
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2
(fma
(/ (/ z (fma y (/ b t) (+ 1.0 a))) t)
y
(/ x (fma (/ b t) y (+ 1.0 a))))))
(if (<= t_1 -1e+144)
t_2
(if (<= t_1 -5e-311)
t_1
(if (<= t_1 0.0)
(- (/ z b) (/ (fma (- t) (/ x b) (* (/ z (* b b)) t)) y))
(if (<= t_1 1e+285) t_1 (if (<= t_1 INFINITY) t_2 (/ z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = fma(((z / fma(y, (b / t), (1.0 + a))) / t), y, (x / fma((b / t), y, (1.0 + a))));
double tmp;
if (t_1 <= -1e+144) {
tmp = t_2;
} else if (t_1 <= -5e-311) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (z / b) - (fma(-t, (x / b), ((z / (b * b)) * t)) / y);
} else if (t_1 <= 1e+285) {
tmp = t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = fma(Float64(Float64(z / fma(y, Float64(b / t), Float64(1.0 + a))) / t), y, Float64(x / fma(Float64(b / t), y, Float64(1.0 + a)))) tmp = 0.0 if (t_1 <= -1e+144) tmp = t_2; elseif (t_1 <= -5e-311) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(Float64(z / b) - Float64(fma(Float64(-t), Float64(x / b), Float64(Float64(z / Float64(b * b)) * t)) / y)); elseif (t_1 <= 1e+285) tmp = t_1; elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z / N[(y * N[(b / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] * y + N[(x / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+144], t$95$2, If[LessEqual[t$95$1, -5e-311], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(z / b), $MachinePrecision] - N[(N[((-t) * N[(x / b), $MachinePrecision] + N[(N[(z / N[(b * b), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+285], t$95$1, If[LessEqual[t$95$1, Infinity], t$95$2, N[(z / b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \mathsf{fma}\left(\frac{\frac{z}{\mathsf{fma}\left(y, \frac{b}{t}, 1 + a\right)}}{t}, y, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+144}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{z}{b} - \frac{\mathsf{fma}\left(-t, \frac{x}{b}, \frac{z}{b \cdot b} \cdot t\right)}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+285}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.00000000000000002e144 or 9.9999999999999998e284 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 31.7%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites87.7%
Applied rewrites97.4%
if -1.00000000000000002e144 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000023e-311 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999998e284Initial program 99.2%
if -5.00000000000023e-311 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 42.8%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6429.7
Applied rewrites29.7%
Taylor expanded in y around -inf
Applied rewrites79.1%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification95.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2 (fma (fma (/ b t) y a) t t)))
(if (<= t_1 -1e+144)
(fma (/ z t_2) y (/ x (fma (/ b t) y (+ 1.0 a))))
(if (<= t_1 -5e-311)
t_1
(if (<= t_1 0.0)
(- (/ z b) (/ (fma (- t) (/ x b) (* (/ z (* b b)) t)) y))
(if (<= t_1 1e+249)
t_1
(if (<= t_1 INFINITY) (* (/ y t_2) z) (/ z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = fma(fma((b / t), y, a), t, t);
double tmp;
if (t_1 <= -1e+144) {
tmp = fma((z / t_2), y, (x / fma((b / t), y, (1.0 + a))));
} else if (t_1 <= -5e-311) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (z / b) - (fma(-t, (x / b), ((z / (b * b)) * t)) / y);
} else if (t_1 <= 1e+249) {
tmp = t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = (y / t_2) * z;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = fma(fma(Float64(b / t), y, a), t, t) tmp = 0.0 if (t_1 <= -1e+144) tmp = fma(Float64(z / t_2), y, Float64(x / fma(Float64(b / t), y, Float64(1.0 + a)))); elseif (t_1 <= -5e-311) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(Float64(z / b) - Float64(fma(Float64(-t), Float64(x / b), Float64(Float64(z / Float64(b * b)) * t)) / y)); elseif (t_1 <= 1e+249) tmp = t_1; elseif (t_1 <= Inf) tmp = Float64(Float64(y / t_2) * z); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(b / t), $MachinePrecision] * y + a), $MachinePrecision] * t + t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+144], N[(N[(z / t$95$2), $MachinePrecision] * y + N[(x / N[(N[(b / t), $MachinePrecision] * y + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e-311], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(z / b), $MachinePrecision] - N[(N[((-t) * N[(x / b), $MachinePrecision] + N[(N[(z / N[(b * b), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+249], t$95$1, If[LessEqual[t$95$1, Infinity], N[(N[(y / t$95$2), $MachinePrecision] * z), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \mathsf{fma}\left(\mathsf{fma}\left(\frac{b}{t}, y, a\right), t, t\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+144}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t\_2}, y, \frac{x}{\mathsf{fma}\left(\frac{b}{t}, y, 1 + a\right)}\right)\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{z}{b} - \frac{\mathsf{fma}\left(-t, \frac{x}{b}, \frac{z}{b \cdot b} \cdot t\right)}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+249}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{y}{t\_2} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.00000000000000002e144Initial program 48.9%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites90.8%
if -1.00000000000000002e144 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000023e-311 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999992e248Initial program 99.2%
if -5.00000000000023e-311 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 42.8%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6429.7
Applied rewrites29.7%
Taylor expanded in y around -inf
Applied rewrites79.1%
if 9.9999999999999992e248 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 15.3%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
Applied rewrites89.3%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification94.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2 (* (/ y (fma (fma (/ b t) y a) t t)) z)))
(if (<= t_1 (- INFINITY))
t_2
(if (<= t_1 -5e-311)
t_1
(if (<= t_1 0.0)
(- (/ z b) (/ (fma (- t) (/ x b) (* (/ z (* b b)) t)) y))
(if (<= t_1 1e+249) t_1 (if (<= t_1 INFINITY) t_2 (/ z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = (y / fma(fma((b / t), y, a), t, t)) * z;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= -5e-311) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (z / b) - (fma(-t, (x / b), ((z / (b * b)) * t)) / y);
} else if (t_1 <= 1e+249) {
tmp = t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = Float64(Float64(y / fma(fma(Float64(b / t), y, a), t, t)) * z) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= -5e-311) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(Float64(z / b) - Float64(fma(Float64(-t), Float64(x / b), Float64(Float64(z / Float64(b * b)) * t)) / y)); elseif (t_1 <= 1e+249) tmp = t_1; elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(N[(N[(b / t), $MachinePrecision] * y + a), $MachinePrecision] * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, -5e-311], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(z / b), $MachinePrecision] - N[(N[((-t) * N[(x / b), $MachinePrecision] + N[(N[(z / N[(b * b), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+249], t$95$1, If[LessEqual[t$95$1, Infinity], t$95$2, N[(z / b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{b}{t}, y, a\right), t, t\right)} \cdot z\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{z}{b} - \frac{\mathsf{fma}\left(-t, \frac{x}{b}, \frac{z}{b \cdot b} \cdot t\right)}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+249}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999992e248 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 14.7%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
Applied rewrites87.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000023e-311 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999992e248Initial program 99.2%
if -5.00000000000023e-311 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 42.8%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6429.7
Applied rewrites29.7%
Taylor expanded in y around -inf
Applied rewrites79.1%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification94.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2 (* (/ y (fma (fma (/ b t) y a) t t)) z)))
(if (<= t_1 (- INFINITY))
t_2
(if (<= t_1 -5e-311)
t_1
(if (<= t_1 0.0)
(fma (/ x b) (/ t y) (/ z b))
(if (<= t_1 1e+249) t_1 (if (<= t_1 INFINITY) t_2 (/ z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = (y / fma(fma((b / t), y, a), t, t)) * z;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= -5e-311) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = fma((x / b), (t / y), (z / b));
} else if (t_1 <= 1e+249) {
tmp = t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = Float64(Float64(y / fma(fma(Float64(b / t), y, a), t, t)) * z) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= -5e-311) tmp = t_1; elseif (t_1 <= 0.0) tmp = fma(Float64(x / b), Float64(t / y), Float64(z / b)); elseif (t_1 <= 1e+249) tmp = t_1; elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(N[(N[(b / t), $MachinePrecision] * y + a), $MachinePrecision] * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, -5e-311], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(x / b), $MachinePrecision] * N[(t / y), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+249], t$95$1, If[LessEqual[t$95$1, Infinity], t$95$2, N[(z / b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{b}{t}, y, a\right), t, t\right)} \cdot z\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{b}, \frac{t}{y}, \frac{z}{b}\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+249}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999992e248 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 14.7%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
Applied rewrites87.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000023e-311 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999992e248Initial program 99.2%
if -5.00000000000023e-311 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 42.8%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6421.2
Applied rewrites21.2%
Taylor expanded in t around 0
Applied rewrites59.8%
Applied rewrites70.4%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification93.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* z y) t) x))
(t_2 (/ t_1 (+ 1.0 a)))
(t_3 (/ t_1 (+ (/ (* b y) t) (+ 1.0 a))))
(t_4 (* (/ y (fma (fma (/ b t) y a) t t)) z)))
(if (<= t_3 -2e+262)
t_4
(if (<= t_3 -5e-311)
t_2
(if (<= t_3 0.0)
(fma (/ x b) (/ t y) (/ z b))
(if (<= t_3 1e+249) t_2 (if (<= t_3 INFINITY) t_4 (/ z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) / t) + x;
double t_2 = t_1 / (1.0 + a);
double t_3 = t_1 / (((b * y) / t) + (1.0 + a));
double t_4 = (y / fma(fma((b / t), y, a), t, t)) * z;
double tmp;
if (t_3 <= -2e+262) {
tmp = t_4;
} else if (t_3 <= -5e-311) {
tmp = t_2;
} else if (t_3 <= 0.0) {
tmp = fma((x / b), (t / y), (z / b));
} else if (t_3 <= 1e+249) {
tmp = t_2;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_4;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(z * y) / t) + x) t_2 = Float64(t_1 / Float64(1.0 + a)) t_3 = Float64(t_1 / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_4 = Float64(Float64(y / fma(fma(Float64(b / t), y, a), t, t)) * z) tmp = 0.0 if (t_3 <= -2e+262) tmp = t_4; elseif (t_3 <= -5e-311) tmp = t_2; elseif (t_3 <= 0.0) tmp = fma(Float64(x / b), Float64(t / y), Float64(z / b)); elseif (t_3 <= 1e+249) tmp = t_2; elseif (t_3 <= Inf) tmp = t_4; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$1 / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(y / N[(N[(N[(b / t), $MachinePrecision] * y + a), $MachinePrecision] * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+262], t$95$4, If[LessEqual[t$95$3, -5e-311], t$95$2, If[LessEqual[t$95$3, 0.0], N[(N[(x / b), $MachinePrecision] * N[(t / y), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1e+249], t$95$2, If[LessEqual[t$95$3, Infinity], t$95$4, N[(z / b), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{t} + x\\
t_2 := \frac{t\_1}{1 + a}\\
t_3 := \frac{t\_1}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_4 := \frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{b}{t}, y, a\right), t, t\right)} \cdot z\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+262}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_3 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{b}, \frac{t}{y}, \frac{z}{b}\right)\\
\mathbf{elif}\;t\_3 \leq 10^{+249}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -2e262 or 9.9999999999999992e248 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 19.8%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
Applied rewrites85.3%
if -2e262 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000023e-311 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999992e248Initial program 99.2%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f6477.9
Applied rewrites77.9%
if -5.00000000000023e-311 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 42.8%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6421.2
Applied rewrites21.2%
Taylor expanded in t around 0
Applied rewrites59.8%
Applied rewrites70.4%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification79.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a)))))
(if (<= t_1 -1e+69)
(/ z b)
(if (<= t_1 -1e-230)
(/ x a)
(if (<= t_1 -4e-289)
(fma (- x) a x)
(if (<= t_1 0.0) (/ z b) (if (<= t_1 1e+249) (/ x 1.0) (/ z b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double tmp;
if (t_1 <= -1e+69) {
tmp = z / b;
} else if (t_1 <= -1e-230) {
tmp = x / a;
} else if (t_1 <= -4e-289) {
tmp = fma(-x, a, x);
} else if (t_1 <= 0.0) {
tmp = z / b;
} else if (t_1 <= 1e+249) {
tmp = x / 1.0;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) tmp = 0.0 if (t_1 <= -1e+69) tmp = Float64(z / b); elseif (t_1 <= -1e-230) tmp = Float64(x / a); elseif (t_1 <= -4e-289) tmp = fma(Float64(-x), a, x); elseif (t_1 <= 0.0) tmp = Float64(z / b); elseif (t_1 <= 1e+249) tmp = Float64(x / 1.0); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+69], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, -1e-230], N[(x / a), $MachinePrecision], If[LessEqual[t$95$1, -4e-289], N[((-x) * a + x), $MachinePrecision], If[LessEqual[t$95$1, 0.0], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+249], N[(x / 1.0), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+69}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-230}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;t\_1 \leq -4 \cdot 10^{-289}:\\
\;\;\;\;\mathsf{fma}\left(-x, a, x\right)\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+249}:\\
\;\;\;\;\frac{x}{1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.0000000000000001e69 or -4e-289 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0 or 9.9999999999999992e248 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 37.1%
Taylor expanded in t around 0
lower-/.f6454.8
Applied rewrites54.8%
if -1.0000000000000001e69 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.00000000000000005e-230Initial program 99.8%
Taylor expanded in a around inf
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6452.7
Applied rewrites52.7%
Taylor expanded in t around inf
Applied rewrites40.1%
if -1.00000000000000005e-230 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -4e-289Initial program 100.0%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6477.2
Applied rewrites77.2%
Taylor expanded in a around 0
Applied rewrites75.7%
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999992e248Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6460.9
Applied rewrites60.9%
Taylor expanded in a around 0
Applied rewrites37.5%
Final simplification47.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2 (/ x (+ 1.0 a))))
(if (<= t_1 -2e+72)
(fma y (/ z t) x)
(if (<= t_1 -4e-289)
t_2
(if (<= t_1 0.0) (/ z b) (if (<= t_1 1e+249) t_2 (/ z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = x / (1.0 + a);
double tmp;
if (t_1 <= -2e+72) {
tmp = fma(y, (z / t), x);
} else if (t_1 <= -4e-289) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = z / b;
} else if (t_1 <= 1e+249) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = Float64(x / Float64(1.0 + a)) tmp = 0.0 if (t_1 <= -2e+72) tmp = fma(y, Float64(z / t), x); elseif (t_1 <= -4e-289) tmp = t_2; elseif (t_1 <= 0.0) tmp = Float64(z / b); elseif (t_1 <= 1e+249) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+72], N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, -4e-289], t$95$2, If[LessEqual[t$95$1, 0.0], N[(z / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+249], t$95$2, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \frac{x}{1 + a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+72}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{t}, x\right)\\
\mathbf{elif}\;t\_1 \leq -4 \cdot 10^{-289}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+249}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.99999999999999989e72Initial program 65.7%
Taylor expanded in a around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6463.5
Applied rewrites63.5%
Taylor expanded in b around 0
Applied rewrites43.7%
if -1.99999999999999989e72 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -4e-289 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999992e248Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6458.9
Applied rewrites58.9%
if -4e-289 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0 or 9.9999999999999992e248 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 25.7%
Taylor expanded in t around 0
lower-/.f6465.5
Applied rewrites65.5%
Final simplification59.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* z y) t) x))
(t_2 (/ t_1 (+ (/ (* b y) t) (+ 1.0 a))))
(t_3 (* (/ y (fma (fma (/ b t) y a) t t)) z)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 1e+249)
(/ t_1 (fma b (/ y t) (+ 1.0 a)))
(if (<= t_2 INFINITY) t_3 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) / t) + x;
double t_2 = t_1 / (((b * y) / t) + (1.0 + a));
double t_3 = (y / fma(fma((b / t), y, a), t, t)) * z;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= 1e+249) {
tmp = t_1 / fma(b, (y / t), (1.0 + a));
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(z * y) / t) + x) t_2 = Float64(t_1 / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_3 = Float64(Float64(y / fma(fma(Float64(b / t), y, a), t, t)) * z) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= 1e+249) tmp = Float64(t_1 / fma(b, Float64(y / t), Float64(1.0 + a))); elseif (t_2 <= Inf) tmp = t_3; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y / N[(N[(N[(b / t), $MachinePrecision] * y + a), $MachinePrecision] * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, 1e+249], N[(t$95$1 / N[(b * N[(y / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$3, N[(z / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{t} + x\\
t_2 := \frac{t\_1}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_3 := \frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{b}{t}, y, a\right), t, t\right)} \cdot z\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 10^{+249}:\\
\;\;\;\;\frac{t\_1}{\mathsf{fma}\left(b, \frac{y}{t}, 1 + a\right)}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999992e248 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 14.7%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
Applied rewrites87.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999992e248Initial program 87.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6488.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6488.5
Applied rewrites88.5%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification89.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2 (* (/ y (fma (fma (/ b t) y a) t t)) z)))
(if (<= t_1 (- INFINITY))
t_2
(if (<= t_1 1e+249)
(/ (fma z (/ y t) x) (+ (fma (/ y t) b 1.0) a))
(if (<= t_1 INFINITY) t_2 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = (y / fma(fma((b / t), y, a), t, t)) * z;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= 1e+249) {
tmp = fma(z, (y / t), x) / (fma((y / t), b, 1.0) + a);
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = Float64(Float64(y / fma(fma(Float64(b / t), y, a), t, t)) * z) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= 1e+249) tmp = Float64(fma(z, Float64(y / t), x) / Float64(fma(Float64(y / t), b, 1.0) + a)); elseif (t_1 <= Inf) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(N[(N[(b / t), $MachinePrecision] * y + a), $MachinePrecision] * t + t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, 1e+249], N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(y / t), $MachinePrecision] * b + 1.0), $MachinePrecision] + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{b}{t}, y, a\right), t, t\right)} \cdot z\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+249}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{\mathsf{fma}\left(\frac{y}{t}, b, 1\right) + a}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999992e248 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 14.7%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
Applied rewrites87.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999992e248Initial program 87.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6484.9
Applied rewrites84.9%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lift-/.f64N/A
*-commutativeN/A
+-commutativeN/A
lift-fma.f64N/A
+-commutativeN/A
lower-+.f6488.3
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6488.3
Applied rewrites88.3%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in t around 0
lower-/.f64100.0
Applied rewrites100.0%
Final simplification89.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* z y) t) x)) (t_2 (/ t_1 (+ (/ (* b y) t) (+ 1.0 a)))))
(if (<= t_2 -5e-311)
(/ (fma z (/ y t) x) (+ 1.0 a))
(if (<= t_2 0.0)
(fma (/ x b) (/ t y) (/ z b))
(if (<= t_2 1e+285) (/ t_1 (+ 1.0 a)) (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) / t) + x;
double t_2 = t_1 / (((b * y) / t) + (1.0 + a));
double tmp;
if (t_2 <= -5e-311) {
tmp = fma(z, (y / t), x) / (1.0 + a);
} else if (t_2 <= 0.0) {
tmp = fma((x / b), (t / y), (z / b));
} else if (t_2 <= 1e+285) {
tmp = t_1 / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(z * y) / t) + x) t_2 = Float64(t_1 / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) tmp = 0.0 if (t_2 <= -5e-311) tmp = Float64(fma(z, Float64(y / t), x) / Float64(1.0 + a)); elseif (t_2 <= 0.0) tmp = fma(Float64(x / b), Float64(t / y), Float64(z / b)); elseif (t_2 <= 1e+285) tmp = Float64(t_1 / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-311], N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0], N[(N[(x / b), $MachinePrecision] * N[(t / y), $MachinePrecision] + N[(z / b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+285], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{t} + x\\
t_2 := \frac{t\_1}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{1 + a}\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{b}, \frac{t}{y}, \frac{z}{b}\right)\\
\mathbf{elif}\;t\_2 \leq 10^{+285}:\\
\;\;\;\;\frac{t\_1}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000023e-311Initial program 87.0%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6468.9
Applied rewrites68.9%
Applied rewrites70.0%
if -5.00000000000023e-311 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 42.8%
Taylor expanded in b around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6421.2
Applied rewrites21.2%
Taylor expanded in t around 0
Applied rewrites59.8%
Applied rewrites70.4%
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999998e284Initial program 99.8%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f6479.7
Applied rewrites79.7%
if 9.9999999999999998e284 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 4.5%
Taylor expanded in t around 0
lower-/.f6477.0
Applied rewrites77.0%
Final simplification74.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (/ (* z y) t) x)) (t_2 (/ t_1 (+ (/ (* b y) t) (+ 1.0 a)))))
(if (<= t_2 -5e-311)
(/ (fma z (/ y t) x) (+ 1.0 a))
(if (<= t_2 0.0)
(/ (fma t (/ x y) z) b)
(if (<= t_2 1e+285) (/ t_1 (+ 1.0 a)) (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((z * y) / t) + x;
double t_2 = t_1 / (((b * y) / t) + (1.0 + a));
double tmp;
if (t_2 <= -5e-311) {
tmp = fma(z, (y / t), x) / (1.0 + a);
} else if (t_2 <= 0.0) {
tmp = fma(t, (x / y), z) / b;
} else if (t_2 <= 1e+285) {
tmp = t_1 / (1.0 + a);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(z * y) / t) + x) t_2 = Float64(t_1 / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) tmp = 0.0 if (t_2 <= -5e-311) tmp = Float64(fma(z, Float64(y / t), x) / Float64(1.0 + a)); elseif (t_2 <= 0.0) tmp = Float64(fma(t, Float64(x / y), z) / b); elseif (t_2 <= 1e+285) tmp = Float64(t_1 / Float64(1.0 + a)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-311], N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$2, 1e+285], N[(t$95$1 / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{t} + x\\
t_2 := \frac{t\_1}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{1 + a}\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{elif}\;t\_2 \leq 10^{+285}:\\
\;\;\;\;\frac{t\_1}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000023e-311Initial program 87.0%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6468.9
Applied rewrites68.9%
Applied rewrites70.0%
if -5.00000000000023e-311 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 42.8%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites58.2%
Taylor expanded in b around inf
Applied rewrites69.1%
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999998e284Initial program 99.8%
Taylor expanded in b around 0
+-commutativeN/A
lower-+.f6479.7
Applied rewrites79.7%
if 9.9999999999999998e284 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 4.5%
Taylor expanded in t around 0
lower-/.f6477.0
Applied rewrites77.0%
Final simplification73.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ (/ (* z y) t) x) (+ (/ (* b y) t) (+ 1.0 a))))
(t_2 (/ (fma z (/ y t) x) (+ 1.0 a))))
(if (<= t_1 -5e-311)
t_2
(if (<= t_1 0.0)
(/ (fma t (/ x y) z) b)
(if (<= t_1 1e+285) t_2 (/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (((z * y) / t) + x) / (((b * y) / t) + (1.0 + a));
double t_2 = fma(z, (y / t), x) / (1.0 + a);
double tmp;
if (t_1 <= -5e-311) {
tmp = t_2;
} else if (t_1 <= 0.0) {
tmp = fma(t, (x / y), z) / b;
} else if (t_1 <= 1e+285) {
tmp = t_2;
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(Float64(z * y) / t) + x) / Float64(Float64(Float64(b * y) / t) + Float64(1.0 + a))) t_2 = Float64(fma(z, Float64(y / t), x) / Float64(1.0 + a)) tmp = 0.0 if (t_1 <= -5e-311) tmp = t_2; elseif (t_1 <= 0.0) tmp = Float64(fma(t, Float64(x / y), z) / b); elseif (t_1 <= 1e+285) tmp = t_2; else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision] / N[(N[(N[(b * y), $MachinePrecision] / t), $MachinePrecision] + N[(1.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-311], t$95$2, If[LessEqual[t$95$1, 0.0], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$1, 1e+285], t$95$2, N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{z \cdot y}{t} + x}{\frac{b \cdot y}{t} + \left(1 + a\right)}\\
t_2 := \frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{1 + a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{elif}\;t\_1 \leq 10^{+285}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -5.00000000000023e-311 or -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999998e284Initial program 92.8%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6472.5
Applied rewrites72.5%
Applied rewrites73.8%
if -5.00000000000023e-311 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 42.8%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites58.2%
Taylor expanded in b around inf
Applied rewrites69.1%
if 9.9999999999999998e284 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 4.5%
Taylor expanded in t around 0
lower-/.f6477.0
Applied rewrites77.0%
Final simplification73.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma t (/ x y) z) b)))
(if (<= y -7e-48)
t_1
(if (<= y 8e+70) (/ x (+ (fma b (/ y t) a) 1.0)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(t, (x / y), z) / b;
double tmp;
if (y <= -7e-48) {
tmp = t_1;
} else if (y <= 8e+70) {
tmp = x / (fma(b, (y / t), a) + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(t, Float64(x / y), z) / b) tmp = 0.0 if (y <= -7e-48) tmp = t_1; elseif (y <= 8e+70) tmp = Float64(x / Float64(fma(b, Float64(y / t), a) + 1.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[y, -7e-48], t$95$1, If[LessEqual[y, 8e+70], N[(x / N[(N[(b * N[(y / t), $MachinePrecision] + a), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{if}\;y \leq -7 \cdot 10^{-48}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+70}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(b, \frac{y}{t}, a\right) + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -6.99999999999999982e-48 or 8.00000000000000058e70 < y Initial program 44.0%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites61.9%
Taylor expanded in b around inf
Applied rewrites62.3%
if -6.99999999999999982e-48 < y < 8.00000000000000058e70Initial program 93.5%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites86.4%
Taylor expanded in z around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6470.1
Applied rewrites70.1%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (/ (fma t (/ x y) z) b))) (if (<= y -4.8e-65) t_1 (if (<= y 8.2e+69) (/ x (+ 1.0 a)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(t, (x / y), z) / b;
double tmp;
if (y <= -4.8e-65) {
tmp = t_1;
} else if (y <= 8.2e+69) {
tmp = x / (1.0 + a);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(t, Float64(x / y), z) / b) tmp = 0.0 if (y <= -4.8e-65) tmp = t_1; elseif (y <= 8.2e+69) tmp = Float64(x / Float64(1.0 + a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[y, -4.8e-65], t$95$1, If[LessEqual[y, 8.2e+69], N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{if}\;y \leq -4.8 \cdot 10^{-65}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{+69}:\\
\;\;\;\;\frac{x}{1 + a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.8000000000000003e-65 or 8.1999999999999998e69 < y Initial program 45.8%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites63.1%
Taylor expanded in b around inf
Applied rewrites61.6%
if -4.8000000000000003e-65 < y < 8.1999999999999998e69Initial program 93.3%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6460.5
Applied rewrites60.5%
Final simplification61.0%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (/ x (+ 1.0 a)))) (if (<= t -4e-5) t_1 (if (<= t 4.6e-114) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (1.0 + a);
double tmp;
if (t <= -4e-5) {
tmp = t_1;
} else if (t <= 4.6e-114) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x / (1.0d0 + a)
if (t <= (-4d-5)) then
tmp = t_1
else if (t <= 4.6d-114) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (1.0 + a);
double tmp;
if (t <= -4e-5) {
tmp = t_1;
} else if (t <= 4.6e-114) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x / (1.0 + a) tmp = 0 if t <= -4e-5: tmp = t_1 elif t <= 4.6e-114: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(1.0 + a)) tmp = 0.0 if (t <= -4e-5) tmp = t_1; elseif (t <= 4.6e-114) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x / (1.0 + a); tmp = 0.0; if (t <= -4e-5) tmp = t_1; elseif (t <= 4.6e-114) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(1.0 + a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4e-5], t$95$1, If[LessEqual[t, 4.6e-114], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{1 + a}\\
\mathbf{if}\;t \leq -4 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.6 \cdot 10^{-114}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.00000000000000033e-5 or 4.5999999999999999e-114 < t Initial program 79.9%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6457.7
Applied rewrites57.7%
if -4.00000000000000033e-5 < t < 4.5999999999999999e-114Initial program 55.1%
Taylor expanded in t around 0
lower-/.f6452.6
Applied rewrites52.6%
Final simplification55.7%
(FPCore (x y z t a b) :precision binary64 (if (<= a -34.0) (/ x a) (if (<= a 0.75) (fma (- x) a x) (/ x a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -34.0) {
tmp = x / a;
} else if (a <= 0.75) {
tmp = fma(-x, a, x);
} else {
tmp = x / a;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -34.0) tmp = Float64(x / a); elseif (a <= 0.75) tmp = fma(Float64(-x), a, x); else tmp = Float64(x / a); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -34.0], N[(x / a), $MachinePrecision], If[LessEqual[a, 0.75], N[((-x) * a + x), $MachinePrecision], N[(x / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -34:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;a \leq 0.75:\\
\;\;\;\;\mathsf{fma}\left(-x, a, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if a < -34 or 0.75 < a Initial program 69.8%
Taylor expanded in a around inf
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6458.2
Applied rewrites58.2%
Taylor expanded in t around inf
Applied rewrites41.4%
if -34 < a < 0.75Initial program 70.0%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6438.8
Applied rewrites38.8%
Taylor expanded in a around 0
Applied rewrites38.5%
(FPCore (x y z t a b) :precision binary64 (fma (- x) a x))
double code(double x, double y, double z, double t, double a, double b) {
return fma(-x, a, x);
}
function code(x, y, z, t, a, b) return fma(Float64(-x), a, x) end
code[x_, y_, z_, t_, a_, b_] := N[((-x) * a + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-x, a, x\right)
\end{array}
Initial program 69.9%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6440.7
Applied rewrites40.7%
Taylor expanded in a around 0
Applied rewrites20.2%
(FPCore (x y z t a b) :precision binary64 (* (- a) x))
double code(double x, double y, double z, double t, double a, double b) {
return -a * x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -a * x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -a * x;
}
def code(x, y, z, t, a, b): return -a * x
function code(x, y, z, t, a, b) return Float64(Float64(-a) * x) end
function tmp = code(x, y, z, t, a, b) tmp = -a * x; end
code[x_, y_, z_, t_, a_, b_] := N[((-a) * x), $MachinePrecision]
\begin{array}{l}
\\
\left(-a\right) \cdot x
\end{array}
Initial program 69.9%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6440.7
Applied rewrites40.7%
Taylor expanded in a around 0
Applied rewrites20.2%
Taylor expanded in a around inf
Applied rewrites4.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(if (< t -1.3659085366310088e-271)
t_1
(if (< t 3.036967103737246e-130) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
if (t < (-1.3659085366310088d-271)) then
tmp = t_1
else if (t < 3.036967103737246d-130) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))) tmp = 0 if t < -1.3659085366310088e-271: tmp = t_1 elif t < 3.036967103737246e-130: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b))))) tmp = 0.0 if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))); tmp = 0.0; if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
\mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024254
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))