
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (fma (sin b) (- (sin a)) (* (cos a) (cos b)))))
double code(double r, double a, double b) {
return (sin(b) * r) / fma(sin(b), -sin(a), (cos(a) * cos(b)));
}
function code(r, a, b) return Float64(Float64(sin(b) * r) / fma(sin(b), Float64(-sin(a)), Float64(cos(a) * cos(b)))) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(N[Sin[b], $MachinePrecision] * (-N[Sin[a], $MachinePrecision]) + N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\mathsf{fma}\left(\sin b, -\sin a, \cos a \cdot \cos b\right)}
\end{array}
Initial program 73.2%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (fma (cos b) (cos a) (* (- (sin b)) (sin a)))))
double code(double r, double a, double b) {
return (sin(b) * r) / fma(cos(b), cos(a), (-sin(b) * sin(a)));
}
function code(r, a, b) return Float64(Float64(sin(b) * r) / fma(cos(b), cos(a), Float64(Float64(-sin(b)) * sin(a)))) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + N[((-N[Sin[b], $MachinePrecision]) * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\mathsf{fma}\left(\cos b, \cos a, \left(-\sin b\right) \cdot \sin a\right)}
\end{array}
Initial program 73.2%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (- (* (cos a) (cos b)) (* (sin a) (sin b)))))
double code(double r, double a, double b) {
return (sin(b) * r) / ((cos(a) * cos(b)) - (sin(a) * sin(b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) * r) / ((cos(a) * cos(b)) - (sin(a) * sin(b)))
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) * r) / ((Math.cos(a) * Math.cos(b)) - (Math.sin(a) * Math.sin(b)));
}
def code(r, a, b): return (math.sin(b) * r) / ((math.cos(a) * math.cos(b)) - (math.sin(a) * math.sin(b)))
function code(r, a, b) return Float64(Float64(sin(b) * r) / Float64(Float64(cos(a) * cos(b)) - Float64(sin(a) * sin(b)))) end
function tmp = code(r, a, b) tmp = (sin(b) * r) / ((cos(a) * cos(b)) - (sin(a) * sin(b))); end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[a], $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\cos a \cdot \cos b - \sin a \cdot \sin b}
\end{array}
Initial program 73.2%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
lower-*.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (* (cos (- b a)) (/ (* (sin b) r) (* 0.5 (+ (cos (- b (- a (+ a b)))) (cos (- (- (- b a) a) b)))))))
double code(double r, double a, double b) {
return cos((b - a)) * ((sin(b) * r) / (0.5 * (cos((b - (a - (a + b)))) + cos((((b - a) - a) - b)))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = cos((b - a)) * ((sin(b) * r) / (0.5d0 * (cos((b - (a - (a + b)))) + cos((((b - a) - a) - b)))))
end function
public static double code(double r, double a, double b) {
return Math.cos((b - a)) * ((Math.sin(b) * r) / (0.5 * (Math.cos((b - (a - (a + b)))) + Math.cos((((b - a) - a) - b)))));
}
def code(r, a, b): return math.cos((b - a)) * ((math.sin(b) * r) / (0.5 * (math.cos((b - (a - (a + b)))) + math.cos((((b - a) - a) - b)))))
function code(r, a, b) return Float64(cos(Float64(b - a)) * Float64(Float64(sin(b) * r) / Float64(0.5 * Float64(cos(Float64(b - Float64(a - Float64(a + b)))) + cos(Float64(Float64(Float64(b - a) - a) - b)))))) end
function tmp = code(r, a, b) tmp = cos((b - a)) * ((sin(b) * r) / (0.5 * (cos((b - (a - (a + b)))) + cos((((b - a) - a) - b))))); end
code[r_, a_, b_] := N[(N[Cos[N[(b - a), $MachinePrecision]], $MachinePrecision] * N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(0.5 * N[(N[Cos[N[(b - N[(a - N[(a + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[Cos[N[(N[(N[(b - a), $MachinePrecision] - a), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(b - a\right) \cdot \frac{\sin b \cdot r}{0.5 \cdot \left(\cos \left(b - \left(a - \left(a + b\right)\right)\right) + \cos \left(\left(\left(b - a\right) - a\right) - b\right)\right)}
\end{array}
Initial program 73.2%
lift-/.f64N/A
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
flip--N/A
cos-diffN/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites73.2%
lift-*.f64N/A
lift-cos.f64N/A
lift-cos.f64N/A
cos-multN/A
div-invN/A
lower-*.f64N/A
Applied rewrites73.7%
Final simplification73.7%
(FPCore (r a b) :precision binary64 (* 2.0 (/ (* (cos (- a b)) (* (sin b) r)) (+ (cos (- b (- a (+ a b)))) (cos (- (- (- b a) a) b))))))
double code(double r, double a, double b) {
return 2.0 * ((cos((a - b)) * (sin(b) * r)) / (cos((b - (a - (a + b)))) + cos((((b - a) - a) - b))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 2.0d0 * ((cos((a - b)) * (sin(b) * r)) / (cos((b - (a - (a + b)))) + cos((((b - a) - a) - b))))
end function
public static double code(double r, double a, double b) {
return 2.0 * ((Math.cos((a - b)) * (Math.sin(b) * r)) / (Math.cos((b - (a - (a + b)))) + Math.cos((((b - a) - a) - b))));
}
def code(r, a, b): return 2.0 * ((math.cos((a - b)) * (math.sin(b) * r)) / (math.cos((b - (a - (a + b)))) + math.cos((((b - a) - a) - b))))
function code(r, a, b) return Float64(2.0 * Float64(Float64(cos(Float64(a - b)) * Float64(sin(b) * r)) / Float64(cos(Float64(b - Float64(a - Float64(a + b)))) + cos(Float64(Float64(Float64(b - a) - a) - b))))) end
function tmp = code(r, a, b) tmp = 2.0 * ((cos((a - b)) * (sin(b) * r)) / (cos((b - (a - (a + b)))) + cos((((b - a) - a) - b)))); end
code[r_, a_, b_] := N[(2.0 * N[(N[(N[Cos[N[(a - b), $MachinePrecision]], $MachinePrecision] * N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(N[Cos[N[(b - N[(a - N[(a + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[Cos[N[(N[(N[(b - a), $MachinePrecision] - a), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \frac{\cos \left(a - b\right) \cdot \left(\sin b \cdot r\right)}{\cos \left(b - \left(a - \left(a + b\right)\right)\right) + \cos \left(\left(\left(b - a\right) - a\right) - b\right)}
\end{array}
Initial program 73.2%
lift-/.f64N/A
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
flip--N/A
cos-diffN/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites73.2%
Applied rewrites73.6%
Final simplification73.6%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (* (sin b) r) (cos b)))) (if (<= b -4.4e-6) t_0 (if (<= b 14000000000.0) (* (/ r (cos a)) b) t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) * r) / cos(b);
double tmp;
if (b <= -4.4e-6) {
tmp = t_0;
} else if (b <= 14000000000.0) {
tmp = (r / cos(a)) * b;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (sin(b) * r) / cos(b)
if (b <= (-4.4d-6)) then
tmp = t_0
else if (b <= 14000000000.0d0) then
tmp = (r / cos(a)) * b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (Math.sin(b) * r) / Math.cos(b);
double tmp;
if (b <= -4.4e-6) {
tmp = t_0;
} else if (b <= 14000000000.0) {
tmp = (r / Math.cos(a)) * b;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (math.sin(b) * r) / math.cos(b) tmp = 0 if b <= -4.4e-6: tmp = t_0 elif b <= 14000000000.0: tmp = (r / math.cos(a)) * b else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(sin(b) * r) / cos(b)) tmp = 0.0 if (b <= -4.4e-6) tmp = t_0; elseif (b <= 14000000000.0) tmp = Float64(Float64(r / cos(a)) * b); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (sin(b) * r) / cos(b); tmp = 0.0; if (b <= -4.4e-6) tmp = t_0; elseif (b <= 14000000000.0) tmp = (r / cos(a)) * b; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4.4e-6], t$95$0, If[LessEqual[b, 14000000000.0], N[(N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b \cdot r}{\cos b}\\
\mathbf{if}\;b \leq -4.4 \cdot 10^{-6}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 14000000000:\\
\;\;\;\;\frac{r}{\cos a} \cdot b\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.4000000000000002e-6 or 1.4e10 < b Initial program 50.3%
Taylor expanded in a around 0
lower-cos.f6450.5
Applied rewrites50.5%
if -4.4000000000000002e-6 < b < 1.4e10Initial program 96.9%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6497.0
Applied rewrites97.0%
Final simplification73.4%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (/ r (cos b)) (sin b)))) (if (<= b -4.4e-6) t_0 (if (<= b 14000000000.0) (* (/ r (cos a)) b) t_0))))
double code(double r, double a, double b) {
double t_0 = (r / cos(b)) * sin(b);
double tmp;
if (b <= -4.4e-6) {
tmp = t_0;
} else if (b <= 14000000000.0) {
tmp = (r / cos(a)) * b;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (r / cos(b)) * sin(b)
if (b <= (-4.4d-6)) then
tmp = t_0
else if (b <= 14000000000.0d0) then
tmp = (r / cos(a)) * b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (r / Math.cos(b)) * Math.sin(b);
double tmp;
if (b <= -4.4e-6) {
tmp = t_0;
} else if (b <= 14000000000.0) {
tmp = (r / Math.cos(a)) * b;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (r / math.cos(b)) * math.sin(b) tmp = 0 if b <= -4.4e-6: tmp = t_0 elif b <= 14000000000.0: tmp = (r / math.cos(a)) * b else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(r / cos(b)) * sin(b)) tmp = 0.0 if (b <= -4.4e-6) tmp = t_0; elseif (b <= 14000000000.0) tmp = Float64(Float64(r / cos(a)) * b); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (r / cos(b)) * sin(b); tmp = 0.0; if (b <= -4.4e-6) tmp = t_0; elseif (b <= 14000000000.0) tmp = (r / cos(a)) * b; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4.4e-6], t$95$0, If[LessEqual[b, 14000000000.0], N[(N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{r}{\cos b} \cdot \sin b\\
\mathbf{if}\;b \leq -4.4 \cdot 10^{-6}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 14000000000:\\
\;\;\;\;\frac{r}{\cos a} \cdot b\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.4000000000000002e-6 or 1.4e10 < b Initial program 50.3%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6450.5
Applied rewrites50.5%
if -4.4000000000000002e-6 < b < 1.4e10Initial program 96.9%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6497.0
Applied rewrites97.0%
(FPCore (r a b) :precision binary64 (* (/ r (cos (+ a b))) (sin b)))
double code(double r, double a, double b) {
return (r / cos((a + b))) * sin(b);
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r / cos((a + b))) * sin(b)
end function
public static double code(double r, double a, double b) {
return (r / Math.cos((a + b))) * Math.sin(b);
}
def code(r, a, b): return (r / math.cos((a + b))) * math.sin(b)
function code(r, a, b) return Float64(Float64(r / cos(Float64(a + b))) * sin(b)) end
function tmp = code(r, a, b) tmp = (r / cos((a + b))) * sin(b); end
code[r_, a_, b_] := N[(N[(r / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r}{\cos \left(a + b\right)} \cdot \sin b
\end{array}
Initial program 73.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6473.2
Applied rewrites73.2%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (/ r (/ 1.0 (sin b)))))
(if (<= b -45000.0)
t_0
(if (<= b 22.0)
(/
(*
(fma
(* (fma 0.008333333333333333 (* b b) -0.16666666666666666) r)
(* b b)
r)
b)
(cos (+ a b)))
t_0))))
double code(double r, double a, double b) {
double t_0 = r / (1.0 / sin(b));
double tmp;
if (b <= -45000.0) {
tmp = t_0;
} else if (b <= 22.0) {
tmp = (fma((fma(0.008333333333333333, (b * b), -0.16666666666666666) * r), (b * b), r) * b) / cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(r / Float64(1.0 / sin(b))) tmp = 0.0 if (b <= -45000.0) tmp = t_0; elseif (b <= 22.0) tmp = Float64(Float64(fma(Float64(fma(0.008333333333333333, Float64(b * b), -0.16666666666666666) * r), Float64(b * b), r) * b) / cos(Float64(a + b))); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(r / N[(1.0 / N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -45000.0], t$95$0, If[LessEqual[b, 22.0], N[(N[(N[(N[(N[(0.008333333333333333 * N[(b * b), $MachinePrecision] + -0.16666666666666666), $MachinePrecision] * r), $MachinePrecision] * N[(b * b), $MachinePrecision] + r), $MachinePrecision] * b), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{r}{\frac{1}{\sin b}}\\
\mathbf{if}\;b \leq -45000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 22:\\
\;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.008333333333333333, b \cdot b, -0.16666666666666666\right) \cdot r, b \cdot b, r\right) \cdot b}{\cos \left(a + b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -45000 or 22 < b Initial program 48.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6448.4
Applied rewrites48.4%
remove-double-divN/A
unpow-1N/A
lift-pow.f64N/A
frac-2negN/A
metadata-evalN/A
lower-/.f64N/A
lift-pow.f64N/A
unpow-1N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6448.3
Applied rewrites48.3%
Taylor expanded in b around 0
lower-cos.f6410.9
Applied rewrites10.9%
Taylor expanded in a around 0
Applied rewrites12.0%
if -45000 < b < 22Initial program 98.4%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.5%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ r (/ 1.0 (sin b))))) (if (<= b -270000000000.0) t_0 (if (<= b 0.58) (* (/ r (cos a)) b) t_0))))
double code(double r, double a, double b) {
double t_0 = r / (1.0 / sin(b));
double tmp;
if (b <= -270000000000.0) {
tmp = t_0;
} else if (b <= 0.58) {
tmp = (r / cos(a)) * b;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = r / (1.0d0 / sin(b))
if (b <= (-270000000000.0d0)) then
tmp = t_0
else if (b <= 0.58d0) then
tmp = (r / cos(a)) * b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = r / (1.0 / Math.sin(b));
double tmp;
if (b <= -270000000000.0) {
tmp = t_0;
} else if (b <= 0.58) {
tmp = (r / Math.cos(a)) * b;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = r / (1.0 / math.sin(b)) tmp = 0 if b <= -270000000000.0: tmp = t_0 elif b <= 0.58: tmp = (r / math.cos(a)) * b else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(r / Float64(1.0 / sin(b))) tmp = 0.0 if (b <= -270000000000.0) tmp = t_0; elseif (b <= 0.58) tmp = Float64(Float64(r / cos(a)) * b); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = r / (1.0 / sin(b)); tmp = 0.0; if (b <= -270000000000.0) tmp = t_0; elseif (b <= 0.58) tmp = (r / cos(a)) * b; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(r / N[(1.0 / N[Sin[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -270000000000.0], t$95$0, If[LessEqual[b, 0.58], N[(N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{r}{\frac{1}{\sin b}}\\
\mathbf{if}\;b \leq -270000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 0.58:\\
\;\;\;\;\frac{r}{\cos a} \cdot b\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -2.7e11 or 0.57999999999999996 < b Initial program 48.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6448.4
Applied rewrites48.4%
remove-double-divN/A
unpow-1N/A
lift-pow.f64N/A
frac-2negN/A
metadata-evalN/A
lower-/.f64N/A
lift-pow.f64N/A
unpow-1N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6448.3
Applied rewrites48.3%
Taylor expanded in b around 0
lower-cos.f6410.9
Applied rewrites10.9%
Taylor expanded in a around 0
Applied rewrites12.0%
if -2.7e11 < b < 0.57999999999999996Initial program 98.4%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6497.3
Applied rewrites97.3%
(FPCore (r a b) :precision binary64 (* (/ r (cos a)) b))
double code(double r, double a, double b) {
return (r / cos(a)) * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r / cos(a)) * b
end function
public static double code(double r, double a, double b) {
return (r / Math.cos(a)) * b;
}
def code(r, a, b): return (r / math.cos(a)) * b
function code(r, a, b) return Float64(Float64(r / cos(a)) * b) end
function tmp = code(r, a, b) tmp = (r / cos(a)) * b; end
code[r_, a_, b_] := N[(N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision]
\begin{array}{l}
\\
\frac{r}{\cos a} \cdot b
\end{array}
Initial program 73.2%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6450.3
Applied rewrites50.3%
(FPCore (r a b) :precision binary64 (* (/ b (cos a)) r))
double code(double r, double a, double b) {
return (b / cos(a)) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / cos(a)) * r
end function
public static double code(double r, double a, double b) {
return (b / Math.cos(a)) * r;
}
def code(r, a, b): return (b / math.cos(a)) * r
function code(r, a, b) return Float64(Float64(b / cos(a)) * r) end
function tmp = code(r, a, b) tmp = (b / cos(a)) * r; end
code[r_, a_, b_] := N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{\cos a} \cdot r
\end{array}
Initial program 73.2%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6450.3
Applied rewrites50.3%
Applied rewrites50.2%
(FPCore (r a b) :precision binary64 (* b r))
double code(double r, double a, double b) {
return b * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * r
end function
public static double code(double r, double a, double b) {
return b * r;
}
def code(r, a, b): return b * r
function code(r, a, b) return Float64(b * r) end
function tmp = code(r, a, b) tmp = b * r; end
code[r_, a_, b_] := N[(b * r), $MachinePrecision]
\begin{array}{l}
\\
b \cdot r
\end{array}
Initial program 73.2%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6450.3
Applied rewrites50.3%
Taylor expanded in a around 0
Applied rewrites36.7%
herbie shell --seed 2024255
(FPCore (r a b)
:name "rsin A (should all be same)"
:precision binary64
(/ (* r (sin b)) (cos (+ a b))))