
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (* (pow (- (- b) (sqrt (fma (* c -3.0) a (* b b)))) -1.0) (pow (/ 1.0 c) -1.0)))
double code(double a, double b, double c) {
return pow((-b - sqrt(fma((c * -3.0), a, (b * b)))), -1.0) * pow((1.0 / c), -1.0);
}
function code(a, b, c) return Float64((Float64(Float64(-b) - sqrt(fma(Float64(c * -3.0), a, Float64(b * b)))) ^ -1.0) * (Float64(1.0 / c) ^ -1.0)) end
code[a_, b_, c_] := N[(N[Power[N[((-b) - N[Sqrt[N[(N[(c * -3.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision] * N[Power[N[(1.0 / c), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\left(-b\right) - \sqrt{\mathsf{fma}\left(c \cdot -3, a, b \cdot b\right)}\right)}^{-1} \cdot {\left(\frac{1}{c}\right)}^{-1}
\end{array}
Initial program 15.4%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval15.4
Applied rewrites15.4%
lift-/.f64N/A
clear-numN/A
inv-powN/A
lift-+.f64N/A
flip-+N/A
associate-/r/N/A
unpow-prod-downN/A
inv-powN/A
lower-*.f64N/A
Applied rewrites15.8%
Taylor expanded in c around 0
lower-/.f6499.4
Applied rewrites99.4%
Final simplification99.4%
(FPCore (a b c) :precision binary64 (* (fma (/ (fma (* (* b b) a) -0.375 (* (* (* a a) c) -0.5625)) (pow b 5.0)) c (/ -0.5 b)) c))
double code(double a, double b, double c) {
return fma((fma(((b * b) * a), -0.375, (((a * a) * c) * -0.5625)) / pow(b, 5.0)), c, (-0.5 / b)) * c;
}
function code(a, b, c) return Float64(fma(Float64(fma(Float64(Float64(b * b) * a), -0.375, Float64(Float64(Float64(a * a) * c) * -0.5625)) / (b ^ 5.0)), c, Float64(-0.5 / b)) * c) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(N[(b * b), $MachinePrecision] * a), $MachinePrecision] * -0.375 + N[(N[(N[(a * a), $MachinePrecision] * c), $MachinePrecision] * -0.5625), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * c + N[(-0.5 / b), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{\mathsf{fma}\left(\left(b \cdot b\right) \cdot a, -0.375, \left(\left(a \cdot a\right) \cdot c\right) \cdot -0.5625\right)}{{b}^{5}}, c, \frac{-0.5}{b}\right) \cdot c
\end{array}
Initial program 15.4%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.5%
Taylor expanded in b around 0
Applied rewrites97.5%
(FPCore (a b c) :precision binary64 (fma (* -0.375 a) (* (/ c (pow b 3.0)) c) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
return fma((-0.375 * a), ((c / pow(b, 3.0)) * c), ((c / b) * -0.5));
}
function code(a, b, c) return fma(Float64(-0.375 * a), Float64(Float64(c / (b ^ 3.0)) * c), Float64(Float64(c / b) * -0.5)) end
code[a_, b_, c_] := N[(N[(-0.375 * a), $MachinePrecision] * N[(N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] + N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.375 \cdot a, \frac{c}{{b}^{3}} \cdot c, \frac{c}{b} \cdot -0.5\right)
\end{array}
Initial program 15.4%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-pow.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
Final simplification96.3%
(FPCore (a b c) :precision binary64 (/ (fma (/ (* (* c c) -0.375) b) (/ a b) (* -0.5 c)) b))
double code(double a, double b, double c) {
return fma((((c * c) * -0.375) / b), (a / b), (-0.5 * c)) / b;
}
function code(a, b, c) return Float64(fma(Float64(Float64(Float64(c * c) * -0.375) / b), Float64(a / b), Float64(-0.5 * c)) / b) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(c * c), $MachinePrecision] * -0.375), $MachinePrecision] / b), $MachinePrecision] * N[(a / b), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\frac{\left(c \cdot c\right) \cdot -0.375}{b}, \frac{a}{b}, -0.5 \cdot c\right)}{b}
\end{array}
Initial program 15.4%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
associate-*r/N/A
unpow2N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6496.3
Applied rewrites96.3%
(FPCore (a b c) :precision binary64 (* (/ (fma (* (/ c (* b b)) a) -0.375 -0.5) b) c))
double code(double a, double b, double c) {
return (fma(((c / (b * b)) * a), -0.375, -0.5) / b) * c;
}
function code(a, b, c) return Float64(Float64(fma(Float64(Float64(c / Float64(b * b)) * a), -0.375, -0.5) / b) * c) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision] * -0.375 + -0.5), $MachinePrecision] / b), $MachinePrecision] * c), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\frac{c}{b \cdot b} \cdot a, -0.375, -0.5\right)}{b} \cdot c
\end{array}
Initial program 15.4%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.5%
Taylor expanded in c around 0
Applied rewrites91.7%
Taylor expanded in b around inf
Applied rewrites95.9%
Final simplification95.9%
(FPCore (a b c) :precision binary64 (* (/ c b) -0.5))
double code(double a, double b, double c) {
return (c / b) * -0.5;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c / b) * (-0.5d0)
end function
public static double code(double a, double b, double c) {
return (c / b) * -0.5;
}
def code(a, b, c): return (c / b) * -0.5
function code(a, b, c) return Float64(Float64(c / b) * -0.5) end
function tmp = code(a, b, c) tmp = (c / b) * -0.5; end
code[a_, b_, c_] := N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b} \cdot -0.5
\end{array}
Initial program 15.4%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f6492.1
Applied rewrites92.1%
(FPCore (a b c) :precision binary64 (* (/ -0.5 b) c))
double code(double a, double b, double c) {
return (-0.5 / b) * c;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) / b) * c
end function
public static double code(double a, double b, double c) {
return (-0.5 / b) * c;
}
def code(a, b, c): return (-0.5 / b) * c
function code(a, b, c) return Float64(Float64(-0.5 / b) * c) end
function tmp = code(a, b, c) tmp = (-0.5 / b) * c; end
code[a_, b_, c_] := N[(N[(-0.5 / b), $MachinePrecision] * c), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{b} \cdot c
\end{array}
Initial program 15.4%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
Applied rewrites97.5%
Taylor expanded in c around 0
Applied rewrites91.7%
herbie shell --seed 2024254
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))