y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < -9e6

    1. Initial program 99.9%

      \[\left(x + \cos y\right) - z \cdot \sin y \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \color{blue}{\left(x + \cos y\right) - z \cdot \sin y} \]
      2. sub-negN/A

        \[\leadsto \color{blue}{\left(x + \cos y\right) + \left(\mathsf{neg}\left(z \cdot \sin y\right)\right)} \]
      3. +-commutativeN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z \cdot \sin y\right)\right) + \left(x + \cos y\right)} \]
      4. lift-*.f64N/A

        \[\leadsto \left(\mathsf{neg}\left(\color{blue}{z \cdot \sin y}\right)\right) + \left(x + \cos y\right) \]
      5. *-commutativeN/A

        \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\sin y \cdot z}\right)\right) + \left(x + \cos y\right) \]
      6. distribute-rgt-neg-inN/A

        \[\leadsto \color{blue}{\sin y \cdot \left(\mathsf{neg}\left(z\right)\right)} + \left(x + \cos y\right) \]
      7. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, \mathsf{neg}\left(z\right), x + \cos y\right)} \]
      8. lower-neg.f6499.9

        \[\leadsto \mathsf{fma}\left(\sin y, \color{blue}{-z}, x + \cos y\right) \]
      9. lift-+.f64N/A

        \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{x + \cos y}\right) \]
      10. +-commutativeN/A

        \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
      11. lower-+.f6499.9

        \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, -z, \cos y + x\right)} \]
    5. Taylor expanded in y around 0

      \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{1} + x\right) \]
    6. Step-by-step derivation
      1. Applied rewrites99.9%

        \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{1} + x\right) \]

      if -9e6 < x < 7.2e-46

      1. Initial program 99.9%

        \[\left(x + \cos y\right) - z \cdot \sin y \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift--.f64N/A

          \[\leadsto \color{blue}{\left(x + \cos y\right) - z \cdot \sin y} \]
        2. sub-negN/A

          \[\leadsto \color{blue}{\left(x + \cos y\right) + \left(\mathsf{neg}\left(z \cdot \sin y\right)\right)} \]
        3. +-commutativeN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z \cdot \sin y\right)\right) + \left(x + \cos y\right)} \]
        4. lift-*.f64N/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{z \cdot \sin y}\right)\right) + \left(x + \cos y\right) \]
        5. *-commutativeN/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\sin y \cdot z}\right)\right) + \left(x + \cos y\right) \]
        6. distribute-rgt-neg-inN/A

          \[\leadsto \color{blue}{\sin y \cdot \left(\mathsf{neg}\left(z\right)\right)} + \left(x + \cos y\right) \]
        7. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, \mathsf{neg}\left(z\right), x + \cos y\right)} \]
        8. lower-neg.f6499.9

          \[\leadsto \mathsf{fma}\left(\sin y, \color{blue}{-z}, x + \cos y\right) \]
        9. lift-+.f64N/A

          \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{x + \cos y}\right) \]
        10. +-commutativeN/A

          \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
        11. lower-+.f6499.9

          \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
      4. Applied rewrites99.9%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, -z, \cos y + x\right)} \]
      5. Taylor expanded in x around 0

        \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y}\right) \]
      6. Step-by-step derivation
        1. lower-cos.f6498.8

          \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y}\right) \]
      7. Applied rewrites98.8%

        \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y}\right) \]

      if 7.2e-46 < x

      1. Initial program 100.0%

        \[\left(x + \cos y\right) - z \cdot \sin y \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \left(x + \color{blue}{1}\right) - z \cdot \sin y \]
      4. Step-by-step derivation
        1. Applied rewrites99.2%

          \[\leadsto \left(x + \color{blue}{1}\right) - z \cdot \sin y \]
      5. Recombined 3 regimes into one program.
      6. Final simplification99.2%

        \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -9000000:\\ \;\;\;\;\mathsf{fma}\left(\sin y, -z, 1 + x\right)\\ \mathbf{elif}\;x \leq 7.2 \cdot 10^{-46}:\\ \;\;\;\;\mathsf{fma}\left(\sin y, -z, \cos y\right)\\ \mathbf{else}:\\ \;\;\;\;\left(1 + x\right) - z \cdot \sin y\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 98.4% accurate, 1.0× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := z \cdot \sin y\\ \mathbf{if}\;x \leq -9000000:\\ \;\;\;\;\mathsf{fma}\left(\sin y, -z, 1 + x\right)\\ \mathbf{elif}\;x \leq 7.2 \cdot 10^{-46}:\\ \;\;\;\;\cos y - t\_0\\ \mathbf{else}:\\ \;\;\;\;\left(1 + x\right) - t\_0\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (* z (sin y))))
         (if (<= x -9000000.0)
           (fma (sin y) (- z) (+ 1.0 x))
           (if (<= x 7.2e-46) (- (cos y) t_0) (- (+ 1.0 x) t_0)))))
      double code(double x, double y, double z) {
      	double t_0 = z * sin(y);
      	double tmp;
      	if (x <= -9000000.0) {
      		tmp = fma(sin(y), -z, (1.0 + x));
      	} else if (x <= 7.2e-46) {
      		tmp = cos(y) - t_0;
      	} else {
      		tmp = (1.0 + x) - t_0;
      	}
      	return tmp;
      }
      
      function code(x, y, z)
      	t_0 = Float64(z * sin(y))
      	tmp = 0.0
      	if (x <= -9000000.0)
      		tmp = fma(sin(y), Float64(-z), Float64(1.0 + x));
      	elseif (x <= 7.2e-46)
      		tmp = Float64(cos(y) - t_0);
      	else
      		tmp = Float64(Float64(1.0 + x) - t_0);
      	end
      	return tmp
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -9000000.0], N[(N[Sin[y], $MachinePrecision] * (-z) + N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7.2e-46], N[(N[Cos[y], $MachinePrecision] - t$95$0), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] - t$95$0), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := z \cdot \sin y\\
      \mathbf{if}\;x \leq -9000000:\\
      \;\;\;\;\mathsf{fma}\left(\sin y, -z, 1 + x\right)\\
      
      \mathbf{elif}\;x \leq 7.2 \cdot 10^{-46}:\\
      \;\;\;\;\cos y - t\_0\\
      
      \mathbf{else}:\\
      \;\;\;\;\left(1 + x\right) - t\_0\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if x < -9e6

        1. Initial program 99.9%

          \[\left(x + \cos y\right) - z \cdot \sin y \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift--.f64N/A

            \[\leadsto \color{blue}{\left(x + \cos y\right) - z \cdot \sin y} \]
          2. sub-negN/A

            \[\leadsto \color{blue}{\left(x + \cos y\right) + \left(\mathsf{neg}\left(z \cdot \sin y\right)\right)} \]
          3. +-commutativeN/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z \cdot \sin y\right)\right) + \left(x + \cos y\right)} \]
          4. lift-*.f64N/A

            \[\leadsto \left(\mathsf{neg}\left(\color{blue}{z \cdot \sin y}\right)\right) + \left(x + \cos y\right) \]
          5. *-commutativeN/A

            \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\sin y \cdot z}\right)\right) + \left(x + \cos y\right) \]
          6. distribute-rgt-neg-inN/A

            \[\leadsto \color{blue}{\sin y \cdot \left(\mathsf{neg}\left(z\right)\right)} + \left(x + \cos y\right) \]
          7. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, \mathsf{neg}\left(z\right), x + \cos y\right)} \]
          8. lower-neg.f6499.9

            \[\leadsto \mathsf{fma}\left(\sin y, \color{blue}{-z}, x + \cos y\right) \]
          9. lift-+.f64N/A

            \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{x + \cos y}\right) \]
          10. +-commutativeN/A

            \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
          11. lower-+.f6499.9

            \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
        4. Applied rewrites99.9%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, -z, \cos y + x\right)} \]
        5. Taylor expanded in y around 0

          \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{1} + x\right) \]
        6. Step-by-step derivation
          1. Applied rewrites99.9%

            \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{1} + x\right) \]

          if -9e6 < x < 7.2e-46

          1. Initial program 99.9%

            \[\left(x + \cos y\right) - z \cdot \sin y \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\cos y} - z \cdot \sin y \]
          4. Step-by-step derivation
            1. lower-cos.f6498.8

              \[\leadsto \color{blue}{\cos y} - z \cdot \sin y \]
          5. Applied rewrites98.8%

            \[\leadsto \color{blue}{\cos y} - z \cdot \sin y \]

          if 7.2e-46 < x

          1. Initial program 100.0%

            \[\left(x + \cos y\right) - z \cdot \sin y \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \left(x + \color{blue}{1}\right) - z \cdot \sin y \]
          4. Step-by-step derivation
            1. Applied rewrites99.2%

              \[\leadsto \left(x + \color{blue}{1}\right) - z \cdot \sin y \]
          5. Recombined 3 regimes into one program.
          6. Final simplification99.2%

            \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -9000000:\\ \;\;\;\;\mathsf{fma}\left(\sin y, -z, 1 + x\right)\\ \mathbf{elif}\;x \leq 7.2 \cdot 10^{-46}:\\ \;\;\;\;\cos y - z \cdot \sin y\\ \mathbf{else}:\\ \;\;\;\;\left(1 + x\right) - z \cdot \sin y\\ \end{array} \]
          7. Add Preprocessing

          Alternative 4: 99.9% accurate, 1.0× speedup?

          \[\begin{array}{l} \\ \left(x + \cos y\right) - z \cdot \sin y \end{array} \]
          (FPCore (x y z) :precision binary64 (- (+ x (cos y)) (* z (sin y))))
          double code(double x, double y, double z) {
          	return (x + cos(y)) - (z * sin(y));
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              code = (x + cos(y)) - (z * sin(y))
          end function
          
          public static double code(double x, double y, double z) {
          	return (x + Math.cos(y)) - (z * Math.sin(y));
          }
          
          def code(x, y, z):
          	return (x + math.cos(y)) - (z * math.sin(y))
          
          function code(x, y, z)
          	return Float64(Float64(x + cos(y)) - Float64(z * sin(y)))
          end
          
          function tmp = code(x, y, z)
          	tmp = (x + cos(y)) - (z * sin(y));
          end
          
          code[x_, y_, z_] := N[(N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \left(x + \cos y\right) - z \cdot \sin y
          \end{array}
          
          Derivation
          1. Initial program 99.9%

            \[\left(x + \cos y\right) - z \cdot \sin y \]
          2. Add Preprocessing
          3. Add Preprocessing

          Alternative 5: 99.4% accurate, 1.7× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \mathsf{fma}\left(\sin y, -z, 1 + x\right)\\ \mathbf{if}\;z \leq -265:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1.4:\\ \;\;\;\;x + \cos y\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (let* ((t_0 (fma (sin y) (- z) (+ 1.0 x))))
             (if (<= z -265.0) t_0 (if (<= z 1.4) (+ x (cos y)) t_0))))
          double code(double x, double y, double z) {
          	double t_0 = fma(sin(y), -z, (1.0 + x));
          	double tmp;
          	if (z <= -265.0) {
          		tmp = t_0;
          	} else if (z <= 1.4) {
          		tmp = x + cos(y);
          	} else {
          		tmp = t_0;
          	}
          	return tmp;
          }
          
          function code(x, y, z)
          	t_0 = fma(sin(y), Float64(-z), Float64(1.0 + x))
          	tmp = 0.0
          	if (z <= -265.0)
          		tmp = t_0;
          	elseif (z <= 1.4)
          		tmp = Float64(x + cos(y));
          	else
          		tmp = t_0;
          	end
          	return tmp
          end
          
          code[x_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] * (-z) + N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -265.0], t$95$0, If[LessEqual[z, 1.4], N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision], t$95$0]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \mathsf{fma}\left(\sin y, -z, 1 + x\right)\\
          \mathbf{if}\;z \leq -265:\\
          \;\;\;\;t\_0\\
          
          \mathbf{elif}\;z \leq 1.4:\\
          \;\;\;\;x + \cos y\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_0\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if z < -265 or 1.3999999999999999 < z

            1. Initial program 99.8%

              \[\left(x + \cos y\right) - z \cdot \sin y \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift--.f64N/A

                \[\leadsto \color{blue}{\left(x + \cos y\right) - z \cdot \sin y} \]
              2. sub-negN/A

                \[\leadsto \color{blue}{\left(x + \cos y\right) + \left(\mathsf{neg}\left(z \cdot \sin y\right)\right)} \]
              3. +-commutativeN/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z \cdot \sin y\right)\right) + \left(x + \cos y\right)} \]
              4. lift-*.f64N/A

                \[\leadsto \left(\mathsf{neg}\left(\color{blue}{z \cdot \sin y}\right)\right) + \left(x + \cos y\right) \]
              5. *-commutativeN/A

                \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\sin y \cdot z}\right)\right) + \left(x + \cos y\right) \]
              6. distribute-rgt-neg-inN/A

                \[\leadsto \color{blue}{\sin y \cdot \left(\mathsf{neg}\left(z\right)\right)} + \left(x + \cos y\right) \]
              7. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, \mathsf{neg}\left(z\right), x + \cos y\right)} \]
              8. lower-neg.f6499.8

                \[\leadsto \mathsf{fma}\left(\sin y, \color{blue}{-z}, x + \cos y\right) \]
              9. lift-+.f64N/A

                \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{x + \cos y}\right) \]
              10. +-commutativeN/A

                \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
              11. lower-+.f6499.8

                \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{\cos y + x}\right) \]
            4. Applied rewrites99.8%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\sin y, -z, \cos y + x\right)} \]
            5. Taylor expanded in y around 0

              \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{1} + x\right) \]
            6. Step-by-step derivation
              1. Applied rewrites99.2%

                \[\leadsto \mathsf{fma}\left(\sin y, -z, \color{blue}{1} + x\right) \]

              if -265 < z < 1.3999999999999999

              1. Initial program 100.0%

                \[\left(x + \cos y\right) - z \cdot \sin y \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{x + \cos y} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\cos y + x} \]
                2. lower-+.f64N/A

                  \[\leadsto \color{blue}{\cos y + x} \]
                3. lower-cos.f6498.4

                  \[\leadsto \color{blue}{\cos y} + x \]
              5. Applied rewrites98.4%

                \[\leadsto \color{blue}{\cos y + x} \]
            7. Recombined 2 regimes into one program.
            8. Final simplification98.7%

              \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -265:\\ \;\;\;\;\mathsf{fma}\left(\sin y, -z, 1 + x\right)\\ \mathbf{elif}\;z \leq 1.4:\\ \;\;\;\;x + \cos y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\sin y, -z, 1 + x\right)\\ \end{array} \]
            9. Add Preprocessing

            Alternative 6: 99.4% accurate, 1.7× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(1 + x\right) - z \cdot \sin y\\ \mathbf{if}\;z \leq -265:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1.4:\\ \;\;\;\;x + \cos y\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (let* ((t_0 (- (+ 1.0 x) (* z (sin y)))))
               (if (<= z -265.0) t_0 (if (<= z 1.4) (+ x (cos y)) t_0))))
            double code(double x, double y, double z) {
            	double t_0 = (1.0 + x) - (z * sin(y));
            	double tmp;
            	if (z <= -265.0) {
            		tmp = t_0;
            	} else if (z <= 1.4) {
            		tmp = x + cos(y);
            	} else {
            		tmp = t_0;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: t_0
                real(8) :: tmp
                t_0 = (1.0d0 + x) - (z * sin(y))
                if (z <= (-265.0d0)) then
                    tmp = t_0
                else if (z <= 1.4d0) then
                    tmp = x + cos(y)
                else
                    tmp = t_0
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double t_0 = (1.0 + x) - (z * Math.sin(y));
            	double tmp;
            	if (z <= -265.0) {
            		tmp = t_0;
            	} else if (z <= 1.4) {
            		tmp = x + Math.cos(y);
            	} else {
            		tmp = t_0;
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	t_0 = (1.0 + x) - (z * math.sin(y))
            	tmp = 0
            	if z <= -265.0:
            		tmp = t_0
            	elif z <= 1.4:
            		tmp = x + math.cos(y)
            	else:
            		tmp = t_0
            	return tmp
            
            function code(x, y, z)
            	t_0 = Float64(Float64(1.0 + x) - Float64(z * sin(y)))
            	tmp = 0.0
            	if (z <= -265.0)
            		tmp = t_0;
            	elseif (z <= 1.4)
            		tmp = Float64(x + cos(y));
            	else
            		tmp = t_0;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	t_0 = (1.0 + x) - (z * sin(y));
            	tmp = 0.0;
            	if (z <= -265.0)
            		tmp = t_0;
            	elseif (z <= 1.4)
            		tmp = x + cos(y);
            	else
            		tmp = t_0;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 + x), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -265.0], t$95$0, If[LessEqual[z, 1.4], N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision], t$95$0]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_0 := \left(1 + x\right) - z \cdot \sin y\\
            \mathbf{if}\;z \leq -265:\\
            \;\;\;\;t\_0\\
            
            \mathbf{elif}\;z \leq 1.4:\\
            \;\;\;\;x + \cos y\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_0\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if z < -265 or 1.3999999999999999 < z

              1. Initial program 99.8%

                \[\left(x + \cos y\right) - z \cdot \sin y \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \left(x + \color{blue}{1}\right) - z \cdot \sin y \]
              4. Step-by-step derivation
                1. Applied rewrites99.2%

                  \[\leadsto \left(x + \color{blue}{1}\right) - z \cdot \sin y \]

                if -265 < z < 1.3999999999999999

                1. Initial program 100.0%

                  \[\left(x + \cos y\right) - z \cdot \sin y \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{x + \cos y} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{\cos y + x} \]
                  2. lower-+.f64N/A

                    \[\leadsto \color{blue}{\cos y + x} \]
                  3. lower-cos.f6498.4

                    \[\leadsto \color{blue}{\cos y} + x \]
                5. Applied rewrites98.4%

                  \[\leadsto \color{blue}{\cos y + x} \]
              5. Recombined 2 regimes into one program.
              6. Final simplification98.7%

                \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -265:\\ \;\;\;\;\left(1 + x\right) - z \cdot \sin y\\ \mathbf{elif}\;z \leq 1.4:\\ \;\;\;\;x + \cos y\\ \mathbf{else}:\\ \;\;\;\;\left(1 + x\right) - z \cdot \sin y\\ \end{array} \]
              7. Add Preprocessing

              Alternative 7: 81.5% accurate, 1.8× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) \cdot \sin y\\ \mathbf{if}\;z \leq -1.9 \cdot 10^{+183}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 2 \cdot 10^{+83}:\\ \;\;\;\;x + \cos y\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (let* ((t_0 (* (- z) (sin y))))
                 (if (<= z -1.9e+183) t_0 (if (<= z 2e+83) (+ x (cos y)) t_0))))
              double code(double x, double y, double z) {
              	double t_0 = -z * sin(y);
              	double tmp;
              	if (z <= -1.9e+183) {
              		tmp = t_0;
              	} else if (z <= 2e+83) {
              		tmp = x + cos(y);
              	} else {
              		tmp = t_0;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: t_0
                  real(8) :: tmp
                  t_0 = -z * sin(y)
                  if (z <= (-1.9d+183)) then
                      tmp = t_0
                  else if (z <= 2d+83) then
                      tmp = x + cos(y)
                  else
                      tmp = t_0
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double t_0 = -z * Math.sin(y);
              	double tmp;
              	if (z <= -1.9e+183) {
              		tmp = t_0;
              	} else if (z <= 2e+83) {
              		tmp = x + Math.cos(y);
              	} else {
              		tmp = t_0;
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	t_0 = -z * math.sin(y)
              	tmp = 0
              	if z <= -1.9e+183:
              		tmp = t_0
              	elif z <= 2e+83:
              		tmp = x + math.cos(y)
              	else:
              		tmp = t_0
              	return tmp
              
              function code(x, y, z)
              	t_0 = Float64(Float64(-z) * sin(y))
              	tmp = 0.0
              	if (z <= -1.9e+183)
              		tmp = t_0;
              	elseif (z <= 2e+83)
              		tmp = Float64(x + cos(y));
              	else
              		tmp = t_0;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	t_0 = -z * sin(y);
              	tmp = 0.0;
              	if (z <= -1.9e+183)
              		tmp = t_0;
              	elseif (z <= 2e+83)
              		tmp = x + cos(y);
              	else
              		tmp = t_0;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * N[Sin[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.9e+183], t$95$0, If[LessEqual[z, 2e+83], N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision], t$95$0]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_0 := \left(-z\right) \cdot \sin y\\
              \mathbf{if}\;z \leq -1.9 \cdot 10^{+183}:\\
              \;\;\;\;t\_0\\
              
              \mathbf{elif}\;z \leq 2 \cdot 10^{+83}:\\
              \;\;\;\;x + \cos y\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_0\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if z < -1.9e183 or 2.00000000000000006e83 < z

                1. Initial program 99.7%

                  \[\left(x + \cos y\right) - z \cdot \sin y \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{-1 \cdot \left(z \cdot \sin y\right)} \]
                4. Step-by-step derivation
                  1. mul-1-negN/A

                    \[\leadsto \color{blue}{\mathsf{neg}\left(z \cdot \sin y\right)} \]
                  2. distribute-lft-neg-inN/A

                    \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot \sin y} \]
                  3. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot \sin y} \]
                  4. lower-neg.f64N/A

                    \[\leadsto \color{blue}{\left(-z\right)} \cdot \sin y \]
                  5. lower-sin.f6470.8

                    \[\leadsto \left(-z\right) \cdot \color{blue}{\sin y} \]
                5. Applied rewrites70.8%

                  \[\leadsto \color{blue}{\left(-z\right) \cdot \sin y} \]

                if -1.9e183 < z < 2.00000000000000006e83

                1. Initial program 100.0%

                  \[\left(x + \cos y\right) - z \cdot \sin y \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{x + \cos y} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{\cos y + x} \]
                  2. lower-+.f64N/A

                    \[\leadsto \color{blue}{\cos y + x} \]
                  3. lower-cos.f6490.0

                    \[\leadsto \color{blue}{\cos y} + x \]
                5. Applied rewrites90.0%

                  \[\leadsto \color{blue}{\cos y + x} \]
              3. Recombined 2 regimes into one program.
              4. Final simplification85.5%

                \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.9 \cdot 10^{+183}:\\ \;\;\;\;\left(-z\right) \cdot \sin y\\ \mathbf{elif}\;z \leq 2 \cdot 10^{+83}:\\ \;\;\;\;x + \cos y\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) \cdot \sin y\\ \end{array} \]
              5. Add Preprocessing

              Alternative 8: 81.0% accurate, 1.8× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_0 := x + \cos y\\ \mathbf{if}\;y \leq -0.0026:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 1100000000000:\\ \;\;\;\;\mathsf{fma}\left(\left(\left(z \cdot y\right) \cdot 0.16666666666666666\right) \cdot y - z, y, 1 + x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (let* ((t_0 (+ x (cos y))))
                 (if (<= y -0.0026)
                   t_0
                   (if (<= y 1100000000000.0)
                     (fma (- (* (* (* z y) 0.16666666666666666) y) z) y (+ 1.0 x))
                     t_0))))
              double code(double x, double y, double z) {
              	double t_0 = x + cos(y);
              	double tmp;
              	if (y <= -0.0026) {
              		tmp = t_0;
              	} else if (y <= 1100000000000.0) {
              		tmp = fma(((((z * y) * 0.16666666666666666) * y) - z), y, (1.0 + x));
              	} else {
              		tmp = t_0;
              	}
              	return tmp;
              }
              
              function code(x, y, z)
              	t_0 = Float64(x + cos(y))
              	tmp = 0.0
              	if (y <= -0.0026)
              		tmp = t_0;
              	elseif (y <= 1100000000000.0)
              		tmp = fma(Float64(Float64(Float64(Float64(z * y) * 0.16666666666666666) * y) - z), y, Float64(1.0 + x));
              	else
              		tmp = t_0;
              	end
              	return tmp
              end
              
              code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[Cos[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.0026], t$95$0, If[LessEqual[y, 1100000000000.0], N[(N[(N[(N[(N[(z * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision] * y), $MachinePrecision] - z), $MachinePrecision] * y + N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_0 := x + \cos y\\
              \mathbf{if}\;y \leq -0.0026:\\
              \;\;\;\;t\_0\\
              
              \mathbf{elif}\;y \leq 1100000000000:\\
              \;\;\;\;\mathsf{fma}\left(\left(\left(z \cdot y\right) \cdot 0.16666666666666666\right) \cdot y - z, y, 1 + x\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_0\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if y < -0.0025999999999999999 or 1.1e12 < y

                1. Initial program 99.8%

                  \[\left(x + \cos y\right) - z \cdot \sin y \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{x + \cos y} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{\cos y + x} \]
                  2. lower-+.f64N/A

                    \[\leadsto \color{blue}{\cos y + x} \]
                  3. lower-cos.f6464.7

                    \[\leadsto \color{blue}{\cos y} + x \]
                5. Applied rewrites64.7%

                  \[\leadsto \color{blue}{\cos y + x} \]

                if -0.0025999999999999999 < y < 1.1e12

                1. Initial program 100.0%

                  \[\left(x + \cos y\right) - z \cdot \sin y \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{1 + \left(x + y \cdot \left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z\right)\right)} \]
                4. Step-by-step derivation
                  1. associate-+r+N/A

                    \[\leadsto \color{blue}{\left(1 + x\right) + y \cdot \left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z\right)} \]
                  2. +-commutativeN/A

                    \[\leadsto \color{blue}{y \cdot \left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z\right) + \left(1 + x\right)} \]
                  3. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z\right) \cdot y} + \left(1 + x\right) \]
                  4. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z, y, 1 + x\right)} \]
                  5. lower--.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z}, y, 1 + x\right) \]
                  6. *-commutativeN/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) \cdot y} - z, y, 1 + x\right) \]
                  7. lower-*.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) \cdot y} - z, y, 1 + x\right) \]
                  8. sub-negN/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\left(\frac{1}{6} \cdot \left(y \cdot z\right) + \left(\mathsf{neg}\left(\frac{1}{2}\right)\right)\right)} \cdot y - z, y, 1 + x\right) \]
                  9. metadata-evalN/A

                    \[\leadsto \mathsf{fma}\left(\left(\frac{1}{6} \cdot \left(y \cdot z\right) + \color{blue}{\frac{-1}{2}}\right) \cdot y - z, y, 1 + x\right) \]
                  10. lower-fma.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(\frac{1}{6}, y \cdot z, \frac{-1}{2}\right)} \cdot y - z, y, 1 + x\right) \]
                  11. *-commutativeN/A

                    \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{6}, \color{blue}{z \cdot y}, \frac{-1}{2}\right) \cdot y - z, y, 1 + x\right) \]
                  12. lower-*.f64N/A

                    \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{6}, \color{blue}{z \cdot y}, \frac{-1}{2}\right) \cdot y - z, y, 1 + x\right) \]
                  13. lower-+.f6497.4

                    \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, z \cdot y, -0.5\right) \cdot y - z, y, \color{blue}{1 + x}\right) \]
                5. Applied rewrites97.4%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, z \cdot y, -0.5\right) \cdot y - z, y, 1 + x\right)} \]
                6. Taylor expanded in z around inf

                  \[\leadsto \mathsf{fma}\left(\left(\frac{1}{6} \cdot \left(y \cdot z\right)\right) \cdot y - z, y, 1 + x\right) \]
                7. Step-by-step derivation
                  1. Applied rewrites97.4%

                    \[\leadsto \mathsf{fma}\left(\left(\left(z \cdot y\right) \cdot 0.16666666666666666\right) \cdot y - z, y, 1 + x\right) \]
                8. Recombined 2 regimes into one program.
                9. Final simplification81.9%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -0.0026:\\ \;\;\;\;x + \cos y\\ \mathbf{elif}\;y \leq 1100000000000:\\ \;\;\;\;\mathsf{fma}\left(\left(\left(z \cdot y\right) \cdot 0.16666666666666666\right) \cdot y - z, y, 1 + x\right)\\ \mathbf{else}:\\ \;\;\;\;x + \cos y\\ \end{array} \]
                10. Add Preprocessing

                Alternative 9: 70.0% accurate, 5.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -5.1:\\ \;\;\;\;1 + x\\ \mathbf{elif}\;y \leq 1.45 \cdot 10^{+18}:\\ \;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, z \cdot y, -0.5\right) \cdot y - z, y, 1 + x\right)\\ \mathbf{else}:\\ \;\;\;\;1 + x\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y -5.1)
                   (+ 1.0 x)
                   (if (<= y 1.45e+18)
                     (fma (- (* (fma 0.16666666666666666 (* z y) -0.5) y) z) y (+ 1.0 x))
                     (+ 1.0 x))))
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -5.1) {
                		tmp = 1.0 + x;
                	} else if (y <= 1.45e+18) {
                		tmp = fma(((fma(0.16666666666666666, (z * y), -0.5) * y) - z), y, (1.0 + x));
                	} else {
                		tmp = 1.0 + x;
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= -5.1)
                		tmp = Float64(1.0 + x);
                	elseif (y <= 1.45e+18)
                		tmp = fma(Float64(Float64(fma(0.16666666666666666, Float64(z * y), -0.5) * y) - z), y, Float64(1.0 + x));
                	else
                		tmp = Float64(1.0 + x);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[LessEqual[y, -5.1], N[(1.0 + x), $MachinePrecision], If[LessEqual[y, 1.45e+18], N[(N[(N[(N[(0.16666666666666666 * N[(z * y), $MachinePrecision] + -0.5), $MachinePrecision] * y), $MachinePrecision] - z), $MachinePrecision] * y + N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(1.0 + x), $MachinePrecision]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -5.1:\\
                \;\;\;\;1 + x\\
                
                \mathbf{elif}\;y \leq 1.45 \cdot 10^{+18}:\\
                \;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, z \cdot y, -0.5\right) \cdot y - z, y, 1 + x\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;1 + x\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -5.0999999999999996 or 1.45e18 < y

                  1. Initial program 99.8%

                    \[\left(x + \cos y\right) - z \cdot \sin y \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{1 + x} \]
                  4. Step-by-step derivation
                    1. lower-+.f6436.4

                      \[\leadsto \color{blue}{1 + x} \]
                  5. Applied rewrites36.4%

                    \[\leadsto \color{blue}{1 + x} \]

                  if -5.0999999999999996 < y < 1.45e18

                  1. Initial program 100.0%

                    \[\left(x + \cos y\right) - z \cdot \sin y \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{1 + \left(x + y \cdot \left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z\right)\right)} \]
                  4. Step-by-step derivation
                    1. associate-+r+N/A

                      \[\leadsto \color{blue}{\left(1 + x\right) + y \cdot \left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z\right)} \]
                    2. +-commutativeN/A

                      \[\leadsto \color{blue}{y \cdot \left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z\right) + \left(1 + x\right)} \]
                    3. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z\right) \cdot y} + \left(1 + x\right) \]
                    4. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z, y, 1 + x\right)} \]
                    5. lower--.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{y \cdot \left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) - z}, y, 1 + x\right) \]
                    6. *-commutativeN/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) \cdot y} - z, y, 1 + x\right) \]
                    7. lower-*.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\left(\frac{1}{6} \cdot \left(y \cdot z\right) - \frac{1}{2}\right) \cdot y} - z, y, 1 + x\right) \]
                    8. sub-negN/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\left(\frac{1}{6} \cdot \left(y \cdot z\right) + \left(\mathsf{neg}\left(\frac{1}{2}\right)\right)\right)} \cdot y - z, y, 1 + x\right) \]
                    9. metadata-evalN/A

                      \[\leadsto \mathsf{fma}\left(\left(\frac{1}{6} \cdot \left(y \cdot z\right) + \color{blue}{\frac{-1}{2}}\right) \cdot y - z, y, 1 + x\right) \]
                    10. lower-fma.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(\frac{1}{6}, y \cdot z, \frac{-1}{2}\right)} \cdot y - z, y, 1 + x\right) \]
                    11. *-commutativeN/A

                      \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{6}, \color{blue}{z \cdot y}, \frac{-1}{2}\right) \cdot y - z, y, 1 + x\right) \]
                    12. lower-*.f64N/A

                      \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{6}, \color{blue}{z \cdot y}, \frac{-1}{2}\right) \cdot y - z, y, 1 + x\right) \]
                    13. lower-+.f6497.3

                      \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, z \cdot y, -0.5\right) \cdot y - z, y, \color{blue}{1 + x}\right) \]
                  5. Applied rewrites97.3%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, z \cdot y, -0.5\right) \cdot y - z, y, 1 + x\right)} \]
                3. Recombined 2 regimes into one program.
                4. Add Preprocessing

                Alternative 10: 69.8% accurate, 7.1× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -46000000000:\\ \;\;\;\;1 + x\\ \mathbf{elif}\;y \leq 1.16 \cdot 10^{+44}:\\ \;\;\;\;\mathsf{fma}\left(-0.5 \cdot y - z, y, 1 + x\right)\\ \mathbf{else}:\\ \;\;\;\;1 + x\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y -46000000000.0)
                   (+ 1.0 x)
                   (if (<= y 1.16e+44) (fma (- (* -0.5 y) z) y (+ 1.0 x)) (+ 1.0 x))))
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -46000000000.0) {
                		tmp = 1.0 + x;
                	} else if (y <= 1.16e+44) {
                		tmp = fma(((-0.5 * y) - z), y, (1.0 + x));
                	} else {
                		tmp = 1.0 + x;
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= -46000000000.0)
                		tmp = Float64(1.0 + x);
                	elseif (y <= 1.16e+44)
                		tmp = fma(Float64(Float64(-0.5 * y) - z), y, Float64(1.0 + x));
                	else
                		tmp = Float64(1.0 + x);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[LessEqual[y, -46000000000.0], N[(1.0 + x), $MachinePrecision], If[LessEqual[y, 1.16e+44], N[(N[(N[(-0.5 * y), $MachinePrecision] - z), $MachinePrecision] * y + N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(1.0 + x), $MachinePrecision]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -46000000000:\\
                \;\;\;\;1 + x\\
                
                \mathbf{elif}\;y \leq 1.16 \cdot 10^{+44}:\\
                \;\;\;\;\mathsf{fma}\left(-0.5 \cdot y - z, y, 1 + x\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;1 + x\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -4.6e10 or 1.1600000000000001e44 < y

                  1. Initial program 99.8%

                    \[\left(x + \cos y\right) - z \cdot \sin y \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{1 + x} \]
                  4. Step-by-step derivation
                    1. lower-+.f6435.9

                      \[\leadsto \color{blue}{1 + x} \]
                  5. Applied rewrites35.9%

                    \[\leadsto \color{blue}{1 + x} \]

                  if -4.6e10 < y < 1.1600000000000001e44

                  1. Initial program 100.0%

                    \[\left(x + \cos y\right) - z \cdot \sin y \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{1 + \left(x + y \cdot \left(\frac{-1}{2} \cdot y - z\right)\right)} \]
                  4. Step-by-step derivation
                    1. associate-+r+N/A

                      \[\leadsto \color{blue}{\left(1 + x\right) + y \cdot \left(\frac{-1}{2} \cdot y - z\right)} \]
                    2. +-commutativeN/A

                      \[\leadsto \color{blue}{y \cdot \left(\frac{-1}{2} \cdot y - z\right) + \left(1 + x\right)} \]
                    3. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(\frac{-1}{2} \cdot y - z\right) \cdot y} + \left(1 + x\right) \]
                    4. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-1}{2} \cdot y - z, y, 1 + x\right)} \]
                    5. lower--.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{2} \cdot y - z}, y, 1 + x\right) \]
                    6. lower-*.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{2} \cdot y} - z, y, 1 + x\right) \]
                    7. lower-+.f6494.6

                      \[\leadsto \mathsf{fma}\left(-0.5 \cdot y - z, y, \color{blue}{1 + x}\right) \]
                  5. Applied rewrites94.6%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(-0.5 \cdot y - z, y, 1 + x\right)} \]
                3. Recombined 2 regimes into one program.
                4. Add Preprocessing

                Alternative 11: 69.8% accurate, 9.6× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -5.8 \cdot 10^{+52}:\\ \;\;\;\;1 + x\\ \mathbf{elif}\;y \leq 8.4 \cdot 10^{+43}:\\ \;\;\;\;x - \mathsf{fma}\left(z, y, -1\right)\\ \mathbf{else}:\\ \;\;\;\;1 + x\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y -5.8e+52)
                   (+ 1.0 x)
                   (if (<= y 8.4e+43) (- x (fma z y -1.0)) (+ 1.0 x))))
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -5.8e+52) {
                		tmp = 1.0 + x;
                	} else if (y <= 8.4e+43) {
                		tmp = x - fma(z, y, -1.0);
                	} else {
                		tmp = 1.0 + x;
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= -5.8e+52)
                		tmp = Float64(1.0 + x);
                	elseif (y <= 8.4e+43)
                		tmp = Float64(x - fma(z, y, -1.0));
                	else
                		tmp = Float64(1.0 + x);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[LessEqual[y, -5.8e+52], N[(1.0 + x), $MachinePrecision], If[LessEqual[y, 8.4e+43], N[(x - N[(z * y + -1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 + x), $MachinePrecision]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -5.8 \cdot 10^{+52}:\\
                \;\;\;\;1 + x\\
                
                \mathbf{elif}\;y \leq 8.4 \cdot 10^{+43}:\\
                \;\;\;\;x - \mathsf{fma}\left(z, y, -1\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;1 + x\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -5.8e52 or 8.40000000000000007e43 < y

                  1. Initial program 99.8%

                    \[\left(x + \cos y\right) - z \cdot \sin y \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{1 + x} \]
                  4. Step-by-step derivation
                    1. lower-+.f6435.8

                      \[\leadsto \color{blue}{1 + x} \]
                  5. Applied rewrites35.8%

                    \[\leadsto \color{blue}{1 + x} \]

                  if -5.8e52 < y < 8.40000000000000007e43

                  1. Initial program 100.0%

                    \[\left(x + \cos y\right) - z \cdot \sin y \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{1 + \left(x + -1 \cdot \left(y \cdot z\right)\right)} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto \color{blue}{\left(x + -1 \cdot \left(y \cdot z\right)\right) + 1} \]
                    2. mul-1-negN/A

                      \[\leadsto \left(x + \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)}\right) + 1 \]
                    3. unsub-negN/A

                      \[\leadsto \color{blue}{\left(x - y \cdot z\right)} + 1 \]
                    4. associate-+l-N/A

                      \[\leadsto \color{blue}{x - \left(y \cdot z - 1\right)} \]
                    5. lower--.f64N/A

                      \[\leadsto \color{blue}{x - \left(y \cdot z - 1\right)} \]
                    6. sub-negN/A

                      \[\leadsto x - \color{blue}{\left(y \cdot z + \left(\mathsf{neg}\left(1\right)\right)\right)} \]
                    7. *-commutativeN/A

                      \[\leadsto x - \left(\color{blue}{z \cdot y} + \left(\mathsf{neg}\left(1\right)\right)\right) \]
                    8. metadata-evalN/A

                      \[\leadsto x - \left(z \cdot y + \color{blue}{-1}\right) \]
                    9. lower-fma.f6490.6

                      \[\leadsto x - \color{blue}{\mathsf{fma}\left(z, y, -1\right)} \]
                  5. Applied rewrites90.6%

                    \[\leadsto \color{blue}{x - \mathsf{fma}\left(z, y, -1\right)} \]
                3. Recombined 2 regimes into one program.
                4. Add Preprocessing

                Alternative 12: 61.6% accurate, 53.0× speedup?

                \[\begin{array}{l} \\ 1 + x \end{array} \]
                (FPCore (x y z) :precision binary64 (+ 1.0 x))
                double code(double x, double y, double z) {
                	return 1.0 + x;
                }
                
                real(8) function code(x, y, z)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    code = 1.0d0 + x
                end function
                
                public static double code(double x, double y, double z) {
                	return 1.0 + x;
                }
                
                def code(x, y, z):
                	return 1.0 + x
                
                function code(x, y, z)
                	return Float64(1.0 + x)
                end
                
                function tmp = code(x, y, z)
                	tmp = 1.0 + x;
                end
                
                code[x_, y_, z_] := N[(1.0 + x), $MachinePrecision]
                
                \begin{array}{l}
                
                \\
                1 + x
                \end{array}
                
                Derivation
                1. Initial program 99.9%

                  \[\left(x + \cos y\right) - z \cdot \sin y \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{1 + x} \]
                4. Step-by-step derivation
                  1. lower-+.f6462.6

                    \[\leadsto \color{blue}{1 + x} \]
                5. Applied rewrites62.6%

                  \[\leadsto \color{blue}{1 + x} \]
                6. Add Preprocessing

                Alternative 13: 21.1% accurate, 212.0× speedup?

                \[\begin{array}{l} \\ 1 \end{array} \]
                (FPCore (x y z) :precision binary64 1.0)
                double code(double x, double y, double z) {
                	return 1.0;
                }
                
                real(8) function code(x, y, z)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    code = 1.0d0
                end function
                
                public static double code(double x, double y, double z) {
                	return 1.0;
                }
                
                def code(x, y, z):
                	return 1.0
                
                function code(x, y, z)
                	return 1.0
                end
                
                function tmp = code(x, y, z)
                	tmp = 1.0;
                end
                
                code[x_, y_, z_] := 1.0
                
                \begin{array}{l}
                
                \\
                1
                \end{array}
                
                Derivation
                1. Initial program 99.9%

                  \[\left(x + \cos y\right) - z \cdot \sin y \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{1 + x} \]
                4. Step-by-step derivation
                  1. lower-+.f6462.6

                    \[\leadsto \color{blue}{1 + x} \]
                5. Applied rewrites62.6%

                  \[\leadsto \color{blue}{1 + x} \]
                6. Taylor expanded in x around 0

                  \[\leadsto 1 \]
                7. Step-by-step derivation
                  1. Applied rewrites21.0%

                    \[\leadsto 1 \]
                  2. Add Preprocessing

                  Reproduce

                  ?
                  herbie shell --seed 2024255 
                  (FPCore (x y z)
                    :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
                    :precision binary64
                    (- (+ x (cos y)) (* z (sin y))))