Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 6.9s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(y + x\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ y x))))
double code(double x, double y) {
	return (x - y) / (2.0 - (y + x));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (y + x))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (y + x));
}
def code(x, y):
	return (x - y) / (2.0 - (y + x))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (y + x));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(y + x\right)}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Final simplification100.0%

    \[\leadsto \frac{x - y}{2 - \left(y + x\right)} \]
  4. Add Preprocessing

Alternative 2: 97.8% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-11}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-6}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
   (if (<= t_0 -5e-11)
     (/ x (- 2.0 x))
     (if (<= t_0 2e-6) (/ (- x y) 2.0) (/ y (+ -2.0 y))))))
double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (y + x));
	double tmp;
	if (t_0 <= -5e-11) {
		tmp = x / (2.0 - x);
	} else if (t_0 <= 2e-6) {
		tmp = (x - y) / 2.0;
	} else {
		tmp = y / (-2.0 + y);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x - y) / (2.0d0 - (y + x))
    if (t_0 <= (-5d-11)) then
        tmp = x / (2.0d0 - x)
    else if (t_0 <= 2d-6) then
        tmp = (x - y) / 2.0d0
    else
        tmp = y / ((-2.0d0) + y)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (y + x));
	double tmp;
	if (t_0 <= -5e-11) {
		tmp = x / (2.0 - x);
	} else if (t_0 <= 2e-6) {
		tmp = (x - y) / 2.0;
	} else {
		tmp = y / (-2.0 + y);
	}
	return tmp;
}
def code(x, y):
	t_0 = (x - y) / (2.0 - (y + x))
	tmp = 0
	if t_0 <= -5e-11:
		tmp = x / (2.0 - x)
	elif t_0 <= 2e-6:
		tmp = (x - y) / 2.0
	else:
		tmp = y / (-2.0 + y)
	return tmp
function code(x, y)
	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
	tmp = 0.0
	if (t_0 <= -5e-11)
		tmp = Float64(x / Float64(2.0 - x));
	elseif (t_0 <= 2e-6)
		tmp = Float64(Float64(x - y) / 2.0);
	else
		tmp = Float64(y / Float64(-2.0 + y));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (x - y) / (2.0 - (y + x));
	tmp = 0.0;
	if (t_0 <= -5e-11)
		tmp = x / (2.0 - x);
	elseif (t_0 <= 2e-6)
		tmp = (x - y) / 2.0;
	else
		tmp = y / (-2.0 + y);
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-11], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-6], N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision], N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-11}:\\
\;\;\;\;\frac{x}{2 - x}\\

\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\frac{x - y}{2}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{-2 + y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -5.00000000000000018e-11

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. lower--.f6498.4

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Applied rewrites98.4%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

    if -5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1.99999999999999991e-6

    1. Initial program 99.9%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
    4. Step-by-step derivation
      1. lower--.f6499.0

        \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
    5. Applied rewrites99.0%

      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
    6. Taylor expanded in y around 0

      \[\leadsto \frac{x - y}{2} \]
    7. Step-by-step derivation
      1. Applied rewrites98.0%

        \[\leadsto \frac{x - y}{2} \]

      if 1.99999999999999991e-6 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
        5. sub-negN/A

          \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
        6. distribute-lft-inN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
        7. metadata-evalN/A

          \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
        8. metadata-evalN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
        9. mul-1-negN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
        10. associate-*r*N/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
        11. metadata-evalN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
        12. *-lft-identityN/A

          \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
        13. lower-+.f64N/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
        14. metadata-eval97.0

          \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
      5. Applied rewrites97.0%

        \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
    8. Recombined 3 regimes into one program.
    9. Final simplification97.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-11}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 2 \cdot 10^{-6}:\\ \;\;\;\;\frac{x - y}{2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \]
    10. Add Preprocessing

    Alternative 3: 84.9% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.002:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
       (if (<= t_0 -0.5) -1.0 (if (<= t_0 0.002) (* (fma 0.25 x 0.5) x) 1.0))))
    double code(double x, double y) {
    	double t_0 = (x - y) / (2.0 - (y + x));
    	double tmp;
    	if (t_0 <= -0.5) {
    		tmp = -1.0;
    	} else if (t_0 <= 0.002) {
    		tmp = fma(0.25, x, 0.5) * x;
    	} else {
    		tmp = 1.0;
    	}
    	return tmp;
    }
    
    function code(x, y)
    	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
    	tmp = 0.0
    	if (t_0 <= -0.5)
    		tmp = -1.0;
    	elseif (t_0 <= 0.002)
    		tmp = Float64(fma(0.25, x, 0.5) * x);
    	else
    		tmp = 1.0;
    	end
    	return tmp
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 0.002], N[(N[(0.25 * x + 0.5), $MachinePrecision] * x), $MachinePrecision], 1.0]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
    \mathbf{if}\;t\_0 \leq -0.5:\\
    \;\;\;\;-1\\
    
    \mathbf{elif}\;t\_0 \leq 0.002:\\
    \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\
    
    \mathbf{else}:\\
    \;\;\;\;1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{-1} \]
      4. Step-by-step derivation
        1. Applied rewrites97.7%

          \[\leadsto \color{blue}{-1} \]

        if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2e-3

        1. Initial program 99.9%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
          2. lower--.f6454.1

            \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
        5. Applied rewrites54.1%

          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
        6. Taylor expanded in x around 0

          \[\leadsto x \cdot \color{blue}{\left(\frac{1}{2} + \frac{1}{4} \cdot x\right)} \]
        7. Step-by-step derivation
          1. Applied rewrites52.0%

            \[\leadsto \mathsf{fma}\left(0.25, x, 0.5\right) \cdot \color{blue}{x} \]

          if 2e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

          1. Initial program 100.0%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites96.6%

              \[\leadsto \color{blue}{1} \]
          5. Recombined 3 regimes into one program.
          6. Final simplification86.6%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.002:\\ \;\;\;\;\mathsf{fma}\left(0.25, x, 0.5\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
          7. Add Preprocessing

          Alternative 4: 84.6% accurate, 0.4× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.002:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
             (if (<= t_0 -0.5) -1.0 (if (<= t_0 0.002) (* 0.5 x) 1.0))))
          double code(double x, double y) {
          	double t_0 = (x - y) / (2.0 - (y + x));
          	double tmp;
          	if (t_0 <= -0.5) {
          		tmp = -1.0;
          	} else if (t_0 <= 0.002) {
          		tmp = 0.5 * x;
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8) :: t_0
              real(8) :: tmp
              t_0 = (x - y) / (2.0d0 - (y + x))
              if (t_0 <= (-0.5d0)) then
                  tmp = -1.0d0
              else if (t_0 <= 0.002d0) then
                  tmp = 0.5d0 * x
              else
                  tmp = 1.0d0
              end if
              code = tmp
          end function
          
          public static double code(double x, double y) {
          	double t_0 = (x - y) / (2.0 - (y + x));
          	double tmp;
          	if (t_0 <= -0.5) {
          		tmp = -1.0;
          	} else if (t_0 <= 0.002) {
          		tmp = 0.5 * x;
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          def code(x, y):
          	t_0 = (x - y) / (2.0 - (y + x))
          	tmp = 0
          	if t_0 <= -0.5:
          		tmp = -1.0
          	elif t_0 <= 0.002:
          		tmp = 0.5 * x
          	else:
          		tmp = 1.0
          	return tmp
          
          function code(x, y)
          	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
          	tmp = 0.0
          	if (t_0 <= -0.5)
          		tmp = -1.0;
          	elseif (t_0 <= 0.002)
          		tmp = Float64(0.5 * x);
          	else
          		tmp = 1.0;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y)
          	t_0 = (x - y) / (2.0 - (y + x));
          	tmp = 0.0;
          	if (t_0 <= -0.5)
          		tmp = -1.0;
          	elseif (t_0 <= 0.002)
          		tmp = 0.5 * x;
          	else
          		tmp = 1.0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 0.002], N[(0.5 * x), $MachinePrecision], 1.0]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
          \mathbf{if}\;t\_0 \leq -0.5:\\
          \;\;\;\;-1\\
          
          \mathbf{elif}\;t\_0 \leq 0.002:\\
          \;\;\;\;0.5 \cdot x\\
          
          \mathbf{else}:\\
          \;\;\;\;1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

            1. Initial program 100.0%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{-1} \]
            4. Step-by-step derivation
              1. Applied rewrites97.7%

                \[\leadsto \color{blue}{-1} \]

              if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2e-3

              1. Initial program 99.9%

                \[\frac{x - y}{2 - \left(x + y\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                2. lower--.f6454.1

                  \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
              5. Applied rewrites54.1%

                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
              6. Taylor expanded in x around 0

                \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
              7. Step-by-step derivation
                1. Applied rewrites50.5%

                  \[\leadsto 0.5 \cdot \color{blue}{x} \]

                if 2e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                1. Initial program 100.0%

                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites96.6%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 3 regimes into one program.
                6. Final simplification86.2%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.002:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                7. Add Preprocessing

                Alternative 5: 98.4% accurate, 0.4× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, 2, -2\right)}{x} - 1\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (if (<= (/ (- x y) (- 2.0 (+ y x))) -0.5)
                   (- (/ (fma y 2.0 -2.0) x) 1.0)
                   (/ (- x y) (- 2.0 y))))
                double code(double x, double y) {
                	double tmp;
                	if (((x - y) / (2.0 - (y + x))) <= -0.5) {
                		tmp = (fma(y, 2.0, -2.0) / x) - 1.0;
                	} else {
                		tmp = (x - y) / (2.0 - y);
                	}
                	return tmp;
                }
                
                function code(x, y)
                	tmp = 0.0
                	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= -0.5)
                		tmp = Float64(Float64(fma(y, 2.0, -2.0) / x) - 1.0);
                	else
                		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                	end
                	return tmp
                end
                
                code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.5], N[(N[(N[(y * 2.0 + -2.0), $MachinePrecision] / x), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\
                \;\;\;\;\frac{\mathsf{fma}\left(y, 2, -2\right)}{x} - 1\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{x - y}{2 - y}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                  1. Initial program 100.0%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{2 \cdot \frac{y}{x} - \left(1 + 2 \cdot \frac{1}{x}\right)} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto 2 \cdot \frac{y}{x} - \color{blue}{\left(2 \cdot \frac{1}{x} + 1\right)} \]
                    2. associate--r+N/A

                      \[\leadsto \color{blue}{\left(2 \cdot \frac{y}{x} - 2 \cdot \frac{1}{x}\right) - 1} \]
                    3. associate-*r/N/A

                      \[\leadsto \left(\color{blue}{\frac{2 \cdot y}{x}} - 2 \cdot \frac{1}{x}\right) - 1 \]
                    4. associate-*r/N/A

                      \[\leadsto \left(\frac{2 \cdot y}{x} - \color{blue}{\frac{2 \cdot 1}{x}}\right) - 1 \]
                    5. metadata-evalN/A

                      \[\leadsto \left(\frac{2 \cdot y}{x} - \frac{\color{blue}{2}}{x}\right) - 1 \]
                    6. div-subN/A

                      \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                    7. lower--.f64N/A

                      \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x} - 1} \]
                    8. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{2 \cdot y - 2}{x}} - 1 \]
                    9. sub-negN/A

                      \[\leadsto \frac{\color{blue}{2 \cdot y + \left(\mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                    10. *-commutativeN/A

                      \[\leadsto \frac{\color{blue}{y \cdot 2} + \left(\mathsf{neg}\left(2\right)\right)}{x} - 1 \]
                    11. lower-fma.f64N/A

                      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, 2, \mathsf{neg}\left(2\right)\right)}}{x} - 1 \]
                    12. metadata-eval98.7

                      \[\leadsto \frac{\mathsf{fma}\left(y, 2, \color{blue}{-2}\right)}{x} - 1 \]
                  5. Applied rewrites98.7%

                    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, 2, -2\right)}{x} - 1} \]

                  if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                  1. Initial program 99.9%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                  4. Step-by-step derivation
                    1. lower--.f6498.0

                      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                  5. Applied rewrites98.0%

                    \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification98.3%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, 2, -2\right)}{x} - 1\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 6: 98.1% accurate, 0.5× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-11}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (if (<= (/ (- x y) (- 2.0 (+ y x))) -5e-11)
                   (/ x (- 2.0 x))
                   (/ (- x y) (- 2.0 y))))
                double code(double x, double y) {
                	double tmp;
                	if (((x - y) / (2.0 - (y + x))) <= -5e-11) {
                		tmp = x / (2.0 - x);
                	} else {
                		tmp = (x - y) / (2.0 - y);
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: tmp
                    if (((x - y) / (2.0d0 - (y + x))) <= (-5d-11)) then
                        tmp = x / (2.0d0 - x)
                    else
                        tmp = (x - y) / (2.0d0 - y)
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double tmp;
                	if (((x - y) / (2.0 - (y + x))) <= -5e-11) {
                		tmp = x / (2.0 - x);
                	} else {
                		tmp = (x - y) / (2.0 - y);
                	}
                	return tmp;
                }
                
                def code(x, y):
                	tmp = 0
                	if ((x - y) / (2.0 - (y + x))) <= -5e-11:
                		tmp = x / (2.0 - x)
                	else:
                		tmp = (x - y) / (2.0 - y)
                	return tmp
                
                function code(x, y)
                	tmp = 0.0
                	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= -5e-11)
                		tmp = Float64(x / Float64(2.0 - x));
                	else
                		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	tmp = 0.0;
                	if (((x - y) / (2.0 - (y + x))) <= -5e-11)
                		tmp = x / (2.0 - x);
                	else
                		tmp = (x - y) / (2.0 - y);
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-11], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-11}:\\
                \;\;\;\;\frac{x}{2 - x}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{x - y}{2 - y}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -5.00000000000000018e-11

                  1. Initial program 100.0%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                    2. lower--.f6498.4

                      \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                  5. Applied rewrites98.4%

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                  if -5.00000000000000018e-11 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                  1. Initial program 99.9%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                  4. Step-by-step derivation
                    1. lower--.f6498.1

                      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                  5. Applied rewrites98.1%

                    \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification98.3%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-11}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 7: 86.1% accurate, 0.5× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.002:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (if (<= (/ (- x y) (- 2.0 (+ y x))) 0.002) (/ x (- 2.0 x)) (/ y (+ -2.0 y))))
                double code(double x, double y) {
                	double tmp;
                	if (((x - y) / (2.0 - (y + x))) <= 0.002) {
                		tmp = x / (2.0 - x);
                	} else {
                		tmp = y / (-2.0 + y);
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: tmp
                    if (((x - y) / (2.0d0 - (y + x))) <= 0.002d0) then
                        tmp = x / (2.0d0 - x)
                    else
                        tmp = y / ((-2.0d0) + y)
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double tmp;
                	if (((x - y) / (2.0 - (y + x))) <= 0.002) {
                		tmp = x / (2.0 - x);
                	} else {
                		tmp = y / (-2.0 + y);
                	}
                	return tmp;
                }
                
                def code(x, y):
                	tmp = 0
                	if ((x - y) / (2.0 - (y + x))) <= 0.002:
                		tmp = x / (2.0 - x)
                	else:
                		tmp = y / (-2.0 + y)
                	return tmp
                
                function code(x, y)
                	tmp = 0.0
                	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= 0.002)
                		tmp = Float64(x / Float64(2.0 - x));
                	else
                		tmp = Float64(y / Float64(-2.0 + y));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	tmp = 0.0;
                	if (((x - y) / (2.0 - (y + x))) <= 0.002)
                		tmp = x / (2.0 - x);
                	else
                		tmp = y / (-2.0 + y);
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.002], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.002:\\
                \;\;\;\;\frac{x}{2 - x}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{y}{-2 + y}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2e-3

                  1. Initial program 99.9%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                    2. lower--.f6482.4

                      \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                  5. Applied rewrites82.4%

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                  if 2e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                  1. Initial program 100.0%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                  4. Step-by-step derivation
                    1. mul-1-negN/A

                      \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                    2. distribute-neg-frac2N/A

                      \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                    3. mul-1-negN/A

                      \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                    4. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                    5. sub-negN/A

                      \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                    6. distribute-lft-inN/A

                      \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                    7. metadata-evalN/A

                      \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                    8. metadata-evalN/A

                      \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                    9. mul-1-negN/A

                      \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                    10. associate-*r*N/A

                      \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                    11. metadata-evalN/A

                      \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                    12. *-lft-identityN/A

                      \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                    13. lower-+.f64N/A

                      \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                    14. metadata-eval99.0

                      \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                  5. Applied rewrites99.0%

                    \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification88.2%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.002:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \]
                5. Add Preprocessing

                Alternative 8: 85.5% accurate, 0.5× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.002:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (if (<= (/ (- x y) (- 2.0 (+ y x))) 0.002) (/ x (- 2.0 x)) 1.0))
                double code(double x, double y) {
                	double tmp;
                	if (((x - y) / (2.0 - (y + x))) <= 0.002) {
                		tmp = x / (2.0 - x);
                	} else {
                		tmp = 1.0;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: tmp
                    if (((x - y) / (2.0d0 - (y + x))) <= 0.002d0) then
                        tmp = x / (2.0d0 - x)
                    else
                        tmp = 1.0d0
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double tmp;
                	if (((x - y) / (2.0 - (y + x))) <= 0.002) {
                		tmp = x / (2.0 - x);
                	} else {
                		tmp = 1.0;
                	}
                	return tmp;
                }
                
                def code(x, y):
                	tmp = 0
                	if ((x - y) / (2.0 - (y + x))) <= 0.002:
                		tmp = x / (2.0 - x)
                	else:
                		tmp = 1.0
                	return tmp
                
                function code(x, y)
                	tmp = 0.0
                	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= 0.002)
                		tmp = Float64(x / Float64(2.0 - x));
                	else
                		tmp = 1.0;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	tmp = 0.0;
                	if (((x - y) / (2.0 - (y + x))) <= 0.002)
                		tmp = x / (2.0 - x);
                	else
                		tmp = 1.0;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.002], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.002:\\
                \;\;\;\;\frac{x}{2 - x}\\
                
                \mathbf{else}:\\
                \;\;\;\;1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 2e-3

                  1. Initial program 99.9%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                    2. lower--.f6482.4

                      \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                  5. Applied rewrites82.4%

                    \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                  if 2e-3 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                  1. Initial program 100.0%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites96.6%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 2 regimes into one program.
                  6. Final simplification87.4%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.002:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 9: 74.0% accurate, 0.8× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (if (<= (/ (- x y) (- 2.0 (+ y x))) -5e-310) -1.0 1.0))
                  double code(double x, double y) {
                  	double tmp;
                  	if (((x - y) / (2.0 - (y + x))) <= -5e-310) {
                  		tmp = -1.0;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8) :: tmp
                      if (((x - y) / (2.0d0 - (y + x))) <= (-5d-310)) then
                          tmp = -1.0d0
                      else
                          tmp = 1.0d0
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y) {
                  	double tmp;
                  	if (((x - y) / (2.0 - (y + x))) <= -5e-310) {
                  		tmp = -1.0;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y):
                  	tmp = 0
                  	if ((x - y) / (2.0 - (y + x))) <= -5e-310:
                  		tmp = -1.0
                  	else:
                  		tmp = 1.0
                  	return tmp
                  
                  function code(x, y)
                  	tmp = 0.0
                  	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= -5e-310)
                  		tmp = -1.0;
                  	else
                  		tmp = 1.0;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y)
                  	tmp = 0.0;
                  	if (((x - y) / (2.0 - (y + x))) <= -5e-310)
                  		tmp = -1.0;
                  	else
                  		tmp = 1.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-310], -1.0, 1.0]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-310}:\\
                  \;\;\;\;-1\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.999999999999985e-310

                    1. Initial program 99.9%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{-1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites78.6%

                        \[\leadsto \color{blue}{-1} \]

                      if -4.999999999999985e-310 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites73.1%

                          \[\leadsto \color{blue}{1} \]
                      5. Recombined 2 regimes into one program.
                      6. Final simplification76.0%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                      7. Add Preprocessing

                      Alternative 10: 37.7% accurate, 21.0× speedup?

                      \[\begin{array}{l} \\ -1 \end{array} \]
                      (FPCore (x y) :precision binary64 -1.0)
                      double code(double x, double y) {
                      	return -1.0;
                      }
                      
                      real(8) function code(x, y)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          code = -1.0d0
                      end function
                      
                      public static double code(double x, double y) {
                      	return -1.0;
                      }
                      
                      def code(x, y):
                      	return -1.0
                      
                      function code(x, y)
                      	return -1.0
                      end
                      
                      function tmp = code(x, y)
                      	tmp = -1.0;
                      end
                      
                      code[x_, y_] := -1.0
                      
                      \begin{array}{l}
                      
                      \\
                      -1
                      \end{array}
                      
                      Derivation
                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{-1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites41.9%

                          \[\leadsto \color{blue}{-1} \]
                        2. Add Preprocessing

                        Developer Target 1: 100.0% accurate, 0.6× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                        double code(double x, double y) {
                        	double t_0 = 2.0 - (x + y);
                        	return (x / t_0) - (y / t_0);
                        }
                        
                        real(8) function code(x, y)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8) :: t_0
                            t_0 = 2.0d0 - (x + y)
                            code = (x / t_0) - (y / t_0)
                        end function
                        
                        public static double code(double x, double y) {
                        	double t_0 = 2.0 - (x + y);
                        	return (x / t_0) - (y / t_0);
                        }
                        
                        def code(x, y):
                        	t_0 = 2.0 - (x + y)
                        	return (x / t_0) - (y / t_0)
                        
                        function code(x, y)
                        	t_0 = Float64(2.0 - Float64(x + y))
                        	return Float64(Float64(x / t_0) - Float64(y / t_0))
                        end
                        
                        function tmp = code(x, y)
                        	t_0 = 2.0 - (x + y);
                        	tmp = (x / t_0) - (y / t_0);
                        end
                        
                        code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_0 := 2 - \left(x + y\right)\\
                        \frac{x}{t\_0} - \frac{y}{t\_0}
                        \end{array}
                        \end{array}
                        

                        Reproduce

                        ?
                        herbie shell --seed 2024254 
                        (FPCore (x y)
                          :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                          :precision binary64
                        
                          :alt
                          (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                        
                          (/ (- x y) (- 2.0 (+ x y))))