
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x))
(t_2 (/ (+ x (* y (/ z t_1))) (+ x 1.0)))
(t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_3 -50000.0)
t_2
(if (<= t_3 0.001)
(/ (- x (/ (- (/ x z) y) t)) (+ x 1.0))
(if (<= t_3 1.0)
(/ (- x (/ x t_1)) (+ x 1.0))
(if (<= t_3 INFINITY) t_2 (/ (+ x (/ y t)) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (y * (z / t_1))) / (x + 1.0);
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -50000.0) {
tmp = t_2;
} else if (t_3 <= 0.001) {
tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
} else if (t_3 <= 1.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (y * (z / t_1))) / (x + 1.0);
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -50000.0) {
tmp = t_2;
} else if (t_3 <= 0.001) {
tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
} else if (t_3 <= 1.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_2;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (t * z) - x t_2 = (x + (y * (z / t_1))) / (x + 1.0) t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_3 <= -50000.0: tmp = t_2 elif t_3 <= 0.001: tmp = (x - (((x / z) - y) / t)) / (x + 1.0) elif t_3 <= 1.0: tmp = (x - (x / t_1)) / (x + 1.0) elif t_3 <= math.inf: tmp = t_2 else: tmp = (x + (y / t)) / (x + 1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(x + Float64(y * Float64(z / t_1))) / Float64(x + 1.0)) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -50000.0) tmp = t_2; elseif (t_3 <= 0.001) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x + 1.0)); elseif (t_3 <= 1.0) tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(x + 1.0)); elseif (t_3 <= Inf) tmp = t_2; else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (t * z) - x; t_2 = (x + (y * (z / t_1))) / (x + 1.0); t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_3 <= -50000.0) tmp = t_2; elseif (t_3 <= 0.001) tmp = (x - (((x / z) - y) / t)) / (x + 1.0); elseif (t_3 <= 1.0) tmp = (x - (x / t_1)) / (x + 1.0); elseif (t_3 <= Inf) tmp = t_2; else tmp = (x + (y / t)) / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -50000.0], t$95$2, If[LessEqual[t$95$3, 0.001], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{x + y \cdot \frac{z}{t\_1}}{x + 1}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -50000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.001:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 1:\\
\;\;\;\;\frac{x - \frac{x}{t\_1}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e4 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 76.6%
Taylor expanded in z around inf
lower-/.f6470.5
Applied rewrites70.5%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.5
Applied rewrites99.5%
if -5e4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 97.9%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64100.0
Applied rewrites100.0%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x))
(t_2 (/ (+ x (* y (/ z t_1))) (+ x 1.0)))
(t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_3 -5e-16)
t_2
(if (<= t_3 0.001)
(/ (- x (/ (- (/ x z) y) t)) 1.0)
(if (<= t_3 1.0)
(/ (- x (/ x t_1)) (+ x 1.0))
(if (<= t_3 INFINITY) t_2 (/ (+ x (/ y t)) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (y * (z / t_1))) / (x + 1.0);
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e-16) {
tmp = t_2;
} else if (t_3 <= 0.001) {
tmp = (x - (((x / z) - y) / t)) / 1.0;
} else if (t_3 <= 1.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (y * (z / t_1))) / (x + 1.0);
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e-16) {
tmp = t_2;
} else if (t_3 <= 0.001) {
tmp = (x - (((x / z) - y) / t)) / 1.0;
} else if (t_3 <= 1.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_2;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (t * z) - x t_2 = (x + (y * (z / t_1))) / (x + 1.0) t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_3 <= -5e-16: tmp = t_2 elif t_3 <= 0.001: tmp = (x - (((x / z) - y) / t)) / 1.0 elif t_3 <= 1.0: tmp = (x - (x / t_1)) / (x + 1.0) elif t_3 <= math.inf: tmp = t_2 else: tmp = (x + (y / t)) / (x + 1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(x + Float64(y * Float64(z / t_1))) / Float64(x + 1.0)) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -5e-16) tmp = t_2; elseif (t_3 <= 0.001) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / 1.0); elseif (t_3 <= 1.0) tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(x + 1.0)); elseif (t_3 <= Inf) tmp = t_2; else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (t * z) - x; t_2 = (x + (y * (z / t_1))) / (x + 1.0); t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_3 <= -5e-16) tmp = t_2; elseif (t_3 <= 0.001) tmp = (x - (((x / z) - y) / t)) / 1.0; elseif (t_3 <= 1.0) tmp = (x - (x / t_1)) / (x + 1.0); elseif (t_3 <= Inf) tmp = t_2; else tmp = (x + (y / t)) / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e-16], t$95$2, If[LessEqual[t$95$3, 0.001], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$3, 1.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{x + y \cdot \frac{z}{t\_1}}{x + 1}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{-16}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.001:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1}\\
\mathbf{elif}\;t\_3 \leq 1:\\
\;\;\;\;\frac{x - \frac{x}{t\_1}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.0000000000000004e-16 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 77.2%
Taylor expanded in z around inf
lower-/.f6471.2
Applied rewrites71.2%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.5
Applied rewrites99.5%
if -5.0000000000000004e-16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 97.9%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6497.9
Applied rewrites97.9%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6471.0
Applied rewrites71.0%
Taylor expanded in x around 0
Applied rewrites70.9%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64100.0
Applied rewrites100.0%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x)) (t_2 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_2 -50000.0)
(/ (* y (/ z t_1)) (+ x 1.0))
(if (<= t_2 0.001)
(/ (- x (/ (- (/ x z) y) t)) 1.0)
(if (<= t_2 2.0)
(/ (- x (/ x t_1)) (+ x 1.0))
(if (<= t_2 5e+253)
(/ (* y z) (* t_1 (+ x 1.0)))
(/ (+ x (/ y t)) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_2 <= -50000.0) {
tmp = (y * (z / t_1)) / (x + 1.0);
} else if (t_2 <= 0.001) {
tmp = (x - (((x / z) - y) / t)) / 1.0;
} else if (t_2 <= 2.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_2 <= 5e+253) {
tmp = (y * z) / (t_1 * (x + 1.0));
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (t * z) - x
t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
if (t_2 <= (-50000.0d0)) then
tmp = (y * (z / t_1)) / (x + 1.0d0)
else if (t_2 <= 0.001d0) then
tmp = (x - (((x / z) - y) / t)) / 1.0d0
else if (t_2 <= 2.0d0) then
tmp = (x - (x / t_1)) / (x + 1.0d0)
else if (t_2 <= 5d+253) then
tmp = (y * z) / (t_1 * (x + 1.0d0))
else
tmp = (x + (y / t)) / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_2 <= -50000.0) {
tmp = (y * (z / t_1)) / (x + 1.0);
} else if (t_2 <= 0.001) {
tmp = (x - (((x / z) - y) / t)) / 1.0;
} else if (t_2 <= 2.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_2 <= 5e+253) {
tmp = (y * z) / (t_1 * (x + 1.0));
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (t * z) - x t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_2 <= -50000.0: tmp = (y * (z / t_1)) / (x + 1.0) elif t_2 <= 0.001: tmp = (x - (((x / z) - y) / t)) / 1.0 elif t_2 <= 2.0: tmp = (x - (x / t_1)) / (x + 1.0) elif t_2 <= 5e+253: tmp = (y * z) / (t_1 * (x + 1.0)) else: tmp = (x + (y / t)) / (x + 1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -50000.0) tmp = Float64(Float64(y * Float64(z / t_1)) / Float64(x + 1.0)); elseif (t_2 <= 0.001) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / 1.0); elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(x + 1.0)); elseif (t_2 <= 5e+253) tmp = Float64(Float64(y * z) / Float64(t_1 * Float64(x + 1.0))); else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (t * z) - x; t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_2 <= -50000.0) tmp = (y * (z / t_1)) / (x + 1.0); elseif (t_2 <= 0.001) tmp = (x - (((x / z) - y) / t)) / 1.0; elseif (t_2 <= 2.0) tmp = (x - (x / t_1)) / (x + 1.0); elseif (t_2 <= 5e+253) tmp = (y * z) / (t_1 * (x + 1.0)); else tmp = (x + (y / t)) / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -50000.0], N[(N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.001], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+253], N[(N[(y * z), $MachinePrecision] / N[(t$95$1 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -50000:\\
\;\;\;\;\frac{y \cdot \frac{z}{t\_1}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 0.001:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_1}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;\frac{y \cdot z}{t\_1 \cdot \left(x + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e4Initial program 82.4%
Taylor expanded in z around inf
lower-/.f6462.8
Applied rewrites62.8%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6493.1
Applied rewrites93.1%
if -5e4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 97.9%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6498.0
Applied rewrites98.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6470.4
Applied rewrites70.4%
Taylor expanded in x around 0
Applied rewrites70.2%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64100.0
Applied rewrites100.0%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 99.5%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in z around inf
lower-/.f6486.7
Applied rewrites86.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ y t)) (+ x 1.0)))
(t_2 (- (* t z) x))
(t_3 (/ (* y z) (* t_2 (+ x 1.0))))
(t_4 (/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))))
(if (<= t_4 -50000.0)
t_3
(if (<= t_4 0.001)
t_1
(if (<= t_4 2.0) 1.0 (if (<= t_4 5e+253) t_3 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (t * z) - x;
double t_3 = (y * z) / (t_2 * (x + 1.0));
double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
double tmp;
if (t_4 <= -50000.0) {
tmp = t_3;
} else if (t_4 <= 0.001) {
tmp = t_1;
} else if (t_4 <= 2.0) {
tmp = 1.0;
} else if (t_4 <= 5e+253) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_1 = (x + (y / t)) / (x + 1.0d0)
t_2 = (t * z) - x
t_3 = (y * z) / (t_2 * (x + 1.0d0))
t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0d0)
if (t_4 <= (-50000.0d0)) then
tmp = t_3
else if (t_4 <= 0.001d0) then
tmp = t_1
else if (t_4 <= 2.0d0) then
tmp = 1.0d0
else if (t_4 <= 5d+253) then
tmp = t_3
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (t * z) - x;
double t_3 = (y * z) / (t_2 * (x + 1.0));
double t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0);
double tmp;
if (t_4 <= -50000.0) {
tmp = t_3;
} else if (t_4 <= 0.001) {
tmp = t_1;
} else if (t_4 <= 2.0) {
tmp = 1.0;
} else if (t_4 <= 5e+253) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (y / t)) / (x + 1.0) t_2 = (t * z) - x t_3 = (y * z) / (t_2 * (x + 1.0)) t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0) tmp = 0 if t_4 <= -50000.0: tmp = t_3 elif t_4 <= 0.001: tmp = t_1 elif t_4 <= 2.0: tmp = 1.0 elif t_4 <= 5e+253: tmp = t_3 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) t_2 = Float64(Float64(t * z) - x) t_3 = Float64(Float64(y * z) / Float64(t_2 * Float64(x + 1.0))) t_4 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0)) tmp = 0.0 if (t_4 <= -50000.0) tmp = t_3; elseif (t_4 <= 0.001) tmp = t_1; elseif (t_4 <= 2.0) tmp = 1.0; elseif (t_4 <= 5e+253) tmp = t_3; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (y / t)) / (x + 1.0); t_2 = (t * z) - x; t_3 = (y * z) / (t_2 * (x + 1.0)); t_4 = (x + (((y * z) - x) / t_2)) / (x + 1.0); tmp = 0.0; if (t_4 <= -50000.0) tmp = t_3; elseif (t_4 <= 0.001) tmp = t_1; elseif (t_4 <= 2.0) tmp = 1.0; elseif (t_4 <= 5e+253) tmp = t_3; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * z), $MachinePrecision] / N[(t$95$2 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -50000.0], t$95$3, If[LessEqual[t$95$4, 0.001], t$95$1, If[LessEqual[t$95$4, 2.0], 1.0, If[LessEqual[t$95$4, 5e+253], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y}{t}}{x + 1}\\
t_2 := t \cdot z - x\\
t_3 := \frac{y \cdot z}{t\_2 \cdot \left(x + 1\right)}\\
t_4 := \frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
\mathbf{if}\;t\_4 \leq -50000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_4 \leq 0.001:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_4 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e4 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 88.2%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6487.2
Applied rewrites87.2%
if -5e4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3 or 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 71.9%
Taylor expanded in z around inf
lower-/.f6484.0
Applied rewrites84.0%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x)) (t_2 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_2 -4e-41)
(/ (* y (/ z t_1)) (+ x 1.0))
(if (<= t_2 2.0)
(/ (- x (/ x t_1)) (+ x 1.0))
(if (<= t_2 5e+253)
(/ (* y z) (* t_1 (+ x 1.0)))
(/ (+ x (/ y t)) (+ x 1.0)))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_2 <= -4e-41) {
tmp = (y * (z / t_1)) / (x + 1.0);
} else if (t_2 <= 2.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_2 <= 5e+253) {
tmp = (y * z) / (t_1 * (x + 1.0));
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (t * z) - x
t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
if (t_2 <= (-4d-41)) then
tmp = (y * (z / t_1)) / (x + 1.0d0)
else if (t_2 <= 2.0d0) then
tmp = (x - (x / t_1)) / (x + 1.0d0)
else if (t_2 <= 5d+253) then
tmp = (y * z) / (t_1 * (x + 1.0d0))
else
tmp = (x + (y / t)) / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_2 <= -4e-41) {
tmp = (y * (z / t_1)) / (x + 1.0);
} else if (t_2 <= 2.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_2 <= 5e+253) {
tmp = (y * z) / (t_1 * (x + 1.0));
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (t * z) - x t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_2 <= -4e-41: tmp = (y * (z / t_1)) / (x + 1.0) elif t_2 <= 2.0: tmp = (x - (x / t_1)) / (x + 1.0) elif t_2 <= 5e+253: tmp = (y * z) / (t_1 * (x + 1.0)) else: tmp = (x + (y / t)) / (x + 1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -4e-41) tmp = Float64(Float64(y * Float64(z / t_1)) / Float64(x + 1.0)); elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(x + 1.0)); elseif (t_2 <= 5e+253) tmp = Float64(Float64(y * z) / Float64(t_1 * Float64(x + 1.0))); else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (t * z) - x; t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_2 <= -4e-41) tmp = (y * (z / t_1)) / (x + 1.0); elseif (t_2 <= 2.0) tmp = (x - (x / t_1)) / (x + 1.0); elseif (t_2 <= 5e+253) tmp = (y * z) / (t_1 * (x + 1.0)); else tmp = (x + (y / t)) / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e-41], N[(N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+253], N[(N[(y * z), $MachinePrecision] / N[(t$95$1 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;\frac{y \cdot \frac{z}{t\_1}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_1}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;\frac{y \cdot z}{t\_1 \cdot \left(x + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41Initial program 84.9%
Taylor expanded in z around inf
lower-/.f6466.3
Applied rewrites66.3%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6489.9
Applied rewrites89.9%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.3%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6493.0
Applied rewrites93.0%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 99.5%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.5
Applied rewrites99.5%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in z around inf
lower-/.f6486.7
Applied rewrites86.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x))
(t_2 (/ (* y z) (* t_1 (+ x 1.0))))
(t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_3 -4e-41)
t_2
(if (<= t_3 2.0)
(/ (- x (/ x t_1)) (+ x 1.0))
(if (<= t_3 5e+253) t_2 (/ (+ x (/ y t)) (+ x 1.0)))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -4e-41) {
tmp = t_2;
} else if (t_3 <= 2.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_3 <= 5e+253) {
tmp = t_2;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (t * z) - x
t_2 = (y * z) / (t_1 * (x + 1.0d0))
t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
if (t_3 <= (-4d-41)) then
tmp = t_2
else if (t_3 <= 2.0d0) then
tmp = (x - (x / t_1)) / (x + 1.0d0)
else if (t_3 <= 5d+253) then
tmp = t_2
else
tmp = (x + (y / t)) / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -4e-41) {
tmp = t_2;
} else if (t_3 <= 2.0) {
tmp = (x - (x / t_1)) / (x + 1.0);
} else if (t_3 <= 5e+253) {
tmp = t_2;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (t * z) - x t_2 = (y * z) / (t_1 * (x + 1.0)) t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_3 <= -4e-41: tmp = t_2 elif t_3 <= 2.0: tmp = (x - (x / t_1)) / (x + 1.0) elif t_3 <= 5e+253: tmp = t_2 else: tmp = (x + (y / t)) / (x + 1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(y * z) / Float64(t_1 * Float64(x + 1.0))) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -4e-41) tmp = t_2; elseif (t_3 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(x + 1.0)); elseif (t_3 <= 5e+253) tmp = t_2; else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (t * z) - x; t_2 = (y * z) / (t_1 * (x + 1.0)); t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_3 <= -4e-41) tmp = t_2; elseif (t_3 <= 2.0) tmp = (x - (x / t_1)) / (x + 1.0); elseif (t_3 <= 5e+253) tmp = t_2; else tmp = (x + (y / t)) / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] / N[(t$95$1 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -4e-41], t$95$2, If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+253], t$95$2, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{y \cdot z}{t\_1 \cdot \left(x + 1\right)}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_1}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 89.4%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6485.6
Applied rewrites85.6%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.3%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6493.0
Applied rewrites93.0%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in z around inf
lower-/.f6486.7
Applied rewrites86.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
(t_2 (/ (+ x (/ y t)) (+ x 1.0))))
(if (<= t_1 -50000.0)
(* z (/ y (* (+ x 1.0) (fma z t (- x)))))
(if (<= t_1 0.001) t_2 (if (<= t_1 1.0) 1.0 t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double t_2 = (x + (y / t)) / (x + 1.0);
double tmp;
if (t_1 <= -50000.0) {
tmp = z * (y / ((x + 1.0) * fma(z, t, -x)));
} else if (t_1 <= 0.001) {
tmp = t_2;
} else if (t_1 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) t_2 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -50000.0) tmp = Float64(z * Float64(y / Float64(Float64(x + 1.0) * fma(z, t, Float64(-x))))); elseif (t_1 <= 0.001) tmp = t_2; elseif (t_1 <= 1.0) tmp = 1.0; else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -50000.0], N[(z * N[(y / N[(N[(x + 1.0), $MachinePrecision] * N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.001], t$95$2, If[LessEqual[t$95$1, 1.0], 1.0, t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
t_2 := \frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -50000:\\
\;\;\;\;z \cdot \frac{y}{\left(x + 1\right) \cdot \mathsf{fma}\left(z, t, -x\right)}\\
\mathbf{elif}\;t\_1 \leq 0.001:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e4Initial program 82.4%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6480.9
Applied rewrites80.9%
Applied rewrites73.9%
if -5e4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 77.4%
Taylor expanded in z around inf
lower-/.f6482.6
Applied rewrites82.6%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -50000.0)
(/ y (fma t x t))
(if (<= t_1 0.001)
(/ (+ x (/ y t)) 1.0)
(if (<= t_1 2.0) 1.0 (/ (/ y t) (+ x 1.0)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -50000.0) {
tmp = y / fma(t, x, t);
} else if (t_1 <= 0.001) {
tmp = (x + (y / t)) / 1.0;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = (y / t) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -50000.0) tmp = Float64(y / fma(t, x, t)); elseif (t_1 <= 0.001) tmp = Float64(Float64(x + Float64(y / t)) / 1.0); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(Float64(y / t) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -50000.0], N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.001], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(N[(y / t), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -50000:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
\mathbf{elif}\;t\_1 \leq 0.001:\\
\;\;\;\;\frac{x + \frac{y}{t}}{1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e4Initial program 82.4%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6480.9
Applied rewrites80.9%
Taylor expanded in z around inf
Applied rewrites60.1%
if -5e4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 97.9%
Taylor expanded in z around inf
lower-/.f6482.5
Applied rewrites82.5%
Taylor expanded in x around 0
Applied rewrites82.3%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.1%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 54.8%
Taylor expanded in x around 0
lower-/.f6467.2
Applied rewrites67.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -4e-41)
(/ y (fma t x t))
(if (<= t_1 2e-15)
(fma x (fma x x (- x)) x)
(if (<= t_1 2.0) 1.0 (/ (/ y t) (+ x 1.0)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -4e-41) {
tmp = y / fma(t, x, t);
} else if (t_1 <= 2e-15) {
tmp = fma(x, fma(x, x, -x), x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = (y / t) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -4e-41) tmp = Float64(y / fma(t, x, t)); elseif (t_1 <= 2e-15) tmp = fma(x, fma(x, x, Float64(-x)), x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(Float64(y / t) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-41], N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-15], N[(x * N[(x * x + (-x)), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(N[(y / t), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, x, -x\right), x\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41Initial program 84.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6479.5
Applied rewrites79.5%
Taylor expanded in z around inf
Applied rewrites62.0%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 97.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6459.4
Applied rewrites59.4%
Taylor expanded in x around 0
Applied rewrites59.4%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.4%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 54.8%
Taylor expanded in x around 0
lower-/.f6467.2
Applied rewrites67.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma t x t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_2 -4e-41)
t_1
(if (<= t_2 2e-15) (fma x (fma x x (- x)) x) (if (<= t_2 2.0) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(t, x, t);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -4e-41) {
tmp = t_1;
} else if (t_2 <= 2e-15) {
tmp = fma(x, fma(x, x, -x), x);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(t, x, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -4e-41) tmp = t_1; elseif (t_2 <= 2e-15) tmp = fma(x, fma(x, x, Float64(-x)), x); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e-41], t$95$1, If[LessEqual[t$95$2, 2e-15], N[(x * N[(x * x + (-x)), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, x, -x\right), x\right)\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.2%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6466.4
Applied rewrites66.4%
Taylor expanded in z around inf
Applied rewrites64.7%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 97.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6459.4
Applied rewrites59.4%
Taylor expanded in x around 0
Applied rewrites59.4%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -4e-41)
(/ y t)
(if (<= t_1 2e-15)
(fma x (fma x x (- x)) x)
(if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -4e-41) {
tmp = y / t;
} else if (t_1 <= 2e-15) {
tmp = fma(x, fma(x, x, -x), x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -4e-41) tmp = Float64(y / t); elseif (t_1 <= 2e-15) tmp = fma(x, fma(x, x, Float64(-x)), x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-41], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e-15], N[(x * N[(x * x + (-x)), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, x, -x\right), x\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.2%
Taylor expanded in x around 0
lower-/.f6454.1
Applied rewrites54.1%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 97.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6459.4
Applied rewrites59.4%
Taylor expanded in x around 0
Applied rewrites59.4%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_1 -4e-41)
(/ y t)
(if (<= t_1 2e-15) (fma x (- x) x) (if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -4e-41) {
tmp = y / t;
} else if (t_1 <= 2e-15) {
tmp = fma(x, -x, x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -4e-41) tmp = Float64(y / t); elseif (t_1 <= 2e-15) tmp = fma(x, Float64(-x), x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-41], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e-15], N[(x * (-x) + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(x, -x, x\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.2%
Taylor expanded in x around 0
lower-/.f6454.1
Applied rewrites54.1%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 97.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6459.4
Applied rewrites59.4%
Taylor expanded in x around 0
Applied rewrites59.4%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x)) (t_2 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_2 (- INFINITY))
(/ (+ x (* y (/ z t_1))) (+ x 1.0))
(if (<= t_2 5e+253)
t_2
(+ (/ y (fma t x t)) (- (/ x (+ x 1.0)) (/ x (* t (fma x z z)))))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = (x + (y * (z / t_1))) / (x + 1.0);
} else if (t_2 <= 5e+253) {
tmp = t_2;
} else {
tmp = (y / fma(t, x, t)) + ((x / (x + 1.0)) - (x / (t * fma(x, z, z))));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(Float64(x + Float64(y * Float64(z / t_1))) / Float64(x + 1.0)); elseif (t_2 <= 5e+253) tmp = t_2; else tmp = Float64(Float64(y / fma(t, x, t)) + Float64(Float64(x / Float64(x + 1.0)) - Float64(x / Float64(t * fma(x, z, z))))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(x + N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+253], t$95$2, N[(N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision] + N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(x / N[(t * N[(x * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{x + y \cdot \frac{z}{t\_1}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \mathsf{fma}\left(x, z, z\right)}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 51.8%
Taylor expanded in z around inf
lower-/.f6472.1
Applied rewrites72.1%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 99.4%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6486.8
Applied rewrites86.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x)) (t_2 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_2 (- INFINITY))
(/ (+ x (* y (/ z t_1))) (+ x 1.0))
(if (<= t_2 5e+253) t_2 (/ (+ x (/ y t)) (+ x 1.0))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = (x + (y * (z / t_1))) / (x + 1.0);
} else if (t_2 <= 5e+253) {
tmp = t_2;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = (x + (y * (z / t_1))) / (x + 1.0);
} else if (t_2 <= 5e+253) {
tmp = t_2;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (t * z) - x t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_2 <= -math.inf: tmp = (x + (y * (z / t_1))) / (x + 1.0) elif t_2 <= 5e+253: tmp = t_2 else: tmp = (x + (y / t)) / (x + 1.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(Float64(x + Float64(y * Float64(z / t_1))) / Float64(x + 1.0)); elseif (t_2 <= 5e+253) tmp = t_2; else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (t * z) - x; t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_2 <= -Inf) tmp = (x + (y * (z / t_1))) / (x + 1.0); elseif (t_2 <= 5e+253) tmp = t_2; else tmp = (x + (y / t)) / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(x + N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+253], t$95$2, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{x + y \cdot \frac{z}{t\_1}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 51.8%
Taylor expanded in z around inf
lower-/.f6472.1
Applied rewrites72.1%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 99.4%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in z around inf
lower-/.f6486.7
Applied rewrites86.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ y t)) (+ x 1.0)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0))))
(if (<= t_2 0.001) t_1 (if (<= t_2 1.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_2 <= 0.001) {
tmp = t_1;
} else if (t_2 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x + (y / t)) / (x + 1.0d0)
t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
if (t_2 <= 0.001d0) then
tmp = t_1
else if (t_2 <= 1.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
double tmp;
if (t_2 <= 0.001) {
tmp = t_1;
} else if (t_2 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (y / t)) / (x + 1.0) t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0) tmp = 0 if t_2 <= 0.001: tmp = t_1 elif t_2 <= 1.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= 0.001) tmp = t_1; elseif (t_2 <= 1.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (y / t)) / (x + 1.0); t_2 = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); tmp = 0.0; if (t_2 <= 0.001) tmp = t_1; elseif (t_2 <= 1.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.001], t$95$1, If[LessEqual[t$95$2, 1.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y}{t}}{x + 1}\\
t_2 := \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq 0.001:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 78.7%
Taylor expanded in z around inf
lower-/.f6477.2
Applied rewrites77.2%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites99.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)) 2e-15) (fma x (- x) x) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)) <= 2e-15) {
tmp = fma(x, -x, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) <= 2e-15) tmp = fma(x, Float64(-x), x); else tmp = 1.0; end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 2e-15], N[(x * (-x) + x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(x, -x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 91.3%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6433.3
Applied rewrites33.3%
Taylor expanded in x around 0
Applied rewrites32.7%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 86.2%
Taylor expanded in x around inf
Applied rewrites75.3%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 88.0%
Taylor expanded in x around inf
Applied rewrites49.7%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024254
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))