Data.Colour.RGB:hslsv from colour-2.3.3, B

Percentage Accurate: 99.4% → 99.8%
Time: 9.5s
Alternatives: 13
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a):
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a)
	return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0))
end
function tmp = code(x, y, z, t, a)
	tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((60.0d0 * (x - y)) / (z - t)) + (a * 120.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
def code(x, y, z, t, a):
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0)
function code(x, y, z, t, a)
	return Float64(Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t)) + Float64(a * 120.0))
end
function tmp = code(x, y, z, t, a)
	tmp = ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\end{array}

Alternative 1: 99.8% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(a, 120, \left(x - y\right) \cdot \frac{-60}{t - z}\right) \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (fma a 120.0 (* (- x y) (/ -60.0 (- t z)))))
double code(double x, double y, double z, double t, double a) {
	return fma(a, 120.0, ((x - y) * (-60.0 / (t - z))));
}
function code(x, y, z, t, a)
	return fma(a, 120.0, Float64(Float64(x - y) * Float64(-60.0 / Float64(t - z))))
end
code[x_, y_, z_, t_, a_] := N[(a * 120.0 + N[(N[(x - y), $MachinePrecision] * N[(-60.0 / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(a, 120, \left(x - y\right) \cdot \frac{-60}{t - z}\right)
\end{array}
Derivation
  1. Initial program 99.8%

    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-+.f64N/A

      \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120} \]
    2. +-commutativeN/A

      \[\leadsto \color{blue}{a \cdot 120 + \frac{60 \cdot \left(x - y\right)}{z - t}} \]
    3. lift-*.f64N/A

      \[\leadsto \color{blue}{a \cdot 120} + \frac{60 \cdot \left(x - y\right)}{z - t} \]
    4. lower-fma.f6499.8

      \[\leadsto \color{blue}{\mathsf{fma}\left(a, 120, \frac{60 \cdot \left(x - y\right)}{z - t}\right)} \]
    5. lift-/.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}}\right) \]
    6. lift-*.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{\color{blue}{60 \cdot \left(x - y\right)}}{z - t}\right) \]
    7. *-commutativeN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t}\right) \]
    8. associate-/l*N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}}\right) \]
    9. *-commutativeN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{60}{z - t} \cdot \left(x - y\right)}\right) \]
    10. lower-*.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{60}{z - t} \cdot \left(x - y\right)}\right) \]
    11. frac-2negN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{\mathsf{neg}\left(60\right)}{\mathsf{neg}\left(\left(z - t\right)\right)}} \cdot \left(x - y\right)\right) \]
    12. lower-/.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \color{blue}{\frac{\mathsf{neg}\left(60\right)}{\mathsf{neg}\left(\left(z - t\right)\right)}} \cdot \left(x - y\right)\right) \]
    13. metadata-evalN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{\color{blue}{-60}}{\mathsf{neg}\left(\left(z - t\right)\right)} \cdot \left(x - y\right)\right) \]
    14. neg-sub0N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{0 - \left(z - t\right)}} \cdot \left(x - y\right)\right) \]
    15. lift--.f64N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{0 - \color{blue}{\left(z - t\right)}} \cdot \left(x - y\right)\right) \]
    16. sub-negN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(t\right)\right)\right)}} \cdot \left(x - y\right)\right) \]
    17. +-commutativeN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(t\right)\right) + z\right)}} \cdot \left(x - y\right)\right) \]
    18. associate--r+N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(t\right)\right)\right) - z}} \cdot \left(x - y\right)\right) \]
    19. neg-sub0N/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(t\right)\right)\right)\right)} - z} \cdot \left(x - y\right)\right) \]
    20. remove-double-negN/A

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{t} - z} \cdot \left(x - y\right)\right) \]
    21. lower--.f6499.8

      \[\leadsto \mathsf{fma}\left(a, 120, \frac{-60}{\color{blue}{t - z}} \cdot \left(x - y\right)\right) \]
  4. Applied rewrites99.8%

    \[\leadsto \color{blue}{\mathsf{fma}\left(a, 120, \frac{-60}{t - z} \cdot \left(x - y\right)\right)} \]
  5. Final simplification99.8%

    \[\leadsto \mathsf{fma}\left(a, 120, \left(x - y\right) \cdot \frac{-60}{t - z}\right) \]
  6. Add Preprocessing

Alternative 2: 58.2% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60}{z - t} \cdot x\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+30}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+41}:\\ \;\;\;\;120 \cdot a\\ \mathbf{elif}\;t\_2 \leq 10^{+229}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{-60}{z - t} \cdot y\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (* (/ 60.0 (- z t)) x)) (t_2 (/ (* 60.0 (- x y)) (- z t))))
   (if (<= t_2 -5e+30)
     t_1
     (if (<= t_2 5e+41)
       (* 120.0 a)
       (if (<= t_2 1e+229) t_1 (* (/ -60.0 (- z t)) y))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (60.0 / (z - t)) * x;
	double t_2 = (60.0 * (x - y)) / (z - t);
	double tmp;
	if (t_2 <= -5e+30) {
		tmp = t_1;
	} else if (t_2 <= 5e+41) {
		tmp = 120.0 * a;
	} else if (t_2 <= 1e+229) {
		tmp = t_1;
	} else {
		tmp = (-60.0 / (z - t)) * y;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (60.0d0 / (z - t)) * x
    t_2 = (60.0d0 * (x - y)) / (z - t)
    if (t_2 <= (-5d+30)) then
        tmp = t_1
    else if (t_2 <= 5d+41) then
        tmp = 120.0d0 * a
    else if (t_2 <= 1d+229) then
        tmp = t_1
    else
        tmp = ((-60.0d0) / (z - t)) * y
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (60.0 / (z - t)) * x;
	double t_2 = (60.0 * (x - y)) / (z - t);
	double tmp;
	if (t_2 <= -5e+30) {
		tmp = t_1;
	} else if (t_2 <= 5e+41) {
		tmp = 120.0 * a;
	} else if (t_2 <= 1e+229) {
		tmp = t_1;
	} else {
		tmp = (-60.0 / (z - t)) * y;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (60.0 / (z - t)) * x
	t_2 = (60.0 * (x - y)) / (z - t)
	tmp = 0
	if t_2 <= -5e+30:
		tmp = t_1
	elif t_2 <= 5e+41:
		tmp = 120.0 * a
	elif t_2 <= 1e+229:
		tmp = t_1
	else:
		tmp = (-60.0 / (z - t)) * y
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(60.0 / Float64(z - t)) * x)
	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
	tmp = 0.0
	if (t_2 <= -5e+30)
		tmp = t_1;
	elseif (t_2 <= 5e+41)
		tmp = Float64(120.0 * a);
	elseif (t_2 <= 1e+229)
		tmp = t_1;
	else
		tmp = Float64(Float64(-60.0 / Float64(z - t)) * y);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (60.0 / (z - t)) * x;
	t_2 = (60.0 * (x - y)) / (z - t);
	tmp = 0.0;
	if (t_2 <= -5e+30)
		tmp = t_1;
	elseif (t_2 <= 5e+41)
		tmp = 120.0 * a;
	elseif (t_2 <= 1e+229)
		tmp = t_1;
	else
		tmp = (-60.0 / (z - t)) * y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+30], t$95$1, If[LessEqual[t$95$2, 5e+41], N[(120.0 * a), $MachinePrecision], If[LessEqual[t$95$2, 1e+229], t$95$1, N[(N[(-60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{60}{z - t} \cdot x\\
t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+30}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+41}:\\
\;\;\;\;120 \cdot a\\

\mathbf{elif}\;t\_2 \leq 10^{+229}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{-60}{z - t} \cdot y\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999998e30 or 5.00000000000000022e41 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 9.9999999999999999e228

    1. Initial program 99.7%

      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
      4. lower--.f6455.2

        \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
    5. Applied rewrites55.2%

      \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
    6. Step-by-step derivation
      1. Applied rewrites55.4%

        \[\leadsto x \cdot \color{blue}{\frac{60}{z - t}} \]

      if -4.9999999999999998e30 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.00000000000000022e41

      1. Initial program 99.9%

        \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
      2. Add Preprocessing
      3. Taylor expanded in a around inf

        \[\leadsto \color{blue}{120 \cdot a} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{a \cdot 120} \]
        2. lower-*.f6474.8

          \[\leadsto \color{blue}{a \cdot 120} \]
      5. Applied rewrites74.8%

        \[\leadsto \color{blue}{a \cdot 120} \]

      if 9.9999999999999999e228 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

      1. Initial program 99.8%

        \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{-60 \cdot \frac{y}{z - t}} \]
      4. Step-by-step derivation
        1. associate-*r/N/A

          \[\leadsto \color{blue}{\frac{-60 \cdot y}{z - t}} \]
        2. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{-60}{z - t} \cdot y} \]
        3. metadata-evalN/A

          \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(60\right)}}{z - t} \cdot y \]
        4. distribute-neg-fracN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{60}{z - t}\right)\right)} \cdot y \]
        5. metadata-evalN/A

          \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{60 \cdot 1}}{z - t}\right)\right) \cdot y \]
        6. associate-*r/N/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{60 \cdot \frac{1}{z - t}}\right)\right) \cdot y \]
        7. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(60 \cdot \frac{1}{z - t}\right)\right) \cdot y} \]
        8. associate-*r/N/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{60 \cdot 1}{z - t}}\right)\right) \cdot y \]
        9. metadata-evalN/A

          \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{60}}{z - t}\right)\right) \cdot y \]
        10. distribute-neg-fracN/A

          \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(60\right)}{z - t}} \cdot y \]
        11. metadata-evalN/A

          \[\leadsto \frac{\color{blue}{-60}}{z - t} \cdot y \]
        12. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{-60}{z - t}} \cdot y \]
        13. lower--.f6482.1

          \[\leadsto \frac{-60}{\color{blue}{z - t}} \cdot y \]
      5. Applied rewrites82.1%

        \[\leadsto \color{blue}{\frac{-60}{z - t} \cdot y} \]
    7. Recombined 3 regimes into one program.
    8. Final simplification67.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+30}:\\ \;\;\;\;\frac{60}{z - t} \cdot x\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 5 \cdot 10^{+41}:\\ \;\;\;\;120 \cdot a\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 10^{+229}:\\ \;\;\;\;\frac{60}{z - t} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{-60}{z - t} \cdot y\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 58.9% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60}{z - t} \cdot x\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+30}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+41}:\\ \;\;\;\;120 \cdot a\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+189}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{t} \cdot -60\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (let* ((t_1 (* (/ 60.0 (- z t)) x)) (t_2 (/ (* 60.0 (- x y)) (- z t))))
       (if (<= t_2 -5e+30)
         t_1
         (if (<= t_2 5e+41)
           (* 120.0 a)
           (if (<= t_2 5e+189) t_1 (* (/ (- x y) t) -60.0))))))
    double code(double x, double y, double z, double t, double a) {
    	double t_1 = (60.0 / (z - t)) * x;
    	double t_2 = (60.0 * (x - y)) / (z - t);
    	double tmp;
    	if (t_2 <= -5e+30) {
    		tmp = t_1;
    	} else if (t_2 <= 5e+41) {
    		tmp = 120.0 * a;
    	} else if (t_2 <= 5e+189) {
    		tmp = t_1;
    	} else {
    		tmp = ((x - y) / t) * -60.0;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8) :: t_1
        real(8) :: t_2
        real(8) :: tmp
        t_1 = (60.0d0 / (z - t)) * x
        t_2 = (60.0d0 * (x - y)) / (z - t)
        if (t_2 <= (-5d+30)) then
            tmp = t_1
        else if (t_2 <= 5d+41) then
            tmp = 120.0d0 * a
        else if (t_2 <= 5d+189) then
            tmp = t_1
        else
            tmp = ((x - y) / t) * (-60.0d0)
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t, double a) {
    	double t_1 = (60.0 / (z - t)) * x;
    	double t_2 = (60.0 * (x - y)) / (z - t);
    	double tmp;
    	if (t_2 <= -5e+30) {
    		tmp = t_1;
    	} else if (t_2 <= 5e+41) {
    		tmp = 120.0 * a;
    	} else if (t_2 <= 5e+189) {
    		tmp = t_1;
    	} else {
    		tmp = ((x - y) / t) * -60.0;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t, a):
    	t_1 = (60.0 / (z - t)) * x
    	t_2 = (60.0 * (x - y)) / (z - t)
    	tmp = 0
    	if t_2 <= -5e+30:
    		tmp = t_1
    	elif t_2 <= 5e+41:
    		tmp = 120.0 * a
    	elif t_2 <= 5e+189:
    		tmp = t_1
    	else:
    		tmp = ((x - y) / t) * -60.0
    	return tmp
    
    function code(x, y, z, t, a)
    	t_1 = Float64(Float64(60.0 / Float64(z - t)) * x)
    	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
    	tmp = 0.0
    	if (t_2 <= -5e+30)
    		tmp = t_1;
    	elseif (t_2 <= 5e+41)
    		tmp = Float64(120.0 * a);
    	elseif (t_2 <= 5e+189)
    		tmp = t_1;
    	else
    		tmp = Float64(Float64(Float64(x - y) / t) * -60.0);
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t, a)
    	t_1 = (60.0 / (z - t)) * x;
    	t_2 = (60.0 * (x - y)) / (z - t);
    	tmp = 0.0;
    	if (t_2 <= -5e+30)
    		tmp = t_1;
    	elseif (t_2 <= 5e+41)
    		tmp = 120.0 * a;
    	elseif (t_2 <= 5e+189)
    		tmp = t_1;
    	else
    		tmp = ((x - y) / t) * -60.0;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+30], t$95$1, If[LessEqual[t$95$2, 5e+41], N[(120.0 * a), $MachinePrecision], If[LessEqual[t$95$2, 5e+189], t$95$1, N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{60}{z - t} \cdot x\\
    t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
    \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+30}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+41}:\\
    \;\;\;\;120 \cdot a\\
    
    \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+189}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{x - y}{t} \cdot -60\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999998e30 or 5.00000000000000022e41 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.0000000000000004e189

      1. Initial program 99.7%

        \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
        4. lower--.f6455.9

          \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
      5. Applied rewrites55.9%

        \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
      6. Step-by-step derivation
        1. Applied rewrites56.0%

          \[\leadsto x \cdot \color{blue}{\frac{60}{z - t}} \]

        if -4.9999999999999998e30 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.00000000000000022e41

        1. Initial program 99.9%

          \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
        2. Add Preprocessing
        3. Taylor expanded in a around inf

          \[\leadsto \color{blue}{120 \cdot a} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{a \cdot 120} \]
          2. lower-*.f6474.8

            \[\leadsto \color{blue}{a \cdot 120} \]
        5. Applied rewrites74.8%

          \[\leadsto \color{blue}{a \cdot 120} \]

        if 5.0000000000000004e189 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

        1. Initial program 99.8%

          \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{-60 \cdot \frac{x - y}{t} + 120 \cdot a} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x - y}{t} \cdot -60} + 120 \cdot a \]
          2. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)} \]
          3. lower-/.f64N/A

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - y}{t}}, -60, 120 \cdot a\right) \]
          4. lower--.f64N/A

            \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - y}}{t}, -60, 120 \cdot a\right) \]
          5. *-commutativeN/A

            \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
          6. lower-*.f6462.9

            \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
        5. Applied rewrites62.9%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, a \cdot 120\right)} \]
        6. Taylor expanded in a around 0

          \[\leadsto -60 \cdot \color{blue}{\frac{x - y}{t}} \]
        7. Step-by-step derivation
          1. Applied rewrites57.6%

            \[\leadsto \frac{x - y}{t} \cdot \color{blue}{-60} \]
        8. Recombined 3 regimes into one program.
        9. Final simplification66.5%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+30}:\\ \;\;\;\;\frac{60}{z - t} \cdot x\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 5 \cdot 10^{+41}:\\ \;\;\;\;120 \cdot a\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 5 \cdot 10^{+189}:\\ \;\;\;\;\frac{60}{z - t} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{t} \cdot -60\\ \end{array} \]
        10. Add Preprocessing

        Alternative 4: 52.8% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60}{z} \cdot x\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+30}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+172}:\\ \;\;\;\;120 \cdot a\\ \mathbf{elif}\;t\_2 \leq 10^{+234}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{t} \cdot y\\ \end{array} \end{array} \]
        (FPCore (x y z t a)
         :precision binary64
         (let* ((t_1 (* (/ 60.0 z) x)) (t_2 (/ (* 60.0 (- x y)) (- z t))))
           (if (<= t_2 -5e+30)
             t_1
             (if (<= t_2 4e+172)
               (* 120.0 a)
               (if (<= t_2 1e+234) t_1 (* (/ 60.0 t) y))))))
        double code(double x, double y, double z, double t, double a) {
        	double t_1 = (60.0 / z) * x;
        	double t_2 = (60.0 * (x - y)) / (z - t);
        	double tmp;
        	if (t_2 <= -5e+30) {
        		tmp = t_1;
        	} else if (t_2 <= 4e+172) {
        		tmp = 120.0 * a;
        	} else if (t_2 <= 1e+234) {
        		tmp = t_1;
        	} else {
        		tmp = (60.0 / t) * y;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t, a)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8) :: t_1
            real(8) :: t_2
            real(8) :: tmp
            t_1 = (60.0d0 / z) * x
            t_2 = (60.0d0 * (x - y)) / (z - t)
            if (t_2 <= (-5d+30)) then
                tmp = t_1
            else if (t_2 <= 4d+172) then
                tmp = 120.0d0 * a
            else if (t_2 <= 1d+234) then
                tmp = t_1
            else
                tmp = (60.0d0 / t) * y
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t, double a) {
        	double t_1 = (60.0 / z) * x;
        	double t_2 = (60.0 * (x - y)) / (z - t);
        	double tmp;
        	if (t_2 <= -5e+30) {
        		tmp = t_1;
        	} else if (t_2 <= 4e+172) {
        		tmp = 120.0 * a;
        	} else if (t_2 <= 1e+234) {
        		tmp = t_1;
        	} else {
        		tmp = (60.0 / t) * y;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t, a):
        	t_1 = (60.0 / z) * x
        	t_2 = (60.0 * (x - y)) / (z - t)
        	tmp = 0
        	if t_2 <= -5e+30:
        		tmp = t_1
        	elif t_2 <= 4e+172:
        		tmp = 120.0 * a
        	elif t_2 <= 1e+234:
        		tmp = t_1
        	else:
        		tmp = (60.0 / t) * y
        	return tmp
        
        function code(x, y, z, t, a)
        	t_1 = Float64(Float64(60.0 / z) * x)
        	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
        	tmp = 0.0
        	if (t_2 <= -5e+30)
        		tmp = t_1;
        	elseif (t_2 <= 4e+172)
        		tmp = Float64(120.0 * a);
        	elseif (t_2 <= 1e+234)
        		tmp = t_1;
        	else
        		tmp = Float64(Float64(60.0 / t) * y);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t, a)
        	t_1 = (60.0 / z) * x;
        	t_2 = (60.0 * (x - y)) / (z - t);
        	tmp = 0.0;
        	if (t_2 <= -5e+30)
        		tmp = t_1;
        	elseif (t_2 <= 4e+172)
        		tmp = 120.0 * a;
        	elseif (t_2 <= 1e+234)
        		tmp = t_1;
        	else
        		tmp = (60.0 / t) * y;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / z), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+30], t$95$1, If[LessEqual[t$95$2, 4e+172], N[(120.0 * a), $MachinePrecision], If[LessEqual[t$95$2, 1e+234], t$95$1, N[(N[(60.0 / t), $MachinePrecision] * y), $MachinePrecision]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{60}{z} \cdot x\\
        t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
        \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+30}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+172}:\\
        \;\;\;\;120 \cdot a\\
        
        \mathbf{elif}\;t\_2 \leq 10^{+234}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{60}{t} \cdot y\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -4.9999999999999998e30 or 4.0000000000000003e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 1.00000000000000002e234

          1. Initial program 99.8%

            \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
            3. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{z - t}} \cdot 60 \]
            4. lower--.f6456.0

              \[\leadsto \frac{x}{\color{blue}{z - t}} \cdot 60 \]
          5. Applied rewrites56.0%

            \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} \]
          6. Step-by-step derivation
            1. Applied rewrites56.2%

              \[\leadsto x \cdot \color{blue}{\frac{60}{z - t}} \]
            2. Taylor expanded in t around 0

              \[\leadsto x \cdot \frac{60}{\color{blue}{z}} \]
            3. Step-by-step derivation
              1. Applied rewrites36.6%

                \[\leadsto x \cdot \frac{60}{\color{blue}{z}} \]

              if -4.9999999999999998e30 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 4.0000000000000003e172

              1. Initial program 99.8%

                \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
              2. Add Preprocessing
              3. Taylor expanded in a around inf

                \[\leadsto \color{blue}{120 \cdot a} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{a \cdot 120} \]
                2. lower-*.f6466.7

                  \[\leadsto \color{blue}{a \cdot 120} \]
              5. Applied rewrites66.7%

                \[\leadsto \color{blue}{a \cdot 120} \]

              if 1.00000000000000002e234 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

              1. Initial program 99.8%

                \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
              2. Add Preprocessing
              3. Taylor expanded in t around inf

                \[\leadsto \color{blue}{-60 \cdot \frac{x - y}{t} + 120 \cdot a} \]
              4. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{x - y}{t} \cdot -60} + 120 \cdot a \]
                2. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)} \]
                3. lower-/.f64N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - y}{t}}, -60, 120 \cdot a\right) \]
                4. lower--.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - y}}{t}, -60, 120 \cdot a\right) \]
                5. *-commutativeN/A

                  \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
                6. lower-*.f6465.9

                  \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
              5. Applied rewrites65.9%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, a \cdot 120\right)} \]
              6. Taylor expanded in y around inf

                \[\leadsto 60 \cdot \color{blue}{\frac{y}{t}} \]
              7. Step-by-step derivation
                1. Applied rewrites59.5%

                  \[\leadsto \frac{y}{t} \cdot \color{blue}{60} \]
                2. Step-by-step derivation
                  1. Applied rewrites59.6%

                    \[\leadsto y \cdot \frac{60}{\color{blue}{t}} \]
                3. Recombined 3 regimes into one program.
                4. Final simplification58.8%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+30}:\\ \;\;\;\;\frac{60}{z} \cdot x\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 4 \cdot 10^{+172}:\\ \;\;\;\;120 \cdot a\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 10^{+234}:\\ \;\;\;\;\frac{60}{z} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{t} \cdot y\\ \end{array} \]
                5. Add Preprocessing

                Alternative 5: 83.0% accurate, 0.4× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -4 \cdot 10^{+67}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+172}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z t a)
                 :precision binary64
                 (let* ((t_1 (* (/ 60.0 (- z t)) (- x y))) (t_2 (/ (* 60.0 (- x y)) (- z t))))
                   (if (<= t_2 -4e+67)
                     t_1
                     (if (<= t_2 4e+172) (fma (/ x (- z t)) 60.0 (* 120.0 a)) t_1))))
                double code(double x, double y, double z, double t, double a) {
                	double t_1 = (60.0 / (z - t)) * (x - y);
                	double t_2 = (60.0 * (x - y)) / (z - t);
                	double tmp;
                	if (t_2 <= -4e+67) {
                		tmp = t_1;
                	} else if (t_2 <= 4e+172) {
                		tmp = fma((x / (z - t)), 60.0, (120.0 * a));
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t, a)
                	t_1 = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y))
                	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
                	tmp = 0.0
                	if (t_2 <= -4e+67)
                		tmp = t_1;
                	elseif (t_2 <= 4e+172)
                		tmp = fma(Float64(x / Float64(z - t)), 60.0, Float64(120.0 * a));
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e+67], t$95$1, If[LessEqual[t$95$2, 4e+172], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\
                t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
                \mathbf{if}\;t\_2 \leq -4 \cdot 10^{+67}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+172}:\\
                \;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -3.99999999999999993e67 or 4.0000000000000003e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

                  1. Initial program 99.8%

                    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                  2. Add Preprocessing
                  3. Taylor expanded in a around 0

                    \[\leadsto \color{blue}{60 \cdot \frac{x - y}{z - t}} \]
                  4. Step-by-step derivation
                    1. associate-*r/N/A

                      \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t} \]
                    3. associate-/l*N/A

                      \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]
                    4. metadata-evalN/A

                      \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60 \cdot 1}}{z - t} \]
                    5. associate-*r/N/A

                      \[\leadsto \left(x - y\right) \cdot \color{blue}{\left(60 \cdot \frac{1}{z - t}\right)} \]
                    6. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(x - y\right) \cdot \left(60 \cdot \frac{1}{z - t}\right)} \]
                    7. lower--.f64N/A

                      \[\leadsto \color{blue}{\left(x - y\right)} \cdot \left(60 \cdot \frac{1}{z - t}\right) \]
                    8. associate-*r/N/A

                      \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60 \cdot 1}{z - t}} \]
                    9. metadata-evalN/A

                      \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60}}{z - t} \]
                    10. lower-/.f64N/A

                      \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60}{z - t}} \]
                    11. lower--.f6489.9

                      \[\leadsto \left(x - y\right) \cdot \frac{60}{\color{blue}{z - t}} \]
                  5. Applied rewrites89.9%

                    \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]

                  if -3.99999999999999993e67 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 4.0000000000000003e172

                  1. Initial program 99.8%

                    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t} + 120 \cdot a} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} + 120 \cdot a \]
                    2. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)} \]
                    3. lower-/.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{z - t}}, 60, 120 \cdot a\right) \]
                    4. lower--.f64N/A

                      \[\leadsto \mathsf{fma}\left(\frac{x}{\color{blue}{z - t}}, 60, 120 \cdot a\right) \]
                    5. *-commutativeN/A

                      \[\leadsto \mathsf{fma}\left(\frac{x}{z - t}, 60, \color{blue}{a \cdot 120}\right) \]
                    6. lower-*.f6487.5

                      \[\leadsto \mathsf{fma}\left(\frac{x}{z - t}, 60, \color{blue}{a \cdot 120}\right) \]
                  5. Applied rewrites87.5%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{z - t}, 60, a \cdot 120\right)} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification88.2%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -4 \cdot 10^{+67}:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 4 \cdot 10^{+172}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \end{array} \]
                5. Add Preprocessing

                Alternative 6: 74.8% accurate, 0.4× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -0.05:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+41}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z t a)
                 :precision binary64
                 (let* ((t_1 (* (/ 60.0 (- z t)) (- x y))) (t_2 (/ (* 60.0 (- x y)) (- z t))))
                   (if (<= t_2 -0.05) t_1 (if (<= t_2 5e+41) (* 120.0 a) t_1))))
                double code(double x, double y, double z, double t, double a) {
                	double t_1 = (60.0 / (z - t)) * (x - y);
                	double t_2 = (60.0 * (x - y)) / (z - t);
                	double tmp;
                	if (t_2 <= -0.05) {
                		tmp = t_1;
                	} else if (t_2 <= 5e+41) {
                		tmp = 120.0 * a;
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t, a)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8), intent (in) :: a
                    real(8) :: t_1
                    real(8) :: t_2
                    real(8) :: tmp
                    t_1 = (60.0d0 / (z - t)) * (x - y)
                    t_2 = (60.0d0 * (x - y)) / (z - t)
                    if (t_2 <= (-0.05d0)) then
                        tmp = t_1
                    else if (t_2 <= 5d+41) then
                        tmp = 120.0d0 * a
                    else
                        tmp = t_1
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t, double a) {
                	double t_1 = (60.0 / (z - t)) * (x - y);
                	double t_2 = (60.0 * (x - y)) / (z - t);
                	double tmp;
                	if (t_2 <= -0.05) {
                		tmp = t_1;
                	} else if (t_2 <= 5e+41) {
                		tmp = 120.0 * a;
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t, a):
                	t_1 = (60.0 / (z - t)) * (x - y)
                	t_2 = (60.0 * (x - y)) / (z - t)
                	tmp = 0
                	if t_2 <= -0.05:
                		tmp = t_1
                	elif t_2 <= 5e+41:
                		tmp = 120.0 * a
                	else:
                		tmp = t_1
                	return tmp
                
                function code(x, y, z, t, a)
                	t_1 = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y))
                	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
                	tmp = 0.0
                	if (t_2 <= -0.05)
                		tmp = t_1;
                	elseif (t_2 <= 5e+41)
                		tmp = Float64(120.0 * a);
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t, a)
                	t_1 = (60.0 / (z - t)) * (x - y);
                	t_2 = (60.0 * (x - y)) / (z - t);
                	tmp = 0.0;
                	if (t_2 <= -0.05)
                		tmp = t_1;
                	elseif (t_2 <= 5e+41)
                		tmp = 120.0 * a;
                	else
                		tmp = t_1;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -0.05], t$95$1, If[LessEqual[t$95$2, 5e+41], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{60}{z - t} \cdot \left(x - y\right)\\
                t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
                \mathbf{if}\;t\_2 \leq -0.05:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+41}:\\
                \;\;\;\;120 \cdot a\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -0.050000000000000003 or 5.00000000000000022e41 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

                  1. Initial program 99.8%

                    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                  2. Add Preprocessing
                  3. Taylor expanded in a around 0

                    \[\leadsto \color{blue}{60 \cdot \frac{x - y}{z - t}} \]
                  4. Step-by-step derivation
                    1. associate-*r/N/A

                      \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t} \]
                    3. associate-/l*N/A

                      \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]
                    4. metadata-evalN/A

                      \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60 \cdot 1}}{z - t} \]
                    5. associate-*r/N/A

                      \[\leadsto \left(x - y\right) \cdot \color{blue}{\left(60 \cdot \frac{1}{z - t}\right)} \]
                    6. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(x - y\right) \cdot \left(60 \cdot \frac{1}{z - t}\right)} \]
                    7. lower--.f64N/A

                      \[\leadsto \color{blue}{\left(x - y\right)} \cdot \left(60 \cdot \frac{1}{z - t}\right) \]
                    8. associate-*r/N/A

                      \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60 \cdot 1}{z - t}} \]
                    9. metadata-evalN/A

                      \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60}}{z - t} \]
                    10. lower-/.f64N/A

                      \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60}{z - t}} \]
                    11. lower--.f6479.7

                      \[\leadsto \left(x - y\right) \cdot \frac{60}{\color{blue}{z - t}} \]
                  5. Applied rewrites79.7%

                    \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]

                  if -0.050000000000000003 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 5.00000000000000022e41

                  1. Initial program 99.9%

                    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                  2. Add Preprocessing
                  3. Taylor expanded in a around inf

                    \[\leadsto \color{blue}{120 \cdot a} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{a \cdot 120} \]
                    2. lower-*.f6477.6

                      \[\leadsto \color{blue}{a \cdot 120} \]
                  5. Applied rewrites77.6%

                    \[\leadsto \color{blue}{a \cdot 120} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification78.6%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -0.05:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 5 \cdot 10^{+41}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \end{array} \]
                5. Add Preprocessing

                Alternative 7: 53.9% accurate, 0.4× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+61}:\\ \;\;\;\;\frac{x}{t} \cdot -60\\ \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+172}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{t} \cdot y\\ \end{array} \end{array} \]
                (FPCore (x y z t a)
                 :precision binary64
                 (let* ((t_1 (/ (* 60.0 (- x y)) (- z t))))
                   (if (<= t_1 -5e+61)
                     (* (/ x t) -60.0)
                     (if (<= t_1 4e+172) (* 120.0 a) (* (/ 60.0 t) y)))))
                double code(double x, double y, double z, double t, double a) {
                	double t_1 = (60.0 * (x - y)) / (z - t);
                	double tmp;
                	if (t_1 <= -5e+61) {
                		tmp = (x / t) * -60.0;
                	} else if (t_1 <= 4e+172) {
                		tmp = 120.0 * a;
                	} else {
                		tmp = (60.0 / t) * y;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t, a)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8), intent (in) :: a
                    real(8) :: t_1
                    real(8) :: tmp
                    t_1 = (60.0d0 * (x - y)) / (z - t)
                    if (t_1 <= (-5d+61)) then
                        tmp = (x / t) * (-60.0d0)
                    else if (t_1 <= 4d+172) then
                        tmp = 120.0d0 * a
                    else
                        tmp = (60.0d0 / t) * y
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t, double a) {
                	double t_1 = (60.0 * (x - y)) / (z - t);
                	double tmp;
                	if (t_1 <= -5e+61) {
                		tmp = (x / t) * -60.0;
                	} else if (t_1 <= 4e+172) {
                		tmp = 120.0 * a;
                	} else {
                		tmp = (60.0 / t) * y;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t, a):
                	t_1 = (60.0 * (x - y)) / (z - t)
                	tmp = 0
                	if t_1 <= -5e+61:
                		tmp = (x / t) * -60.0
                	elif t_1 <= 4e+172:
                		tmp = 120.0 * a
                	else:
                		tmp = (60.0 / t) * y
                	return tmp
                
                function code(x, y, z, t, a)
                	t_1 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
                	tmp = 0.0
                	if (t_1 <= -5e+61)
                		tmp = Float64(Float64(x / t) * -60.0);
                	elseif (t_1 <= 4e+172)
                		tmp = Float64(120.0 * a);
                	else
                		tmp = Float64(Float64(60.0 / t) * y);
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t, a)
                	t_1 = (60.0 * (x - y)) / (z - t);
                	tmp = 0.0;
                	if (t_1 <= -5e+61)
                		tmp = (x / t) * -60.0;
                	elseif (t_1 <= 4e+172)
                		tmp = 120.0 * a;
                	else
                		tmp = (60.0 / t) * y;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+61], N[(N[(x / t), $MachinePrecision] * -60.0), $MachinePrecision], If[LessEqual[t$95$1, 4e+172], N[(120.0 * a), $MachinePrecision], N[(N[(60.0 / t), $MachinePrecision] * y), $MachinePrecision]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
                \mathbf{if}\;t\_1 \leq -5 \cdot 10^{+61}:\\
                \;\;\;\;\frac{x}{t} \cdot -60\\
                
                \mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+172}:\\
                \;\;\;\;120 \cdot a\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{60}{t} \cdot y\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -5.00000000000000018e61

                  1. Initial program 99.8%

                    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \color{blue}{-60 \cdot \frac{x - y}{t} + 120 \cdot a} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x - y}{t} \cdot -60} + 120 \cdot a \]
                    2. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)} \]
                    3. lower-/.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - y}{t}}, -60, 120 \cdot a\right) \]
                    4. lower--.f64N/A

                      \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - y}}{t}, -60, 120 \cdot a\right) \]
                    5. *-commutativeN/A

                      \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
                    6. lower-*.f6452.7

                      \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
                  5. Applied rewrites52.7%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, a \cdot 120\right)} \]
                  6. Taylor expanded in x around inf

                    \[\leadsto -60 \cdot \color{blue}{\frac{x}{t}} \]
                  7. Step-by-step derivation
                    1. Applied rewrites29.7%

                      \[\leadsto \frac{x}{t} \cdot \color{blue}{-60} \]

                    if -5.00000000000000018e61 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 4.0000000000000003e172

                    1. Initial program 99.8%

                      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                    2. Add Preprocessing
                    3. Taylor expanded in a around inf

                      \[\leadsto \color{blue}{120 \cdot a} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{a \cdot 120} \]
                      2. lower-*.f6465.9

                        \[\leadsto \color{blue}{a \cdot 120} \]
                    5. Applied rewrites65.9%

                      \[\leadsto \color{blue}{a \cdot 120} \]

                    if 4.0000000000000003e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

                    1. Initial program 99.8%

                      \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                    2. Add Preprocessing
                    3. Taylor expanded in t around inf

                      \[\leadsto \color{blue}{-60 \cdot \frac{x - y}{t} + 120 \cdot a} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \color{blue}{\frac{x - y}{t} \cdot -60} + 120 \cdot a \]
                      2. lower-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)} \]
                      3. lower-/.f64N/A

                        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - y}{t}}, -60, 120 \cdot a\right) \]
                      4. lower--.f64N/A

                        \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - y}}{t}, -60, 120 \cdot a\right) \]
                      5. *-commutativeN/A

                        \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
                      6. lower-*.f6452.0

                        \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
                    5. Applied rewrites52.0%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, a \cdot 120\right)} \]
                    6. Taylor expanded in y around inf

                      \[\leadsto 60 \cdot \color{blue}{\frac{y}{t}} \]
                    7. Step-by-step derivation
                      1. Applied rewrites42.0%

                        \[\leadsto \frac{y}{t} \cdot \color{blue}{60} \]
                      2. Step-by-step derivation
                        1. Applied rewrites42.0%

                          \[\leadsto y \cdot \frac{60}{\color{blue}{t}} \]
                      3. Recombined 3 regimes into one program.
                      4. Final simplification56.5%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -5 \cdot 10^{+61}:\\ \;\;\;\;\frac{x}{t} \cdot -60\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 4 \cdot 10^{+172}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{t} \cdot y\\ \end{array} \]
                      5. Add Preprocessing

                      Alternative 8: 55.0% accurate, 0.4× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{60}{t} \cdot y\\ t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+116}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+172}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                      (FPCore (x y z t a)
                       :precision binary64
                       (let* ((t_1 (* (/ 60.0 t) y)) (t_2 (/ (* 60.0 (- x y)) (- z t))))
                         (if (<= t_2 -2e+116) t_1 (if (<= t_2 4e+172) (* 120.0 a) t_1))))
                      double code(double x, double y, double z, double t, double a) {
                      	double t_1 = (60.0 / t) * y;
                      	double t_2 = (60.0 * (x - y)) / (z - t);
                      	double tmp;
                      	if (t_2 <= -2e+116) {
                      		tmp = t_1;
                      	} else if (t_2 <= 4e+172) {
                      		tmp = 120.0 * a;
                      	} else {
                      		tmp = t_1;
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y, z, t, a)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8), intent (in) :: t
                          real(8), intent (in) :: a
                          real(8) :: t_1
                          real(8) :: t_2
                          real(8) :: tmp
                          t_1 = (60.0d0 / t) * y
                          t_2 = (60.0d0 * (x - y)) / (z - t)
                          if (t_2 <= (-2d+116)) then
                              tmp = t_1
                          else if (t_2 <= 4d+172) then
                              tmp = 120.0d0 * a
                          else
                              tmp = t_1
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y, double z, double t, double a) {
                      	double t_1 = (60.0 / t) * y;
                      	double t_2 = (60.0 * (x - y)) / (z - t);
                      	double tmp;
                      	if (t_2 <= -2e+116) {
                      		tmp = t_1;
                      	} else if (t_2 <= 4e+172) {
                      		tmp = 120.0 * a;
                      	} else {
                      		tmp = t_1;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z, t, a):
                      	t_1 = (60.0 / t) * y
                      	t_2 = (60.0 * (x - y)) / (z - t)
                      	tmp = 0
                      	if t_2 <= -2e+116:
                      		tmp = t_1
                      	elif t_2 <= 4e+172:
                      		tmp = 120.0 * a
                      	else:
                      		tmp = t_1
                      	return tmp
                      
                      function code(x, y, z, t, a)
                      	t_1 = Float64(Float64(60.0 / t) * y)
                      	t_2 = Float64(Float64(60.0 * Float64(x - y)) / Float64(z - t))
                      	tmp = 0.0
                      	if (t_2 <= -2e+116)
                      		tmp = t_1;
                      	elseif (t_2 <= 4e+172)
                      		tmp = Float64(120.0 * a);
                      	else
                      		tmp = t_1;
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z, t, a)
                      	t_1 = (60.0 / t) * y;
                      	t_2 = (60.0 * (x - y)) / (z - t);
                      	tmp = 0.0;
                      	if (t_2 <= -2e+116)
                      		tmp = t_1;
                      	elseif (t_2 <= 4e+172)
                      		tmp = 120.0 * a;
                      	else
                      		tmp = t_1;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(60.0 / t), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(60.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+116], t$95$1, If[LessEqual[t$95$2, 4e+172], N[(120.0 * a), $MachinePrecision], t$95$1]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \frac{60}{t} \cdot y\\
                      t_2 := \frac{60 \cdot \left(x - y\right)}{z - t}\\
                      \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+116}:\\
                      \;\;\;\;t\_1\\
                      
                      \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+172}:\\
                      \;\;\;\;120 \cdot a\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;t\_1\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < -2.00000000000000003e116 or 4.0000000000000003e172 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t))

                        1. Initial program 99.8%

                          \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                        2. Add Preprocessing
                        3. Taylor expanded in t around inf

                          \[\leadsto \color{blue}{-60 \cdot \frac{x - y}{t} + 120 \cdot a} \]
                        4. Step-by-step derivation
                          1. *-commutativeN/A

                            \[\leadsto \color{blue}{\frac{x - y}{t} \cdot -60} + 120 \cdot a \]
                          2. lower-fma.f64N/A

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)} \]
                          3. lower-/.f64N/A

                            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - y}{t}}, -60, 120 \cdot a\right) \]
                          4. lower--.f64N/A

                            \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - y}}{t}, -60, 120 \cdot a\right) \]
                          5. *-commutativeN/A

                            \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
                          6. lower-*.f6451.1

                            \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
                        5. Applied rewrites51.1%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, a \cdot 120\right)} \]
                        6. Taylor expanded in y around inf

                          \[\leadsto 60 \cdot \color{blue}{\frac{y}{t}} \]
                        7. Step-by-step derivation
                          1. Applied rewrites34.6%

                            \[\leadsto \frac{y}{t} \cdot \color{blue}{60} \]
                          2. Step-by-step derivation
                            1. Applied rewrites34.6%

                              \[\leadsto y \cdot \frac{60}{\color{blue}{t}} \]

                            if -2.00000000000000003e116 < (/.f64 (*.f64 #s(literal 60 binary64) (-.f64 x y)) (-.f64 z t)) < 4.0000000000000003e172

                            1. Initial program 99.8%

                              \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                            2. Add Preprocessing
                            3. Taylor expanded in a around inf

                              \[\leadsto \color{blue}{120 \cdot a} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \color{blue}{a \cdot 120} \]
                              2. lower-*.f6462.6

                                \[\leadsto \color{blue}{a \cdot 120} \]
                            5. Applied rewrites62.6%

                              \[\leadsto \color{blue}{a \cdot 120} \]
                          3. Recombined 2 regimes into one program.
                          4. Final simplification55.9%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq -2 \cdot 10^{+116}:\\ \;\;\;\;\frac{60}{t} \cdot y\\ \mathbf{elif}\;\frac{60 \cdot \left(x - y\right)}{z - t} \leq 4 \cdot 10^{+172}:\\ \;\;\;\;120 \cdot a\\ \mathbf{else}:\\ \;\;\;\;\frac{60}{t} \cdot y\\ \end{array} \]
                          5. Add Preprocessing

                          Alternative 9: 72.6% accurate, 0.7× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;120 \cdot a \leq -5 \cdot 10^{-23}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 60, 120 \cdot a\right)\\ \mathbf{elif}\;120 \cdot a \leq 500000:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \mathbf{else}:\\ \;\;\;\;120 \cdot a\\ \end{array} \end{array} \]
                          (FPCore (x y z t a)
                           :precision binary64
                           (if (<= (* 120.0 a) -5e-23)
                             (fma (/ x z) 60.0 (* 120.0 a))
                             (if (<= (* 120.0 a) 500000.0) (* (/ 60.0 (- z t)) (- x y)) (* 120.0 a))))
                          double code(double x, double y, double z, double t, double a) {
                          	double tmp;
                          	if ((120.0 * a) <= -5e-23) {
                          		tmp = fma((x / z), 60.0, (120.0 * a));
                          	} else if ((120.0 * a) <= 500000.0) {
                          		tmp = (60.0 / (z - t)) * (x - y);
                          	} else {
                          		tmp = 120.0 * a;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z, t, a)
                          	tmp = 0.0
                          	if (Float64(120.0 * a) <= -5e-23)
                          		tmp = fma(Float64(x / z), 60.0, Float64(120.0 * a));
                          	elseif (Float64(120.0 * a) <= 500000.0)
                          		tmp = Float64(Float64(60.0 / Float64(z - t)) * Float64(x - y));
                          	else
                          		tmp = Float64(120.0 * a);
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -5e-23], N[(N[(x / z), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 500000.0], N[(N[(60.0 / N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;120 \cdot a \leq -5 \cdot 10^{-23}:\\
                          \;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 60, 120 \cdot a\right)\\
                          
                          \mathbf{elif}\;120 \cdot a \leq 500000:\\
                          \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;120 \cdot a\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 3 regimes
                          2. if (*.f64 a #s(literal 120 binary64)) < -5.0000000000000002e-23

                            1. Initial program 99.9%

                              \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t} + 120 \cdot a} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} + 120 \cdot a \]
                              2. lower-fma.f64N/A

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)} \]
                              3. lower-/.f64N/A

                                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{z - t}}, 60, 120 \cdot a\right) \]
                              4. lower--.f64N/A

                                \[\leadsto \mathsf{fma}\left(\frac{x}{\color{blue}{z - t}}, 60, 120 \cdot a\right) \]
                              5. *-commutativeN/A

                                \[\leadsto \mathsf{fma}\left(\frac{x}{z - t}, 60, \color{blue}{a \cdot 120}\right) \]
                              6. lower-*.f6493.7

                                \[\leadsto \mathsf{fma}\left(\frac{x}{z - t}, 60, \color{blue}{a \cdot 120}\right) \]
                            5. Applied rewrites93.7%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{z - t}, 60, a \cdot 120\right)} \]
                            6. Taylor expanded in t around 0

                              \[\leadsto \mathsf{fma}\left(\frac{x}{z}, 60, a \cdot 120\right) \]
                            7. Step-by-step derivation
                              1. Applied rewrites80.6%

                                \[\leadsto \mathsf{fma}\left(\frac{x}{z}, 60, a \cdot 120\right) \]

                              if -5.0000000000000002e-23 < (*.f64 a #s(literal 120 binary64)) < 5e5

                              1. Initial program 99.7%

                                \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                              2. Add Preprocessing
                              3. Taylor expanded in a around 0

                                \[\leadsto \color{blue}{60 \cdot \frac{x - y}{z - t}} \]
                              4. Step-by-step derivation
                                1. associate-*r/N/A

                                  \[\leadsto \color{blue}{\frac{60 \cdot \left(x - y\right)}{z - t}} \]
                                2. *-commutativeN/A

                                  \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot 60}}{z - t} \]
                                3. associate-/l*N/A

                                  \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]
                                4. metadata-evalN/A

                                  \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60 \cdot 1}}{z - t} \]
                                5. associate-*r/N/A

                                  \[\leadsto \left(x - y\right) \cdot \color{blue}{\left(60 \cdot \frac{1}{z - t}\right)} \]
                                6. lower-*.f64N/A

                                  \[\leadsto \color{blue}{\left(x - y\right) \cdot \left(60 \cdot \frac{1}{z - t}\right)} \]
                                7. lower--.f64N/A

                                  \[\leadsto \color{blue}{\left(x - y\right)} \cdot \left(60 \cdot \frac{1}{z - t}\right) \]
                                8. associate-*r/N/A

                                  \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60 \cdot 1}{z - t}} \]
                                9. metadata-evalN/A

                                  \[\leadsto \left(x - y\right) \cdot \frac{\color{blue}{60}}{z - t} \]
                                10. lower-/.f64N/A

                                  \[\leadsto \left(x - y\right) \cdot \color{blue}{\frac{60}{z - t}} \]
                                11. lower--.f6481.5

                                  \[\leadsto \left(x - y\right) \cdot \frac{60}{\color{blue}{z - t}} \]
                              5. Applied rewrites81.5%

                                \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} \]

                              if 5e5 < (*.f64 a #s(literal 120 binary64))

                              1. Initial program 99.9%

                                \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                              2. Add Preprocessing
                              3. Taylor expanded in a around inf

                                \[\leadsto \color{blue}{120 \cdot a} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \color{blue}{a \cdot 120} \]
                                2. lower-*.f6477.2

                                  \[\leadsto \color{blue}{a \cdot 120} \]
                              5. Applied rewrites77.2%

                                \[\leadsto \color{blue}{a \cdot 120} \]
                            8. Recombined 3 regimes into one program.
                            9. Final simplification80.1%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;120 \cdot a \leq -5 \cdot 10^{-23}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 60, 120 \cdot a\right)\\ \mathbf{elif}\;120 \cdot a \leq 500000:\\ \;\;\;\;\frac{60}{z - t} \cdot \left(x - y\right)\\ \mathbf{else}:\\ \;\;\;\;120 \cdot a\\ \end{array} \]
                            10. Add Preprocessing

                            Alternative 10: 57.8% accurate, 0.7× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;120 \cdot a \leq -3.7 \cdot 10^{-30}:\\ \;\;\;\;120 \cdot a\\ \mathbf{elif}\;120 \cdot a \leq 8 \cdot 10^{-32}:\\ \;\;\;\;\frac{x - y}{t} \cdot -60\\ \mathbf{else}:\\ \;\;\;\;120 \cdot a\\ \end{array} \end{array} \]
                            (FPCore (x y z t a)
                             :precision binary64
                             (if (<= (* 120.0 a) -3.7e-30)
                               (* 120.0 a)
                               (if (<= (* 120.0 a) 8e-32) (* (/ (- x y) t) -60.0) (* 120.0 a))))
                            double code(double x, double y, double z, double t, double a) {
                            	double tmp;
                            	if ((120.0 * a) <= -3.7e-30) {
                            		tmp = 120.0 * a;
                            	} else if ((120.0 * a) <= 8e-32) {
                            		tmp = ((x - y) / t) * -60.0;
                            	} else {
                            		tmp = 120.0 * a;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t, a)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8), intent (in) :: a
                                real(8) :: tmp
                                if ((120.0d0 * a) <= (-3.7d-30)) then
                                    tmp = 120.0d0 * a
                                else if ((120.0d0 * a) <= 8d-32) then
                                    tmp = ((x - y) / t) * (-60.0d0)
                                else
                                    tmp = 120.0d0 * a
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t, double a) {
                            	double tmp;
                            	if ((120.0 * a) <= -3.7e-30) {
                            		tmp = 120.0 * a;
                            	} else if ((120.0 * a) <= 8e-32) {
                            		tmp = ((x - y) / t) * -60.0;
                            	} else {
                            		tmp = 120.0 * a;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t, a):
                            	tmp = 0
                            	if (120.0 * a) <= -3.7e-30:
                            		tmp = 120.0 * a
                            	elif (120.0 * a) <= 8e-32:
                            		tmp = ((x - y) / t) * -60.0
                            	else:
                            		tmp = 120.0 * a
                            	return tmp
                            
                            function code(x, y, z, t, a)
                            	tmp = 0.0
                            	if (Float64(120.0 * a) <= -3.7e-30)
                            		tmp = Float64(120.0 * a);
                            	elseif (Float64(120.0 * a) <= 8e-32)
                            		tmp = Float64(Float64(Float64(x - y) / t) * -60.0);
                            	else
                            		tmp = Float64(120.0 * a);
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t, a)
                            	tmp = 0.0;
                            	if ((120.0 * a) <= -3.7e-30)
                            		tmp = 120.0 * a;
                            	elseif ((120.0 * a) <= 8e-32)
                            		tmp = ((x - y) / t) * -60.0;
                            	else
                            		tmp = 120.0 * a;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_, a_] := If[LessEqual[N[(120.0 * a), $MachinePrecision], -3.7e-30], N[(120.0 * a), $MachinePrecision], If[LessEqual[N[(120.0 * a), $MachinePrecision], 8e-32], N[(N[(N[(x - y), $MachinePrecision] / t), $MachinePrecision] * -60.0), $MachinePrecision], N[(120.0 * a), $MachinePrecision]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;120 \cdot a \leq -3.7 \cdot 10^{-30}:\\
                            \;\;\;\;120 \cdot a\\
                            
                            \mathbf{elif}\;120 \cdot a \leq 8 \cdot 10^{-32}:\\
                            \;\;\;\;\frac{x - y}{t} \cdot -60\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;120 \cdot a\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (*.f64 a #s(literal 120 binary64)) < -3.7000000000000003e-30 or 8.00000000000000045e-32 < (*.f64 a #s(literal 120 binary64))

                              1. Initial program 99.9%

                                \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                              2. Add Preprocessing
                              3. Taylor expanded in a around inf

                                \[\leadsto \color{blue}{120 \cdot a} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \color{blue}{a \cdot 120} \]
                                2. lower-*.f6471.8

                                  \[\leadsto \color{blue}{a \cdot 120} \]
                              5. Applied rewrites71.8%

                                \[\leadsto \color{blue}{a \cdot 120} \]

                              if -3.7000000000000003e-30 < (*.f64 a #s(literal 120 binary64)) < 8.00000000000000045e-32

                              1. Initial program 99.7%

                                \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                              2. Add Preprocessing
                              3. Taylor expanded in t around inf

                                \[\leadsto \color{blue}{-60 \cdot \frac{x - y}{t} + 120 \cdot a} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \color{blue}{\frac{x - y}{t} \cdot -60} + 120 \cdot a \]
                                2. lower-fma.f64N/A

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, 120 \cdot a\right)} \]
                                3. lower-/.f64N/A

                                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x - y}{t}}, -60, 120 \cdot a\right) \]
                                4. lower--.f64N/A

                                  \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x - y}}{t}, -60, 120 \cdot a\right) \]
                                5. *-commutativeN/A

                                  \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
                                6. lower-*.f6459.2

                                  \[\leadsto \mathsf{fma}\left(\frac{x - y}{t}, -60, \color{blue}{a \cdot 120}\right) \]
                              5. Applied rewrites59.2%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - y}{t}, -60, a \cdot 120\right)} \]
                              6. Taylor expanded in a around 0

                                \[\leadsto -60 \cdot \color{blue}{\frac{x - y}{t}} \]
                              7. Step-by-step derivation
                                1. Applied rewrites47.5%

                                  \[\leadsto \frac{x - y}{t} \cdot \color{blue}{-60} \]
                              8. Recombined 2 regimes into one program.
                              9. Final simplification61.1%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;120 \cdot a \leq -3.7 \cdot 10^{-30}:\\ \;\;\;\;120 \cdot a\\ \mathbf{elif}\;120 \cdot a \leq 8 \cdot 10^{-32}:\\ \;\;\;\;\frac{x - y}{t} \cdot -60\\ \mathbf{else}:\\ \;\;\;\;120 \cdot a\\ \end{array} \]
                              10. Add Preprocessing

                              Alternative 11: 86.4% accurate, 0.8× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := 120 \cdot a + \frac{60 \cdot x}{z - t}\\ \mathbf{if}\;x \leq -6.8 \cdot 10^{+59}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;x \leq 2.8 \cdot 10^{-142}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                              (FPCore (x y z t a)
                               :precision binary64
                               (let* ((t_1 (+ (* 120.0 a) (/ (* 60.0 x) (- z t)))))
                                 (if (<= x -6.8e+59)
                                   t_1
                                   (if (<= x 2.8e-142) (fma (/ y (- z t)) -60.0 (* 120.0 a)) t_1))))
                              double code(double x, double y, double z, double t, double a) {
                              	double t_1 = (120.0 * a) + ((60.0 * x) / (z - t));
                              	double tmp;
                              	if (x <= -6.8e+59) {
                              		tmp = t_1;
                              	} else if (x <= 2.8e-142) {
                              		tmp = fma((y / (z - t)), -60.0, (120.0 * a));
                              	} else {
                              		tmp = t_1;
                              	}
                              	return tmp;
                              }
                              
                              function code(x, y, z, t, a)
                              	t_1 = Float64(Float64(120.0 * a) + Float64(Float64(60.0 * x) / Float64(z - t)))
                              	tmp = 0.0
                              	if (x <= -6.8e+59)
                              		tmp = t_1;
                              	elseif (x <= 2.8e-142)
                              		tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a));
                              	else
                              		tmp = t_1;
                              	end
                              	return tmp
                              end
                              
                              code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(120.0 * a), $MachinePrecision] + N[(N[(60.0 * x), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.8e+59], t$95$1, If[LessEqual[x, 2.8e-142], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_1 := 120 \cdot a + \frac{60 \cdot x}{z - t}\\
                              \mathbf{if}\;x \leq -6.8 \cdot 10^{+59}:\\
                              \;\;\;\;t\_1\\
                              
                              \mathbf{elif}\;x \leq 2.8 \cdot 10^{-142}:\\
                              \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;t\_1\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if x < -6.80000000000000012e59 or 2.80000000000000004e-142 < x

                                1. Initial program 99.8%

                                  \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \frac{\color{blue}{60 \cdot x}}{z - t} + a \cdot 120 \]
                                4. Step-by-step derivation
                                  1. *-commutativeN/A

                                    \[\leadsto \frac{\color{blue}{x \cdot 60}}{z - t} + a \cdot 120 \]
                                  2. lower-*.f6487.7

                                    \[\leadsto \frac{\color{blue}{x \cdot 60}}{z - t} + a \cdot 120 \]
                                5. Applied rewrites87.7%

                                  \[\leadsto \frac{\color{blue}{x \cdot 60}}{z - t} + a \cdot 120 \]

                                if -6.80000000000000012e59 < x < 2.80000000000000004e-142

                                1. Initial program 99.9%

                                  \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{-60 \cdot \frac{y}{z - t} + 120 \cdot a} \]
                                4. Step-by-step derivation
                                  1. *-commutativeN/A

                                    \[\leadsto \color{blue}{\frac{y}{z - t} \cdot -60} + 120 \cdot a \]
                                  2. lower-fma.f64N/A

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)} \]
                                  3. lower-/.f64N/A

                                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{z - t}}, -60, 120 \cdot a\right) \]
                                  4. lower--.f64N/A

                                    \[\leadsto \mathsf{fma}\left(\frac{y}{\color{blue}{z - t}}, -60, 120 \cdot a\right) \]
                                  5. *-commutativeN/A

                                    \[\leadsto \mathsf{fma}\left(\frac{y}{z - t}, -60, \color{blue}{a \cdot 120}\right) \]
                                  6. lower-*.f6495.4

                                    \[\leadsto \mathsf{fma}\left(\frac{y}{z - t}, -60, \color{blue}{a \cdot 120}\right) \]
                                5. Applied rewrites95.4%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{z - t}, -60, a \cdot 120\right)} \]
                              3. Recombined 2 regimes into one program.
                              4. Final simplification90.9%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -6.8 \cdot 10^{+59}:\\ \;\;\;\;120 \cdot a + \frac{60 \cdot x}{z - t}\\ \mathbf{elif}\;x \leq 2.8 \cdot 10^{-142}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;120 \cdot a + \frac{60 \cdot x}{z - t}\\ \end{array} \]
                              5. Add Preprocessing

                              Alternative 12: 86.6% accurate, 0.8× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\ \mathbf{if}\;x \leq -6.8 \cdot 10^{+59}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;x \leq 2.8 \cdot 10^{-142}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                              (FPCore (x y z t a)
                               :precision binary64
                               (let* ((t_1 (fma (/ x (- z t)) 60.0 (* 120.0 a))))
                                 (if (<= x -6.8e+59)
                                   t_1
                                   (if (<= x 2.8e-142) (fma (/ y (- z t)) -60.0 (* 120.0 a)) t_1))))
                              double code(double x, double y, double z, double t, double a) {
                              	double t_1 = fma((x / (z - t)), 60.0, (120.0 * a));
                              	double tmp;
                              	if (x <= -6.8e+59) {
                              		tmp = t_1;
                              	} else if (x <= 2.8e-142) {
                              		tmp = fma((y / (z - t)), -60.0, (120.0 * a));
                              	} else {
                              		tmp = t_1;
                              	}
                              	return tmp;
                              }
                              
                              function code(x, y, z, t, a)
                              	t_1 = fma(Float64(x / Float64(z - t)), 60.0, Float64(120.0 * a))
                              	tmp = 0.0
                              	if (x <= -6.8e+59)
                              		tmp = t_1;
                              	elseif (x <= 2.8e-142)
                              		tmp = fma(Float64(y / Float64(z - t)), -60.0, Float64(120.0 * a));
                              	else
                              		tmp = t_1;
                              	end
                              	return tmp
                              end
                              
                              code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] * 60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.8e+59], t$95$1, If[LessEqual[x, 2.8e-142], N[(N[(y / N[(z - t), $MachinePrecision]), $MachinePrecision] * -60.0 + N[(120.0 * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_1 := \mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\
                              \mathbf{if}\;x \leq -6.8 \cdot 10^{+59}:\\
                              \;\;\;\;t\_1\\
                              
                              \mathbf{elif}\;x \leq 2.8 \cdot 10^{-142}:\\
                              \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;t\_1\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if x < -6.80000000000000012e59 or 2.80000000000000004e-142 < x

                                1. Initial program 99.8%

                                  \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \color{blue}{60 \cdot \frac{x}{z - t} + 120 \cdot a} \]
                                4. Step-by-step derivation
                                  1. *-commutativeN/A

                                    \[\leadsto \color{blue}{\frac{x}{z - t} \cdot 60} + 120 \cdot a \]
                                  2. lower-fma.f64N/A

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)} \]
                                  3. lower-/.f64N/A

                                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{z - t}}, 60, 120 \cdot a\right) \]
                                  4. lower--.f64N/A

                                    \[\leadsto \mathsf{fma}\left(\frac{x}{\color{blue}{z - t}}, 60, 120 \cdot a\right) \]
                                  5. *-commutativeN/A

                                    \[\leadsto \mathsf{fma}\left(\frac{x}{z - t}, 60, \color{blue}{a \cdot 120}\right) \]
                                  6. lower-*.f6487.7

                                    \[\leadsto \mathsf{fma}\left(\frac{x}{z - t}, 60, \color{blue}{a \cdot 120}\right) \]
                                5. Applied rewrites87.7%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{z - t}, 60, a \cdot 120\right)} \]

                                if -6.80000000000000012e59 < x < 2.80000000000000004e-142

                                1. Initial program 99.9%

                                  \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{-60 \cdot \frac{y}{z - t} + 120 \cdot a} \]
                                4. Step-by-step derivation
                                  1. *-commutativeN/A

                                    \[\leadsto \color{blue}{\frac{y}{z - t} \cdot -60} + 120 \cdot a \]
                                  2. lower-fma.f64N/A

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)} \]
                                  3. lower-/.f64N/A

                                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{z - t}}, -60, 120 \cdot a\right) \]
                                  4. lower--.f64N/A

                                    \[\leadsto \mathsf{fma}\left(\frac{y}{\color{blue}{z - t}}, -60, 120 \cdot a\right) \]
                                  5. *-commutativeN/A

                                    \[\leadsto \mathsf{fma}\left(\frac{y}{z - t}, -60, \color{blue}{a \cdot 120}\right) \]
                                  6. lower-*.f6495.4

                                    \[\leadsto \mathsf{fma}\left(\frac{y}{z - t}, -60, \color{blue}{a \cdot 120}\right) \]
                                5. Applied rewrites95.4%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{z - t}, -60, a \cdot 120\right)} \]
                              3. Recombined 2 regimes into one program.
                              4. Final simplification90.9%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -6.8 \cdot 10^{+59}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\ \mathbf{elif}\;x \leq 2.8 \cdot 10^{-142}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{z - t}, -60, 120 \cdot a\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{z - t}, 60, 120 \cdot a\right)\\ \end{array} \]
                              5. Add Preprocessing

                              Alternative 13: 50.8% accurate, 5.2× speedup?

                              \[\begin{array}{l} \\ 120 \cdot a \end{array} \]
                              (FPCore (x y z t a) :precision binary64 (* 120.0 a))
                              double code(double x, double y, double z, double t, double a) {
                              	return 120.0 * a;
                              }
                              
                              real(8) function code(x, y, z, t, a)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  real(8), intent (in) :: a
                                  code = 120.0d0 * a
                              end function
                              
                              public static double code(double x, double y, double z, double t, double a) {
                              	return 120.0 * a;
                              }
                              
                              def code(x, y, z, t, a):
                              	return 120.0 * a
                              
                              function code(x, y, z, t, a)
                              	return Float64(120.0 * a)
                              end
                              
                              function tmp = code(x, y, z, t, a)
                              	tmp = 120.0 * a;
                              end
                              
                              code[x_, y_, z_, t_, a_] := N[(120.0 * a), $MachinePrecision]
                              
                              \begin{array}{l}
                              
                              \\
                              120 \cdot a
                              \end{array}
                              
                              Derivation
                              1. Initial program 99.8%

                                \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120 \]
                              2. Add Preprocessing
                              3. Taylor expanded in a around inf

                                \[\leadsto \color{blue}{120 \cdot a} \]
                              4. Step-by-step derivation
                                1. *-commutativeN/A

                                  \[\leadsto \color{blue}{a \cdot 120} \]
                                2. lower-*.f6448.8

                                  \[\leadsto \color{blue}{a \cdot 120} \]
                              5. Applied rewrites48.8%

                                \[\leadsto \color{blue}{a \cdot 120} \]
                              6. Final simplification48.8%

                                \[\leadsto 120 \cdot a \]
                              7. Add Preprocessing

                              Developer Target 1: 99.8% accurate, 0.8× speedup?

                              \[\begin{array}{l} \\ \frac{60}{\frac{z - t}{x - y}} + a \cdot 120 \end{array} \]
                              (FPCore (x y z t a)
                               :precision binary64
                               (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0)))
                              double code(double x, double y, double z, double t, double a) {
                              	return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
                              }
                              
                              real(8) function code(x, y, z, t, a)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  real(8), intent (in) :: a
                                  code = (60.0d0 / ((z - t) / (x - y))) + (a * 120.0d0)
                              end function
                              
                              public static double code(double x, double y, double z, double t, double a) {
                              	return (60.0 / ((z - t) / (x - y))) + (a * 120.0);
                              }
                              
                              def code(x, y, z, t, a):
                              	return (60.0 / ((z - t) / (x - y))) + (a * 120.0)
                              
                              function code(x, y, z, t, a)
                              	return Float64(Float64(60.0 / Float64(Float64(z - t) / Float64(x - y))) + Float64(a * 120.0))
                              end
                              
                              function tmp = code(x, y, z, t, a)
                              	tmp = (60.0 / ((z - t) / (x - y))) + (a * 120.0);
                              end
                              
                              code[x_, y_, z_, t_, a_] := N[(N[(60.0 / N[(N[(z - t), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * 120.0), $MachinePrecision]), $MachinePrecision]
                              
                              \begin{array}{l}
                              
                              \\
                              \frac{60}{\frac{z - t}{x - y}} + a \cdot 120
                              \end{array}
                              

                              Reproduce

                              ?
                              herbie shell --seed 2024253 
                              (FPCore (x y z t a)
                                :name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
                                :precision binary64
                              
                                :alt
                                (! :herbie-platform default (+ (/ 60 (/ (- z t) (- x y))) (* a 120)))
                              
                                (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))