
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im)
:precision binary64
(if (<= re -1e+110)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re -1.05e-24)
(* (sqrt (* (- (sqrt (fma re re (* im im))) re) 2.0)) 0.5)
(if (<= re 1.3e-10) (* (sqrt (* im 2.0)) 0.5) (/ (* im 0.5) (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -1e+110) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= -1.05e-24) {
tmp = sqrt(((sqrt(fma(re, re, (im * im))) - re) * 2.0)) * 0.5;
} else if (re <= 1.3e-10) {
tmp = sqrt((im * 2.0)) * 0.5;
} else {
tmp = (im * 0.5) / sqrt(re);
}
return tmp;
}
function code(re, im) tmp = 0.0 if (re <= -1e+110) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= -1.05e-24) tmp = Float64(sqrt(Float64(Float64(sqrt(fma(re, re, Float64(im * im))) - re) * 2.0)) * 0.5); elseif (re <= 1.3e-10) tmp = Float64(sqrt(Float64(im * 2.0)) * 0.5); else tmp = Float64(Float64(im * 0.5) / sqrt(re)); end return tmp end
code[re_, im_] := If[LessEqual[re, -1e+110], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, -1.05e-24], N[(N[Sqrt[N[(N[(N[Sqrt[N[(re * re + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 1.3e-10], N[(N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(im * 0.5), $MachinePrecision] / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1 \cdot 10^{+110}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq -1.05 \cdot 10^{-24}:\\
\;\;\;\;\sqrt{\left(\sqrt{\mathsf{fma}\left(re, re, im \cdot im\right)} - re\right) \cdot 2} \cdot 0.5\\
\mathbf{elif}\;re \leq 1.3 \cdot 10^{-10}:\\
\;\;\;\;\sqrt{im \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{im \cdot 0.5}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -1e110Initial program 14.3%
Taylor expanded in re around -inf
lower-*.f6475.6
Applied rewrites75.6%
if -1e110 < re < -1.05e-24Initial program 93.4%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6493.4
Applied rewrites93.4%
if -1.05e-24 < re < 1.29999999999999991e-10Initial program 55.5%
Taylor expanded in re around 0
lower-*.f6480.9
Applied rewrites80.9%
if 1.29999999999999991e-10 < re Initial program 10.6%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6477.9
Applied rewrites77.9%
Applied rewrites78.7%
Final simplification80.9%
(FPCore (re im) :precision binary64 (if (<= re -1.8e-22) (* (sqrt (* -4.0 re)) 0.5) (if (<= re 1.3e-10) (* (sqrt (* im 2.0)) 0.5) (/ (* im 0.5) (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= -1.8e-22) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 1.3e-10) {
tmp = sqrt((im * 2.0)) * 0.5;
} else {
tmp = (im * 0.5) / sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.8d-22)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 1.3d-10) then
tmp = sqrt((im * 2.0d0)) * 0.5d0
else
tmp = (im * 0.5d0) / sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.8e-22) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 1.3e-10) {
tmp = Math.sqrt((im * 2.0)) * 0.5;
} else {
tmp = (im * 0.5) / Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.8e-22: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 1.3e-10: tmp = math.sqrt((im * 2.0)) * 0.5 else: tmp = (im * 0.5) / math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.8e-22) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 1.3e-10) tmp = Float64(sqrt(Float64(im * 2.0)) * 0.5); else tmp = Float64(Float64(im * 0.5) / sqrt(re)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.8e-22) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 1.3e-10) tmp = sqrt((im * 2.0)) * 0.5; else tmp = (im * 0.5) / sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.8e-22], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 1.3e-10], N[(N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(im * 0.5), $MachinePrecision] / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.8 \cdot 10^{-22}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 1.3 \cdot 10^{-10}:\\
\;\;\;\;\sqrt{im \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{im \cdot 0.5}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -1.7999999999999999e-22Initial program 48.5%
Taylor expanded in re around -inf
lower-*.f6476.8
Applied rewrites76.8%
if -1.7999999999999999e-22 < re < 1.29999999999999991e-10Initial program 55.5%
Taylor expanded in re around 0
lower-*.f6480.9
Applied rewrites80.9%
if 1.29999999999999991e-10 < re Initial program 10.6%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6477.9
Applied rewrites77.9%
Applied rewrites78.7%
Final simplification79.2%
(FPCore (re im) :precision binary64 (if (<= re -1.8e-22) (* (sqrt (* -4.0 re)) 0.5) (if (<= re 1.3e-10) (* (sqrt (* im 2.0)) 0.5) (* (/ 0.5 (sqrt re)) im))))
double code(double re, double im) {
double tmp;
if (re <= -1.8e-22) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 1.3e-10) {
tmp = sqrt((im * 2.0)) * 0.5;
} else {
tmp = (0.5 / sqrt(re)) * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.8d-22)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 1.3d-10) then
tmp = sqrt((im * 2.0d0)) * 0.5d0
else
tmp = (0.5d0 / sqrt(re)) * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.8e-22) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 1.3e-10) {
tmp = Math.sqrt((im * 2.0)) * 0.5;
} else {
tmp = (0.5 / Math.sqrt(re)) * im;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.8e-22: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 1.3e-10: tmp = math.sqrt((im * 2.0)) * 0.5 else: tmp = (0.5 / math.sqrt(re)) * im return tmp
function code(re, im) tmp = 0.0 if (re <= -1.8e-22) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 1.3e-10) tmp = Float64(sqrt(Float64(im * 2.0)) * 0.5); else tmp = Float64(Float64(0.5 / sqrt(re)) * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.8e-22) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 1.3e-10) tmp = sqrt((im * 2.0)) * 0.5; else tmp = (0.5 / sqrt(re)) * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.8e-22], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 1.3e-10], N[(N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(0.5 / N[Sqrt[re], $MachinePrecision]), $MachinePrecision] * im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.8 \cdot 10^{-22}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 1.3 \cdot 10^{-10}:\\
\;\;\;\;\sqrt{im \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{re}} \cdot im\\
\end{array}
\end{array}
if re < -1.7999999999999999e-22Initial program 48.5%
Taylor expanded in re around -inf
lower-*.f6476.8
Applied rewrites76.8%
if -1.7999999999999999e-22 < re < 1.29999999999999991e-10Initial program 55.5%
Taylor expanded in re around 0
lower-*.f6480.9
Applied rewrites80.9%
if 1.29999999999999991e-10 < re Initial program 10.6%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6477.9
Applied rewrites77.9%
Applied rewrites78.5%
Final simplification79.1%
(FPCore (re im) :precision binary64 (if (<= re -1.8e-22) (* (sqrt (* -4.0 re)) 0.5) (* (sqrt (* im 2.0)) 0.5)))
double code(double re, double im) {
double tmp;
if (re <= -1.8e-22) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else {
tmp = sqrt((im * 2.0)) * 0.5;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.8d-22)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else
tmp = sqrt((im * 2.0d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.8e-22) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else {
tmp = Math.sqrt((im * 2.0)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.8e-22: tmp = math.sqrt((-4.0 * re)) * 0.5 else: tmp = math.sqrt((im * 2.0)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (re <= -1.8e-22) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); else tmp = Float64(sqrt(Float64(im * 2.0)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.8e-22) tmp = sqrt((-4.0 * re)) * 0.5; else tmp = sqrt((im * 2.0)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.8e-22], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.8 \cdot 10^{-22}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{im \cdot 2} \cdot 0.5\\
\end{array}
\end{array}
if re < -1.7999999999999999e-22Initial program 48.5%
Taylor expanded in re around -inf
lower-*.f6476.8
Applied rewrites76.8%
if -1.7999999999999999e-22 < re Initial program 37.0%
Taylor expanded in re around 0
lower-*.f6458.8
Applied rewrites58.8%
Final simplification63.5%
(FPCore (re im) :precision binary64 (* (sqrt (* -4.0 re)) 0.5))
double code(double re, double im) {
return sqrt((-4.0 * re)) * 0.5;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sqrt(((-4.0d0) * re)) * 0.5d0
end function
public static double code(double re, double im) {
return Math.sqrt((-4.0 * re)) * 0.5;
}
def code(re, im): return math.sqrt((-4.0 * re)) * 0.5
function code(re, im) return Float64(sqrt(Float64(-4.0 * re)) * 0.5) end
function tmp = code(re, im) tmp = sqrt((-4.0 * re)) * 0.5; end
code[re_, im_] := N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{-4 \cdot re} \cdot 0.5
\end{array}
Initial program 40.0%
Taylor expanded in re around -inf
lower-*.f6424.2
Applied rewrites24.2%
Final simplification24.2%
herbie shell --seed 2024254
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))