2frac (problem 3.3.1)

Percentage Accurate: 78.1% → 99.4%
Time: 5.8s
Alternatives: 5
Speedup: 1.6×

Specification

?
\[\begin{array}{l} \\ \frac{1}{x + 1} - \frac{1}{x} \end{array} \]
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
	return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
	return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x):
	return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x)
	return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x))
end
function tmp = code(x)
	tmp = (1.0 / (x + 1.0)) - (1.0 / x);
end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 5 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 78.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{1}{x + 1} - \frac{1}{x} \end{array} \]
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
	return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
	return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x):
	return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x)
	return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x))
end
function tmp = code(x)
	tmp = (1.0 / (x + 1.0)) - (1.0 / x);
end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}

Alternative 1: 99.4% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \frac{-1}{\mathsf{fma}\left(x, x, x\right)} \end{array} \]
(FPCore (x) :precision binary64 (/ -1.0 (fma x x x)))
double code(double x) {
	return -1.0 / fma(x, x, x);
}
function code(x)
	return Float64(-1.0 / fma(x, x, x))
end
code[x_] := N[(-1.0 / N[(x * x + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{-1}{\mathsf{fma}\left(x, x, x\right)}
\end{array}
Derivation
  1. Initial program 78.2%

    \[\frac{1}{x + 1} - \frac{1}{x} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift--.f64N/A

      \[\leadsto \color{blue}{\frac{1}{x + 1} - \frac{1}{x}} \]
    2. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{1}{x + 1}} - \frac{1}{x} \]
    3. lift-/.f64N/A

      \[\leadsto \frac{1}{x + 1} - \color{blue}{\frac{1}{x}} \]
    4. frac-subN/A

      \[\leadsto \color{blue}{\frac{1 \cdot x - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x}} \]
    5. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{1 \cdot x - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x}} \]
    6. *-lft-identityN/A

      \[\leadsto \frac{\color{blue}{x} - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x} \]
    7. *-rgt-identityN/A

      \[\leadsto \frac{x - \color{blue}{\left(x + 1\right)}}{\left(x + 1\right) \cdot x} \]
    8. lift-+.f64N/A

      \[\leadsto \frac{x - \color{blue}{\left(x + 1\right)}}{\left(x + 1\right) \cdot x} \]
    9. associate--r+N/A

      \[\leadsto \frac{\color{blue}{\left(x - x\right) - 1}}{\left(x + 1\right) \cdot x} \]
    10. lower--.f64N/A

      \[\leadsto \frac{\color{blue}{\left(x - x\right) - 1}}{\left(x + 1\right) \cdot x} \]
    11. lower--.f64N/A

      \[\leadsto \frac{\color{blue}{\left(x - x\right)} - 1}{\left(x + 1\right) \cdot x} \]
    12. lift-+.f64N/A

      \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{\left(x + 1\right)} \cdot x} \]
    13. distribute-lft1-inN/A

      \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{x \cdot x + x}} \]
    14. lower-fma.f6499.9

      \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{\mathsf{fma}\left(x, x, x\right)}} \]
  4. Applied rewrites99.9%

    \[\leadsto \color{blue}{\frac{\left(x - x\right) - 1}{\mathsf{fma}\left(x, x, x\right)}} \]
  5. Taylor expanded in x around 0

    \[\leadsto \frac{\color{blue}{-1}}{\mathsf{fma}\left(x, x, x\right)} \]
  6. Step-by-step derivation
    1. Applied rewrites99.9%

      \[\leadsto \frac{\color{blue}{-1}}{\mathsf{fma}\left(x, x, x\right)} \]
    2. Add Preprocessing

    Alternative 2: 97.6% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{1 + x} - \frac{1}{x}\\ t_1 := \left(1 - x\right) - \frac{1}{x}\\ \mathbf{if}\;t\_0 \leq -200000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0:\\ \;\;\;\;\frac{-1}{x \cdot x}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x)
     :precision binary64
     (let* ((t_0 (- (/ 1.0 (+ 1.0 x)) (/ 1.0 x))) (t_1 (- (- 1.0 x) (/ 1.0 x))))
       (if (<= t_0 -200000.0) t_1 (if (<= t_0 0.0) (/ -1.0 (* x x)) t_1))))
    double code(double x) {
    	double t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
    	double t_1 = (1.0 - x) - (1.0 / x);
    	double tmp;
    	if (t_0 <= -200000.0) {
    		tmp = t_1;
    	} else if (t_0 <= 0.0) {
    		tmp = -1.0 / (x * x);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x)
        real(8), intent (in) :: x
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = (1.0d0 / (1.0d0 + x)) - (1.0d0 / x)
        t_1 = (1.0d0 - x) - (1.0d0 / x)
        if (t_0 <= (-200000.0d0)) then
            tmp = t_1
        else if (t_0 <= 0.0d0) then
            tmp = (-1.0d0) / (x * x)
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x) {
    	double t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
    	double t_1 = (1.0 - x) - (1.0 / x);
    	double tmp;
    	if (t_0 <= -200000.0) {
    		tmp = t_1;
    	} else if (t_0 <= 0.0) {
    		tmp = -1.0 / (x * x);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x):
    	t_0 = (1.0 / (1.0 + x)) - (1.0 / x)
    	t_1 = (1.0 - x) - (1.0 / x)
    	tmp = 0
    	if t_0 <= -200000.0:
    		tmp = t_1
    	elif t_0 <= 0.0:
    		tmp = -1.0 / (x * x)
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x)
    	t_0 = Float64(Float64(1.0 / Float64(1.0 + x)) - Float64(1.0 / x))
    	t_1 = Float64(Float64(1.0 - x) - Float64(1.0 / x))
    	tmp = 0.0
    	if (t_0 <= -200000.0)
    		tmp = t_1;
    	elseif (t_0 <= 0.0)
    		tmp = Float64(-1.0 / Float64(x * x));
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x)
    	t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
    	t_1 = (1.0 - x) - (1.0 / x);
    	tmp = 0.0;
    	if (t_0 <= -200000.0)
    		tmp = t_1;
    	elseif (t_0 <= 0.0)
    		tmp = -1.0 / (x * x);
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_] := Block[{t$95$0 = N[(N[(1.0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 - x), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -200000.0], t$95$1, If[LessEqual[t$95$0, 0.0], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{1}{1 + x} - \frac{1}{x}\\
    t_1 := \left(1 - x\right) - \frac{1}{x}\\
    \mathbf{if}\;t\_0 \leq -200000:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 0:\\
    \;\;\;\;\frac{-1}{x \cdot x}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < -2e5 or 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x))

      1. Initial program 100.0%

        \[\frac{1}{x + 1} - \frac{1}{x} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\left(1 + -1 \cdot x\right)} - \frac{1}{x} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right) - \frac{1}{x} \]
        2. unsub-negN/A

          \[\leadsto \color{blue}{\left(1 - x\right)} - \frac{1}{x} \]
        3. lower--.f64100.0

          \[\leadsto \color{blue}{\left(1 - x\right)} - \frac{1}{x} \]
      5. Applied rewrites100.0%

        \[\leadsto \color{blue}{\left(1 - x\right)} - \frac{1}{x} \]

      if -2e5 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < 0.0

      1. Initial program 55.8%

        \[\frac{1}{x + 1} - \frac{1}{x} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift--.f64N/A

          \[\leadsto \color{blue}{\frac{1}{x + 1} - \frac{1}{x}} \]
        2. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{1}{x + 1}} - \frac{1}{x} \]
        3. lift-/.f64N/A

          \[\leadsto \frac{1}{x + 1} - \color{blue}{\frac{1}{x}} \]
        4. frac-subN/A

          \[\leadsto \color{blue}{\frac{1 \cdot x - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x}} \]
        5. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{1 \cdot x - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x}} \]
        6. *-lft-identityN/A

          \[\leadsto \frac{\color{blue}{x} - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x} \]
        7. *-rgt-identityN/A

          \[\leadsto \frac{x - \color{blue}{\left(x + 1\right)}}{\left(x + 1\right) \cdot x} \]
        8. lift-+.f64N/A

          \[\leadsto \frac{x - \color{blue}{\left(x + 1\right)}}{\left(x + 1\right) \cdot x} \]
        9. associate--r+N/A

          \[\leadsto \frac{\color{blue}{\left(x - x\right) - 1}}{\left(x + 1\right) \cdot x} \]
        10. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{\left(x - x\right) - 1}}{\left(x + 1\right) \cdot x} \]
        11. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{\left(x - x\right)} - 1}{\left(x + 1\right) \cdot x} \]
        12. lift-+.f64N/A

          \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{\left(x + 1\right)} \cdot x} \]
        13. distribute-lft1-inN/A

          \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{x \cdot x + x}} \]
        14. lower-fma.f6499.8

          \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{\mathsf{fma}\left(x, x, x\right)}} \]
      4. Applied rewrites99.8%

        \[\leadsto \color{blue}{\frac{\left(x - x\right) - 1}{\mathsf{fma}\left(x, x, x\right)}} \]
      5. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{-1}{{x}^{2}}} \]
      6. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{-1}{{x}^{2}}} \]
        2. unpow2N/A

          \[\leadsto \frac{-1}{\color{blue}{x \cdot x}} \]
        3. lower-*.f6497.6

          \[\leadsto \frac{-1}{\color{blue}{x \cdot x}} \]
      7. Applied rewrites97.6%

        \[\leadsto \color{blue}{\frac{-1}{x \cdot x}} \]
    3. Recombined 2 regimes into one program.
    4. Final simplification98.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{1}{1 + x} - \frac{1}{x} \leq -200000:\\ \;\;\;\;\left(1 - x\right) - \frac{1}{x}\\ \mathbf{elif}\;\frac{1}{1 + x} - \frac{1}{x} \leq 0:\\ \;\;\;\;\frac{-1}{x \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\left(1 - x\right) - \frac{1}{x}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 3: 97.5% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{1 + x} - \frac{1}{x}\\ t_1 := \frac{x - 1}{x}\\ \mathbf{if}\;t\_0 \leq -200000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0:\\ \;\;\;\;\frac{-1}{x \cdot x}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x)
     :precision binary64
     (let* ((t_0 (- (/ 1.0 (+ 1.0 x)) (/ 1.0 x))) (t_1 (/ (- x 1.0) x)))
       (if (<= t_0 -200000.0) t_1 (if (<= t_0 0.0) (/ -1.0 (* x x)) t_1))))
    double code(double x) {
    	double t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
    	double t_1 = (x - 1.0) / x;
    	double tmp;
    	if (t_0 <= -200000.0) {
    		tmp = t_1;
    	} else if (t_0 <= 0.0) {
    		tmp = -1.0 / (x * x);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x)
        real(8), intent (in) :: x
        real(8) :: t_0
        real(8) :: t_1
        real(8) :: tmp
        t_0 = (1.0d0 / (1.0d0 + x)) - (1.0d0 / x)
        t_1 = (x - 1.0d0) / x
        if (t_0 <= (-200000.0d0)) then
            tmp = t_1
        else if (t_0 <= 0.0d0) then
            tmp = (-1.0d0) / (x * x)
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x) {
    	double t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
    	double t_1 = (x - 1.0) / x;
    	double tmp;
    	if (t_0 <= -200000.0) {
    		tmp = t_1;
    	} else if (t_0 <= 0.0) {
    		tmp = -1.0 / (x * x);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x):
    	t_0 = (1.0 / (1.0 + x)) - (1.0 / x)
    	t_1 = (x - 1.0) / x
    	tmp = 0
    	if t_0 <= -200000.0:
    		tmp = t_1
    	elif t_0 <= 0.0:
    		tmp = -1.0 / (x * x)
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x)
    	t_0 = Float64(Float64(1.0 / Float64(1.0 + x)) - Float64(1.0 / x))
    	t_1 = Float64(Float64(x - 1.0) / x)
    	tmp = 0.0
    	if (t_0 <= -200000.0)
    		tmp = t_1;
    	elseif (t_0 <= 0.0)
    		tmp = Float64(-1.0 / Float64(x * x));
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x)
    	t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
    	t_1 = (x - 1.0) / x;
    	tmp = 0.0;
    	if (t_0 <= -200000.0)
    		tmp = t_1;
    	elseif (t_0 <= 0.0)
    		tmp = -1.0 / (x * x);
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_] := Block[{t$95$0 = N[(N[(1.0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - 1.0), $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[t$95$0, -200000.0], t$95$1, If[LessEqual[t$95$0, 0.0], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{1}{1 + x} - \frac{1}{x}\\
    t_1 := \frac{x - 1}{x}\\
    \mathbf{if}\;t\_0 \leq -200000:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 0:\\
    \;\;\;\;\frac{-1}{x \cdot x}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < -2e5 or 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x))

      1. Initial program 100.0%

        \[\frac{1}{x + 1} - \frac{1}{x} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{x - 1}{x}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x - 1}{x}} \]
        2. lower--.f6499.7

          \[\leadsto \frac{\color{blue}{x - 1}}{x} \]
      5. Applied rewrites99.7%

        \[\leadsto \color{blue}{\frac{x - 1}{x}} \]

      if -2e5 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < 0.0

      1. Initial program 55.8%

        \[\frac{1}{x + 1} - \frac{1}{x} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift--.f64N/A

          \[\leadsto \color{blue}{\frac{1}{x + 1} - \frac{1}{x}} \]
        2. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{1}{x + 1}} - \frac{1}{x} \]
        3. lift-/.f64N/A

          \[\leadsto \frac{1}{x + 1} - \color{blue}{\frac{1}{x}} \]
        4. frac-subN/A

          \[\leadsto \color{blue}{\frac{1 \cdot x - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x}} \]
        5. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{1 \cdot x - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x}} \]
        6. *-lft-identityN/A

          \[\leadsto \frac{\color{blue}{x} - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x} \]
        7. *-rgt-identityN/A

          \[\leadsto \frac{x - \color{blue}{\left(x + 1\right)}}{\left(x + 1\right) \cdot x} \]
        8. lift-+.f64N/A

          \[\leadsto \frac{x - \color{blue}{\left(x + 1\right)}}{\left(x + 1\right) \cdot x} \]
        9. associate--r+N/A

          \[\leadsto \frac{\color{blue}{\left(x - x\right) - 1}}{\left(x + 1\right) \cdot x} \]
        10. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{\left(x - x\right) - 1}}{\left(x + 1\right) \cdot x} \]
        11. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{\left(x - x\right)} - 1}{\left(x + 1\right) \cdot x} \]
        12. lift-+.f64N/A

          \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{\left(x + 1\right)} \cdot x} \]
        13. distribute-lft1-inN/A

          \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{x \cdot x + x}} \]
        14. lower-fma.f6499.8

          \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{\mathsf{fma}\left(x, x, x\right)}} \]
      4. Applied rewrites99.8%

        \[\leadsto \color{blue}{\frac{\left(x - x\right) - 1}{\mathsf{fma}\left(x, x, x\right)}} \]
      5. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{-1}{{x}^{2}}} \]
      6. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{-1}{{x}^{2}}} \]
        2. unpow2N/A

          \[\leadsto \frac{-1}{\color{blue}{x \cdot x}} \]
        3. lower-*.f6497.6

          \[\leadsto \frac{-1}{\color{blue}{x \cdot x}} \]
      7. Applied rewrites97.6%

        \[\leadsto \color{blue}{\frac{-1}{x \cdot x}} \]
    3. Recombined 2 regimes into one program.
    4. Final simplification98.6%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{1}{1 + x} - \frac{1}{x} \leq -200000:\\ \;\;\;\;\frac{x - 1}{x}\\ \mathbf{elif}\;\frac{1}{1 + x} - \frac{1}{x} \leq 0:\\ \;\;\;\;\frac{-1}{x \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - 1}{x}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 4: 51.6% accurate, 2.4× speedup?

    \[\begin{array}{l} \\ \frac{-1}{x} \end{array} \]
    (FPCore (x) :precision binary64 (/ -1.0 x))
    double code(double x) {
    	return -1.0 / x;
    }
    
    real(8) function code(x)
        real(8), intent (in) :: x
        code = (-1.0d0) / x
    end function
    
    public static double code(double x) {
    	return -1.0 / x;
    }
    
    def code(x):
    	return -1.0 / x
    
    function code(x)
    	return Float64(-1.0 / x)
    end
    
    function tmp = code(x)
    	tmp = -1.0 / x;
    end
    
    code[x_] := N[(-1.0 / x), $MachinePrecision]
    
    \begin{array}{l}
    
    \\
    \frac{-1}{x}
    \end{array}
    
    Derivation
    1. Initial program 78.2%

      \[\frac{1}{x + 1} - \frac{1}{x} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{-1}{x}} \]
    4. Step-by-step derivation
      1. lower-/.f6452.9

        \[\leadsto \color{blue}{\frac{-1}{x}} \]
    5. Applied rewrites52.9%

      \[\leadsto \color{blue}{\frac{-1}{x}} \]
    6. Add Preprocessing

    Alternative 5: 3.0% accurate, 29.0× speedup?

    \[\begin{array}{l} \\ 1 \end{array} \]
    (FPCore (x) :precision binary64 1.0)
    double code(double x) {
    	return 1.0;
    }
    
    real(8) function code(x)
        real(8), intent (in) :: x
        code = 1.0d0
    end function
    
    public static double code(double x) {
    	return 1.0;
    }
    
    def code(x):
    	return 1.0
    
    function code(x)
    	return 1.0
    end
    
    function tmp = code(x)
    	tmp = 1.0;
    end
    
    code[x_] := 1.0
    
    \begin{array}{l}
    
    \\
    1
    \end{array}
    
    Derivation
    1. Initial program 78.2%

      \[\frac{1}{x + 1} - \frac{1}{x} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{x - 1}{x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - 1}{x}} \]
      2. lower--.f6451.9

        \[\leadsto \frac{\color{blue}{x - 1}}{x} \]
    5. Applied rewrites51.9%

      \[\leadsto \color{blue}{\frac{x - 1}{x}} \]
    6. Taylor expanded in x around inf

      \[\leadsto 1 \]
    7. Step-by-step derivation
      1. Applied rewrites3.0%

        \[\leadsto 1 \]
      2. Add Preprocessing

      Developer Target 1: 99.4% accurate, 1.5× speedup?

      \[\begin{array}{l} \\ \frac{1}{x \cdot \left(-1 - x\right)} \end{array} \]
      (FPCore (x) :precision binary64 (/ 1.0 (* x (- -1.0 x))))
      double code(double x) {
      	return 1.0 / (x * (-1.0 - x));
      }
      
      real(8) function code(x)
          real(8), intent (in) :: x
          code = 1.0d0 / (x * ((-1.0d0) - x))
      end function
      
      public static double code(double x) {
      	return 1.0 / (x * (-1.0 - x));
      }
      
      def code(x):
      	return 1.0 / (x * (-1.0 - x))
      
      function code(x)
      	return Float64(1.0 / Float64(x * Float64(-1.0 - x)))
      end
      
      function tmp = code(x)
      	tmp = 1.0 / (x * (-1.0 - x));
      end
      
      code[x_] := N[(1.0 / N[(x * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \frac{1}{x \cdot \left(-1 - x\right)}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024254 
      (FPCore (x)
        :name "2frac (problem 3.3.1)"
        :precision binary64
      
        :alt
        (! :herbie-platform default (/ 1 (* x (- -1 x))))
      
        (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))