Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G

Percentage Accurate: 85.2% → 99.0%
Time: 8.7s
Alternatives: 5
Speedup: 1.9×

Specification

?
\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 5 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Alternative 1: 99.0% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{e^{-z}}{y} + x\\ \mathbf{if}\;y \leq -1.22 \cdot 10^{+30}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 2.3 \cdot 10^{-9}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ (/ (exp (- z)) y) x)))
   (if (<= y -1.22e+30) t_0 (if (<= y 2.3e-9) (+ (/ 1.0 y) x) t_0))))
double code(double x, double y, double z) {
	double t_0 = (exp(-z) / y) + x;
	double tmp;
	if (y <= -1.22e+30) {
		tmp = t_0;
	} else if (y <= 2.3e-9) {
		tmp = (1.0 / y) + x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (exp(-z) / y) + x
    if (y <= (-1.22d+30)) then
        tmp = t_0
    else if (y <= 2.3d-9) then
        tmp = (1.0d0 / y) + x
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (Math.exp(-z) / y) + x;
	double tmp;
	if (y <= -1.22e+30) {
		tmp = t_0;
	} else if (y <= 2.3e-9) {
		tmp = (1.0 / y) + x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (math.exp(-z) / y) + x
	tmp = 0
	if y <= -1.22e+30:
		tmp = t_0
	elif y <= 2.3e-9:
		tmp = (1.0 / y) + x
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(exp(Float64(-z)) / y) + x)
	tmp = 0.0
	if (y <= -1.22e+30)
		tmp = t_0;
	elseif (y <= 2.3e-9)
		tmp = Float64(Float64(1.0 / y) + x);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (exp(-z) / y) + x;
	tmp = 0.0;
	if (y <= -1.22e+30)
		tmp = t_0;
	elseif (y <= 2.3e-9)
		tmp = (1.0 / y) + x;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -1.22e+30], t$95$0, If[LessEqual[y, 2.3e-9], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{e^{-z}}{y} + x\\
\mathbf{if}\;y \leq -1.22 \cdot 10^{+30}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 2.3 \cdot 10^{-9}:\\
\;\;\;\;\frac{1}{y} + x\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.22e30 or 2.2999999999999999e-9 < y

    1. Initial program 85.0%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto x + \frac{e^{\color{blue}{-1 \cdot z}}}{y} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x + \frac{e^{\color{blue}{\mathsf{neg}\left(z\right)}}}{y} \]
      2. lower-neg.f64100.0

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    5. Applied rewrites100.0%

      \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]

    if -1.22e30 < y < 2.2999999999999999e-9

    1. Initial program 85.7%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    4. Step-by-step derivation
      1. Applied rewrites98.7%

        \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification99.4%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.22 \cdot 10^{+30}:\\ \;\;\;\;\frac{e^{-z}}{y} + x\\ \mathbf{elif}\;y \leq 2.3 \cdot 10^{-9}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{e^{-z}}{y} + x\\ \end{array} \]
    7. Add Preprocessing

    Alternative 2: 87.3% accurate, 1.9× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{y} + x\\ \mathbf{if}\;z \leq -5.8 \cdot 10^{+138}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -1600000:\\ \;\;\;\;\frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (let* ((t_0 (+ (/ 1.0 y) x)))
       (if (<= z -5.8e+138) t_0 (if (<= z -1600000.0) (/ (exp (- z)) y) t_0))))
    double code(double x, double y, double z) {
    	double t_0 = (1.0 / y) + x;
    	double tmp;
    	if (z <= -5.8e+138) {
    		tmp = t_0;
    	} else if (z <= -1600000.0) {
    		tmp = exp(-z) / y;
    	} else {
    		tmp = t_0;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: tmp
        t_0 = (1.0d0 / y) + x
        if (z <= (-5.8d+138)) then
            tmp = t_0
        else if (z <= (-1600000.0d0)) then
            tmp = exp(-z) / y
        else
            tmp = t_0
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z) {
    	double t_0 = (1.0 / y) + x;
    	double tmp;
    	if (z <= -5.8e+138) {
    		tmp = t_0;
    	} else if (z <= -1600000.0) {
    		tmp = Math.exp(-z) / y;
    	} else {
    		tmp = t_0;
    	}
    	return tmp;
    }
    
    def code(x, y, z):
    	t_0 = (1.0 / y) + x
    	tmp = 0
    	if z <= -5.8e+138:
    		tmp = t_0
    	elif z <= -1600000.0:
    		tmp = math.exp(-z) / y
    	else:
    		tmp = t_0
    	return tmp
    
    function code(x, y, z)
    	t_0 = Float64(Float64(1.0 / y) + x)
    	tmp = 0.0
    	if (z <= -5.8e+138)
    		tmp = t_0;
    	elseif (z <= -1600000.0)
    		tmp = Float64(exp(Float64(-z)) / y);
    	else
    		tmp = t_0;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z)
    	t_0 = (1.0 / y) + x;
    	tmp = 0.0;
    	if (z <= -5.8e+138)
    		tmp = t_0;
    	elseif (z <= -1600000.0)
    		tmp = exp(-z) / y;
    	else
    		tmp = t_0;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -5.8e+138], t$95$0, If[LessEqual[z, -1600000.0], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], t$95$0]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{1}{y} + x\\
    \mathbf{if}\;z \leq -5.8 \cdot 10^{+138}:\\
    \;\;\;\;t\_0\\
    
    \mathbf{elif}\;z \leq -1600000:\\
    \;\;\;\;\frac{e^{-z}}{y}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_0\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if z < -5.80000000000000019e138 or -1.6e6 < z

      1. Initial program 90.8%

        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto x + \frac{\color{blue}{1}}{y} \]
      4. Step-by-step derivation
        1. Applied rewrites93.4%

          \[\leadsto x + \frac{\color{blue}{1}}{y} \]

        if -5.80000000000000019e138 < z < -1.6e6

        1. Initial program 36.5%

          \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-+.f64N/A

            \[\leadsto \color{blue}{x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}} \]
          2. +-commutativeN/A

            \[\leadsto \color{blue}{\frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} + x} \]
          3. lower-+.f6436.5

            \[\leadsto \color{blue}{\frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} + x} \]
          4. lift-exp.f64N/A

            \[\leadsto \frac{\color{blue}{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}}{y} + x \]
          5. lift-*.f64N/A

            \[\leadsto \frac{e^{\color{blue}{y \cdot \log \left(\frac{y}{z + y}\right)}}}{y} + x \]
          6. *-commutativeN/A

            \[\leadsto \frac{e^{\color{blue}{\log \left(\frac{y}{z + y}\right) \cdot y}}}{y} + x \]
          7. lift-log.f64N/A

            \[\leadsto \frac{e^{\color{blue}{\log \left(\frac{y}{z + y}\right)} \cdot y}}{y} + x \]
          8. exp-to-powN/A

            \[\leadsto \frac{\color{blue}{{\left(\frac{y}{z + y}\right)}^{y}}}{y} + x \]
          9. lower-pow.f6436.5

            \[\leadsto \frac{\color{blue}{{\left(\frac{y}{z + y}\right)}^{y}}}{y} + x \]
        4. Applied rewrites36.5%

          \[\leadsto \color{blue}{\frac{{\left(\frac{y}{z + y}\right)}^{y}}{y} + x} \]
        5. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
        6. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{{\left(\frac{y}{y + z}\right)}^{y}}{y}} \]
          2. lower-pow.f64N/A

            \[\leadsto \frac{\color{blue}{{\left(\frac{y}{y + z}\right)}^{y}}}{y} \]
          3. lower-/.f64N/A

            \[\leadsto \frac{{\color{blue}{\left(\frac{y}{y + z}\right)}}^{y}}{y} \]
          4. +-commutativeN/A

            \[\leadsto \frac{{\left(\frac{y}{\color{blue}{z + y}}\right)}^{y}}{y} \]
          5. lower-+.f6433.0

            \[\leadsto \frac{{\left(\frac{y}{\color{blue}{z + y}}\right)}^{y}}{y} \]
        7. Applied rewrites33.0%

          \[\leadsto \color{blue}{\frac{{\left(\frac{y}{z + y}\right)}^{y}}{y}} \]
        8. Taylor expanded in y around inf

          \[\leadsto \frac{e^{-1 \cdot z}}{y} \]
        9. Step-by-step derivation
          1. Applied rewrites81.7%

            \[\leadsto \frac{e^{-z}}{y} \]
        10. Recombined 2 regimes into one program.
        11. Final simplification92.2%

          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{+138}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{elif}\;z \leq -1600000:\\ \;\;\;\;\frac{e^{-z}}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
        12. Add Preprocessing

        Alternative 3: 84.6% accurate, 3.9× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 1.72 \cdot 10^{+196}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right), y, \left(z \cdot z\right) \cdot 0.5\right)}{y}}{y} + x\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (if (<= y 1.72e+196)
           (+ (/ 1.0 y) x)
           (+ (/ (/ (fma (fma (fma 0.5 z -1.0) z 1.0) y (* (* z z) 0.5)) y) y) x)))
        double code(double x, double y, double z) {
        	double tmp;
        	if (y <= 1.72e+196) {
        		tmp = (1.0 / y) + x;
        	} else {
        		tmp = ((fma(fma(fma(0.5, z, -1.0), z, 1.0), y, ((z * z) * 0.5)) / y) / y) + x;
        	}
        	return tmp;
        }
        
        function code(x, y, z)
        	tmp = 0.0
        	if (y <= 1.72e+196)
        		tmp = Float64(Float64(1.0 / y) + x);
        	else
        		tmp = Float64(Float64(Float64(fma(fma(fma(0.5, z, -1.0), z, 1.0), y, Float64(Float64(z * z) * 0.5)) / y) / y) + x);
        	end
        	return tmp
        end
        
        code[x_, y_, z_] := If[LessEqual[y, 1.72e+196], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], N[(N[(N[(N[(N[(N[(0.5 * z + -1.0), $MachinePrecision] * z + 1.0), $MachinePrecision] * y + N[(N[(z * z), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;y \leq 1.72 \cdot 10^{+196}:\\
        \;\;\;\;\frac{1}{y} + x\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right), y, \left(z \cdot z\right) \cdot 0.5\right)}{y}}{y} + x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if y < 1.71999999999999992e196

          1. Initial program 86.2%

            \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto x + \frac{\color{blue}{1}}{y} \]
          4. Step-by-step derivation
            1. Applied rewrites87.1%

              \[\leadsto x + \frac{\color{blue}{1}}{y} \]

            if 1.71999999999999992e196 < y

            1. Initial program 77.5%

              \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1\right)}}{y} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto x + \frac{\color{blue}{z \cdot \left(z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1\right) + 1}}{y} \]
              2. *-commutativeN/A

                \[\leadsto x + \frac{\color{blue}{\left(z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1\right) \cdot z} + 1}{y} \]
              3. lower-fma.f64N/A

                \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) - 1, z, 1\right)}}{y} \]
              4. sub-negN/A

                \[\leadsto x + \frac{\mathsf{fma}\left(\color{blue}{z \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) + \left(\mathsf{neg}\left(1\right)\right)}, z, 1\right)}{y} \]
              5. *-commutativeN/A

                \[\leadsto x + \frac{\mathsf{fma}\left(\color{blue}{\left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) \cdot z} + \left(\mathsf{neg}\left(1\right)\right), z, 1\right)}{y} \]
              6. metadata-evalN/A

                \[\leadsto x + \frac{\mathsf{fma}\left(\left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right) \cdot z + \color{blue}{-1}, z, 1\right)}{y} \]
              7. lower-fma.f64N/A

                \[\leadsto x + \frac{\mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}, z, -1\right)}, z, 1\right)}{y} \]
              8. +-commutativeN/A

                \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\color{blue}{\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2}}, z, -1\right), z, 1\right)}{y} \]
              9. lower-+.f64N/A

                \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\color{blue}{\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2}}, z, -1\right), z, 1\right)}{y} \]
              10. associate-*r/N/A

                \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\color{blue}{\frac{\frac{1}{2} \cdot 1}{y}} + \frac{1}{2}, z, -1\right), z, 1\right)}{y} \]
              11. metadata-evalN/A

                \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\color{blue}{\frac{1}{2}}}{y} + \frac{1}{2}, z, -1\right), z, 1\right)}{y} \]
              12. lower-/.f6478.5

                \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\color{blue}{\frac{0.5}{y}} + 0.5, z, -1\right), z, 1\right)}{y} \]
            5. Applied rewrites78.5%

              \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{0.5}{y} + 0.5, z, -1\right), z, 1\right)}}{y} \]
            6. Taylor expanded in y around 0

              \[\leadsto x + \frac{\frac{\frac{1}{2} \cdot {z}^{2} + y \cdot \left(1 + z \cdot \left(\frac{1}{2} \cdot z - 1\right)\right)}{\color{blue}{y}}}{y} \]
            7. Step-by-step derivation
              1. Applied rewrites96.2%

                \[\leadsto x + \frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right), y, \left(z \cdot z\right) \cdot 0.5\right)}{\color{blue}{y}}}{y} \]
            8. Recombined 2 regimes into one program.
            9. Final simplification88.1%

              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 1.72 \cdot 10^{+196}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right), y, \left(z \cdot z\right) \cdot 0.5\right)}{y}}{y} + x\\ \end{array} \]
            10. Add Preprocessing

            Alternative 4: 85.1% accurate, 15.6× speedup?

            \[\begin{array}{l} \\ \frac{1}{y} + x \end{array} \]
            (FPCore (x y z) :precision binary64 (+ (/ 1.0 y) x))
            double code(double x, double y, double z) {
            	return (1.0 / y) + x;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                code = (1.0d0 / y) + x
            end function
            
            public static double code(double x, double y, double z) {
            	return (1.0 / y) + x;
            }
            
            def code(x, y, z):
            	return (1.0 / y) + x
            
            function code(x, y, z)
            	return Float64(Float64(1.0 / y) + x)
            end
            
            function tmp = code(x, y, z)
            	tmp = (1.0 / y) + x;
            end
            
            code[x_, y_, z_] := N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \frac{1}{y} + x
            \end{array}
            
            Derivation
            1. Initial program 85.3%

              \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto x + \frac{\color{blue}{1}}{y} \]
            4. Step-by-step derivation
              1. Applied rewrites86.1%

                \[\leadsto x + \frac{\color{blue}{1}}{y} \]
              2. Final simplification86.1%

                \[\leadsto \frac{1}{y} + x \]
              3. Add Preprocessing

              Alternative 5: 39.3% accurate, 19.5× speedup?

              \[\begin{array}{l} \\ \frac{1}{y} \end{array} \]
              (FPCore (x y z) :precision binary64 (/ 1.0 y))
              double code(double x, double y, double z) {
              	return 1.0 / y;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  code = 1.0d0 / y
              end function
              
              public static double code(double x, double y, double z) {
              	return 1.0 / y;
              }
              
              def code(x, y, z):
              	return 1.0 / y
              
              function code(x, y, z)
              	return Float64(1.0 / y)
              end
              
              function tmp = code(x, y, z)
              	tmp = 1.0 / y;
              end
              
              code[x_, y_, z_] := N[(1.0 / y), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \frac{1}{y}
              \end{array}
              
              Derivation
              1. Initial program 85.3%

                \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{\frac{1}{y}} \]
              4. Step-by-step derivation
                1. lower-/.f6441.5

                  \[\leadsto \color{blue}{\frac{1}{y}} \]
              5. Applied rewrites41.5%

                \[\leadsto \color{blue}{\frac{1}{y}} \]
              6. Add Preprocessing

              Developer Target 1: 91.7% accurate, 0.7× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\ \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (< (/ y (+ z y)) 7.11541576e-315)
                 (+ x (/ (exp (/ -1.0 z)) y))
                 (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
              double code(double x, double y, double z) {
              	double tmp;
              	if ((y / (z + y)) < 7.11541576e-315) {
              		tmp = x + (exp((-1.0 / z)) / y);
              	} else {
              		tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: tmp
                  if ((y / (z + y)) < 7.11541576d-315) then
                      tmp = x + (exp(((-1.0d0) / z)) / y)
                  else
                      tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double tmp;
              	if ((y / (z + y)) < 7.11541576e-315) {
              		tmp = x + (Math.exp((-1.0 / z)) / y);
              	} else {
              		tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	tmp = 0
              	if (y / (z + y)) < 7.11541576e-315:
              		tmp = x + (math.exp((-1.0 / z)) / y)
              	else:
              		tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y)
              	return tmp
              
              function code(x, y, z)
              	tmp = 0.0
              	if (Float64(y / Float64(z + y)) < 7.11541576e-315)
              		tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y));
              	else
              		tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y));
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	tmp = 0.0;
              	if ((y / (z + y)) < 7.11541576e-315)
              		tmp = x + (exp((-1.0 / z)) / y);
              	else
              		tmp = x + (exp(log(((y / (y + z)) ^ y))) / y);
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
              \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
              
              \mathbf{else}:\\
              \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
              
              
              \end{array}
              \end{array}
              

              Reproduce

              ?
              herbie shell --seed 2024254 
              (FPCore (x y z)
                :name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
                :precision binary64
              
                :alt
                (! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
              
                (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))