
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* 5.0 y) (* (+ (+ t y) (fma 2.0 z y)) x)))
double code(double x, double y, double z, double t) {
return (5.0 * y) + (((t + y) + fma(2.0, z, y)) * x);
}
function code(x, y, z, t) return Float64(Float64(5.0 * y) + Float64(Float64(Float64(t + y) + fma(2.0, z, y)) * x)) end
code[x_, y_, z_, t_] := N[(N[(5.0 * y), $MachinePrecision] + N[(N[(N[(t + y), $MachinePrecision] + N[(2.0 * z + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
5 \cdot y + \left(\left(t + y\right) + \mathsf{fma}\left(2, z, y\right)\right) \cdot x
\end{array}
Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lower-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(if (<= x -9.8e-30)
(* (fma (+ y z) 2.0 t) x)
(if (<= x -6e-168)
(fma t x (* 5.0 y))
(if (<= x 1.55e-59)
(fma y 5.0 (* (+ z z) x))
(* (fma z 2.0 (+ (+ t y) y)) x)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -9.8e-30) {
tmp = fma((y + z), 2.0, t) * x;
} else if (x <= -6e-168) {
tmp = fma(t, x, (5.0 * y));
} else if (x <= 1.55e-59) {
tmp = fma(y, 5.0, ((z + z) * x));
} else {
tmp = fma(z, 2.0, ((t + y) + y)) * x;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= -9.8e-30) tmp = Float64(fma(Float64(y + z), 2.0, t) * x); elseif (x <= -6e-168) tmp = fma(t, x, Float64(5.0 * y)); elseif (x <= 1.55e-59) tmp = fma(y, 5.0, Float64(Float64(z + z) * x)); else tmp = Float64(fma(z, 2.0, Float64(Float64(t + y) + y)) * x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, -9.8e-30], N[(N[(N[(y + z), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, -6e-168], N[(t * x + N[(5.0 * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.55e-59], N[(y * 5.0 + N[(N[(z + z), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], N[(N[(z * 2.0 + N[(N[(t + y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.8 \cdot 10^{-30}:\\
\;\;\;\;\mathsf{fma}\left(y + z, 2, t\right) \cdot x\\
\mathbf{elif}\;x \leq -6 \cdot 10^{-168}:\\
\;\;\;\;\mathsf{fma}\left(t, x, 5 \cdot y\right)\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-59}:\\
\;\;\;\;\mathsf{fma}\left(y, 5, \left(z + z\right) \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, 2, \left(t + y\right) + y\right) \cdot x\\
\end{array}
\end{array}
if x < -9.79999999999999942e-30Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6497.9
Applied rewrites97.9%
if -9.79999999999999942e-30 < x < -5.99999999999999983e-168Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.8
Applied rewrites94.8%
if -5.99999999999999983e-168 < x < 1.55e-59Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.9
Applied rewrites99.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6487.9
Applied rewrites87.9%
Applied rewrites87.9%
if 1.55e-59 < x Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6498.6
Applied rewrites98.6%
Applied rewrites98.7%
Final simplification95.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* z x) 2.0)))
(if (<= x -3e+105)
(* (* y 2.0) x)
(if (<= x -9.8e-30)
t_1
(if (<= x 7.5e-56) (* 5.0 y) (if (<= x 7e+255) (* t x) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * x) * 2.0;
double tmp;
if (x <= -3e+105) {
tmp = (y * 2.0) * x;
} else if (x <= -9.8e-30) {
tmp = t_1;
} else if (x <= 7.5e-56) {
tmp = 5.0 * y;
} else if (x <= 7e+255) {
tmp = t * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * x) * 2.0d0
if (x <= (-3d+105)) then
tmp = (y * 2.0d0) * x
else if (x <= (-9.8d-30)) then
tmp = t_1
else if (x <= 7.5d-56) then
tmp = 5.0d0 * y
else if (x <= 7d+255) then
tmp = t * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * x) * 2.0;
double tmp;
if (x <= -3e+105) {
tmp = (y * 2.0) * x;
} else if (x <= -9.8e-30) {
tmp = t_1;
} else if (x <= 7.5e-56) {
tmp = 5.0 * y;
} else if (x <= 7e+255) {
tmp = t * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * x) * 2.0 tmp = 0 if x <= -3e+105: tmp = (y * 2.0) * x elif x <= -9.8e-30: tmp = t_1 elif x <= 7.5e-56: tmp = 5.0 * y elif x <= 7e+255: tmp = t * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * x) * 2.0) tmp = 0.0 if (x <= -3e+105) tmp = Float64(Float64(y * 2.0) * x); elseif (x <= -9.8e-30) tmp = t_1; elseif (x <= 7.5e-56) tmp = Float64(5.0 * y); elseif (x <= 7e+255) tmp = Float64(t * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * x) * 2.0; tmp = 0.0; if (x <= -3e+105) tmp = (y * 2.0) * x; elseif (x <= -9.8e-30) tmp = t_1; elseif (x <= 7.5e-56) tmp = 5.0 * y; elseif (x <= 7e+255) tmp = t * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[x, -3e+105], N[(N[(y * 2.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, -9.8e-30], t$95$1, If[LessEqual[x, 7.5e-56], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 7e+255], N[(t * x), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot x\right) \cdot 2\\
\mathbf{if}\;x \leq -3 \cdot 10^{+105}:\\
\;\;\;\;\left(y \cdot 2\right) \cdot x\\
\mathbf{elif}\;x \leq -9.8 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-56}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 7 \cdot 10^{+255}:\\
\;\;\;\;t \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -3.0000000000000001e105Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites46.8%
if -3.0000000000000001e105 < x < -9.79999999999999942e-30 or 6.99999999999999971e255 < x Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6455.1
Applied rewrites55.1%
if -9.79999999999999942e-30 < x < 7.50000000000000041e-56Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6465.0
Applied rewrites65.0%
if 7.50000000000000041e-56 < x < 6.99999999999999971e255Initial program 99.9%
Taylor expanded in t around inf
lower-*.f6445.4
Applied rewrites45.4%
Final simplification54.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma (+ y z) 2.0 t) x)))
(if (<= x -9.8e-30)
t_1
(if (<= x -6e-168)
(fma t x (* 5.0 y))
(if (<= x 1.55e-59) (fma y 5.0 (* (+ z z) x)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = fma((y + z), 2.0, t) * x;
double tmp;
if (x <= -9.8e-30) {
tmp = t_1;
} else if (x <= -6e-168) {
tmp = fma(t, x, (5.0 * y));
} else if (x <= 1.55e-59) {
tmp = fma(y, 5.0, ((z + z) * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(y + z), 2.0, t) * x) tmp = 0.0 if (x <= -9.8e-30) tmp = t_1; elseif (x <= -6e-168) tmp = fma(t, x, Float64(5.0 * y)); elseif (x <= 1.55e-59) tmp = fma(y, 5.0, Float64(Float64(z + z) * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y + z), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -9.8e-30], t$95$1, If[LessEqual[x, -6e-168], N[(t * x + N[(5.0 * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.55e-59], N[(y * 5.0 + N[(N[(z + z), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y + z, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -9.8 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -6 \cdot 10^{-168}:\\
\;\;\;\;\mathsf{fma}\left(t, x, 5 \cdot y\right)\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-59}:\\
\;\;\;\;\mathsf{fma}\left(y, 5, \left(z + z\right) \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -9.79999999999999942e-30 or 1.55e-59 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6498.3
Applied rewrites98.3%
if -9.79999999999999942e-30 < x < -5.99999999999999983e-168Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.8
Applied rewrites94.8%
if -5.99999999999999983e-168 < x < 1.55e-59Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.9
Applied rewrites99.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6487.9
Applied rewrites87.9%
Applied rewrites87.9%
Final simplification95.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (+ (+ t y) y) x)))
(if (<= x -4.5e+21)
t_1
(if (<= x -9.8e-30)
(* (* z x) 2.0)
(if (<= x 6.8e-56) (* (fma 2.0 x 5.0) y) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = ((t + y) + y) * x;
double tmp;
if (x <= -4.5e+21) {
tmp = t_1;
} else if (x <= -9.8e-30) {
tmp = (z * x) * 2.0;
} else if (x <= 6.8e-56) {
tmp = fma(2.0, x, 5.0) * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(t + y) + y) * x) tmp = 0.0 if (x <= -4.5e+21) tmp = t_1; elseif (x <= -9.8e-30) tmp = Float64(Float64(z * x) * 2.0); elseif (x <= 6.8e-56) tmp = Float64(fma(2.0, x, 5.0) * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(t + y), $MachinePrecision] + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -4.5e+21], t$95$1, If[LessEqual[x, -9.8e-30], N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[x, 6.8e-56], N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(t + y\right) + y\right) \cdot x\\
\mathbf{if}\;x \leq -4.5 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -9.8 \cdot 10^{-30}:\\
\;\;\;\;\left(z \cdot x\right) \cdot 2\\
\mathbf{elif}\;x \leq 6.8 \cdot 10^{-56}:\\
\;\;\;\;\mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -4.5e21 or 6.79999999999999964e-56 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.2
Applied rewrites99.2%
Taylor expanded in z around 0
Applied rewrites66.7%
Applied rewrites66.7%
if -4.5e21 < x < -9.79999999999999942e-30Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.6
Applied rewrites65.6%
if -9.79999999999999942e-30 < x < 6.79999999999999964e-56Initial program 99.8%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6465.0
Applied rewrites65.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (+ (+ t y) y) x)))
(if (<= x -4.5e+21)
t_1
(if (<= x -9.8e-30) (* (* z x) 2.0) (if (<= x 6.8e-56) (* 5.0 y) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = ((t + y) + y) * x;
double tmp;
if (x <= -4.5e+21) {
tmp = t_1;
} else if (x <= -9.8e-30) {
tmp = (z * x) * 2.0;
} else if (x <= 6.8e-56) {
tmp = 5.0 * y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((t + y) + y) * x
if (x <= (-4.5d+21)) then
tmp = t_1
else if (x <= (-9.8d-30)) then
tmp = (z * x) * 2.0d0
else if (x <= 6.8d-56) then
tmp = 5.0d0 * y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((t + y) + y) * x;
double tmp;
if (x <= -4.5e+21) {
tmp = t_1;
} else if (x <= -9.8e-30) {
tmp = (z * x) * 2.0;
} else if (x <= 6.8e-56) {
tmp = 5.0 * y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((t + y) + y) * x tmp = 0 if x <= -4.5e+21: tmp = t_1 elif x <= -9.8e-30: tmp = (z * x) * 2.0 elif x <= 6.8e-56: tmp = 5.0 * y else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(t + y) + y) * x) tmp = 0.0 if (x <= -4.5e+21) tmp = t_1; elseif (x <= -9.8e-30) tmp = Float64(Float64(z * x) * 2.0); elseif (x <= 6.8e-56) tmp = Float64(5.0 * y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((t + y) + y) * x; tmp = 0.0; if (x <= -4.5e+21) tmp = t_1; elseif (x <= -9.8e-30) tmp = (z * x) * 2.0; elseif (x <= 6.8e-56) tmp = 5.0 * y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(t + y), $MachinePrecision] + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -4.5e+21], t$95$1, If[LessEqual[x, -9.8e-30], N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[x, 6.8e-56], N[(5.0 * y), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(t + y\right) + y\right) \cdot x\\
\mathbf{if}\;x \leq -4.5 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -9.8 \cdot 10^{-30}:\\
\;\;\;\;\left(z \cdot x\right) \cdot 2\\
\mathbf{elif}\;x \leq 6.8 \cdot 10^{-56}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -4.5e21 or 6.79999999999999964e-56 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.2
Applied rewrites99.2%
Taylor expanded in z around 0
Applied rewrites66.7%
Applied rewrites66.7%
if -4.5e21 < x < -9.79999999999999942e-30Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.6
Applied rewrites65.6%
if -9.79999999999999942e-30 < x < 6.79999999999999964e-56Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6465.0
Applied rewrites65.0%
Final simplification66.0%
(FPCore (x y z t)
:precision binary64
(if (<= x -175000.0)
(* (fma (+ y z) 2.0 t) x)
(if (<= x 0.7)
(fma y 5.0 (* (fma 2.0 z t) x))
(* (fma z 2.0 (+ (+ t y) y)) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -175000.0) {
tmp = fma((y + z), 2.0, t) * x;
} else if (x <= 0.7) {
tmp = fma(y, 5.0, (fma(2.0, z, t) * x));
} else {
tmp = fma(z, 2.0, ((t + y) + y)) * x;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= -175000.0) tmp = Float64(fma(Float64(y + z), 2.0, t) * x); elseif (x <= 0.7) tmp = fma(y, 5.0, Float64(fma(2.0, z, t) * x)); else tmp = Float64(fma(z, 2.0, Float64(Float64(t + y) + y)) * x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, -175000.0], N[(N[(N[(y + z), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, 0.7], N[(y * 5.0 + N[(N[(2.0 * z + t), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], N[(N[(z * 2.0 + N[(N[(t + y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -175000:\\
\;\;\;\;\mathsf{fma}\left(y + z, 2, t\right) \cdot x\\
\mathbf{elif}\;x \leq 0.7:\\
\;\;\;\;\mathsf{fma}\left(y, 5, \mathsf{fma}\left(2, z, t\right) \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, 2, \left(t + y\right) + y\right) \cdot x\\
\end{array}
\end{array}
if x < -175000Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.2
Applied rewrites99.2%
if -175000 < x < 0.69999999999999996Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.1
Applied rewrites99.1%
if 0.69999999999999996 < x Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
Applied rewrites99.6%
Final simplification99.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma (+ y z) 2.0 t) x))) (if (<= x -9.8e-30) t_1 (if (<= x 3.25e-105) (fma y 5.0 (* t x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((y + z), 2.0, t) * x;
double tmp;
if (x <= -9.8e-30) {
tmp = t_1;
} else if (x <= 3.25e-105) {
tmp = fma(y, 5.0, (t * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(y + z), 2.0, t) * x) tmp = 0.0 if (x <= -9.8e-30) tmp = t_1; elseif (x <= 3.25e-105) tmp = fma(y, 5.0, Float64(t * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y + z), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -9.8e-30], t$95$1, If[LessEqual[x, 3.25e-105], N[(y * 5.0 + N[(t * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y + z, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -9.8 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 3.25 \cdot 10^{-105}:\\
\;\;\;\;\mathsf{fma}\left(y, 5, t \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -9.79999999999999942e-30 or 3.25000000000000003e-105 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6497.2
Applied rewrites97.2%
if -9.79999999999999942e-30 < x < 3.25000000000000003e-105Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.9
Applied rewrites99.9%
Taylor expanded in t around inf
lower-*.f6483.5
Applied rewrites83.5%
Final simplification92.5%
(FPCore (x y z t) :precision binary64 (+ (* (+ (+ (+ (+ y z) z) y) t) x) (* 5.0 y)))
double code(double x, double y, double z, double t) {
return (((((y + z) + z) + y) + t) * x) + (5.0 * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((((y + z) + z) + y) + t) * x) + (5.0d0 * y)
end function
public static double code(double x, double y, double z, double t) {
return (((((y + z) + z) + y) + t) * x) + (5.0 * y);
}
def code(x, y, z, t): return (((((y + z) + z) + y) + t) * x) + (5.0 * y)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(Float64(Float64(y + z) + z) + y) + t) * x) + Float64(5.0 * y)) end
function tmp = code(x, y, z, t) tmp = (((((y + z) + z) + y) + t) * x) + (5.0 * y); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision] * x), $MachinePrecision] + N[(5.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) \cdot x + 5 \cdot y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma 2.0 x 5.0) y))) (if (<= y -1.3e+57) t_1 (if (<= y 3.7e+52) (* (fma z 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, x, 5.0) * y;
double tmp;
if (y <= -1.3e+57) {
tmp = t_1;
} else if (y <= 3.7e+52) {
tmp = fma(z, 2.0, t) * x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, x, 5.0) * y) tmp = 0.0 if (y <= -1.3e+57) tmp = t_1; elseif (y <= 3.7e+52) tmp = Float64(fma(z, 2.0, t) * x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -1.3e+57], t$95$1, If[LessEqual[y, 3.7e+52], N[(N[(z * 2.0 + t), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{if}\;y \leq -1.3 \cdot 10^{+57}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{+52}:\\
\;\;\;\;\mathsf{fma}\left(z, 2, t\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.3e57 or 3.7e52 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6482.5
Applied rewrites82.5%
if -1.3e57 < y < 3.7e52Initial program 99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6479.9
Applied rewrites79.9%
(FPCore (x y z t) :precision binary64 (if (<= x -2.5) (* (* y 2.0) x) (if (<= x 7.5e-56) (* 5.0 y) (* t x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.5) {
tmp = (y * 2.0) * x;
} else if (x <= 7.5e-56) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2.5d0)) then
tmp = (y * 2.0d0) * x
else if (x <= 7.5d-56) then
tmp = 5.0d0 * y
else
tmp = t * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.5) {
tmp = (y * 2.0) * x;
} else if (x <= 7.5e-56) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -2.5: tmp = (y * 2.0) * x elif x <= 7.5e-56: tmp = 5.0 * y else: tmp = t * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -2.5) tmp = Float64(Float64(y * 2.0) * x); elseif (x <= 7.5e-56) tmp = Float64(5.0 * y); else tmp = Float64(t * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -2.5) tmp = (y * 2.0) * x; elseif (x <= 7.5e-56) tmp = 5.0 * y; else tmp = t * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -2.5], N[(N[(y * 2.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, 7.5e-56], N[(5.0 * y), $MachinePrecision], N[(t * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5:\\
\;\;\;\;\left(y \cdot 2\right) \cdot x\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-56}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t \cdot x\\
\end{array}
\end{array}
if x < -2.5Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
Applied rewrites40.4%
if -2.5 < x < 7.50000000000000041e-56Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6461.1
Applied rewrites61.1%
if 7.50000000000000041e-56 < x Initial program 99.9%
Taylor expanded in t around inf
lower-*.f6442.5
Applied rewrites42.5%
Final simplification49.3%
(FPCore (x y z t) :precision binary64 (if (<= x -1.8e-63) (* t x) (if (<= x 7.5e-56) (* 5.0 y) (* t x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.8e-63) {
tmp = t * x;
} else if (x <= 7.5e-56) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.8d-63)) then
tmp = t * x
else if (x <= 7.5d-56) then
tmp = 5.0d0 * y
else
tmp = t * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.8e-63) {
tmp = t * x;
} else if (x <= 7.5e-56) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.8e-63: tmp = t * x elif x <= 7.5e-56: tmp = 5.0 * y else: tmp = t * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.8e-63) tmp = Float64(t * x); elseif (x <= 7.5e-56) tmp = Float64(5.0 * y); else tmp = Float64(t * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.8e-63) tmp = t * x; elseif (x <= 7.5e-56) tmp = 5.0 * y; else tmp = t * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.8e-63], N[(t * x), $MachinePrecision], If[LessEqual[x, 7.5e-56], N[(5.0 * y), $MachinePrecision], N[(t * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{-63}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-56}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t \cdot x\\
\end{array}
\end{array}
if x < -1.80000000000000004e-63 or 7.50000000000000041e-56 < x Initial program 99.9%
Taylor expanded in t around inf
lower-*.f6436.8
Applied rewrites36.8%
if -1.80000000000000004e-63 < x < 7.50000000000000041e-56Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6466.8
Applied rewrites66.8%
Final simplification47.1%
(FPCore (x y z t) :precision binary64 (* t x))
double code(double x, double y, double z, double t) {
return t * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * x
end function
public static double code(double x, double y, double z, double t) {
return t * x;
}
def code(x, y, z, t): return t * x
function code(x, y, z, t) return Float64(t * x) end
function tmp = code(x, y, z, t) tmp = t * x; end
code[x_, y_, z_, t_] := N[(t * x), $MachinePrecision]
\begin{array}{l}
\\
t \cdot x
\end{array}
Initial program 99.9%
Taylor expanded in t around inf
lower-*.f6429.3
Applied rewrites29.3%
herbie shell --seed 2024254
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))