
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x))
(t_2 (/ (+ (* (/ z t_1) y) x) (+ 1.0 x)))
(t_3 (/ (- x (/ (- x (* z y)) t_1)) (+ 1.0 x))))
(if (<= t_3 -50000.0)
t_2
(if (<= t_3 0.001)
(/ (- x (/ (- (/ x z) y) t)) (+ 1.0 x))
(if (<= t_3 1.0)
(/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
(if (<= t_3 INFINITY) t_2 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (((z / t_1) * y) + x) / (1.0 + x);
double t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
double tmp;
if (t_3 <= -50000.0) {
tmp = t_2;
} else if (t_3 <= 0.001) {
tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
} else if (t_3 <= 1.0) {
tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(Float64(Float64(z / t_1) * y) + x) / Float64(1.0 + x)) t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_1)) / Float64(1.0 + x)) tmp = 0.0 if (t_3 <= -50000.0) tmp = t_2; elseif (t_3 <= 0.001) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(1.0 + x)); elseif (t_3 <= 1.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x)); elseif (t_3 <= Inf) tmp = t_2; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(z / t$95$1), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -50000.0], t$95$2, If[LessEqual[t$95$3, 0.001], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{\frac{z}{t\_1} \cdot y + x}{1 + x}\\
t_3 := \frac{x - \frac{x - z \cdot y}{t\_1}}{1 + x}\\
\mathbf{if}\;t\_3 \leq -50000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.001:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\
\mathbf{elif}\;t\_3 \leq 1:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e4 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 76.6%
Taylor expanded in z around inf
lower-/.f6470.5
Applied rewrites70.5%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.5
Applied rewrites99.5%
if -5e4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 97.9%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z y) (* (- -1.0 x) (- x (* t z)))))
(t_2 (- (* t z) x))
(t_3 (/ (- x (/ (- x (* z y)) t_2)) (+ 1.0 x))))
(if (<= t_3 (- INFINITY))
(/ (* (/ y t_2) z) (+ 1.0 x))
(if (<= t_3 -4e-41)
t_1
(if (<= t_3 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
(if (<= t_3 5e+253) t_1 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) / ((-1.0 - x) * (x - (t * z)));
double t_2 = (t * z) - x;
double t_3 = (x - ((x - (z * y)) / t_2)) / (1.0 + x);
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = ((y / t_2) * z) / (1.0 + x);
} else if (t_3 <= -4e-41) {
tmp = t_1;
} else if (t_3 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
} else if (t_3 <= 5e+253) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))) t_2 = Float64(Float64(t * z) - x) t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_2)) / Float64(1.0 + x)) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = Float64(Float64(Float64(y / t_2) * z) / Float64(1.0 + x)); elseif (t_3 <= -4e-41) tmp = t_1; elseif (t_3 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x)); elseif (t_3 <= 5e+253) tmp = t_1; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(N[(N[(y / t$95$2), $MachinePrecision] * z), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, -4e-41], t$95$1, If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+253], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
t_2 := t \cdot z - x\\
t_3 := \frac{x - \frac{x - z \cdot y}{t\_2}}{1 + x}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;\frac{\frac{y}{t\_2} \cdot z}{1 + x}\\
\mathbf{elif}\;t\_3 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 51.8%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6485.5
Applied rewrites85.5%
Applied rewrites85.6%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6474.9
Applied rewrites74.9%
Applied rewrites94.8%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.3%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6493.0
Applied rewrites93.0%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in z around inf
lower-/.f6486.7
Applied rewrites86.7%
Final simplification92.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_2 (fma t z (- x)))
(t_3 (/ (* z y) (* (- -1.0 x) (- x (* t z))))))
(if (<= t_1 (- INFINITY))
(* (/ z (+ 1.0 x)) (/ y t_2))
(if (<= t_1 -4e-41)
t_3
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (+ 1.0 x))
(if (<= t_1 5e+253) t_3 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_2 = fma(t, z, -x);
double t_3 = (z * y) / ((-1.0 - x) * (x - (t * z)));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (z / (1.0 + x)) * (y / t_2);
} else if (t_1 <= -4e-41) {
tmp = t_3;
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (1.0 + x);
} else if (t_1 <= 5e+253) {
tmp = t_3;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / t_2)); elseif (t_1 <= -4e-41) tmp = t_3; elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x)); elseif (t_1 <= 5e+253) tmp = t_3; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -4e-41], t$95$3, If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+253], t$95$3, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t\_2}\\
\mathbf{elif}\;t\_1 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 51.8%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6485.5
Applied rewrites85.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6474.9
Applied rewrites74.9%
Applied rewrites94.8%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.3%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6493.0
Applied rewrites93.0%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in z around inf
lower-/.f6486.7
Applied rewrites86.7%
Final simplification92.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z y) (* (- -1.0 x) (- x (* t z)))))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_3 (/ (+ (/ y t) x) (+ 1.0 x))))
(if (<= t_2 -50000.0)
t_1
(if (<= t_2 0.001)
t_3
(if (<= t_2 2.0) 1.0 (if (<= t_2 5e+253) t_1 t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) / ((-1.0 - x) * (x - (t * z)));
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_3 = ((y / t) + x) / (1.0 + x);
double tmp;
if (t_2 <= -50000.0) {
tmp = t_1;
} else if (t_2 <= 0.001) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+253) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (z * y) / (((-1.0d0) - x) * (x - (t * z)))
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
t_3 = ((y / t) + x) / (1.0d0 + x)
if (t_2 <= (-50000.0d0)) then
tmp = t_1
else if (t_2 <= 0.001d0) then
tmp = t_3
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else if (t_2 <= 5d+253) then
tmp = t_1
else
tmp = t_3
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * y) / ((-1.0 - x) * (x - (t * z)));
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_3 = ((y / t) + x) / (1.0 + x);
double tmp;
if (t_2 <= -50000.0) {
tmp = t_1;
} else if (t_2 <= 0.001) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+253) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * y) / ((-1.0 - x) * (x - (t * z))) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x) t_3 = ((y / t) + x) / (1.0 + x) tmp = 0 if t_2 <= -50000.0: tmp = t_1 elif t_2 <= 0.001: tmp = t_3 elif t_2 <= 2.0: tmp = 1.0 elif t_2 <= 5e+253: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_3 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= -50000.0) tmp = t_1; elseif (t_2 <= 0.001) tmp = t_3; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+253) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * y) / ((-1.0 - x) * (x - (t * z))); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x); t_3 = ((y / t) + x) / (1.0 + x); tmp = 0.0; if (t_2 <= -50000.0) tmp = t_1; elseif (t_2 <= 0.001) tmp = t_3; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+253) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -50000.0], t$95$1, If[LessEqual[t$95$2, 0.001], t$95$3, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+253], t$95$1, t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_3 := \frac{\frac{y}{t} + x}{1 + x}\\
\mathbf{if}\;t\_2 \leq -50000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.001:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e4 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 88.2%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6477.8
Applied rewrites77.8%
Applied rewrites87.2%
if -5e4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3 or 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 71.9%
Taylor expanded in z around inf
lower-/.f6484.0
Applied rewrites84.0%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites99.1%
Final simplification91.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x))
(t_2 (/ (+ (* (/ z t_1) y) x) (+ 1.0 x)))
(t_3 (/ (- x (/ (- x (* z y)) t_1)) (+ 1.0 x))))
(if (<= t_3 5e-204)
t_2
(if (<= t_3 1.0)
(/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
(if (<= t_3 INFINITY) t_2 (/ (+ (/ y t) x) (+ 1.0 x)))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (((z / t_1) * y) + x) / (1.0 + x);
double t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
double tmp;
if (t_3 <= 5e-204) {
tmp = t_2;
} else if (t_3 <= 1.0) {
tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(Float64(Float64(z / t_1) * y) + x) / Float64(1.0 + x)) t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_1)) / Float64(1.0 + x)) tmp = 0.0 if (t_3 <= 5e-204) tmp = t_2; elseif (t_3 <= 1.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x)); elseif (t_3 <= Inf) tmp = t_2; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(z / t$95$1), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 5e-204], t$95$2, If[LessEqual[t$95$3, 1.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{\frac{z}{t\_1} \cdot y + x}{1 + x}\\
t_3 := \frac{x - \frac{x - z \cdot y}{t\_1}}{1 + x}\\
\mathbf{if}\;t\_3 \leq 5 \cdot 10^{-204}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 1:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.0000000000000002e-204 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 82.9%
Taylor expanded in z around inf
lower-/.f6475.5
Applied rewrites75.5%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6494.7
Applied rewrites94.7%
if 5.0000000000000002e-204 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6496.5
Applied rewrites96.5%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification95.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_2 (fma t z (- x))))
(if (<= t_1 -4e-41)
(/ (* (/ z t_2) y) (+ 1.0 x))
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (+ 1.0 x))
(if (<= t_1 5e+253)
(/ (* z y) (* (- -1.0 x) (- x (* t z))))
(/ (+ (/ y t) x) (+ 1.0 x)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_2 = fma(t, z, -x);
double tmp;
if (t_1 <= -4e-41) {
tmp = ((z / t_2) * y) / (1.0 + x);
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (1.0 + x);
} else if (t_1 <= 5e+253) {
tmp = (z * y) / ((-1.0 - x) * (x - (t * z)));
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_2 = fma(t, z, Float64(-x)) tmp = 0.0 if (t_1 <= -4e-41) tmp = Float64(Float64(Float64(z / t_2) * y) / Float64(1.0 + x)); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x)); elseif (t_1 <= 5e+253) tmp = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-41], N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+253], N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;\frac{\frac{z}{t\_2} \cdot y}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;\frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41Initial program 84.9%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6489.9
Applied rewrites89.9%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.3%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6493.0
Applied rewrites93.0%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6480.8
Applied rewrites80.8%
Applied rewrites99.5%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in z around inf
lower-/.f6486.7
Applied rewrites86.7%
Final simplification92.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z y) (* (- -1.0 x) (- x (* t z)))))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_2 -4e-41)
t_1
(if (<= t_2 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
(if (<= t_2 5e+253) t_1 (/ (+ (/ y t) x) (+ 1.0 x)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * y) / ((-1.0 - x) * (x - (t * z)));
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= -4e-41) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
} else if (t_2 <= 5e+253) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * y) / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= -4e-41) tmp = t_1; elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x)); elseif (t_2 <= 5e+253) tmp = t_1; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * y), $MachinePrecision] / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e-41], t$95$1, If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+253], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 89.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6477.2
Applied rewrites77.2%
Applied rewrites85.6%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.3%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6493.0
Applied rewrites93.0%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in z around inf
lower-/.f6486.7
Applied rewrites86.7%
Final simplification90.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_2 (/ (+ (/ y t) x) (+ 1.0 x))))
(if (<= t_1 -50000.0)
(* (/ y (* (- -1.0 x) (- x (* t z)))) z)
(if (<= t_1 0.001) t_2 (if (<= t_1 1.0) 1.0 t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_2 = ((y / t) + x) / (1.0 + x);
double tmp;
if (t_1 <= -50000.0) {
tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z;
} else if (t_1 <= 0.001) {
tmp = t_2;
} else if (t_1 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
t_2 = ((y / t) + x) / (1.0d0 + x)
if (t_1 <= (-50000.0d0)) then
tmp = (y / (((-1.0d0) - x) * (x - (t * z)))) * z
else if (t_1 <= 0.001d0) then
tmp = t_2
else if (t_1 <= 1.0d0) then
tmp = 1.0d0
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_2 = ((y / t) + x) / (1.0 + x);
double tmp;
if (t_1 <= -50000.0) {
tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z;
} else if (t_1 <= 0.001) {
tmp = t_2;
} else if (t_1 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x) t_2 = ((y / t) + x) / (1.0 + x) tmp = 0 if t_1 <= -50000.0: tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z elif t_1 <= 0.001: tmp = t_2 elif t_1 <= 1.0: tmp = 1.0 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_2 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -50000.0) tmp = Float64(Float64(y / Float64(Float64(-1.0 - x) * Float64(x - Float64(t * z)))) * z); elseif (t_1 <= 0.001) tmp = t_2; elseif (t_1 <= 1.0) tmp = 1.0; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x); t_2 = ((y / t) + x) / (1.0 + x); tmp = 0.0; if (t_1 <= -50000.0) tmp = (y / ((-1.0 - x) * (x - (t * z)))) * z; elseif (t_1 <= 0.001) tmp = t_2; elseif (t_1 <= 1.0) tmp = 1.0; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -50000.0], N[(N[(y / N[(N[(-1.0 - x), $MachinePrecision] * N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 0.001], t$95$2, If[LessEqual[t$95$1, 1.0], 1.0, t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_2 := \frac{\frac{y}{t} + x}{1 + x}\\
\mathbf{if}\;t\_1 \leq -50000:\\
\;\;\;\;\frac{y}{\left(-1 - x\right) \cdot \left(x - t \cdot z\right)} \cdot z\\
\mathbf{elif}\;t\_1 \leq 0.001:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e4Initial program 82.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6476.3
Applied rewrites76.3%
Applied rewrites73.9%
if -5e4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 77.4%
Taylor expanded in z around inf
lower-/.f6482.6
Applied rewrites82.6%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites99.2%
Final simplification88.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 -50000.0)
(/ y (fma t x t))
(if (<= t_1 0.001)
(/ (+ (/ y t) x) 1.0)
(if (<= t_1 2.0) 1.0 (/ (/ y t) (+ 1.0 x)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -50000.0) {
tmp = y / fma(t, x, t);
} else if (t_1 <= 0.001) {
tmp = ((y / t) + x) / 1.0;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = (y / t) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -50000.0) tmp = Float64(y / fma(t, x, t)); elseif (t_1 <= 0.001) tmp = Float64(Float64(Float64(y / t) + x) / 1.0); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(Float64(y / t) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -50000.0], N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.001], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(N[(y / t), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -50000:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
\mathbf{elif}\;t\_1 \leq 0.001:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t}}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e4Initial program 82.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6476.3
Applied rewrites76.3%
Taylor expanded in t around inf
Applied rewrites60.1%
if -5e4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3Initial program 97.9%
Taylor expanded in z around inf
lower-/.f6482.5
Applied rewrites82.5%
Taylor expanded in x around 0
Applied rewrites82.3%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites99.1%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 54.8%
Taylor expanded in x around 0
lower-/.f6467.2
Applied rewrites67.2%
Final simplification83.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 -4e-41)
(/ y (fma t x t))
(if (<= t_1 2e-15)
(* (fma (- x 1.0) x 1.0) x)
(if (<= t_1 2.0) 1.0 (/ (/ y t) (+ 1.0 x)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -4e-41) {
tmp = y / fma(t, x, t);
} else if (t_1 <= 2e-15) {
tmp = fma((x - 1.0), x, 1.0) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = (y / t) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -4e-41) tmp = Float64(y / fma(t, x, t)); elseif (t_1 <= 2e-15) tmp = Float64(fma(Float64(x - 1.0), x, 1.0) * x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(Float64(y / t) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-41], N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-15], N[(N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(N[(y / t), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t}}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41Initial program 84.9%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6475.6
Applied rewrites75.6%
Taylor expanded in t around inf
Applied rewrites62.0%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 97.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6459.4
Applied rewrites59.4%
Taylor expanded in x around 0
Applied rewrites59.4%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.4%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 54.8%
Taylor expanded in x around 0
lower-/.f6467.2
Applied rewrites67.2%
Final simplification78.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma t x t)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_2 -4e-41)
t_1
(if (<= t_2 2e-15)
(* (fma (- x 1.0) x 1.0) x)
(if (<= t_2 2.0) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(t, x, t);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= -4e-41) {
tmp = t_1;
} else if (t_2 <= 2e-15) {
tmp = fma((x - 1.0), x, 1.0) * x;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(t, x, t)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= -4e-41) tmp = t_1; elseif (t_2 <= 2e-15) tmp = Float64(fma(Float64(x - 1.0), x, 1.0) * x); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e-41], t$95$1, If[LessEqual[t$95$2, 2e-15], N[(N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(t, x, t\right)}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.2%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6468.3
Applied rewrites68.3%
Taylor expanded in t around inf
Applied rewrites64.7%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 97.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6459.4
Applied rewrites59.4%
Taylor expanded in x around 0
Applied rewrites59.4%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.4%
Final simplification78.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 -4e-41)
(/ y t)
(if (<= t_1 2e-15)
(* (fma (- x 1.0) x 1.0) x)
(if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -4e-41) {
tmp = y / t;
} else if (t_1 <= 2e-15) {
tmp = fma((x - 1.0), x, 1.0) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -4e-41) tmp = Float64(y / t); elseif (t_1 <= 2e-15) tmp = Float64(fma(Float64(x - 1.0), x, 1.0) * x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-41], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e-15], N[(N[(N[(x - 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, x, 1\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.2%
Taylor expanded in x around 0
lower-/.f6454.1
Applied rewrites54.1%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 97.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6459.4
Applied rewrites59.4%
Taylor expanded in x around 0
Applied rewrites59.4%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.4%
Final simplification74.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 -4e-41)
(/ y t)
(if (<= t_1 2e-15) (* (- 1.0 x) x) (if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -4e-41) {
tmp = y / t;
} else if (t_1 <= 2e-15) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
if (t_1 <= (-4d-41)) then
tmp = y / t
else if (t_1 <= 2d-15) then
tmp = (1.0d0 - x) * x
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -4e-41) {
tmp = y / t;
} else if (t_1 <= 2e-15) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x) tmp = 0 if t_1 <= -4e-41: tmp = y / t elif t_1 <= 2e-15: tmp = (1.0 - x) * x elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -4e-41) tmp = Float64(y / t); elseif (t_1 <= 2e-15) tmp = Float64(Float64(1.0 - x) * x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x); tmp = 0.0; if (t_1 <= -4e-41) tmp = y / t; elseif (t_1 <= 2e-15) tmp = (1.0 - x) * x; elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-41], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e-15], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-41}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000002e-41 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 69.2%
Taylor expanded in x around 0
lower-/.f6454.1
Applied rewrites54.1%
if -4.00000000000000002e-41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 97.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6459.4
Applied rewrites59.4%
Taylor expanded in x around 0
Applied rewrites59.4%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.4%
Final simplification74.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* t z) x)) (t_2 (/ (- x (/ (- x (* z y)) t_1)) (+ 1.0 x))))
(if (<= t_2 (- INFINITY))
(/ (+ (* (/ z t_1) y) x) (+ 1.0 x))
(if (<= t_2 5e+253) t_2 (/ (+ (/ y t) x) (+ 1.0 x))))))
double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = (((z / t_1) * y) + x) / (1.0 + x);
} else if (t_2 <= 5e+253) {
tmp = t_2;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (t * z) - x;
double t_2 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = (((z / t_1) * y) + x) / (1.0 + x);
} else if (t_2 <= 5e+253) {
tmp = t_2;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
def code(x, y, z, t): t_1 = (t * z) - x t_2 = (x - ((x - (z * y)) / t_1)) / (1.0 + x) tmp = 0 if t_2 <= -math.inf: tmp = (((z / t_1) * y) + x) / (1.0 + x) elif t_2 <= 5e+253: tmp = t_2 else: tmp = ((y / t) + x) / (1.0 + x) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(t * z) - x) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_1)) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(Float64(Float64(Float64(z / t_1) * y) + x) / Float64(1.0 + x)); elseif (t_2 <= 5e+253) tmp = t_2; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (t * z) - x; t_2 = (x - ((x - (z * y)) / t_1)) / (1.0 + x); tmp = 0.0; if (t_2 <= -Inf) tmp = (((z / t_1) * y) + x) / (1.0 + x); elseif (t_2 <= 5e+253) tmp = t_2; else tmp = ((y / t) + x) / (1.0 + x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(N[(N[(z / t$95$1), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+253], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{x - \frac{x - z \cdot y}{t\_1}}{1 + x}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{\frac{z}{t\_1} \cdot y + x}{1 + x}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+253}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 51.8%
Taylor expanded in z around inf
lower-/.f6472.1
Applied rewrites72.1%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999997e253Initial program 99.4%
if 4.9999999999999997e253 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 24.9%
Taylor expanded in z around inf
lower-/.f6486.7
Applied rewrites86.7%
Final simplification97.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_2 0.001) t_1 (if (<= t_2 1.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (1.0 + x);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 0.001) {
tmp = t_1;
} else if (t_2 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((y / t) + x) / (1.0d0 + x)
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
if (t_2 <= 0.001d0) then
tmp = t_1
else if (t_2 <= 1.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (1.0 + x);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 0.001) {
tmp = t_1;
} else if (t_2 <= 1.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((y / t) + x) / (1.0 + x) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x) tmp = 0 if t_2 <= 0.001: tmp = t_1 elif t_2 <= 1.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 0.001) tmp = t_1; elseif (t_2 <= 1.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((y / t) + x) / (1.0 + x); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x); tmp = 0.0; if (t_2 <= 0.001) tmp = t_1; elseif (t_2 <= 1.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.001], t$95$1, If[LessEqual[t$95$2, 1.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq 0.001:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-3 or 1 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 78.7%
Taylor expanded in z around inf
lower-/.f6477.2
Applied rewrites77.2%
if 1e-3 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites99.2%
Final simplification86.8%
(FPCore (x y z t) :precision binary64 (if (<= (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)) 2e-15) (* (- 1.0 x) x) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 2e-15) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)) <= 2d-15) then
tmp = (1.0d0 - x) * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 2e-15) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 2e-15: tmp = (1.0 - x) * x else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) <= 2e-15) tmp = Float64(Float64(1.0 - x) * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 2e-15) tmp = (1.0 - x) * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 2e-15], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000002e-15Initial program 91.3%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6433.3
Applied rewrites33.3%
Taylor expanded in x around 0
Applied rewrites32.7%
if 2.0000000000000002e-15 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 86.2%
Taylor expanded in z around 0
Applied rewrites75.3%
Final simplification59.9%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 88.0%
Taylor expanded in z around 0
Applied rewrites49.7%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024254
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))