
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (- z x) y x))
double code(double x, double y, double z) {
return fma((z - x), y, x);
}
function code(x, y, z) return fma(Float64(z - x), y, x) end
code[x_, y_, z_] := N[(N[(z - x), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z - x, y, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- x) y)))
(if (<= y -1.3e+228)
(* y z)
(if (<= y -1.56e+60)
t_0
(if (<= y -2.4e-27)
(* y z)
(if (<= y 8.2e-31) (* 1.0 x) (if (<= y 4.3e+137) (* y z) t_0)))))))
double code(double x, double y, double z) {
double t_0 = -x * y;
double tmp;
if (y <= -1.3e+228) {
tmp = y * z;
} else if (y <= -1.56e+60) {
tmp = t_0;
} else if (y <= -2.4e-27) {
tmp = y * z;
} else if (y <= 8.2e-31) {
tmp = 1.0 * x;
} else if (y <= 4.3e+137) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -x * y
if (y <= (-1.3d+228)) then
tmp = y * z
else if (y <= (-1.56d+60)) then
tmp = t_0
else if (y <= (-2.4d-27)) then
tmp = y * z
else if (y <= 8.2d-31) then
tmp = 1.0d0 * x
else if (y <= 4.3d+137) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -x * y;
double tmp;
if (y <= -1.3e+228) {
tmp = y * z;
} else if (y <= -1.56e+60) {
tmp = t_0;
} else if (y <= -2.4e-27) {
tmp = y * z;
} else if (y <= 8.2e-31) {
tmp = 1.0 * x;
} else if (y <= 4.3e+137) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -x * y tmp = 0 if y <= -1.3e+228: tmp = y * z elif y <= -1.56e+60: tmp = t_0 elif y <= -2.4e-27: tmp = y * z elif y <= 8.2e-31: tmp = 1.0 * x elif y <= 4.3e+137: tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-x) * y) tmp = 0.0 if (y <= -1.3e+228) tmp = Float64(y * z); elseif (y <= -1.56e+60) tmp = t_0; elseif (y <= -2.4e-27) tmp = Float64(y * z); elseif (y <= 8.2e-31) tmp = Float64(1.0 * x); elseif (y <= 4.3e+137) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -x * y; tmp = 0.0; if (y <= -1.3e+228) tmp = y * z; elseif (y <= -1.56e+60) tmp = t_0; elseif (y <= -2.4e-27) tmp = y * z; elseif (y <= 8.2e-31) tmp = 1.0 * x; elseif (y <= 4.3e+137) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-x) * y), $MachinePrecision]}, If[LessEqual[y, -1.3e+228], N[(y * z), $MachinePrecision], If[LessEqual[y, -1.56e+60], t$95$0, If[LessEqual[y, -2.4e-27], N[(y * z), $MachinePrecision], If[LessEqual[y, 8.2e-31], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 4.3e+137], N[(y * z), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-x\right) \cdot y\\
\mathbf{if}\;y \leq -1.3 \cdot 10^{+228}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1.56 \cdot 10^{+60}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -2.4 \cdot 10^{-27}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-31}:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 4.3 \cdot 10^{+137}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.30000000000000004e228 or -1.56000000000000009e60 < y < -2.40000000000000002e-27 or 8.1999999999999993e-31 < y < 4.29999999999999965e137Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6473.0
Applied rewrites73.0%
if -1.30000000000000004e228 < y < -1.56000000000000009e60 or 4.29999999999999965e137 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
Applied rewrites65.8%
if -2.40000000000000002e-27 < y < 8.1999999999999993e-31Initial program 100.0%
Taylor expanded in z around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6469.5
Applied rewrites69.5%
Taylor expanded in y around 0
Applied rewrites69.5%
Final simplification69.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z x)))) (if (<= y -10000000.0) t_0 (if (<= y 0.31) (+ (* y z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -10000000.0) {
tmp = t_0;
} else if (y <= 0.31) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-10000000.0d0)) then
tmp = t_0
else if (y <= 0.31d0) then
tmp = (y * z) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -10000000.0) {
tmp = t_0;
} else if (y <= 0.31) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -10000000.0: tmp = t_0 elif y <= 0.31: tmp = (y * z) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -10000000.0) tmp = t_0; elseif (y <= 0.31) tmp = Float64(Float64(y * z) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -10000000.0) tmp = t_0; elseif (y <= 0.31) tmp = (y * z) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -10000000.0], t$95$0, If[LessEqual[y, 0.31], N[(N[(y * z), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -10000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.31:\\
\;\;\;\;y \cdot z + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1e7 or 0.309999999999999998 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.7
Applied rewrites99.7%
if -1e7 < y < 0.309999999999999998Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6499.5
Applied rewrites99.5%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z x)))) (if (<= y -6.3e-43) t_0 (if (<= y 1.8e-5) (* (- 1.0 y) x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -6.3e-43) {
tmp = t_0;
} else if (y <= 1.8e-5) {
tmp = (1.0 - y) * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-6.3d-43)) then
tmp = t_0
else if (y <= 1.8d-5) then
tmp = (1.0d0 - y) * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -6.3e-43) {
tmp = t_0;
} else if (y <= 1.8e-5) {
tmp = (1.0 - y) * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -6.3e-43: tmp = t_0 elif y <= 1.8e-5: tmp = (1.0 - y) * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -6.3e-43) tmp = t_0; elseif (y <= 1.8e-5) tmp = Float64(Float64(1.0 - y) * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -6.3e-43) tmp = t_0; elseif (y <= 1.8e-5) tmp = (1.0 - y) * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.3e-43], t$95$0, If[LessEqual[y, 1.8e-5], N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -6.3 \cdot 10^{-43}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-5}:\\
\;\;\;\;\left(1 - y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -6.3000000000000002e-43 or 1.80000000000000005e-5 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6497.7
Applied rewrites97.7%
if -6.3000000000000002e-43 < y < 1.80000000000000005e-5Initial program 100.0%
Taylor expanded in z around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6469.4
Applied rewrites69.4%
Final simplification84.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- 1.0 y) x))) (if (<= x -9.5e-104) t_0 (if (<= x 1.42e-105) (* y z) t_0))))
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * x;
double tmp;
if (x <= -9.5e-104) {
tmp = t_0;
} else if (x <= 1.42e-105) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - y) * x
if (x <= (-9.5d-104)) then
tmp = t_0
else if (x <= 1.42d-105) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * x;
double tmp;
if (x <= -9.5e-104) {
tmp = t_0;
} else if (x <= 1.42e-105) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - y) * x tmp = 0 if x <= -9.5e-104: tmp = t_0 elif x <= 1.42e-105: tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * x) tmp = 0.0 if (x <= -9.5e-104) tmp = t_0; elseif (x <= 1.42e-105) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - y) * x; tmp = 0.0; if (x <= -9.5e-104) tmp = t_0; elseif (x <= 1.42e-105) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -9.5e-104], t$95$0, If[LessEqual[x, 1.42e-105], N[(y * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot x\\
\mathbf{if}\;x \leq -9.5 \cdot 10^{-104}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.42 \cdot 10^{-105}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -9.5000000000000002e-104 or 1.4199999999999999e-105 < x Initial program 100.0%
Taylor expanded in z around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6478.3
Applied rewrites78.3%
if -9.5000000000000002e-104 < x < 1.4199999999999999e-105Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6484.1
Applied rewrites84.1%
Final simplification80.3%
(FPCore (x y z) :precision binary64 (if (<= y -2.4e-27) (* y z) (if (<= y 8.2e-31) (* 1.0 x) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.4e-27) {
tmp = y * z;
} else if (y <= 8.2e-31) {
tmp = 1.0 * x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.4d-27)) then
tmp = y * z
else if (y <= 8.2d-31) then
tmp = 1.0d0 * x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.4e-27) {
tmp = y * z;
} else if (y <= 8.2e-31) {
tmp = 1.0 * x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.4e-27: tmp = y * z elif y <= 8.2e-31: tmp = 1.0 * x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.4e-27) tmp = Float64(y * z); elseif (y <= 8.2e-31) tmp = Float64(1.0 * x); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.4e-27) tmp = y * z; elseif (y <= 8.2e-31) tmp = 1.0 * x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.4e-27], N[(y * z), $MachinePrecision], If[LessEqual[y, 8.2e-31], N[(1.0 * x), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{-27}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-31}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -2.40000000000000002e-27 or 8.1999999999999993e-31 < y Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6456.2
Applied rewrites56.2%
if -2.40000000000000002e-27 < y < 8.1999999999999993e-31Initial program 100.0%
Taylor expanded in z around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6469.5
Applied rewrites69.5%
Taylor expanded in y around 0
Applied rewrites69.5%
Final simplification62.5%
(FPCore (x y z) :precision binary64 (* y z))
double code(double x, double y, double z) {
return y * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * z
end function
public static double code(double x, double y, double z) {
return y * z;
}
def code(x, y, z): return y * z
function code(x, y, z) return Float64(y * z) end
function tmp = code(x, y, z) tmp = y * z; end
code[x_, y_, z_] := N[(y * z), $MachinePrecision]
\begin{array}{l}
\\
y \cdot z
\end{array}
Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6444.7
Applied rewrites44.7%
Final simplification44.7%
herbie shell --seed 2024254
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))