
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* u2 6.28318530718)) (pow (pow (/ (- u1 1.0) u1) -2.0) 0.25)))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) * powf(powf(((u1 - 1.0f) / u1), -2.0f), 0.25f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) * ((((u1 - 1.0e0) / u1) ** (-2.0e0)) ** 0.25e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) * ((Float32(Float32(u1 - Float32(1.0)) / u1) ^ Float32(-2.0)) ^ Float32(0.25))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) * ((((u1 - single(1.0)) / u1) ^ single(-2.0)) ^ single(0.25)); end
\begin{array}{l}
\\
\sin \left(u2 \cdot 6.28318530718\right) \cdot {\left({\left(\frac{u1 - 1}{u1}\right)}^{-2}\right)}^{0.25}
\end{array}
Initial program 98.4%
Applied rewrites98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.00139999995008111) (* (* u2 6.28318530718) (sqrt (/ u1 (- 1.0 u1)))) (* (sqrt (* (+ 1.0 u1) u1)) (sin (* u2 6.28318530718)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.00139999995008111f) {
tmp = (u2 * 6.28318530718f) * sqrtf((u1 / (1.0f - u1)));
} else {
tmp = sqrtf(((1.0f + u1) * u1)) * sinf((u2 * 6.28318530718f));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.00139999995008111e0) then
tmp = (u2 * 6.28318530718e0) * sqrt((u1 / (1.0e0 - u1)))
else
tmp = sqrt(((1.0e0 + u1) * u1)) * sin((u2 * 6.28318530718e0))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.00139999995008111)) tmp = Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))); else tmp = Float32(sqrt(Float32(Float32(Float32(1.0) + u1) * u1)) * sin(Float32(u2 * Float32(6.28318530718)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.00139999995008111)) tmp = (u2 * single(6.28318530718)) * sqrt((u1 / (single(1.0) - u1))); else tmp = sqrt(((single(1.0) + u1) * u1)) * sin((u2 * single(6.28318530718))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.00139999995008111:\\
\;\;\;\;\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(1 + u1\right) \cdot u1} \cdot \sin \left(u2 \cdot 6.28318530718\right)\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00139999995Initial program 98.8%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3298.6
Applied rewrites98.6%
if 0.00139999995 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.9%
/-rgt-identityN/A
clear-numN/A
inv-powN/A
inv-powN/A
inv-powN/A
rem-square-sqrtN/A
pow1/2N/A
pow1/2N/A
unpow-prod-downN/A
inv-powN/A
inv-powN/A
pow-powN/A
pow-flipN/A
metadata-evalN/A
metadata-evalN/A
pow1/2N/A
inv-powN/A
inv-powN/A
pow-powN/A
pow-flipN/A
metadata-evalN/A
metadata-evalN/A
pow1/2N/A
Applied rewrites97.9%
lift-/.f32N/A
lift-*.f32N/A
lift-sqrt.f32N/A
lift-sqrt.f32N/A
rem-square-sqrtN/A
clear-numN/A
associate-/r/N/A
lower-*.f32N/A
frac-2negN/A
metadata-evalN/A
lift--.f32N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lift--.f32N/A
lower-/.f3297.8
Applied rewrites97.8%
Taylor expanded in u1 around 0
lower-+.f3286.4
Applied rewrites86.4%
Final simplification93.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.041999999433755875) (* (* u2 6.28318530718) (sqrt (/ u1 (- 1.0 u1)))) (* (sqrt u1) (sin (* u2 6.28318530718)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.041999999433755875f) {
tmp = (u2 * 6.28318530718f) * sqrtf((u1 / (1.0f - u1)));
} else {
tmp = sqrtf(u1) * sinf((u2 * 6.28318530718f));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.041999999433755875e0) then
tmp = (u2 * 6.28318530718e0) * sqrt((u1 / (1.0e0 - u1)))
else
tmp = sqrt(u1) * sin((u2 * 6.28318530718e0))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.041999999433755875)) tmp = Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))); else tmp = Float32(sqrt(u1) * sin(Float32(u2 * Float32(6.28318530718)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.041999999433755875)) tmp = (u2 * single(6.28318530718)) * sqrt((u1 / (single(1.0) - u1))); else tmp = sqrt(u1) * sin((u2 * single(6.28318530718))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.041999999433755875:\\
\;\;\;\;\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \sin \left(u2 \cdot 6.28318530718\right)\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.0419999994Initial program 98.7%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3293.5
Applied rewrites93.5%
if 0.0419999994 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.4%
Taylor expanded in u1 around 0
lower-sqrt.f3275.5
Applied rewrites75.5%
Final simplification89.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u2 6.28318530718) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3281.8
Applied rewrites81.8%
Final simplification81.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (+ (* u1 u1) u1)) (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(((u1 * u1) + u1)) * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((u1 * u1) + u1)) * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(u1 * u1) + u1)) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(((u1 * u1) + u1)) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
\sqrt{u1 \cdot u1 + u1} \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3281.8
Applied rewrites81.8%
Taylor expanded in u1 around 0
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f3265.7
Applied rewrites65.7%
Applied rewrites74.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* (- u1 -1.0) u1)) (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(((u1 - -1.0f) * u1)) * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((u1 - (-1.0e0)) * u1)) * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(u1 - Float32(-1.0)) * u1)) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(((u1 - single(-1.0)) * u1)) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
\sqrt{\left(u1 - -1\right) \cdot u1} \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3281.8
Applied rewrites81.8%
Taylor expanded in u1 around 0
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f3265.7
Applied rewrites65.7%
Applied rewrites74.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt u1) (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1) * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1) * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(u1) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
\sqrt{u1} \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3281.8
Applied rewrites81.8%
Taylor expanded in u1 around 0
lower-sqrt.f3265.7
Applied rewrites65.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 1.0 (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return 1.0f * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 1.0e0 * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(1.0) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(1.0) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
1 \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3281.8
Applied rewrites81.8%
rem-square-sqrtN/A
sqrt-unprodN/A
lift--.f32N/A
flip--N/A
associate-*r/N/A
sqrt-divN/A
lower-/.f32N/A
Applied rewrites74.6%
Taylor expanded in u1 around inf
Applied rewrites19.9%
herbie shell --seed 2024254
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))