
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (/ y (/ (- t a) (- t z))) x))
double code(double x, double y, double z, double t, double a) {
return (y / ((t - a) / (t - z))) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / ((t - a) / (t - z))) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / ((t - a) / (t - z))) + x;
}
def code(x, y, z, t, a): return (y / ((t - a) / (t - z))) + x
function code(x, y, z, t, a) return Float64(Float64(y / Float64(Float64(t - a) / Float64(t - z))) + x) end
function tmp = code(x, y, z, t, a) tmp = (y / ((t - a) / (t - z))) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(N[(t - a), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{\frac{t - a}{t - z}} + x
\end{array}
Initial program 98.4%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6498.4
Applied rewrites98.4%
Final simplification98.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* z y) a)) (t_2 (* (/ (- z t) (- a t)) y))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 4e+230) (+ y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * y) / a;
double t_2 = ((z - t) / (a - t)) * y;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 4e+230) {
tmp = y + x;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * y) / a;
double t_2 = ((z - t) / (a - t)) * y;
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 4e+230) {
tmp = y + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * y) / a t_2 = ((z - t) / (a - t)) * y tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 4e+230: tmp = y + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * y) / a) t_2 = Float64(Float64(Float64(z - t) / Float64(a - t)) * y) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 4e+230) tmp = Float64(y + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * y) / a; t_2 = ((z - t) / (a - t)) * y; tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 4e+230) tmp = y + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 4e+230], N[(y + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{a}\\
t_2 := \frac{z - t}{a - t} \cdot y\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+230}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -inf.0 or 4.0000000000000004e230 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 90.5%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.7
Applied rewrites93.7%
Taylor expanded in a around inf
Applied rewrites73.7%
if -inf.0 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 4.0000000000000004e230Initial program 99.5%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6469.3
Applied rewrites69.3%
Final simplification69.8%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ z a) y)) (t_2 (* (/ (- z t) (- a t)) y))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 4e+230) (+ y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z / a) * y;
double t_2 = ((z - t) / (a - t)) * y;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 4e+230) {
tmp = y + x;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z / a) * y;
double t_2 = ((z - t) / (a - t)) * y;
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 4e+230) {
tmp = y + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z / a) * y t_2 = ((z - t) / (a - t)) * y tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 4e+230: tmp = y + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z / a) * y) t_2 = Float64(Float64(Float64(z - t) / Float64(a - t)) * y) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 4e+230) tmp = Float64(y + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z / a) * y; t_2 = ((z - t) / (a - t)) * y; tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 4e+230) tmp = y + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 4e+230], N[(y + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z}{a} \cdot y\\
t_2 := \frac{z - t}{a - t} \cdot y\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+230}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -inf.0 or 4.0000000000000004e230 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 90.5%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.7
Applied rewrites93.7%
Taylor expanded in a around inf
Applied rewrites73.7%
Applied rewrites70.5%
if -inf.0 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 4.0000000000000004e230Initial program 99.5%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6469.3
Applied rewrites69.3%
Final simplification69.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 0.002)
(fma (/ z a) y x)
(if (<= t_1 1.0) (+ y x) (fma (/ (- z) t) y x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 0.002) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 1.0) {
tmp = y + x;
} else {
tmp = fma((-z / t), y, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 0.002) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 1.0) tmp = Float64(y + x); else tmp = fma(Float64(Float64(-z) / t), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.002], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1.0], N[(y + x), $MachinePrecision], N[(N[((-z) / t), $MachinePrecision] * y + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 1:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-z}{t}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-3Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6477.8
Applied rewrites77.8%
if 2e-3 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
if 1 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.6%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites75.5%
Taylor expanded in t around 0
Applied rewrites75.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 0.002)
(fma (/ z a) y x)
(if (<= t_1 5e+87) (+ y x) (* (/ y (- a t)) z)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 0.002) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 5e+87) {
tmp = y + x;
} else {
tmp = (y / (a - t)) * z;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 0.002) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 5e+87) tmp = Float64(y + x); else tmp = Float64(Float64(y / Float64(a - t)) * z); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.002], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+87], N[(y + x), $MachinePrecision], N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+87}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a - t} \cdot z\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-3Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6477.8
Applied rewrites77.8%
if 2e-3 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e87Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6495.6
Applied rewrites95.6%
if 4.9999999999999998e87 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 92.1%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.8
Applied rewrites77.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 0.002)
(fma (/ z a) y x)
(if (<= t_1 5e+87) (+ y x) (* (/ y (- t)) z)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 0.002) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 5e+87) {
tmp = y + x;
} else {
tmp = (y / -t) * z;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 0.002) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 5e+87) tmp = Float64(y + x); else tmp = Float64(Float64(y / Float64(-t)) * z); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.002], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+87], N[(y + x), $MachinePrecision], N[(N[(y / (-t)), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+87}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{-t} \cdot z\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-3Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6477.8
Applied rewrites77.8%
if 2e-3 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e87Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6495.6
Applied rewrites95.6%
if 4.9999999999999998e87 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 92.1%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.8
Applied rewrites77.8%
Taylor expanded in a around 0
Applied rewrites59.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 0.002)
(fma (/ z a) y x)
(if (<= t_1 5e+87) (+ y x) (/ (* (- y) z) t)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 0.002) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 5e+87) {
tmp = y + x;
} else {
tmp = (-y * z) / t;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 0.002) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 5e+87) tmp = Float64(y + x); else tmp = Float64(Float64(Float64(-y) * z) / t); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.002], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+87], N[(y + x), $MachinePrecision], N[(N[((-y) * z), $MachinePrecision] / t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+87}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-y\right) \cdot z}{t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-3Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6477.8
Applied rewrites77.8%
if 2e-3 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e87Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6495.6
Applied rewrites95.6%
if 4.9999999999999998e87 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 92.1%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites71.5%
Taylor expanded in y around inf
Applied rewrites59.2%
Taylor expanded in t around 0
Applied rewrites59.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 0.002)
(fma (/ z a) y x)
(if (<= t_1 5e+107) (+ y x) (fma z (/ y a) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 0.002) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 5e+107) {
tmp = y + x;
} else {
tmp = fma(z, (y / a), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 0.002) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 5e+107) tmp = Float64(y + x); else tmp = fma(z, Float64(y / a), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.002], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+107], N[(y + x), $MachinePrecision], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+107}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-3Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6477.8
Applied rewrites77.8%
if 2e-3 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.0000000000000002e107Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6492.7
Applied rewrites92.7%
if 5.0000000000000002e107 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 90.5%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6490.6
Applied rewrites90.6%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6460.9
Applied rewrites60.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z a) y x))) (if (<= t_1 0.002) t_2 (if (<= t_1 5e+107) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((z / a), y, x);
double tmp;
if (t_1 <= 0.002) {
tmp = t_2;
} else if (t_1 <= 5e+107) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(z / a), y, x) tmp = 0.0 if (t_1 <= 0.002) tmp = t_2; elseif (t_1 <= 5e+107) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, 0.002], t$95$2, If[LessEqual[t$95$1, 5e+107], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{if}\;t\_1 \leq 0.002:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+107}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-3 or 5.0000000000000002e107 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.1
Applied rewrites75.1%
if 2e-3 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.0000000000000002e107Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6492.7
Applied rewrites92.7%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (- z t) (- a t)) 0.002) (fma (/ (- z t) a) y x) (fma (/ (- t z) t) y x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (a - t)) <= 0.002) {
tmp = fma(((z - t) / a), y, x);
} else {
tmp = fma(((t - z) / t), y, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z - t) / Float64(a - t)) <= 0.002) tmp = fma(Float64(Float64(z - t) / a), y, x); else tmp = fma(Float64(Float64(t - z) / t), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], 0.002], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z - t}{a - t} \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t - z}{t}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-3Initial program 98.6%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6489.4
Applied rewrites89.4%
if 2e-3 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 98.3%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites92.2%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (- z t) (- a t)) 0.002) (fma (/ z a) y x) (fma (/ (- t z) t) y x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (a - t)) <= 0.002) {
tmp = fma((z / a), y, x);
} else {
tmp = fma(((t - z) / t), y, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z - t) / Float64(a - t)) <= 0.002) tmp = fma(Float64(z / a), y, x); else tmp = fma(Float64(Float64(t - z) / t), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], 0.002], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z - t}{a - t} \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t - z}{t}, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-3Initial program 98.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6477.8
Applied rewrites77.8%
if 2e-3 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 98.3%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites92.2%
(FPCore (x y z t a) :precision binary64 (+ (* (/ (- z t) (- a t)) y) x))
double code(double x, double y, double z, double t, double a) {
return (((z - t) / (a - t)) * y) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (((z - t) / (a - t)) * y) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (((z - t) / (a - t)) * y) + x;
}
def code(x, y, z, t, a): return (((z - t) / (a - t)) * y) + x
function code(x, y, z, t, a) return Float64(Float64(Float64(Float64(z - t) / Float64(a - t)) * y) + x) end
function tmp = code(x, y, z, t, a) tmp = (((z - t) / (a - t)) * y) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{z - t}{a - t} \cdot y + x
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (x y z t a) :precision binary64 (fma (/ (- t z) (- t a)) y x))
double code(double x, double y, double z, double t, double a) {
return fma(((t - z) / (t - a)), y, x);
}
function code(x, y, z, t, a) return fma(Float64(Float64(t - z) / Float64(t - a)), y, x) end
code[x_, y_, z_, t_, a_] := N[(N[(N[(t - z), $MachinePrecision] / N[(t - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{t - z}{t - a}, y, x\right)
\end{array}
Initial program 98.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.4
lift-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6498.4
Applied rewrites98.4%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 98.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6461.8
Applied rewrites61.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024255
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))