
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= (- 1.0 u0) 0.9998840093612671)
(/
(log (- 1.0 u0))
(- (* cos2phi (/ -1.0 (* alphax alphax))) (/ sin2phi (* alphay alphay))))
(/
u0
(- (/ cos2phi (* alphax alphax)) (/ -1.0 (* (/ alphay sin2phi) alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((1.0f - u0) <= 0.9998840093612671f) {
tmp = logf((1.0f - u0)) / ((cos2phi * (-1.0f / (alphax * alphax))) - (sin2phi / (alphay * alphay)));
} else {
tmp = u0 / ((cos2phi / (alphax * alphax)) - (-1.0f / ((alphay / sin2phi) * alphay)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((1.0e0 - u0) <= 0.9998840093612671e0) then
tmp = log((1.0e0 - u0)) / ((cos2phi * ((-1.0e0) / (alphax * alphax))) - (sin2phi / (alphay * alphay)))
else
tmp = u0 / ((cos2phi / (alphax * alphax)) - ((-1.0e0) / ((alphay / sin2phi) * alphay)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(Float32(1.0) - u0) <= Float32(0.9998840093612671)) tmp = Float32(log(Float32(Float32(1.0) - u0)) / Float32(Float32(cos2phi * Float32(Float32(-1.0) / Float32(alphax * alphax))) - Float32(sin2phi / Float32(alphay * alphay)))); else tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) - Float32(Float32(-1.0) / Float32(Float32(alphay / sin2phi) * alphay)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((single(1.0) - u0) <= single(0.9998840093612671)) tmp = log((single(1.0) - u0)) / ((cos2phi * (single(-1.0) / (alphax * alphax))) - (sin2phi / (alphay * alphay))); else tmp = u0 / ((cos2phi / (alphax * alphax)) - (single(-1.0) / ((alphay / sin2phi) * alphay))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u0 \leq 0.9998840093612671:\\
\;\;\;\;\frac{\log \left(1 - u0\right)}{cos2phi \cdot \frac{-1}{alphax \cdot alphax} - \frac{sin2phi}{alphay \cdot alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} - \frac{-1}{\frac{alphay}{sin2phi} \cdot alphay}}\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u0) < 0.999884009Initial program 87.1%
lift-/.f32N/A
clear-numN/A
lower-/.f32N/A
lower-/.f3287.0
Applied rewrites87.0%
lift-/.f32N/A
lift-/.f32N/A
frac-2negN/A
associate-/r/N/A
lower-*.f32N/A
lower-/.f32N/A
lift-*.f32N/A
distribute-lft-neg-inN/A
lower-*.f32N/A
lower-neg.f32N/A
lower-neg.f3287.1
Applied rewrites87.1%
if 0.999884009 < (-.f32 #s(literal 1 binary32) u0) Initial program 42.9%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3291.8
Applied rewrites91.8%
Applied rewrites91.7%
Applied rewrites91.9%
Final simplification90.0%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ cos2phi (* alphax alphax))))
(if (<= (- 1.0 u0) 0.9998840093612671)
(/ (- (log (- 1.0 u0))) (+ t_0 (/ sin2phi (* alphay alphay))))
(/ u0 (- t_0 (/ -1.0 (* (/ alphay sin2phi) alphay)))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = cos2phi / (alphax * alphax);
float tmp;
if ((1.0f - u0) <= 0.9998840093612671f) {
tmp = -logf((1.0f - u0)) / (t_0 + (sin2phi / (alphay * alphay)));
} else {
tmp = u0 / (t_0 - (-1.0f / ((alphay / sin2phi) * alphay)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = cos2phi / (alphax * alphax)
if ((1.0e0 - u0) <= 0.9998840093612671e0) then
tmp = -log((1.0e0 - u0)) / (t_0 + (sin2phi / (alphay * alphay)))
else
tmp = u0 / (t_0 - ((-1.0e0) / ((alphay / sin2phi) * alphay)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(cos2phi / Float32(alphax * alphax)) tmp = Float32(0.0) if (Float32(Float32(1.0) - u0) <= Float32(0.9998840093612671)) tmp = Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(t_0 + Float32(sin2phi / Float32(alphay * alphay)))); else tmp = Float32(u0 / Float32(t_0 - Float32(Float32(-1.0) / Float32(Float32(alphay / sin2phi) * alphay)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = cos2phi / (alphax * alphax); tmp = single(0.0); if ((single(1.0) - u0) <= single(0.9998840093612671)) tmp = -log((single(1.0) - u0)) / (t_0 + (sin2phi / (alphay * alphay))); else tmp = u0 / (t_0 - (single(-1.0) / ((alphay / sin2phi) * alphay))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{cos2phi}{alphax \cdot alphax}\\
\mathbf{if}\;1 - u0 \leq 0.9998840093612671:\\
\;\;\;\;\frac{-\log \left(1 - u0\right)}{t\_0 + \frac{sin2phi}{alphay \cdot alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0}{t\_0 - \frac{-1}{\frac{alphay}{sin2phi} \cdot alphay}}\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u0) < 0.999884009Initial program 87.1%
if 0.999884009 < (-.f32 #s(literal 1 binary32) u0) Initial program 42.9%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3291.8
Applied rewrites91.8%
Applied rewrites91.7%
Applied rewrites91.9%
Final simplification90.0%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= (- 1.0 u0) 0.9995200037956238)
(/ (- (log (- 1.0 u0))) (/ sin2phi (* alphay alphay)))
(/
u0
(- (/ cos2phi (* alphax alphax)) (/ -1.0 (* (/ alphay sin2phi) alphay))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((1.0f - u0) <= 0.9995200037956238f) {
tmp = -logf((1.0f - u0)) / (sin2phi / (alphay * alphay));
} else {
tmp = u0 / ((cos2phi / (alphax * alphax)) - (-1.0f / ((alphay / sin2phi) * alphay)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((1.0e0 - u0) <= 0.9995200037956238e0) then
tmp = -log((1.0e0 - u0)) / (sin2phi / (alphay * alphay))
else
tmp = u0 / ((cos2phi / (alphax * alphax)) - ((-1.0e0) / ((alphay / sin2phi) * alphay)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(Float32(1.0) - u0) <= Float32(0.9995200037956238)) tmp = Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(sin2phi / Float32(alphay * alphay))); else tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) - Float32(Float32(-1.0) / Float32(Float32(alphay / sin2phi) * alphay)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((single(1.0) - u0) <= single(0.9995200037956238)) tmp = -log((single(1.0) - u0)) / (sin2phi / (alphay * alphay)); else tmp = u0 / ((cos2phi / (alphax * alphax)) - (single(-1.0) / ((alphay / sin2phi) * alphay))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u0 \leq 0.9995200037956238:\\
\;\;\;\;\frac{-\log \left(1 - u0\right)}{\frac{sin2phi}{alphay \cdot alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} - \frac{-1}{\frac{alphay}{sin2phi} \cdot alphay}}\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u0) < 0.999520004Initial program 89.3%
lift-/.f32N/A
clear-numN/A
inv-powN/A
div-invN/A
unpow-prod-downN/A
inv-powN/A
lower-*.f32N/A
lift-*.f32N/A
pow2N/A
pow-flipN/A
lower-pow.f32N/A
metadata-evalN/A
lower-pow.f32N/A
lower-/.f3289.2
Applied rewrites89.2%
Taylor expanded in alphax around inf
lower-/.f32N/A
unpow2N/A
lower-*.f3267.0
Applied rewrites67.0%
if 0.999520004 < (-.f32 #s(literal 1 binary32) u0) Initial program 45.6%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3289.7
Applied rewrites89.7%
Applied rewrites89.7%
Applied rewrites89.9%
Final simplification82.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (- (/ cos2phi (* alphax alphax)) (/ -1.0 (* (/ alphay sin2phi) alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) - (-1.0f / ((alphay / sin2phi) * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) - ((-1.0e0) / ((alphay / sin2phi) * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) - Float32(Float32(-1.0) / Float32(Float32(alphay / sin2phi) * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) - (single(-1.0) / ((alphay / sin2phi) * alphay))); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} - \frac{-1}{\frac{alphay}{sin2phi} \cdot alphay}}
\end{array}
Initial program 60.7%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3275.1
Applied rewrites75.1%
Applied rewrites75.1%
Applied rewrites75.2%
Final simplification75.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ (/ cos2phi alphax) alphax) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / (((cos2phi / alphax) / alphax) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / (((cos2phi / alphax) / alphax) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(Float32(cos2phi / alphax) / alphax) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / (((cos2phi / alphax) / alphax) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0}{\frac{\frac{cos2phi}{alphax}}{alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 60.7%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3275.1
Applied rewrites75.1%
Applied rewrites75.1%
Final simplification75.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 60.7%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3275.1
Applied rewrites75.1%
Final simplification75.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= (/ sin2phi (* alphay alphay)) 1.499999973677505e-14) (* (* (/ u0 cos2phi) alphax) alphax) (/ (* (* alphay alphay) u0) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 1.499999973677505e-14f) {
tmp = ((u0 / cos2phi) * alphax) * alphax;
} else {
tmp = ((alphay * alphay) * u0) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 1.499999973677505e-14) then
tmp = ((u0 / cos2phi) * alphax) * alphax
else
tmp = ((alphay * alphay) * u0) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(1.499999973677505e-14)) tmp = Float32(Float32(Float32(u0 / cos2phi) * alphax) * alphax); else tmp = Float32(Float32(Float32(alphay * alphay) * u0) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(1.499999973677505e-14)) tmp = ((u0 / cos2phi) * alphax) * alphax; else tmp = ((alphay * alphay) * u0) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 1.499999973677505 \cdot 10^{-14}:\\
\;\;\;\;\left(\frac{u0}{cos2phi} \cdot alphax\right) \cdot alphax\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot u0}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 1.49999997e-14Initial program 61.0%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3270.4
Applied rewrites70.4%
Taylor expanded in alphax around 0
Applied rewrites53.6%
Applied rewrites53.7%
Applied rewrites53.7%
if 1.49999997e-14 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 60.5%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3276.7
Applied rewrites76.7%
Taylor expanded in alphax around inf
Applied rewrites71.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (/ u0 cos2phi) (* alphax alphax)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 / cos2phi) * (alphax * alphax);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 / cos2phi) * (alphax * alphax)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 / cos2phi) * Float32(alphax * alphax)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 / cos2phi) * (alphax * alphax); end
\begin{array}{l}
\\
\frac{u0}{cos2phi} \cdot \left(alphax \cdot alphax\right)
\end{array}
Initial program 60.7%
Taylor expanded in u0 around 0
lower-/.f32N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f3275.1
Applied rewrites75.1%
Taylor expanded in alphax around 0
Applied rewrites22.9%
Applied rewrites22.9%
Final simplification22.9%
herbie shell --seed 2024255
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))