
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ t (- a z)) (- y z))) (t_2 (/ (* t (- y z)) (- a z))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 2e+288) (+ (/ (fma (- z) t (* t y)) (- a z)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t / (a - z)) * (y - z);
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 2e+288) {
tmp = (fma(-z, t, (t * y)) / (a - z)) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t / Float64(a - z)) * Float64(y - z)) t_2 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 2e+288) tmp = Float64(Float64(fma(Float64(-z), t, Float64(t * y)) / Float64(a - z)) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 2e+288], N[(N[(N[((-z) * t + N[(t * y), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{a - z} \cdot \left(y - z\right)\\
t_2 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+288}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-z, t, t \cdot y\right)}{a - z} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 2e288 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 34.7%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6486.7
Applied rewrites86.7%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 2e288Initial program 99.8%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification96.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ t (- a z)) (- y z))) (t_2 (/ (* t (- y z)) (- a z)))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 2e+288) (+ x t_2) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t / (a - z)) * (y - z);
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 2e+288) {
tmp = x + t_2;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (t / (a - z)) * (y - z);
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 2e+288) {
tmp = x + t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (t / (a - z)) * (y - z) t_2 = (t * (y - z)) / (a - z) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 2e+288: tmp = x + t_2 else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(t / Float64(a - z)) * Float64(y - z)) t_2 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 2e+288) tmp = Float64(x + t_2); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (t / (a - z)) * (y - z); t_2 = (t * (y - z)) / (a - z); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 2e+288) tmp = x + t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 2e+288], N[(x + t$95$2), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{a - z} \cdot \left(y - z\right)\\
t_2 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+288}:\\
\;\;\;\;x + t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 2e288 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 34.7%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6486.7
Applied rewrites86.7%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 2e288Initial program 99.8%
Final simplification96.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (- t) (/ z (- a z)) x)))
(if (<= z -6.8e+64)
t_1
(if (<= z 780000.0) (+ (/ (* t y) (- a z)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(-t, (z / (a - z)), x);
double tmp;
if (z <= -6.8e+64) {
tmp = t_1;
} else if (z <= 780000.0) {
tmp = ((t * y) / (a - z)) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(-t), Float64(z / Float64(a - z)), x) tmp = 0.0 if (z <= -6.8e+64) tmp = t_1; elseif (z <= 780000.0) tmp = Float64(Float64(Float64(t * y) / Float64(a - z)) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[((-t) * N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -6.8e+64], t$95$1, If[LessEqual[z, 780000.0], N[(N[(N[(t * y), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-t, \frac{z}{a - z}, x\right)\\
\mathbf{if}\;z \leq -6.8 \cdot 10^{+64}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 780000:\\
\;\;\;\;\frac{t \cdot y}{a - z} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.8000000000000003e64 or 7.8e5 < z Initial program 68.5%
Taylor expanded in y around 0
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6494.2
Applied rewrites94.2%
if -6.8000000000000003e64 < z < 7.8e5Initial program 95.2%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6487.0
Applied rewrites87.0%
Final simplification90.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ (- y z) a) t x)))
(if (<= a -3.6e+16)
t_1
(if (<= a 2.35e-63) (+ (fma (- t) (/ y z) t) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(((y - z) / a), t, x);
double tmp;
if (a <= -3.6e+16) {
tmp = t_1;
} else if (a <= 2.35e-63) {
tmp = fma(-t, (y / z), t) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(Float64(y - z) / a), t, x) tmp = 0.0 if (a <= -3.6e+16) tmp = t_1; elseif (a <= 2.35e-63) tmp = Float64(fma(Float64(-t), Float64(y / z), t) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] / a), $MachinePrecision] * t + x), $MachinePrecision]}, If[LessEqual[a, -3.6e+16], t$95$1, If[LessEqual[a, 2.35e-63], N[(N[((-t) * N[(y / z), $MachinePrecision] + t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y - z}{a}, t, x\right)\\
\mathbf{if}\;a \leq -3.6 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.35 \cdot 10^{-63}:\\
\;\;\;\;\mathsf{fma}\left(-t, \frac{y}{z}, t\right) + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -3.6e16 or 2.35e-63 < a Initial program 83.7%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6486.9
Applied rewrites86.9%
if -3.6e16 < a < 2.35e-63Initial program 82.8%
Taylor expanded in z around inf
mul-1-negN/A
unsub-negN/A
associate--r+N/A
mul-1-negN/A
sub-negN/A
div-subN/A
lower--.f64N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.1
Applied rewrites85.1%
Taylor expanded in a around 0
Applied rewrites85.5%
Final simplification86.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ (- y z) a) t x)))
(if (<= a -3.6e+16)
t_1
(if (<= a 2.35e-63) (fma (- 1.0 (/ y z)) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(((y - z) / a), t, x);
double tmp;
if (a <= -3.6e+16) {
tmp = t_1;
} else if (a <= 2.35e-63) {
tmp = fma((1.0 - (y / z)), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(Float64(y - z) / a), t, x) tmp = 0.0 if (a <= -3.6e+16) tmp = t_1; elseif (a <= 2.35e-63) tmp = fma(Float64(1.0 - Float64(y / z)), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] / a), $MachinePrecision] * t + x), $MachinePrecision]}, If[LessEqual[a, -3.6e+16], t$95$1, If[LessEqual[a, 2.35e-63], N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y - z}{a}, t, x\right)\\
\mathbf{if}\;a \leq -3.6 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.35 \cdot 10^{-63}:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -3.6e16 or 2.35e-63 < a Initial program 83.7%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6486.9
Applied rewrites86.9%
if -3.6e16 < a < 2.35e-63Initial program 82.8%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6485.4
Applied rewrites85.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- 1.0 (/ y z)) t x))) (if (<= z -1.86e-81) t_1 (if (<= z 1.22e-33) (fma y (/ t a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (y / z)), t, x);
double tmp;
if (z <= -1.86e-81) {
tmp = t_1;
} else if (z <= 1.22e-33) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(y / z)), t, x) tmp = 0.0 if (z <= -1.86e-81) tmp = t_1; elseif (z <= 1.22e-33) tmp = fma(y, Float64(t / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision]}, If[LessEqual[z, -1.86e-81], t$95$1, If[LessEqual[z, 1.22e-33], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
\mathbf{if}\;z \leq -1.86 \cdot 10^{-81}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.22 \cdot 10^{-33}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.8600000000000001e-81 or 1.22e-33 < z Initial program 76.4%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6485.5
Applied rewrites85.5%
if -1.8600000000000001e-81 < z < 1.22e-33Initial program 94.2%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6494.2
Applied rewrites94.2%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6481.8
Applied rewrites81.8%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.85e+17) (+ x t) (if (<= z 260000000.0) (fma y (/ t a) x) (+ x t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.85e+17) {
tmp = x + t;
} else if (z <= 260000000.0) {
tmp = fma(y, (t / a), x);
} else {
tmp = x + t;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.85e+17) tmp = Float64(x + t); elseif (z <= 260000000.0) tmp = fma(y, Float64(t / a), x); else tmp = Float64(x + t); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.85e+17], N[(x + t), $MachinePrecision], If[LessEqual[z, 260000000.0], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.85 \cdot 10^{+17}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq 260000000:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -2.85e17 or 2.6e8 < z Initial program 70.3%
Taylor expanded in z around inf
lower-+.f6481.7
Applied rewrites81.7%
if -2.85e17 < z < 2.6e8Initial program 94.9%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
*-commutativeN/A
lower-*.f6494.9
Applied rewrites94.9%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6475.5
Applied rewrites75.5%
Final simplification78.4%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.85e+17) (+ x t) (if (<= z 8000000000.0) (fma (/ y a) t x) (+ x t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.85e+17) {
tmp = x + t;
} else if (z <= 8000000000.0) {
tmp = fma((y / a), t, x);
} else {
tmp = x + t;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.85e+17) tmp = Float64(x + t); elseif (z <= 8000000000.0) tmp = fma(Float64(y / a), t, x); else tmp = Float64(x + t); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.85e+17], N[(x + t), $MachinePrecision], If[LessEqual[z, 8000000000.0], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.85 \cdot 10^{+17}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq 8000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -2.85e17 or 8e9 < z Initial program 70.3%
Taylor expanded in z around inf
lower-+.f6481.7
Applied rewrites81.7%
if -2.85e17 < z < 8e9Initial program 94.9%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6474.1
Applied rewrites74.1%
Final simplification77.7%
(FPCore (x y z t a) :precision binary64 (if (<= y 5.2e+205) (+ x t) (* (/ t a) y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 5.2e+205) {
tmp = x + t;
} else {
tmp = (t / a) * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= 5.2d+205) then
tmp = x + t
else
tmp = (t / a) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= 5.2e+205) {
tmp = x + t;
} else {
tmp = (t / a) * y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if y <= 5.2e+205: tmp = x + t else: tmp = (t / a) * y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (y <= 5.2e+205) tmp = Float64(x + t); else tmp = Float64(Float64(t / a) * y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (y <= 5.2e+205) tmp = x + t; else tmp = (t / a) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, 5.2e+205], N[(x + t), $MachinePrecision], N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{+205}:\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{a} \cdot y\\
\end{array}
\end{array}
if y < 5.1999999999999998e205Initial program 83.4%
Taylor expanded in z around inf
lower-+.f6463.4
Applied rewrites63.4%
if 5.1999999999999998e205 < y Initial program 82.5%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6473.7
Applied rewrites73.7%
Taylor expanded in a around inf
Applied rewrites55.4%
Applied rewrites61.9%
Final simplification63.3%
(FPCore (x y z t a) :precision binary64 (+ x t))
double code(double x, double y, double z, double t, double a) {
return x + t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + t
end function
public static double code(double x, double y, double z, double t, double a) {
return x + t;
}
def code(x, y, z, t, a): return x + t
function code(x, y, z, t, a) return Float64(x + t) end
function tmp = code(x, y, z, t, a) tmp = x + t; end
code[x_, y_, z_, t_, a_] := N[(x + t), $MachinePrecision]
\begin{array}{l}
\\
x + t
\end{array}
Initial program 83.3%
Taylor expanded in z around inf
lower-+.f6459.8
Applied rewrites59.8%
Final simplification59.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024254
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (if (< t -10682974490174067/10000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 312887599100691/80000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t)))))
(+ x (/ (* (- y z) t) (- a z))))