Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C

Percentage Accurate: 99.9% → 100.0%
Time: 7.1s
Alternatives: 9
Speedup: 1.5×

Specification

?
\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}

Alternative 1: 100.0% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (/ (- x z) y) 4.0 2.0))
double code(double x, double y, double z) {
	return fma(((x - z) / y), 4.0, 2.0);
}
function code(x, y, z)
	return fma(Float64(Float64(x - z) / y), 4.0, 2.0)
end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0 + 2.0), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
  2. Add Preprocessing
  3. Taylor expanded in y around inf

    \[\leadsto \color{blue}{2 + 4 \cdot \frac{x - z}{y}} \]
  4. Step-by-step derivation
    1. +-commutativeN/A

      \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y} + 2} \]
    2. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} + 2 \]
    3. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
    4. lower-/.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 2\right) \]
    5. lower--.f64100.0

      \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 2\right) \]
  5. Applied rewrites100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
  6. Add Preprocessing

Alternative 2: 66.8% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\ \mathbf{if}\;t\_0 \leq -4:\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;2\\ \mathbf{elif}\;t\_0 \leq 10^{+241}:\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
   (if (<= t_0 -4.0)
     (* (/ z y) -4.0)
     (if (<= t_0 2.0)
       2.0
       (if (<= t_0 1e+241) (* (/ x y) 4.0) (* (/ -4.0 y) z))))))
double code(double x, double y, double z) {
	double t_0 = ((((0.25 * y) + x) - z) * 4.0) / y;
	double tmp;
	if (t_0 <= -4.0) {
		tmp = (z / y) * -4.0;
	} else if (t_0 <= 2.0) {
		tmp = 2.0;
	} else if (t_0 <= 1e+241) {
		tmp = (x / y) * 4.0;
	} else {
		tmp = (-4.0 / y) * z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
    if (t_0 <= (-4.0d0)) then
        tmp = (z / y) * (-4.0d0)
    else if (t_0 <= 2.0d0) then
        tmp = 2.0d0
    else if (t_0 <= 1d+241) then
        tmp = (x / y) * 4.0d0
    else
        tmp = ((-4.0d0) / y) * z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((((0.25 * y) + x) - z) * 4.0) / y;
	double tmp;
	if (t_0 <= -4.0) {
		tmp = (z / y) * -4.0;
	} else if (t_0 <= 2.0) {
		tmp = 2.0;
	} else if (t_0 <= 1e+241) {
		tmp = (x / y) * 4.0;
	} else {
		tmp = (-4.0 / y) * z;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((((0.25 * y) + x) - z) * 4.0) / y
	tmp = 0
	if t_0 <= -4.0:
		tmp = (z / y) * -4.0
	elif t_0 <= 2.0:
		tmp = 2.0
	elif t_0 <= 1e+241:
		tmp = (x / y) * 4.0
	else:
		tmp = (-4.0 / y) * z
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y)
	tmp = 0.0
	if (t_0 <= -4.0)
		tmp = Float64(Float64(z / y) * -4.0);
	elseif (t_0 <= 2.0)
		tmp = 2.0;
	elseif (t_0 <= 1e+241)
		tmp = Float64(Float64(x / y) * 4.0);
	else
		tmp = Float64(Float64(-4.0 / y) * z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((((0.25 * y) + x) - z) * 4.0) / y;
	tmp = 0.0;
	if (t_0 <= -4.0)
		tmp = (z / y) * -4.0;
	elseif (t_0 <= 2.0)
		tmp = 2.0;
	elseif (t_0 <= 1e+241)
		tmp = (x / y) * 4.0;
	else
		tmp = (-4.0 / y) * z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -4.0], N[(N[(z / y), $MachinePrecision] * -4.0), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 2.0, If[LessEqual[t$95$0, 1e+241], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
\mathbf{if}\;t\_0 \leq -4:\\
\;\;\;\;\frac{z}{y} \cdot -4\\

\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;2\\

\mathbf{elif}\;t\_0 \leq 10^{+241}:\\
\;\;\;\;\frac{x}{y} \cdot 4\\

\mathbf{else}:\\
\;\;\;\;\frac{-4}{y} \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -4

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{1 + \frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} \]
      2. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y} + 1} \]
      3. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} + 1 \]
      4. clear-numN/A

        \[\leadsto \color{blue}{\frac{1}{\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}}} + 1 \]
      5. inv-powN/A

        \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{-1}} + 1 \]
      6. sqr-powN/A

        \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)} \cdot {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}} + 1 \]
      7. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, 1\right)} \]
    4. Applied rewrites0.0%

      \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, {\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, 1\right)} \]
    5. Taylor expanded in z around inf

      \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
    6. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z}{y} \cdot -4} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{z}{y} \cdot -4} \]
      3. lower-/.f6455.7

        \[\leadsto \color{blue}{\frac{z}{y}} \cdot -4 \]
    7. Applied rewrites55.7%

      \[\leadsto \color{blue}{\frac{z}{y} \cdot -4} \]

    if -4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 2

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{2} \]
    4. Step-by-step derivation
      1. Applied rewrites96.2%

        \[\leadsto \color{blue}{2} \]

      if 2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 1.0000000000000001e241

      1. Initial program 100.0%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-+.f64N/A

          \[\leadsto \color{blue}{1 + \frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} \]
        2. +-commutativeN/A

          \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y} + 1} \]
        3. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} + 1 \]
        4. clear-numN/A

          \[\leadsto \color{blue}{\frac{1}{\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}}} + 1 \]
        5. inv-powN/A

          \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{-1}} + 1 \]
        6. sqr-powN/A

          \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)} \cdot {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}} + 1 \]
        7. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, 1\right)} \]
      4. Applied rewrites99.1%

        \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, {\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, 1\right)} \]
      5. Taylor expanded in x around inf

        \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
      6. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
        3. lower-/.f6458.9

          \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
      7. Applied rewrites58.9%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

      if 1.0000000000000001e241 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)

      1. Initial program 100.0%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
      4. Step-by-step derivation
        1. *-lft-identityN/A

          \[\leadsto -4 \cdot \frac{\color{blue}{1 \cdot z}}{y} \]
        2. associate-*l/N/A

          \[\leadsto -4 \cdot \color{blue}{\left(\frac{1}{y} \cdot z\right)} \]
        3. associate-*l*N/A

          \[\leadsto \color{blue}{\left(-4 \cdot \frac{1}{y}\right) \cdot z} \]
        4. metadata-evalN/A

          \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(4\right)\right)} \cdot \frac{1}{y}\right) \cdot z \]
        5. distribute-lft-neg-inN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(4 \cdot \frac{1}{y}\right)\right)} \cdot z \]
        6. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(4 \cdot \frac{1}{y}\right)\right) \cdot z} \]
        7. associate-*r/N/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{4 \cdot 1}{y}}\right)\right) \cdot z \]
        8. metadata-evalN/A

          \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{4}}{y}\right)\right) \cdot z \]
        9. distribute-neg-fracN/A

          \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(4\right)}{y}} \cdot z \]
        10. metadata-evalN/A

          \[\leadsto \frac{\color{blue}{-4}}{y} \cdot z \]
        11. lower-/.f6462.8

          \[\leadsto \color{blue}{\frac{-4}{y}} \cdot z \]
      5. Applied rewrites62.8%

        \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]
    5. Recombined 4 regimes into one program.
    6. Final simplification70.6%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq -4:\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{elif}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq 2:\\ \;\;\;\;2\\ \mathbf{elif}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq 10^{+241}:\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \end{array} \]
    7. Add Preprocessing

    Alternative 3: 66.8% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{-4}{y} \cdot z\\ t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\ \mathbf{if}\;t\_1 \leq -4:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;2\\ \mathbf{elif}\;t\_1 \leq 10^{+241}:\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (let* ((t_0 (* (/ -4.0 y) z)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
       (if (<= t_1 -4.0)
         t_0
         (if (<= t_1 2.0) 2.0 (if (<= t_1 1e+241) (* (/ x y) 4.0) t_0)))))
    double code(double x, double y, double z) {
    	double t_0 = (-4.0 / y) * z;
    	double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
    	double tmp;
    	if (t_1 <= -4.0) {
    		tmp = t_0;
    	} else if (t_1 <= 2.0) {
    		tmp = 2.0;
    	} else if (t_1 <= 1e+241) {
    		tmp = (x / y) * 4.0;
    	} else {
    		tmp = t_0;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = ((-4.0d0) / y) * z
        t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
        if (t_1 <= (-4.0d0)) then
            tmp = t_0
        else if (t_1 <= 2.0d0) then
            tmp = 2.0d0
        else if (t_1 <= 1d+241) then
            tmp = (x / y) * 4.0d0
        else
            tmp = t_0
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z) {
    	double t_0 = (-4.0 / y) * z;
    	double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
    	double tmp;
    	if (t_1 <= -4.0) {
    		tmp = t_0;
    	} else if (t_1 <= 2.0) {
    		tmp = 2.0;
    	} else if (t_1 <= 1e+241) {
    		tmp = (x / y) * 4.0;
    	} else {
    		tmp = t_0;
    	}
    	return tmp;
    }
    
    def code(x, y, z):
    	t_0 = (-4.0 / y) * z
    	t_1 = ((((0.25 * y) + x) - z) * 4.0) / y
    	tmp = 0
    	if t_1 <= -4.0:
    		tmp = t_0
    	elif t_1 <= 2.0:
    		tmp = 2.0
    	elif t_1 <= 1e+241:
    		tmp = (x / y) * 4.0
    	else:
    		tmp = t_0
    	return tmp
    
    function code(x, y, z)
    	t_0 = Float64(Float64(-4.0 / y) * z)
    	t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y)
    	tmp = 0.0
    	if (t_1 <= -4.0)
    		tmp = t_0;
    	elseif (t_1 <= 2.0)
    		tmp = 2.0;
    	elseif (t_1 <= 1e+241)
    		tmp = Float64(Float64(x / y) * 4.0);
    	else
    		tmp = t_0;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z)
    	t_0 = (-4.0 / y) * z;
    	t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
    	tmp = 0.0;
    	if (t_1 <= -4.0)
    		tmp = t_0;
    	elseif (t_1 <= 2.0)
    		tmp = 2.0;
    	elseif (t_1 <= 1e+241)
    		tmp = (x / y) * 4.0;
    	else
    		tmp = t_0;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -4.0], t$95$0, If[LessEqual[t$95$1, 2.0], 2.0, If[LessEqual[t$95$1, 1e+241], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], t$95$0]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{-4}{y} \cdot z\\
    t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
    \mathbf{if}\;t\_1 \leq -4:\\
    \;\;\;\;t\_0\\
    
    \mathbf{elif}\;t\_1 \leq 2:\\
    \;\;\;\;2\\
    
    \mathbf{elif}\;t\_1 \leq 10^{+241}:\\
    \;\;\;\;\frac{x}{y} \cdot 4\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_0\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -4 or 1.0000000000000001e241 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)

      1. Initial program 100.0%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
      4. Step-by-step derivation
        1. *-lft-identityN/A

          \[\leadsto -4 \cdot \frac{\color{blue}{1 \cdot z}}{y} \]
        2. associate-*l/N/A

          \[\leadsto -4 \cdot \color{blue}{\left(\frac{1}{y} \cdot z\right)} \]
        3. associate-*l*N/A

          \[\leadsto \color{blue}{\left(-4 \cdot \frac{1}{y}\right) \cdot z} \]
        4. metadata-evalN/A

          \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(4\right)\right)} \cdot \frac{1}{y}\right) \cdot z \]
        5. distribute-lft-neg-inN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(4 \cdot \frac{1}{y}\right)\right)} \cdot z \]
        6. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(4 \cdot \frac{1}{y}\right)\right) \cdot z} \]
        7. associate-*r/N/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{4 \cdot 1}{y}}\right)\right) \cdot z \]
        8. metadata-evalN/A

          \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{4}}{y}\right)\right) \cdot z \]
        9. distribute-neg-fracN/A

          \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(4\right)}{y}} \cdot z \]
        10. metadata-evalN/A

          \[\leadsto \frac{\color{blue}{-4}}{y} \cdot z \]
        11. lower-/.f6457.7

          \[\leadsto \color{blue}{\frac{-4}{y}} \cdot z \]
      5. Applied rewrites57.7%

        \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]

      if -4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 2

      1. Initial program 100.0%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{2} \]
      4. Step-by-step derivation
        1. Applied rewrites96.2%

          \[\leadsto \color{blue}{2} \]

        if 2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 1.0000000000000001e241

        1. Initial program 100.0%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-+.f64N/A

            \[\leadsto \color{blue}{1 + \frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} \]
          2. +-commutativeN/A

            \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y} + 1} \]
          3. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} + 1 \]
          4. clear-numN/A

            \[\leadsto \color{blue}{\frac{1}{\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}}} + 1 \]
          5. inv-powN/A

            \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{-1}} + 1 \]
          6. sqr-powN/A

            \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)} \cdot {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}} + 1 \]
          7. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, 1\right)} \]
        4. Applied rewrites99.1%

          \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, {\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, 1\right)} \]
        5. Taylor expanded in x around inf

          \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
        6. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
          3. lower-/.f6458.9

            \[\leadsto \color{blue}{\frac{x}{y}} \cdot 4 \]
        7. Applied rewrites58.9%

          \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
      5. Recombined 3 regimes into one program.
      6. Final simplification70.6%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq -4:\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \mathbf{elif}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq 2:\\ \;\;\;\;2\\ \mathbf{elif}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq 10^{+241}:\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \end{array} \]
      7. Add Preprocessing

      Alternative 4: 66.7% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{-4}{y} \cdot z\\ t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\ \mathbf{if}\;t\_1 \leq -4:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;2\\ \mathbf{elif}\;t\_1 \leq 10^{+241}:\\ \;\;\;\;\frac{4}{y} \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (* (/ -4.0 y) z)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
         (if (<= t_1 -4.0)
           t_0
           (if (<= t_1 2.0) 2.0 (if (<= t_1 1e+241) (* (/ 4.0 y) x) t_0)))))
      double code(double x, double y, double z) {
      	double t_0 = (-4.0 / y) * z;
      	double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
      	double tmp;
      	if (t_1 <= -4.0) {
      		tmp = t_0;
      	} else if (t_1 <= 2.0) {
      		tmp = 2.0;
      	} else if (t_1 <= 1e+241) {
      		tmp = (4.0 / y) * x;
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: t_1
          real(8) :: tmp
          t_0 = ((-4.0d0) / y) * z
          t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
          if (t_1 <= (-4.0d0)) then
              tmp = t_0
          else if (t_1 <= 2.0d0) then
              tmp = 2.0d0
          else if (t_1 <= 1d+241) then
              tmp = (4.0d0 / y) * x
          else
              tmp = t_0
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double t_0 = (-4.0 / y) * z;
      	double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
      	double tmp;
      	if (t_1 <= -4.0) {
      		tmp = t_0;
      	} else if (t_1 <= 2.0) {
      		tmp = 2.0;
      	} else if (t_1 <= 1e+241) {
      		tmp = (4.0 / y) * x;
      	} else {
      		tmp = t_0;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	t_0 = (-4.0 / y) * z
      	t_1 = ((((0.25 * y) + x) - z) * 4.0) / y
      	tmp = 0
      	if t_1 <= -4.0:
      		tmp = t_0
      	elif t_1 <= 2.0:
      		tmp = 2.0
      	elif t_1 <= 1e+241:
      		tmp = (4.0 / y) * x
      	else:
      		tmp = t_0
      	return tmp
      
      function code(x, y, z)
      	t_0 = Float64(Float64(-4.0 / y) * z)
      	t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y)
      	tmp = 0.0
      	if (t_1 <= -4.0)
      		tmp = t_0;
      	elseif (t_1 <= 2.0)
      		tmp = 2.0;
      	elseif (t_1 <= 1e+241)
      		tmp = Float64(Float64(4.0 / y) * x);
      	else
      		tmp = t_0;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	t_0 = (-4.0 / y) * z;
      	t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
      	tmp = 0.0;
      	if (t_1 <= -4.0)
      		tmp = t_0;
      	elseif (t_1 <= 2.0)
      		tmp = 2.0;
      	elseif (t_1 <= 1e+241)
      		tmp = (4.0 / y) * x;
      	else
      		tmp = t_0;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -4.0], t$95$0, If[LessEqual[t$95$1, 2.0], 2.0, If[LessEqual[t$95$1, 1e+241], N[(N[(4.0 / y), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{-4}{y} \cdot z\\
      t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
      \mathbf{if}\;t\_1 \leq -4:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;t\_1 \leq 2:\\
      \;\;\;\;2\\
      
      \mathbf{elif}\;t\_1 \leq 10^{+241}:\\
      \;\;\;\;\frac{4}{y} \cdot x\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_0\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -4 or 1.0000000000000001e241 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)

        1. Initial program 100.0%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
        4. Step-by-step derivation
          1. *-lft-identityN/A

            \[\leadsto -4 \cdot \frac{\color{blue}{1 \cdot z}}{y} \]
          2. associate-*l/N/A

            \[\leadsto -4 \cdot \color{blue}{\left(\frac{1}{y} \cdot z\right)} \]
          3. associate-*l*N/A

            \[\leadsto \color{blue}{\left(-4 \cdot \frac{1}{y}\right) \cdot z} \]
          4. metadata-evalN/A

            \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(4\right)\right)} \cdot \frac{1}{y}\right) \cdot z \]
          5. distribute-lft-neg-inN/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(4 \cdot \frac{1}{y}\right)\right)} \cdot z \]
          6. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(4 \cdot \frac{1}{y}\right)\right) \cdot z} \]
          7. associate-*r/N/A

            \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{4 \cdot 1}{y}}\right)\right) \cdot z \]
          8. metadata-evalN/A

            \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{4}}{y}\right)\right) \cdot z \]
          9. distribute-neg-fracN/A

            \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(4\right)}{y}} \cdot z \]
          10. metadata-evalN/A

            \[\leadsto \frac{\color{blue}{-4}}{y} \cdot z \]
          11. lower-/.f6457.7

            \[\leadsto \color{blue}{\frac{-4}{y}} \cdot z \]
        5. Applied rewrites57.7%

          \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]

        if -4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 2

        1. Initial program 100.0%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{2} \]
        4. Step-by-step derivation
          1. Applied rewrites96.2%

            \[\leadsto \color{blue}{2} \]

          if 2 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 1.0000000000000001e241

          1. Initial program 100.0%

            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
          4. Step-by-step derivation
            1. *-lft-identityN/A

              \[\leadsto 4 \cdot \frac{\color{blue}{1 \cdot x}}{y} \]
            2. associate-*l/N/A

              \[\leadsto 4 \cdot \color{blue}{\left(\frac{1}{y} \cdot x\right)} \]
            3. associate-*l*N/A

              \[\leadsto \color{blue}{\left(4 \cdot \frac{1}{y}\right) \cdot x} \]
            4. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(4 \cdot \frac{1}{y}\right) \cdot x} \]
            5. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{4 \cdot 1}{y}} \cdot x \]
            6. metadata-evalN/A

              \[\leadsto \frac{\color{blue}{4}}{y} \cdot x \]
            7. lower-/.f6458.6

              \[\leadsto \color{blue}{\frac{4}{y}} \cdot x \]
          5. Applied rewrites58.6%

            \[\leadsto \color{blue}{\frac{4}{y} \cdot x} \]
        5. Recombined 3 regimes into one program.
        6. Final simplification70.5%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq -4:\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \mathbf{elif}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq 2:\\ \;\;\;\;2\\ \mathbf{elif}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq 10^{+241}:\\ \;\;\;\;\frac{4}{y} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \end{array} \]
        7. Add Preprocessing

        Alternative 5: 98.5% accurate, 0.4× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - z}{y} \cdot 4\\ t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\ \mathbf{if}\;t\_1 \leq -4:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 500:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (let* ((t_0 (* (/ (- x z) y) 4.0)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
           (if (<= t_1 -4.0) t_0 (if (<= t_1 500.0) (fma (/ x y) 4.0 2.0) t_0))))
        double code(double x, double y, double z) {
        	double t_0 = ((x - z) / y) * 4.0;
        	double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
        	double tmp;
        	if (t_1 <= -4.0) {
        		tmp = t_0;
        	} else if (t_1 <= 500.0) {
        		tmp = fma((x / y), 4.0, 2.0);
        	} else {
        		tmp = t_0;
        	}
        	return tmp;
        }
        
        function code(x, y, z)
        	t_0 = Float64(Float64(Float64(x - z) / y) * 4.0)
        	t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y)
        	tmp = 0.0
        	if (t_1 <= -4.0)
        		tmp = t_0;
        	elseif (t_1 <= 500.0)
        		tmp = fma(Float64(x / y), 4.0, 2.0);
        	else
        		tmp = t_0;
        	end
        	return tmp
        end
        
        code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -4.0], t$95$0, If[LessEqual[t$95$1, 500.0], N[(N[(x / y), $MachinePrecision] * 4.0 + 2.0), $MachinePrecision], t$95$0]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{x - z}{y} \cdot 4\\
        t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
        \mathbf{if}\;t\_1 \leq -4:\\
        \;\;\;\;t\_0\\
        
        \mathbf{elif}\;t\_1 \leq 500:\\
        \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 2\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_0\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -4 or 500 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)

          1. Initial program 100.0%

            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x - z}{y}} \cdot 4 \]
            4. lower--.f6499.4

              \[\leadsto \frac{\color{blue}{x - z}}{y} \cdot 4 \]
          5. Applied rewrites99.4%

            \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]

          if -4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 500

          1. Initial program 100.0%

            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{2 + 4 \cdot \frac{x - z}{y}} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y} + 2} \]
            2. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} + 2 \]
            3. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
            4. lower-/.f64N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 2\right) \]
            5. lower--.f64100.0

              \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 2\right) \]
          5. Applied rewrites100.0%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
          6. Taylor expanded in z around 0

            \[\leadsto \mathsf{fma}\left(\frac{x}{y}, 4, 2\right) \]
          7. Step-by-step derivation
            1. Applied rewrites100.0%

              \[\leadsto \mathsf{fma}\left(\frac{x}{y}, 4, 2\right) \]
          8. Recombined 2 regimes into one program.
          9. Final simplification99.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq -4:\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{elif}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq 500:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \end{array} \]
          10. Add Preprocessing

          Alternative 6: 66.1% accurate, 0.4× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{-4}{y} \cdot z\\ t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\ \mathbf{if}\;t\_1 \leq -4:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+36}:\\ \;\;\;\;2\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (let* ((t_0 (* (/ -4.0 y) z)) (t_1 (/ (* (- (+ (* 0.25 y) x) z) 4.0) y)))
             (if (<= t_1 -4.0) t_0 (if (<= t_1 5e+36) 2.0 t_0))))
          double code(double x, double y, double z) {
          	double t_0 = (-4.0 / y) * z;
          	double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
          	double tmp;
          	if (t_1 <= -4.0) {
          		tmp = t_0;
          	} else if (t_1 <= 5e+36) {
          		tmp = 2.0;
          	} else {
          		tmp = t_0;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: t_0
              real(8) :: t_1
              real(8) :: tmp
              t_0 = ((-4.0d0) / y) * z
              t_1 = ((((0.25d0 * y) + x) - z) * 4.0d0) / y
              if (t_1 <= (-4.0d0)) then
                  tmp = t_0
              else if (t_1 <= 5d+36) then
                  tmp = 2.0d0
              else
                  tmp = t_0
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z) {
          	double t_0 = (-4.0 / y) * z;
          	double t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
          	double tmp;
          	if (t_1 <= -4.0) {
          		tmp = t_0;
          	} else if (t_1 <= 5e+36) {
          		tmp = 2.0;
          	} else {
          		tmp = t_0;
          	}
          	return tmp;
          }
          
          def code(x, y, z):
          	t_0 = (-4.0 / y) * z
          	t_1 = ((((0.25 * y) + x) - z) * 4.0) / y
          	tmp = 0
          	if t_1 <= -4.0:
          		tmp = t_0
          	elif t_1 <= 5e+36:
          		tmp = 2.0
          	else:
          		tmp = t_0
          	return tmp
          
          function code(x, y, z)
          	t_0 = Float64(Float64(-4.0 / y) * z)
          	t_1 = Float64(Float64(Float64(Float64(Float64(0.25 * y) + x) - z) * 4.0) / y)
          	tmp = 0.0
          	if (t_1 <= -4.0)
          		tmp = t_0;
          	elseif (t_1 <= 5e+36)
          		tmp = 2.0;
          	else
          		tmp = t_0;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z)
          	t_0 = (-4.0 / y) * z;
          	t_1 = ((((0.25 * y) + x) - z) * 4.0) / y;
          	tmp = 0.0;
          	if (t_1 <= -4.0)
          		tmp = t_0;
          	elseif (t_1 <= 5e+36)
          		tmp = 2.0;
          	else
          		tmp = t_0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(N[(0.25 * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision] * 4.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -4.0], t$95$0, If[LessEqual[t$95$1, 5e+36], 2.0, t$95$0]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{-4}{y} \cdot z\\
          t_1 := \frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y}\\
          \mathbf{if}\;t\_1 \leq -4:\\
          \;\;\;\;t\_0\\
          
          \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+36}:\\
          \;\;\;\;2\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_0\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < -4 or 4.99999999999999977e36 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)

            1. Initial program 100.0%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
            4. Step-by-step derivation
              1. *-lft-identityN/A

                \[\leadsto -4 \cdot \frac{\color{blue}{1 \cdot z}}{y} \]
              2. associate-*l/N/A

                \[\leadsto -4 \cdot \color{blue}{\left(\frac{1}{y} \cdot z\right)} \]
              3. associate-*l*N/A

                \[\leadsto \color{blue}{\left(-4 \cdot \frac{1}{y}\right) \cdot z} \]
              4. metadata-evalN/A

                \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(4\right)\right)} \cdot \frac{1}{y}\right) \cdot z \]
              5. distribute-lft-neg-inN/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(4 \cdot \frac{1}{y}\right)\right)} \cdot z \]
              6. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(4 \cdot \frac{1}{y}\right)\right) \cdot z} \]
              7. associate-*r/N/A

                \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{4 \cdot 1}{y}}\right)\right) \cdot z \]
              8. metadata-evalN/A

                \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{4}}{y}\right)\right) \cdot z \]
              9. distribute-neg-fracN/A

                \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(4\right)}{y}} \cdot z \]
              10. metadata-evalN/A

                \[\leadsto \frac{\color{blue}{-4}}{y} \cdot z \]
              11. lower-/.f6454.0

                \[\leadsto \color{blue}{\frac{-4}{y}} \cdot z \]
            5. Applied rewrites54.0%

              \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]

            if -4 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y) < 4.99999999999999977e36

            1. Initial program 100.0%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{2} \]
            4. Step-by-step derivation
              1. Applied rewrites91.4%

                \[\leadsto \color{blue}{2} \]
            5. Recombined 2 regimes into one program.
            6. Final simplification67.0%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq -4:\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \mathbf{elif}\;\frac{\left(\left(0.25 \cdot y + x\right) - z\right) \cdot 4}{y} \leq 5 \cdot 10^{+36}:\\ \;\;\;\;2\\ \mathbf{else}:\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \end{array} \]
            7. Add Preprocessing

            Alternative 7: 87.0% accurate, 1.0× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \mathsf{fma}\left(\frac{x}{y}, 4, 2\right)\\ \mathbf{if}\;x \leq -2.4 \cdot 10^{+30}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 1.1 \cdot 10^{+52}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (let* ((t_0 (fma (/ x y) 4.0 2.0)))
               (if (<= x -2.4e+30) t_0 (if (<= x 1.1e+52) (fma (/ z y) -4.0 2.0) t_0))))
            double code(double x, double y, double z) {
            	double t_0 = fma((x / y), 4.0, 2.0);
            	double tmp;
            	if (x <= -2.4e+30) {
            		tmp = t_0;
            	} else if (x <= 1.1e+52) {
            		tmp = fma((z / y), -4.0, 2.0);
            	} else {
            		tmp = t_0;
            	}
            	return tmp;
            }
            
            function code(x, y, z)
            	t_0 = fma(Float64(x / y), 4.0, 2.0)
            	tmp = 0.0
            	if (x <= -2.4e+30)
            		tmp = t_0;
            	elseif (x <= 1.1e+52)
            		tmp = fma(Float64(z / y), -4.0, 2.0);
            	else
            		tmp = t_0;
            	end
            	return tmp
            end
            
            code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 4.0 + 2.0), $MachinePrecision]}, If[LessEqual[x, -2.4e+30], t$95$0, If[LessEqual[x, 1.1e+52], N[(N[(z / y), $MachinePrecision] * -4.0 + 2.0), $MachinePrecision], t$95$0]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_0 := \mathsf{fma}\left(\frac{x}{y}, 4, 2\right)\\
            \mathbf{if}\;x \leq -2.4 \cdot 10^{+30}:\\
            \;\;\;\;t\_0\\
            
            \mathbf{elif}\;x \leq 1.1 \cdot 10^{+52}:\\
            \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_0\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if x < -2.3999999999999999e30 or 1.1e52 < x

              1. Initial program 100.0%

                \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{2 + 4 \cdot \frac{x - z}{y}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y} + 2} \]
                2. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} + 2 \]
                3. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
                4. lower-/.f64N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 2\right) \]
                5. lower--.f64100.0

                  \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 2\right) \]
              5. Applied rewrites100.0%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
              6. Taylor expanded in z around 0

                \[\leadsto \mathsf{fma}\left(\frac{x}{y}, 4, 2\right) \]
              7. Step-by-step derivation
                1. Applied rewrites85.4%

                  \[\leadsto \mathsf{fma}\left(\frac{x}{y}, 4, 2\right) \]

                if -2.3999999999999999e30 < x < 1.1e52

                1. Initial program 100.0%

                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-+.f64N/A

                    \[\leadsto \color{blue}{1 + \frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} \]
                  2. +-commutativeN/A

                    \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y} + 1} \]
                  3. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} + 1 \]
                  4. clear-numN/A

                    \[\leadsto \color{blue}{\frac{1}{\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}}} + 1 \]
                  5. inv-powN/A

                    \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{-1}} + 1 \]
                  6. sqr-powN/A

                    \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)} \cdot {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}} + 1 \]
                  7. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, 1\right)} \]
                4. Applied rewrites69.1%

                  \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, {\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, 1\right)} \]
                5. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{1 + 4 \cdot \frac{\frac{1}{4} \cdot y - z}{y}} \]
                6. Step-by-step derivation
                  1. div-subN/A

                    \[\leadsto 1 + 4 \cdot \color{blue}{\left(\frac{\frac{1}{4} \cdot y}{y} - \frac{z}{y}\right)} \]
                  2. associate-/l*N/A

                    \[\leadsto 1 + 4 \cdot \left(\color{blue}{\frac{1}{4} \cdot \frac{y}{y}} - \frac{z}{y}\right) \]
                  3. *-inversesN/A

                    \[\leadsto 1 + 4 \cdot \left(\frac{1}{4} \cdot \color{blue}{1} - \frac{z}{y}\right) \]
                  4. metadata-evalN/A

                    \[\leadsto 1 + 4 \cdot \left(\color{blue}{\frac{1}{4}} - \frac{z}{y}\right) \]
                  5. sub-negN/A

                    \[\leadsto 1 + 4 \cdot \color{blue}{\left(\frac{1}{4} + \left(\mathsf{neg}\left(\frac{z}{y}\right)\right)\right)} \]
                  6. distribute-lft-inN/A

                    \[\leadsto 1 + \color{blue}{\left(4 \cdot \frac{1}{4} + 4 \cdot \left(\mathsf{neg}\left(\frac{z}{y}\right)\right)\right)} \]
                  7. metadata-evalN/A

                    \[\leadsto 1 + \left(\color{blue}{1} + 4 \cdot \left(\mathsf{neg}\left(\frac{z}{y}\right)\right)\right) \]
                  8. distribute-rgt-neg-inN/A

                    \[\leadsto 1 + \left(1 + \color{blue}{\left(\mathsf{neg}\left(4 \cdot \frac{z}{y}\right)\right)}\right) \]
                  9. distribute-lft-neg-inN/A

                    \[\leadsto 1 + \left(1 + \color{blue}{\left(\mathsf{neg}\left(4\right)\right) \cdot \frac{z}{y}}\right) \]
                  10. metadata-evalN/A

                    \[\leadsto 1 + \left(1 + \color{blue}{-4} \cdot \frac{z}{y}\right) \]
                  11. associate-+r+N/A

                    \[\leadsto \color{blue}{\left(1 + 1\right) + -4 \cdot \frac{z}{y}} \]
                  12. metadata-evalN/A

                    \[\leadsto \color{blue}{2} + -4 \cdot \frac{z}{y} \]
                  13. +-commutativeN/A

                    \[\leadsto \color{blue}{-4 \cdot \frac{z}{y} + 2} \]
                  14. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{z}{y} \cdot -4} + 2 \]
                  15. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)} \]
                  16. lower-/.f6492.5

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{y}}, -4, 2\right) \]
                7. Applied rewrites92.5%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{y}, -4, 2\right)} \]
              8. Recombined 2 regimes into one program.
              9. Add Preprocessing

              Alternative 8: 80.6% accurate, 1.0× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{z}{y} \cdot -4\\ \mathbf{if}\;z \leq -3.4 \cdot 10^{+154}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 4.5 \cdot 10^{+105}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (let* ((t_0 (* (/ z y) -4.0)))
                 (if (<= z -3.4e+154) t_0 (if (<= z 4.5e+105) (fma (/ x y) 4.0 2.0) t_0))))
              double code(double x, double y, double z) {
              	double t_0 = (z / y) * -4.0;
              	double tmp;
              	if (z <= -3.4e+154) {
              		tmp = t_0;
              	} else if (z <= 4.5e+105) {
              		tmp = fma((x / y), 4.0, 2.0);
              	} else {
              		tmp = t_0;
              	}
              	return tmp;
              }
              
              function code(x, y, z)
              	t_0 = Float64(Float64(z / y) * -4.0)
              	tmp = 0.0
              	if (z <= -3.4e+154)
              		tmp = t_0;
              	elseif (z <= 4.5e+105)
              		tmp = fma(Float64(x / y), 4.0, 2.0);
              	else
              		tmp = t_0;
              	end
              	return tmp
              end
              
              code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z / y), $MachinePrecision] * -4.0), $MachinePrecision]}, If[LessEqual[z, -3.4e+154], t$95$0, If[LessEqual[z, 4.5e+105], N[(N[(x / y), $MachinePrecision] * 4.0 + 2.0), $MachinePrecision], t$95$0]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_0 := \frac{z}{y} \cdot -4\\
              \mathbf{if}\;z \leq -3.4 \cdot 10^{+154}:\\
              \;\;\;\;t\_0\\
              
              \mathbf{elif}\;z \leq 4.5 \cdot 10^{+105}:\\
              \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 2\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_0\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if z < -3.39999999999999974e154 or 4.5000000000000001e105 < z

                1. Initial program 100.0%

                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-+.f64N/A

                    \[\leadsto \color{blue}{1 + \frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} \]
                  2. +-commutativeN/A

                    \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y} + 1} \]
                  3. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}{y}} + 1 \]
                  4. clear-numN/A

                    \[\leadsto \color{blue}{\frac{1}{\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}}} + 1 \]
                  5. inv-powN/A

                    \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{-1}} + 1 \]
                  6. sqr-powN/A

                    \[\leadsto \color{blue}{{\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)} \cdot {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}} + 1 \]
                  7. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, {\left(\frac{y}{4 \cdot \left(\left(x + y \cdot \frac{1}{4}\right) - z\right)}\right)}^{\left(\frac{-1}{2}\right)}, 1\right)} \]
                4. Applied rewrites47.8%

                  \[\leadsto \color{blue}{\mathsf{fma}\left({\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, {\left(\frac{y}{\left(\mathsf{fma}\left(0.25, y, x\right) - z\right) \cdot 4}\right)}^{-0.5}, 1\right)} \]
                5. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
                6. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{z}{y} \cdot -4} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{z}{y} \cdot -4} \]
                  3. lower-/.f6482.6

                    \[\leadsto \color{blue}{\frac{z}{y}} \cdot -4 \]
                7. Applied rewrites82.6%

                  \[\leadsto \color{blue}{\frac{z}{y} \cdot -4} \]

                if -3.39999999999999974e154 < z < 4.5000000000000001e105

                1. Initial program 100.0%

                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{2 + 4 \cdot \frac{x - z}{y}} \]
                4. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y} + 2} \]
                  2. *-commutativeN/A

                    \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} + 2 \]
                  3. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
                  4. lower-/.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - z}{y}}, 4, 2\right) \]
                  5. lower--.f64100.0

                    \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - z}}{y}, 4, 2\right) \]
                5. Applied rewrites100.0%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 2\right)} \]
                6. Taylor expanded in z around 0

                  \[\leadsto \mathsf{fma}\left(\frac{x}{y}, 4, 2\right) \]
                7. Step-by-step derivation
                  1. Applied rewrites83.9%

                    \[\leadsto \mathsf{fma}\left(\frac{x}{y}, 4, 2\right) \]
                8. Recombined 2 regimes into one program.
                9. Add Preprocessing

                Alternative 9: 34.7% accurate, 31.0× speedup?

                \[\begin{array}{l} \\ 2 \end{array} \]
                (FPCore (x y z) :precision binary64 2.0)
                double code(double x, double y, double z) {
                	return 2.0;
                }
                
                real(8) function code(x, y, z)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    code = 2.0d0
                end function
                
                public static double code(double x, double y, double z) {
                	return 2.0;
                }
                
                def code(x, y, z):
                	return 2.0
                
                function code(x, y, z)
                	return 2.0
                end
                
                function tmp = code(x, y, z)
                	tmp = 2.0;
                end
                
                code[x_, y_, z_] := 2.0
                
                \begin{array}{l}
                
                \\
                2
                \end{array}
                
                Derivation
                1. Initial program 100.0%

                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{2} \]
                4. Step-by-step derivation
                  1. Applied rewrites33.4%

                    \[\leadsto \color{blue}{2} \]
                  2. Add Preprocessing

                  Reproduce

                  ?
                  herbie shell --seed 2024254 
                  (FPCore (x y z)
                    :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C"
                    :precision binary64
                    (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))