
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1e+152)
(/ (* -2.0 b_2) a)
(if (<= b_2 8e-292)
(- (/ (sqrt (fma a (- c) (* b_2 b_2))) a) (/ b_2 a))
(if (<= b_2 1.18e+34)
(/ (/ (* c a) a) (- (- b_2) (sqrt (fma (- a) c (* b_2 b_2)))))
(* -0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e+152) {
tmp = (-2.0 * b_2) / a;
} else if (b_2 <= 8e-292) {
tmp = (sqrt(fma(a, -c, (b_2 * b_2))) / a) - (b_2 / a);
} else if (b_2 <= 1.18e+34) {
tmp = ((c * a) / a) / (-b_2 - sqrt(fma(-a, c, (b_2 * b_2))));
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e+152) tmp = Float64(Float64(-2.0 * b_2) / a); elseif (b_2 <= 8e-292) tmp = Float64(Float64(sqrt(fma(a, Float64(-c), Float64(b_2 * b_2))) / a) - Float64(b_2 / a)); elseif (b_2 <= 1.18e+34) tmp = Float64(Float64(Float64(c * a) / a) / Float64(Float64(-b_2) - sqrt(fma(Float64(-a), c, Float64(b_2 * b_2))))); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e+152], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 8e-292], N[(N[(N[Sqrt[N[(a * (-c) + N[(b$95$2 * b$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / a), $MachinePrecision] - N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.18e+34], N[(N[(N[(c * a), $MachinePrecision] / a), $MachinePrecision] / N[((-b$95$2) - N[Sqrt[N[((-a) * c + N[(b$95$2 * b$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{+152}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 8 \cdot 10^{-292}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(a, -c, b\_2 \cdot b\_2\right)}}{a} - \frac{b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 1.18 \cdot 10^{+34}:\\
\;\;\;\;\frac{\frac{c \cdot a}{a}}{\left(-b\_2\right) - \sqrt{\mathsf{fma}\left(-a, c, b\_2 \cdot b\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1e152Initial program 48.3%
Taylor expanded in b_2 around -inf
lower-*.f64100.0
Applied rewrites100.0%
if -1e152 < b_2 < 8.0000000000000004e-292Initial program 86.9%
Applied rewrites36.9%
Applied rewrites86.9%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6486.9
Applied rewrites86.9%
if 8.0000000000000004e-292 < b_2 < 1.18000000000000002e34Initial program 63.0%
Applied rewrites32.4%
Applied rewrites56.3%
Taylor expanded in a around 0
lower-*.f6475.3
Applied rewrites75.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6486.9
lift-fma.f64N/A
Applied rewrites86.9%
if 1.18000000000000002e34 < b_2 Initial program 11.4%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6494.1
Applied rewrites94.1%
Final simplification90.6%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1e+152)
(/ (* -2.0 b_2) a)
(if (<= b_2 3.7e-96)
(- (/ (sqrt (fma a (- c) (* b_2 b_2))) a) (/ b_2 a))
(* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e+152) {
tmp = (-2.0 * b_2) / a;
} else if (b_2 <= 3.7e-96) {
tmp = (sqrt(fma(a, -c, (b_2 * b_2))) / a) - (b_2 / a);
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e+152) tmp = Float64(Float64(-2.0 * b_2) / a); elseif (b_2 <= 3.7e-96) tmp = Float64(Float64(sqrt(fma(a, Float64(-c), Float64(b_2 * b_2))) / a) - Float64(b_2 / a)); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e+152], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 3.7e-96], N[(N[(N[Sqrt[N[(a * (-c) + N[(b$95$2 * b$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / a), $MachinePrecision] - N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{+152}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 3.7 \cdot 10^{-96}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(a, -c, b\_2 \cdot b\_2\right)}}{a} - \frac{b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1e152Initial program 48.3%
Taylor expanded in b_2 around -inf
lower-*.f64100.0
Applied rewrites100.0%
if -1e152 < b_2 < 3.69999999999999986e-96Initial program 85.8%
Applied rewrites37.8%
Applied rewrites85.8%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6485.8
Applied rewrites85.8%
if 3.69999999999999986e-96 < b_2 Initial program 16.1%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.6
Applied rewrites89.6%
Final simplification89.0%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1e+152)
(/ (* -2.0 b_2) a)
(if (<= b_2 3.7e-96)
(/ (- (sqrt (- (* b_2 b_2) (* c a))) b_2) a)
(* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e+152) {
tmp = (-2.0 * b_2) / a;
} else if (b_2 <= 3.7e-96) {
tmp = (sqrt(((b_2 * b_2) - (c * a))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d+152)) then
tmp = ((-2.0d0) * b_2) / a
else if (b_2 <= 3.7d-96) then
tmp = (sqrt(((b_2 * b_2) - (c * a))) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e+152) {
tmp = (-2.0 * b_2) / a;
} else if (b_2 <= 3.7e-96) {
tmp = (Math.sqrt(((b_2 * b_2) - (c * a))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e+152: tmp = (-2.0 * b_2) / a elif b_2 <= 3.7e-96: tmp = (math.sqrt(((b_2 * b_2) - (c * a))) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e+152) tmp = Float64(Float64(-2.0 * b_2) / a); elseif (b_2 <= 3.7e-96) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e+152) tmp = (-2.0 * b_2) / a; elseif (b_2 <= 3.7e-96) tmp = (sqrt(((b_2 * b_2) - (c * a))) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e+152], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 3.7e-96], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{+152}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 3.7 \cdot 10^{-96}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - c \cdot a} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1e152Initial program 48.3%
Taylor expanded in b_2 around -inf
lower-*.f64100.0
Applied rewrites100.0%
if -1e152 < b_2 < 3.69999999999999986e-96Initial program 85.8%
if 3.69999999999999986e-96 < b_2 Initial program 16.1%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.6
Applied rewrites89.6%
Final simplification89.0%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1e+152)
(/ (* -2.0 b_2) a)
(if (<= b_2 3.7e-96)
(/ (- (sqrt (fma (- c) a (* b_2 b_2))) b_2) a)
(* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e+152) {
tmp = (-2.0 * b_2) / a;
} else if (b_2 <= 3.7e-96) {
tmp = (sqrt(fma(-c, a, (b_2 * b_2))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e+152) tmp = Float64(Float64(-2.0 * b_2) / a); elseif (b_2 <= 3.7e-96) tmp = Float64(Float64(sqrt(fma(Float64(-c), a, Float64(b_2 * b_2))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e+152], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 3.7e-96], N[(N[(N[Sqrt[N[((-c) * a + N[(b$95$2 * b$95$2), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{+152}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 3.7 \cdot 10^{-96}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(-c, a, b\_2 \cdot b\_2\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1e152Initial program 48.3%
Taylor expanded in b_2 around -inf
lower-*.f64100.0
Applied rewrites100.0%
if -1e152 < b_2 < 3.69999999999999986e-96Initial program 85.8%
Applied rewrites37.8%
Applied rewrites85.8%
if 3.69999999999999986e-96 < b_2 Initial program 16.1%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.6
Applied rewrites89.6%
Final simplification89.0%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -3e-10) (/ (* -2.0 b_2) a) (if (<= b_2 1.95e-96) (/ (- (sqrt (* (- a) c)) b_2) a) (* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3e-10) {
tmp = (-2.0 * b_2) / a;
} else if (b_2 <= 1.95e-96) {
tmp = (sqrt((-a * c)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3d-10)) then
tmp = ((-2.0d0) * b_2) / a
else if (b_2 <= 1.95d-96) then
tmp = (sqrt((-a * c)) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3e-10) {
tmp = (-2.0 * b_2) / a;
} else if (b_2 <= 1.95e-96) {
tmp = (Math.sqrt((-a * c)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3e-10: tmp = (-2.0 * b_2) / a elif b_2 <= 1.95e-96: tmp = (math.sqrt((-a * c)) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3e-10) tmp = Float64(Float64(-2.0 * b_2) / a); elseif (b_2 <= 1.95e-96) tmp = Float64(Float64(sqrt(Float64(Float64(-a) * c)) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3e-10) tmp = (-2.0 * b_2) / a; elseif (b_2 <= 1.95e-96) tmp = (sqrt((-a * c)) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3e-10], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 1.95e-96], N[(N[(N[Sqrt[N[((-a) * c), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3 \cdot 10^{-10}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\
\mathbf{elif}\;b\_2 \leq 1.95 \cdot 10^{-96}:\\
\;\;\;\;\frac{\sqrt{\left(-a\right) \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3e-10Initial program 73.7%
Taylor expanded in b_2 around -inf
lower-*.f6493.9
Applied rewrites93.9%
if -3e-10 < b_2 < 1.9499999999999999e-96Initial program 82.1%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6476.5
Applied rewrites76.5%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6476.5
Applied rewrites76.5%
if 1.9499999999999999e-96 < b_2 Initial program 16.1%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.6
Applied rewrites89.6%
Final simplification86.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-309) (/ (* -2.0 b_2) a) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-309) {
tmp = (-2.0 * b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-309)) then
tmp = ((-2.0d0) * b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-309) {
tmp = (-2.0 * b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-309: tmp = (-2.0 * b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-309) tmp = Float64(Float64(-2.0 * b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-309) tmp = (-2.0 * b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-309], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-309}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.000000000000002e-309Initial program 77.9%
Taylor expanded in b_2 around -inf
lower-*.f6465.2
Applied rewrites65.2%
if -1.000000000000002e-309 < b_2 Initial program 34.4%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6467.2
Applied rewrites67.2%
Final simplification66.2%
(FPCore (a b_2 c) :precision binary64 (* -0.5 (/ c b_2)))
double code(double a, double b_2, double c) {
return -0.5 * (c / b_2);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-0.5d0) * (c / b_2)
end function
public static double code(double a, double b_2, double c) {
return -0.5 * (c / b_2);
}
def code(a, b_2, c): return -0.5 * (c / b_2)
function code(a, b_2, c) return Float64(-0.5 * Float64(c / b_2)) end
function tmp = code(a, b_2, c) tmp = -0.5 * (c / b_2); end
code[a_, b$95$2_, c_] := N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b\_2}
\end{array}
Initial program 55.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6435.4
Applied rewrites35.4%
Final simplification35.4%
(FPCore (a b_2 c) :precision binary64 (* (/ -0.5 b_2) c))
double code(double a, double b_2, double c) {
return (-0.5 / b_2) * c;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = ((-0.5d0) / b_2) * c
end function
public static double code(double a, double b_2, double c) {
return (-0.5 / b_2) * c;
}
def code(a, b_2, c): return (-0.5 / b_2) * c
function code(a, b_2, c) return Float64(Float64(-0.5 / b_2) * c) end
function tmp = code(a, b_2, c) tmp = (-0.5 / b_2) * c; end
code[a_, b$95$2_, c_] := N[(N[(-0.5 / b$95$2), $MachinePrecision] * c), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{b\_2} \cdot c
\end{array}
Initial program 55.6%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6435.4
Applied rewrites35.4%
Applied rewrites35.3%
Final simplification35.3%
(FPCore (a b_2 c) :precision binary64 (* 0.5 (/ c b_2)))
double code(double a, double b_2, double c) {
return 0.5 * (c / b_2);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = 0.5d0 * (c / b_2)
end function
public static double code(double a, double b_2, double c) {
return 0.5 * (c / b_2);
}
def code(a, b_2, c): return 0.5 * (c / b_2)
function code(a, b_2, c) return Float64(0.5 * Float64(c / b_2)) end
function tmp = code(a, b_2, c) tmp = 0.5 * (c / b_2); end
code[a_, b$95$2_, c_] := N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{c}{b\_2}
\end{array}
Initial program 55.6%
Taylor expanded in b_2 around -inf
associate-*r*N/A
mul-1-negN/A
lower-*.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6433.0
Applied rewrites33.0%
Taylor expanded in a around inf
Applied rewrites7.6%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024255
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ (- sqtD b_2) a) (/ (- c) (+ b_2 sqtD)))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))