
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t): return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((y - z) * (y - t))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- z y) (- t y)))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((z - y) * (t - y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - (x / ((z - y) * (t - y)))
end function
public static double code(double x, double y, double z, double t) {
return 1.0 - (x / ((z - y) * (t - y)));
}
def code(x, y, z, t): return 1.0 - (x / ((z - y) * (t - y)))
function code(x, y, z, t) return Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y)))) end
function tmp = code(x, y, z, t) tmp = 1.0 - (x / ((z - y) * (t - y))); end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}
\end{array}
Initial program 99.2%
Final simplification99.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- z y) (- t y)))))
(if (<= t_1 -1e+18)
(/ x (* t (- y z)))
(if (<= t_1 5e-107) 1.0 (- 1.0 (/ x (* (- t y) z)))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -1e+18) {
tmp = x / (t * (y - z));
} else if (t_1 <= 5e-107) {
tmp = 1.0;
} else {
tmp = 1.0 - (x / ((t - y) * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((z - y) * (t - y))
if (t_1 <= (-1d+18)) then
tmp = x / (t * (y - z))
else if (t_1 <= 5d-107) then
tmp = 1.0d0
else
tmp = 1.0d0 - (x / ((t - y) * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -1e+18) {
tmp = x / (t * (y - z));
} else if (t_1 <= 5e-107) {
tmp = 1.0;
} else {
tmp = 1.0 - (x / ((t - y) * z));
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((z - y) * (t - y)) tmp = 0 if t_1 <= -1e+18: tmp = x / (t * (y - z)) elif t_1 <= 5e-107: tmp = 1.0 else: tmp = 1.0 - (x / ((t - y) * z)) return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(z - y) * Float64(t - y))) tmp = 0.0 if (t_1 <= -1e+18) tmp = Float64(x / Float64(t * Float64(y - z))); elseif (t_1 <= 5e-107) tmp = 1.0; else tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((z - y) * (t - y)); tmp = 0.0; if (t_1 <= -1e+18) tmp = x / (t * (y - z)); elseif (t_1 <= 5e-107) tmp = 1.0; else tmp = 1.0 - (x / ((t - y) * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+18], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-107], 1.0, N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-107}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e18Initial program 93.1%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6490.6
Applied rewrites90.6%
Taylor expanded in t around inf
Applied rewrites53.0%
if -1e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.99999999999999971e-107Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites98.4%
if 4.99999999999999971e-107 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6481.9
Applied rewrites81.9%
Final simplification90.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z y))) (t_2 (- 1.0 (/ x (* (- z y) (- t y)))))) (if (<= t_2 -5e+34) t_1 (if (<= t_2 2.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x / (z * y);
double t_2 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_2 <= -5e+34) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / (z * y)
t_2 = 1.0d0 - (x / ((z - y) * (t - y)))
if (t_2 <= (-5d+34)) then
tmp = t_1
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * y);
double t_2 = 1.0 - (x / ((z - y) * (t - y)));
double tmp;
if (t_2 <= -5e+34) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / (z * y) t_2 = 1.0 - (x / ((z - y) * (t - y))) tmp = 0 if t_2 <= -5e+34: tmp = t_1 elif t_2 <= 2.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(z * y)) t_2 = Float64(1.0 - Float64(x / Float64(Float64(z - y) * Float64(t - y)))) tmp = 0.0 if (t_2 <= -5e+34) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / (z * y); t_2 = 1.0 - (x / ((z - y) * (t - y))); tmp = 0.0; if (t_2 <= -5e+34) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+34], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot y}\\
t_2 := 1 - \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+34}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -4.9999999999999998e34 or 2 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) Initial program 96.6%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6490.0
Applied rewrites90.0%
Taylor expanded in z around inf
Applied rewrites69.4%
Taylor expanded in t around 0
Applied rewrites30.2%
if -4.9999999999999998e34 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 2Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites97.3%
Final simplification80.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- z y) (- t y)))))
(if (<= t_1 -1e+18)
(/ x (* t (- y z)))
(if (<= t_1 5e-11) 1.0 (/ x (* (- y t) z))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -1e+18) {
tmp = x / (t * (y - z));
} else if (t_1 <= 5e-11) {
tmp = 1.0;
} else {
tmp = x / ((y - t) * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((z - y) * (t - y))
if (t_1 <= (-1d+18)) then
tmp = x / (t * (y - z))
else if (t_1 <= 5d-11) then
tmp = 1.0d0
else
tmp = x / ((y - t) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -1e+18) {
tmp = x / (t * (y - z));
} else if (t_1 <= 5e-11) {
tmp = 1.0;
} else {
tmp = x / ((y - t) * z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((z - y) * (t - y)) tmp = 0 if t_1 <= -1e+18: tmp = x / (t * (y - z)) elif t_1 <= 5e-11: tmp = 1.0 else: tmp = x / ((y - t) * z) return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(z - y) * Float64(t - y))) tmp = 0.0 if (t_1 <= -1e+18) tmp = Float64(x / Float64(t * Float64(y - z))); elseif (t_1 <= 5e-11) tmp = 1.0; else tmp = Float64(x / Float64(Float64(y - t) * z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((z - y) * (t - y)); tmp = 0.0; if (t_1 <= -1e+18) tmp = x / (t * (y - z)); elseif (t_1 <= 5e-11) tmp = 1.0; else tmp = x / ((y - t) * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+18], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-11], 1.0, N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - t\right) \cdot z}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e18Initial program 93.1%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6490.6
Applied rewrites90.6%
Taylor expanded in t around inf
Applied rewrites53.0%
if -1e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000018e-11Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites98.3%
if 5.00000000000000018e-11 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 99.7%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6489.1
Applied rewrites89.1%
Taylor expanded in z around inf
Applied rewrites75.3%
Final simplification89.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- z y) (- t y)))))
(if (<= t_1 -1e+18)
(/ x (* t (- y z)))
(if (<= t_1 5e-27) 1.0 (- 1.0 (/ x (* t z)))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -1e+18) {
tmp = x / (t * (y - z));
} else if (t_1 <= 5e-27) {
tmp = 1.0;
} else {
tmp = 1.0 - (x / (t * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((z - y) * (t - y))
if (t_1 <= (-1d+18)) then
tmp = x / (t * (y - z))
else if (t_1 <= 5d-27) then
tmp = 1.0d0
else
tmp = 1.0d0 - (x / (t * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -1e+18) {
tmp = x / (t * (y - z));
} else if (t_1 <= 5e-27) {
tmp = 1.0;
} else {
tmp = 1.0 - (x / (t * z));
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((z - y) * (t - y)) tmp = 0 if t_1 <= -1e+18: tmp = x / (t * (y - z)) elif t_1 <= 5e-27: tmp = 1.0 else: tmp = 1.0 - (x / (t * z)) return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(z - y) * Float64(t - y))) tmp = 0.0 if (t_1 <= -1e+18) tmp = Float64(x / Float64(t * Float64(y - z))); elseif (t_1 <= 5e-27) tmp = 1.0; else tmp = Float64(1.0 - Float64(x / Float64(t * z))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((z - y) * (t - y)); tmp = 0.0; if (t_1 <= -1e+18) tmp = x / (t * (y - z)); elseif (t_1 <= 5e-27) tmp = 1.0; else tmp = 1.0 - (x / (t * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+18], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-27], 1.0, N[(1.0 - N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-27}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{t \cdot z}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e18Initial program 93.1%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6490.6
Applied rewrites90.6%
Taylor expanded in t around inf
Applied rewrites53.0%
if -1e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.0000000000000002e-27Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites98.5%
if 5.0000000000000002e-27 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 99.7%
Taylor expanded in y around 0
lower-*.f6464.8
Applied rewrites64.8%
Final simplification88.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* (- z y) (- t y)))))
(if (<= t_1 -1e+18)
(/ x (* t (- y z)))
(if (<= t_1 5e-11) 1.0 (/ (- x) (* t z))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -1e+18) {
tmp = x / (t * (y - z));
} else if (t_1 <= 5e-11) {
tmp = 1.0;
} else {
tmp = -x / (t * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((z - y) * (t - y))
if (t_1 <= (-1d+18)) then
tmp = x / (t * (y - z))
else if (t_1 <= 5d-11) then
tmp = 1.0d0
else
tmp = -x / (t * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double tmp;
if (t_1 <= -1e+18) {
tmp = x / (t * (y - z));
} else if (t_1 <= 5e-11) {
tmp = 1.0;
} else {
tmp = -x / (t * z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((z - y) * (t - y)) tmp = 0 if t_1 <= -1e+18: tmp = x / (t * (y - z)) elif t_1 <= 5e-11: tmp = 1.0 else: tmp = -x / (t * z) return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(z - y) * Float64(t - y))) tmp = 0.0 if (t_1 <= -1e+18) tmp = Float64(x / Float64(t * Float64(y - z))); elseif (t_1 <= 5e-11) tmp = 1.0; else tmp = Float64(Float64(-x) / Float64(t * z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((z - y) * (t - y)); tmp = 0.0; if (t_1 <= -1e+18) tmp = x / (t * (y - z)); elseif (t_1 <= 5e-11) tmp = 1.0; else tmp = -x / (t * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+18], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-11], 1.0, N[((-x) / N[(t * z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{t \cdot z}\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e18Initial program 93.1%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6490.6
Applied rewrites90.6%
Taylor expanded in t around inf
Applied rewrites53.0%
if -1e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000018e-11Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites98.3%
if 5.00000000000000018e-11 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 99.7%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6489.1
Applied rewrites89.1%
Taylor expanded in y around 0
Applied rewrites63.8%
Final simplification88.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- z y) (- t y)))) (t_2 (/ (- x) (* t z)))) (if (<= t_1 -1e+18) t_2 (if (<= t_1 5e-11) 1.0 t_2))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double t_2 = -x / (t * z);
double tmp;
if (t_1 <= -1e+18) {
tmp = t_2;
} else if (t_1 <= 5e-11) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((z - y) * (t - y))
t_2 = -x / (t * z)
if (t_1 <= (-1d+18)) then
tmp = t_2
else if (t_1 <= 5d-11) then
tmp = 1.0d0
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((z - y) * (t - y));
double t_2 = -x / (t * z);
double tmp;
if (t_1 <= -1e+18) {
tmp = t_2;
} else if (t_1 <= 5e-11) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((z - y) * (t - y)) t_2 = -x / (t * z) tmp = 0 if t_1 <= -1e+18: tmp = t_2 elif t_1 <= 5e-11: tmp = 1.0 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(z - y) * Float64(t - y))) t_2 = Float64(Float64(-x) / Float64(t * z)) tmp = 0.0 if (t_1 <= -1e+18) tmp = t_2; elseif (t_1 <= 5e-11) tmp = 1.0; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((z - y) * (t - y)); t_2 = -x / (t * z); tmp = 0.0; if (t_1 <= -1e+18) tmp = t_2; elseif (t_1 <= 5e-11) tmp = 1.0; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(z - y), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[((-x) / N[(t * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+18], t$95$2, If[LessEqual[t$95$1, 5e-11], 1.0, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(z - y\right) \cdot \left(t - y\right)}\\
t_2 := \frac{-x}{t \cdot z}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+18}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e18 or 5.00000000000000018e-11 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) Initial program 96.7%
Taylor expanded in x around inf
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f64N/A
lower--.f6489.8
Applied rewrites89.8%
Taylor expanded in y around 0
Applied rewrites53.3%
if -1e18 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000018e-11Initial program 100.0%
Taylor expanded in t around inf
Applied rewrites98.3%
Final simplification86.9%
(FPCore (x y z t)
:precision binary64
(if (<= z -2.6e-84)
(- 1.0 (/ x (* (- t y) z)))
(if (<= z 8.5e-43)
(- 1.0 (/ x (* (- y t) y)))
(- 1.0 (/ x (* (- z y) t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.6e-84) {
tmp = 1.0 - (x / ((t - y) * z));
} else if (z <= 8.5e-43) {
tmp = 1.0 - (x / ((y - t) * y));
} else {
tmp = 1.0 - (x / ((z - y) * t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-2.6d-84)) then
tmp = 1.0d0 - (x / ((t - y) * z))
else if (z <= 8.5d-43) then
tmp = 1.0d0 - (x / ((y - t) * y))
else
tmp = 1.0d0 - (x / ((z - y) * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.6e-84) {
tmp = 1.0 - (x / ((t - y) * z));
} else if (z <= 8.5e-43) {
tmp = 1.0 - (x / ((y - t) * y));
} else {
tmp = 1.0 - (x / ((z - y) * t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -2.6e-84: tmp = 1.0 - (x / ((t - y) * z)) elif z <= 8.5e-43: tmp = 1.0 - (x / ((y - t) * y)) else: tmp = 1.0 - (x / ((z - y) * t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -2.6e-84) tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z))); elseif (z <= 8.5e-43) tmp = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y))); else tmp = Float64(1.0 - Float64(x / Float64(Float64(z - y) * t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -2.6e-84) tmp = 1.0 - (x / ((t - y) * z)); elseif (z <= 8.5e-43) tmp = 1.0 - (x / ((y - t) * y)); else tmp = 1.0 - (x / ((z - y) * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -2.6e-84], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8.5e-43], N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{-84}:\\
\;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{-43}:\\
\;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\
\end{array}
\end{array}
if z < -2.6e-84Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6496.7
Applied rewrites96.7%
if -2.6e-84 < z < 8.50000000000000056e-43Initial program 97.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.9
Applied rewrites89.9%
if 8.50000000000000056e-43 < z Initial program 100.0%
Taylor expanded in t around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6477.0
Applied rewrites77.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- 1.0 (/ x (* (- t y) z)))))
(if (<= z -2.6e-84)
t_1
(if (<= z 8.5e-46) (- 1.0 (/ x (* (- y t) y))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 - (x / ((t - y) * z));
double tmp;
if (z <= -2.6e-84) {
tmp = t_1;
} else if (z <= 8.5e-46) {
tmp = 1.0 - (x / ((y - t) * y));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 - (x / ((t - y) * z))
if (z <= (-2.6d-84)) then
tmp = t_1
else if (z <= 8.5d-46) then
tmp = 1.0d0 - (x / ((y - t) * y))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 - (x / ((t - y) * z));
double tmp;
if (z <= -2.6e-84) {
tmp = t_1;
} else if (z <= 8.5e-46) {
tmp = 1.0 - (x / ((y - t) * y));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 - (x / ((t - y) * z)) tmp = 0 if z <= -2.6e-84: tmp = t_1 elif z <= 8.5e-46: tmp = 1.0 - (x / ((y - t) * y)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z))) tmp = 0.0 if (z <= -2.6e-84) tmp = t_1; elseif (z <= 8.5e-46) tmp = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 - (x / ((t - y) * z)); tmp = 0.0; if (z <= -2.6e-84) tmp = t_1; elseif (z <= 8.5e-46) tmp = 1.0 - (x / ((y - t) * y)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.6e-84], t$95$1, If[LessEqual[z, 8.5e-46], N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 - \frac{x}{\left(t - y\right) \cdot z}\\
\mathbf{if}\;z \leq -2.6 \cdot 10^{-84}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{-46}:\\
\;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.6e-84 or 8.5000000000000001e-46 < z Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6496.0
Applied rewrites96.0%
if -2.6e-84 < z < 8.5000000000000001e-46Initial program 97.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.9
Applied rewrites89.9%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.2%
Taylor expanded in t around inf
Applied rewrites74.1%
herbie shell --seed 2024254
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1.0 (/ x (* (- y z) (- y t)))))