
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* 3.0 z) -2e-134) (fma (/ t (* y z)) 0.3333333333333333 (fma -0.3333333333333333 (/ y z) x)) (- x (/ (- y (/ t y)) (* 3.0 z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((3.0 * z) <= -2e-134) {
tmp = fma((t / (y * z)), 0.3333333333333333, fma(-0.3333333333333333, (y / z), x));
} else {
tmp = x - ((y - (t / y)) / (3.0 * z));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(3.0 * z) <= -2e-134) tmp = fma(Float64(t / Float64(y * z)), 0.3333333333333333, fma(-0.3333333333333333, Float64(y / z), x)); else tmp = Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(3.0 * z), $MachinePrecision], -2e-134], N[(N[(t / N[(y * z), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot z \leq -2 \cdot 10^{-134}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{y \cdot z}, 0.3333333333333333, \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y - \frac{t}{y}}{3 \cdot z}\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -2.00000000000000008e-134Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
*-rgt-identityN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
metadata-eval99.6
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
Applied rewrites99.8%
if -2.00000000000000008e-134 < (*.f64 z #s(literal 3 binary64)) Initial program 94.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6497.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.8
Applied rewrites97.8%
Final simplification98.3%
(FPCore (x y z t)
:precision binary64
(if (<= y -3.8e+16)
(fma -0.3333333333333333 (/ y z) x)
(if (<= y 4.2e-5)
(fma (/ t (* y z)) 0.3333333333333333 x)
(- x (/ y (* 3.0 z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.8e+16) {
tmp = fma(-0.3333333333333333, (y / z), x);
} else if (y <= 4.2e-5) {
tmp = fma((t / (y * z)), 0.3333333333333333, x);
} else {
tmp = x - (y / (3.0 * z));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (y <= -3.8e+16) tmp = fma(-0.3333333333333333, Float64(y / z), x); elseif (y <= 4.2e-5) tmp = fma(Float64(t / Float64(y * z)), 0.3333333333333333, x); else tmp = Float64(x - Float64(y / Float64(3.0 * z))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[y, -3.8e+16], N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 4.2e-5], N[(N[(t / N[(y * z), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision], N[(x - N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+16}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{y \cdot z}, 0.3333333333333333, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{3 \cdot z}\\
\end{array}
\end{array}
if y < -3.8e16Initial program 99.9%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.9
Applied rewrites97.9%
if -3.8e16 < y < 4.19999999999999977e-5Initial program 92.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6493.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6493.1
Applied rewrites93.1%
Taylor expanded in y around 0
div-subN/A
*-commutativeN/A
associate-/l*N/A
remove-double-negN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
associate-/l*N/A
associate-/l/N/A
cancel-sign-sub-invN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
remove-double-negN/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites85.1%
if 4.19999999999999977e-5 < y Initial program 99.9%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
Applied rewrites96.3%
Final simplification90.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y (* 3.0 z))))) (if (<= y -7.5e-40) t_1 (if (<= y 4.3e-76) (/ t (* y (* 3.0 z))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / (3.0 * z));
double tmp;
if (y <= -7.5e-40) {
tmp = t_1;
} else if (y <= 4.3e-76) {
tmp = t / (y * (3.0 * z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / (3.0d0 * z))
if (y <= (-7.5d-40)) then
tmp = t_1
else if (y <= 4.3d-76) then
tmp = t / (y * (3.0d0 * z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / (3.0 * z));
double tmp;
if (y <= -7.5e-40) {
tmp = t_1;
} else if (y <= 4.3e-76) {
tmp = t / (y * (3.0 * z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / (3.0 * z)) tmp = 0 if y <= -7.5e-40: tmp = t_1 elif y <= 4.3e-76: tmp = t / (y * (3.0 * z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / Float64(3.0 * z))) tmp = 0.0 if (y <= -7.5e-40) tmp = t_1; elseif (y <= 4.3e-76) tmp = Float64(t / Float64(y * Float64(3.0 * z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / (3.0 * z)); tmp = 0.0; if (y <= -7.5e-40) tmp = t_1; elseif (y <= 4.3e-76) tmp = t / (y * (3.0 * z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.5e-40], t$95$1, If[LessEqual[y, 4.3e-76], N[(t / N[(y * N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{3 \cdot z}\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{-40}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 4.3 \cdot 10^{-76}:\\
\;\;\;\;\frac{t}{y \cdot \left(3 \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -7.50000000000000069e-40 or 4.2999999999999999e-76 < y Initial program 99.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.1
Applied rewrites89.1%
Applied rewrites89.1%
if -7.50000000000000069e-40 < y < 4.2999999999999999e-76Initial program 90.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6463.1
Applied rewrites63.1%
Applied rewrites63.2%
Final simplification78.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y (* 3.0 z))))) (if (<= y -7.5e-40) t_1 (if (<= y 4.3e-76) (/ t (* (* y 3.0) z)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / (3.0 * z));
double tmp;
if (y <= -7.5e-40) {
tmp = t_1;
} else if (y <= 4.3e-76) {
tmp = t / ((y * 3.0) * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / (3.0d0 * z))
if (y <= (-7.5d-40)) then
tmp = t_1
else if (y <= 4.3d-76) then
tmp = t / ((y * 3.0d0) * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / (3.0 * z));
double tmp;
if (y <= -7.5e-40) {
tmp = t_1;
} else if (y <= 4.3e-76) {
tmp = t / ((y * 3.0) * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / (3.0 * z)) tmp = 0 if y <= -7.5e-40: tmp = t_1 elif y <= 4.3e-76: tmp = t / ((y * 3.0) * z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / Float64(3.0 * z))) tmp = 0.0 if (y <= -7.5e-40) tmp = t_1; elseif (y <= 4.3e-76) tmp = Float64(t / Float64(Float64(y * 3.0) * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / (3.0 * z)); tmp = 0.0; if (y <= -7.5e-40) tmp = t_1; elseif (y <= 4.3e-76) tmp = t / ((y * 3.0) * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.5e-40], t$95$1, If[LessEqual[y, 4.3e-76], N[(t / N[(N[(y * 3.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{3 \cdot z}\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{-40}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 4.3 \cdot 10^{-76}:\\
\;\;\;\;\frac{t}{\left(y \cdot 3\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -7.50000000000000069e-40 or 4.2999999999999999e-76 < y Initial program 99.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.1
Applied rewrites89.1%
Applied rewrites89.1%
if -7.50000000000000069e-40 < y < 4.2999999999999999e-76Initial program 90.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6463.1
Applied rewrites63.1%
Applied rewrites63.2%
Applied rewrites63.2%
Final simplification78.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (/ y (* 3.0 z)))))
(if (<= y -7.5e-40)
t_1
(if (<= y 4.3e-76) (* (/ 0.3333333333333333 (* y z)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / (3.0 * z));
double tmp;
if (y <= -7.5e-40) {
tmp = t_1;
} else if (y <= 4.3e-76) {
tmp = (0.3333333333333333 / (y * z)) * t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / (3.0d0 * z))
if (y <= (-7.5d-40)) then
tmp = t_1
else if (y <= 4.3d-76) then
tmp = (0.3333333333333333d0 / (y * z)) * t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / (3.0 * z));
double tmp;
if (y <= -7.5e-40) {
tmp = t_1;
} else if (y <= 4.3e-76) {
tmp = (0.3333333333333333 / (y * z)) * t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / (3.0 * z)) tmp = 0 if y <= -7.5e-40: tmp = t_1 elif y <= 4.3e-76: tmp = (0.3333333333333333 / (y * z)) * t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / Float64(3.0 * z))) tmp = 0.0 if (y <= -7.5e-40) tmp = t_1; elseif (y <= 4.3e-76) tmp = Float64(Float64(0.3333333333333333 / Float64(y * z)) * t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / (3.0 * z)); tmp = 0.0; if (y <= -7.5e-40) tmp = t_1; elseif (y <= 4.3e-76) tmp = (0.3333333333333333 / (y * z)) * t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.5e-40], t$95$1, If[LessEqual[y, 4.3e-76], N[(N[(0.3333333333333333 / N[(y * z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{3 \cdot z}\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{-40}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 4.3 \cdot 10^{-76}:\\
\;\;\;\;\frac{0.3333333333333333}{y \cdot z} \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -7.50000000000000069e-40 or 4.2999999999999999e-76 < y Initial program 99.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.1
Applied rewrites89.1%
Applied rewrites89.1%
if -7.50000000000000069e-40 < y < 4.2999999999999999e-76Initial program 90.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6463.1
Applied rewrites63.1%
Applied rewrites63.1%
Final simplification78.0%
(FPCore (x y z t) :precision binary64 (- x (/ (- y (/ t y)) (* 3.0 z))))
double code(double x, double y, double z, double t) {
return x - ((y - (t / y)) / (3.0 * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((y - (t / y)) / (3.0d0 * z))
end function
public static double code(double x, double y, double z, double t) {
return x - ((y - (t / y)) / (3.0 * z));
}
def code(x, y, z, t): return x - ((y - (t / y)) / (3.0 * z))
function code(x, y, z, t) return Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))) end
function tmp = code(x, y, z, t) tmp = x - ((y - (t / y)) / (3.0 * z)); end
code[x_, y_, z_, t_] := N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y - \frac{t}{y}}{3 \cdot z}
\end{array}
Initial program 95.7%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6496.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6496.1
Applied rewrites96.1%
(FPCore (x y z t) :precision binary64 (fma (/ (- y (/ t y)) z) -0.3333333333333333 x))
double code(double x, double y, double z, double t) {
return fma(((y - (t / y)) / z), -0.3333333333333333, x);
}
function code(x, y, z, t) return fma(Float64(Float64(y - Float64(t / y)) / z), -0.3333333333333333, x) end
code[x_, y_, z_, t_] := N[(N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y - \frac{t}{y}}{z}, -0.3333333333333333, x\right)
\end{array}
Initial program 95.7%
Taylor expanded in t around 0
associate--l+N/A
+-commutativeN/A
distribute-lft-out--N/A
associate-/r*N/A
div-subN/A
associate-/l*N/A
metadata-evalN/A
associate-*r*N/A
distribute-lft-out--N/A
associate-*r/N/A
Applied rewrites96.1%
(FPCore (x y z t) :precision binary64 (- x (/ y (* 3.0 z))))
double code(double x, double y, double z, double t) {
return x - (y / (3.0 * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / (3.0d0 * z))
end function
public static double code(double x, double y, double z, double t) {
return x - (y / (3.0 * z));
}
def code(x, y, z, t): return x - (y / (3.0 * z))
function code(x, y, z, t) return Float64(x - Float64(y / Float64(3.0 * z))) end
function tmp = code(x, y, z, t) tmp = x - (y / (3.0 * z)); end
code[x_, y_, z_, t_] := N[(x - N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{3 \cdot z}
\end{array}
Initial program 95.7%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6496.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6496.1
Applied rewrites96.1%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6465.1
Applied rewrites65.1%
Applied rewrites65.1%
Final simplification65.1%
(FPCore (x y z t) :precision binary64 (fma -0.3333333333333333 (/ y z) x))
double code(double x, double y, double z, double t) {
return fma(-0.3333333333333333, (y / z), x);
}
function code(x, y, z, t) return fma(-0.3333333333333333, Float64(y / z), x) end
code[x_, y_, z_, t_] := N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)
\end{array}
Initial program 95.7%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6465.1
Applied rewrites65.1%
(FPCore (x y z t) :precision binary64 (/ y (* -3.0 z)))
double code(double x, double y, double z, double t) {
return y / (-3.0 * z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y / ((-3.0d0) * z)
end function
public static double code(double x, double y, double z, double t) {
return y / (-3.0 * z);
}
def code(x, y, z, t): return y / (-3.0 * z)
function code(x, y, z, t) return Float64(y / Float64(-3.0 * z)) end
function tmp = code(x, y, z, t) tmp = y / (-3.0 * z); end
code[x_, y_, z_, t_] := N[(y / N[(-3.0 * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{-3 \cdot z}
\end{array}
Initial program 95.7%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6435.0
Applied rewrites35.0%
Applied rewrites35.0%
(FPCore (x y z t) :precision binary64 (* (/ y z) -0.3333333333333333))
double code(double x, double y, double z, double t) {
return (y / z) * -0.3333333333333333;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / z) * (-0.3333333333333333d0)
end function
public static double code(double x, double y, double z, double t) {
return (y / z) * -0.3333333333333333;
}
def code(x, y, z, t): return (y / z) * -0.3333333333333333
function code(x, y, z, t) return Float64(Float64(y / z) * -0.3333333333333333) end
function tmp = code(x, y, z, t) tmp = (y / z) * -0.3333333333333333; end
code[x_, y_, z_, t_] := N[(N[(y / z), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{z} \cdot -0.3333333333333333
\end{array}
Initial program 95.7%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6435.0
Applied rewrites35.0%
Final simplification35.0%
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ (/ t (* z 3.0)) y)))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + ((t / (z * 3.0d0)) / y)
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y)
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(Float64(t / Float64(z * 3.0)) / y)) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t / N[(z * 3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{\frac{t}{z \cdot 3}}{y}
\end{array}
herbie shell --seed 2024254
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, H"
:precision binary64
:alt
(! :herbie-platform default (+ (- x (/ y (* z 3))) (/ (/ t (* z 3)) y)))
(+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))