
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* 2.0 c) (* -2.0 b)))
(t_1 (sqrt (- (* b b) (* (* 4.0 a) c)))))
(if (<= b -1.3e+112)
(if (>= b 0.0) (* (* -2.0 b) (/ 0.5 a)) t_0)
(if (<= b 4.6e+103)
(if (>= b 0.0) (/ (+ t_1 b) (* (- a) 2.0)) (/ (* 2.0 c) (- t_1 b)))
(if (>= b 0.0) (/ (* -2.0 b) (* 2.0 a)) t_0)))))
double code(double a, double b, double c) {
double t_0 = (2.0 * c) / (-2.0 * b);
double t_1 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp_1;
if (b <= -1.3e+112) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-2.0 * b) * (0.5 / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 4.6e+103) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (t_1 + b) / (-a * 2.0);
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (-2.0 * b) / (2.0 * a);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = (2.0d0 * c) / ((-2.0d0) * b)
t_1 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b <= (-1.3d+112)) then
if (b >= 0.0d0) then
tmp_2 = ((-2.0d0) * b) * (0.5d0 / a)
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b <= 4.6d+103) then
if (b >= 0.0d0) then
tmp_3 = (t_1 + b) / (-a * 2.0d0)
else
tmp_3 = (2.0d0 * c) / (t_1 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = ((-2.0d0) * b) / (2.0d0 * a)
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (2.0 * c) / (-2.0 * b);
double t_1 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp_1;
if (b <= -1.3e+112) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-2.0 * b) * (0.5 / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 4.6e+103) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (t_1 + b) / (-a * 2.0);
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (-2.0 * b) / (2.0 * a);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = (2.0 * c) / (-2.0 * b) t_1 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp_1 = 0 if b <= -1.3e+112: tmp_2 = 0 if b >= 0.0: tmp_2 = (-2.0 * b) * (0.5 / a) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b <= 4.6e+103: tmp_3 = 0 if b >= 0.0: tmp_3 = (t_1 + b) / (-a * 2.0) else: tmp_3 = (2.0 * c) / (t_1 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (-2.0 * b) / (2.0 * a) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(2.0 * c) / Float64(-2.0 * b)) t_1 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp_1 = 0.0 if (b <= -1.3e+112) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-2.0 * b) * Float64(0.5 / a)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 4.6e+103) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(t_1 + b) / Float64(Float64(-a) * 2.0)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-2.0 * b) / Float64(2.0 * a)); else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = (2.0 * c) / (-2.0 * b); t_1 = sqrt(((b * b) - ((4.0 * a) * c))); tmp_2 = 0.0; if (b <= -1.3e+112) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (-2.0 * b) * (0.5 / a); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b <= 4.6e+103) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (t_1 + b) / (-a * 2.0); else tmp_4 = (2.0 * c) / (t_1 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (-2.0 * b) / (2.0 * a); else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(2.0 * c), $MachinePrecision] / N[(-2.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.3e+112], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], t$95$0], If[LessEqual[b, 4.6e+103], If[GreaterEqual[b, 0.0], N[(N[(t$95$1 + b), $MachinePrecision] / N[((-a) * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot c}{-2 \cdot b}\\
t_1 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \leq -1.3 \cdot 10^{+112}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(-2 \cdot b\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \leq 4.6 \cdot 10^{+103}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{t\_1 + b}{\left(-a\right) \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-2 \cdot b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -1.3e112Initial program 47.1%
Applied rewrites47.1%
Taylor expanded in c around 0
lower-*.f6447.1
Applied rewrites47.1%
Taylor expanded in b around -inf
lower-*.f6491.7
Applied rewrites91.7%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lift-/.f6491.7
Applied rewrites91.7%
if -1.3e112 < b < 4.60000000000000017e103Initial program 91.6%
if 4.60000000000000017e103 < b Initial program 63.8%
Applied rewrites23.8%
Taylor expanded in c around 0
lower-*.f6497.1
Applied rewrites97.1%
Taylor expanded in b around -inf
lower-*.f6497.1
Applied rewrites97.1%
Final simplification92.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* 2.0 c) (* -2.0 b))))
(if (<= b -2e+147)
(if (>= b 0.0) (* (* -2.0 b) (/ 0.5 a)) t_0)
(if (<= b 4e+103)
(if (>= b 0.0)
(/ (- (- b) (sqrt (fma (* c -4.0) a (* b b)))) (* 2.0 a))
(/ (* 2.0 c) (- (sqrt (fma a (* c -4.0) (* b b))) b)))
(if (>= b 0.0) (/ (* -2.0 b) (* 2.0 a)) t_0)))))
double code(double a, double b, double c) {
double t_0 = (2.0 * c) / (-2.0 * b);
double tmp_1;
if (b <= -2e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-2.0 * b) * (0.5 / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 4e+103) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - sqrt(fma((c * -4.0), a, (b * b)))) / (2.0 * a);
} else {
tmp_3 = (2.0 * c) / (sqrt(fma(a, (c * -4.0), (b * b))) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (-2.0 * b) / (2.0 * a);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(2.0 * c) / Float64(-2.0 * b)) tmp_1 = 0.0 if (b <= -2e+147) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-2.0 * b) * Float64(0.5 / a)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 4e+103) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - sqrt(fma(Float64(c * -4.0), a, Float64(b * b)))) / Float64(2.0 * a)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(sqrt(fma(a, Float64(c * -4.0), Float64(b * b))) - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-2.0 * b) / Float64(2.0 * a)); else tmp_1 = t_0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(2.0 * c), $MachinePrecision] / N[(-2.0 * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2e+147], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], t$95$0], If[LessEqual[b, 4e+103], If[GreaterEqual[b, 0.0], N[(N[((-b) - N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot c}{-2 \cdot b}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+147}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(-2 \cdot b\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \leq 4 \cdot 10^{+103}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)}}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\sqrt{\mathsf{fma}\left(a, c \cdot -4, b \cdot b\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-2 \cdot b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -2e147Initial program 42.8%
Applied rewrites42.8%
Taylor expanded in c around 0
lower-*.f6442.8
Applied rewrites42.8%
Taylor expanded in b around -inf
lower-*.f6490.6
Applied rewrites90.6%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lift-/.f6490.6
Applied rewrites90.6%
if -2e147 < b < 4e103Initial program 91.2%
lift-sqrt.f64N/A
lift--.f64N/A
flip--N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lower-sqrt.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
Applied rewrites90.2%
lift-/.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
remove-double-div91.2
Applied rewrites91.2%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift--.f64N/A
lift-*.f64N/A
cancel-sign-sub-invN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
+-commutativeN/A
lift-fma.f64N/A
lift--.f6491.9
Applied rewrites91.9%
if 4e103 < b Initial program 63.8%
Applied rewrites23.8%
Taylor expanded in c around 0
lower-*.f6497.1
Applied rewrites97.1%
Taylor expanded in b around -inf
lower-*.f6497.1
Applied rewrites97.1%
Final simplification92.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* 2.0 c) (* -2.0 b))) (t_1 (sqrt (fma -4.0 (* c a) (* b b)))))
(if (<= b -2e+147)
(if (>= b 0.0) (* (* -2.0 b) (/ 0.5 a)) t_0)
(if (<= b 4e+103)
(if (>= b 0.0) (* -0.5 (/ (+ t_1 b) a)) (/ (* 2.0 c) (- t_1 b)))
(if (>= b 0.0) (/ (* -2.0 b) (* 2.0 a)) t_0)))))
double code(double a, double b, double c) {
double t_0 = (2.0 * c) / (-2.0 * b);
double t_1 = sqrt(fma(-4.0, (c * a), (b * b)));
double tmp_1;
if (b <= -2e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-2.0 * b) * (0.5 / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 4e+103) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = -0.5 * ((t_1 + b) / a);
} else {
tmp_3 = (2.0 * c) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (-2.0 * b) / (2.0 * a);
} else {
tmp_1 = t_0;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(2.0 * c) / Float64(-2.0 * b)) t_1 = sqrt(fma(-4.0, Float64(c * a), Float64(b * b))) tmp_1 = 0.0 if (b <= -2e+147) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-2.0 * b) * Float64(0.5 / a)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 4e+103) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(-0.5 * Float64(Float64(t_1 + b) / a)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-2.0 * b) / Float64(2.0 * a)); else tmp_1 = t_0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(2.0 * c), $MachinePrecision] / N[(-2.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+147], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], t$95$0], If[LessEqual[b, 4e+103], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(t$95$1 + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot c}{-2 \cdot b}\\
t_1 := \sqrt{\mathsf{fma}\left(-4, c \cdot a, b \cdot b\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+147}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(-2 \cdot b\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \leq 4 \cdot 10^{+103}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{t\_1 + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-2 \cdot b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -2e147Initial program 42.8%
Applied rewrites42.8%
Taylor expanded in c around 0
lower-*.f6442.8
Applied rewrites42.8%
Taylor expanded in b around -inf
lower-*.f6490.6
Applied rewrites90.6%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lift-/.f6490.6
Applied rewrites90.6%
if -2e147 < b < 4e103Initial program 91.2%
Applied rewrites90.9%
Taylor expanded in c around 0
lower-*.f6470.1
Applied rewrites70.1%
Taylor expanded in c around 0
lower->=.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites91.8%
if 4e103 < b Initial program 63.8%
Applied rewrites23.8%
Taylor expanded in c around 0
lower-*.f6497.1
Applied rewrites97.1%
Taylor expanded in b around -inf
lower-*.f6497.1
Applied rewrites97.1%
Final simplification92.9%
(FPCore (a b c)
:precision binary64
(if (<= b -2.8e-24)
(if (>= b 0.0) (* (* -2.0 b) (/ 0.5 a)) (/ (* 2.0 c) (* -2.0 b)))
(if (>= b 0.0)
(/ (* -2.0 b) (* 2.0 a))
(/ (* 2.0 c) (- (sqrt (* (* c a) -4.0)) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2.8e-24) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-2.0 * b) * (0.5 / a);
} else {
tmp_2 = (2.0 * c) / (-2.0 * b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-2.0 * b) / (2.0 * a);
} else {
tmp_1 = (2.0 * c) / (sqrt(((c * a) * -4.0)) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-2.8d-24)) then
if (b >= 0.0d0) then
tmp_2 = ((-2.0d0) * b) * (0.5d0 / a)
else
tmp_2 = (2.0d0 * c) / ((-2.0d0) * b)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = ((-2.0d0) * b) / (2.0d0 * a)
else
tmp_1 = (2.0d0 * c) / (sqrt(((c * a) * (-4.0d0))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -2.8e-24) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-2.0 * b) * (0.5 / a);
} else {
tmp_2 = (2.0 * c) / (-2.0 * b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-2.0 * b) / (2.0 * a);
} else {
tmp_1 = (2.0 * c) / (Math.sqrt(((c * a) * -4.0)) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -2.8e-24: tmp_2 = 0 if b >= 0.0: tmp_2 = (-2.0 * b) * (0.5 / a) else: tmp_2 = (2.0 * c) / (-2.0 * b) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (-2.0 * b) / (2.0 * a) else: tmp_1 = (2.0 * c) / (math.sqrt(((c * a) * -4.0)) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -2.8e-24) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-2.0 * b) * Float64(0.5 / a)); else tmp_2 = Float64(Float64(2.0 * c) / Float64(-2.0 * b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-2.0 * b) / Float64(2.0 * a)); else tmp_1 = Float64(Float64(2.0 * c) / Float64(sqrt(Float64(Float64(c * a) * -4.0)) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -2.8e-24) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (-2.0 * b) * (0.5 / a); else tmp_3 = (2.0 * c) / (-2.0 * b); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (-2.0 * b) / (2.0 * a); else tmp_2 = (2.0 * c) / (sqrt(((c * a) * -4.0)) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -2.8e-24], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(-2.0 * b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.8 \cdot 10^{-24}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(-2 \cdot b\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{-2 \cdot b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-2 \cdot b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\sqrt{\left(c \cdot a\right) \cdot -4} - b}\\
\end{array}
\end{array}
if b < -2.8000000000000002e-24Initial program 68.5%
Applied rewrites68.5%
Taylor expanded in c around 0
lower-*.f6468.5
Applied rewrites68.5%
Taylor expanded in b around -inf
lower-*.f6488.0
Applied rewrites88.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lift-/.f6488.0
Applied rewrites88.0%
if -2.8000000000000002e-24 < b Initial program 80.6%
Applied rewrites66.5%
Taylor expanded in c around 0
lower-*.f6474.3
Applied rewrites74.3%
Taylor expanded in c around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f6469.5
Applied rewrites69.5%
Final simplification74.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* -2.0 b) (* 2.0 a)) (/ (* 2.0 c) (* -2.0 b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-2.0 * b) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-2.0 * b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = ((-2.0d0) * b) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / ((-2.0d0) * b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-2.0 * b) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-2.0 * b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (-2.0 * b) / (2.0 * a) else: tmp = (2.0 * c) / (-2.0 * b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-2.0 * b) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(-2.0 * b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (-2.0 * b) / (2.0 * a); else tmp = (2.0 * c) / (-2.0 * b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(-2.0 * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-2 \cdot b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{-2 \cdot b}\\
\end{array}
\end{array}
Initial program 77.1%
Applied rewrites67.1%
Taylor expanded in c around 0
lower-*.f6472.6
Applied rewrites72.6%
Taylor expanded in b around -inf
lower-*.f6465.9
Applied rewrites65.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* (* -2.0 b) (/ 0.5 a)) (/ (* 2.0 c) (* -2.0 b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-2.0 * b) * (0.5 / a);
} else {
tmp = (2.0 * c) / (-2.0 * b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = ((-2.0d0) * b) * (0.5d0 / a)
else
tmp = (2.0d0 * c) / ((-2.0d0) * b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-2.0 * b) * (0.5 / a);
} else {
tmp = (2.0 * c) / (-2.0 * b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (-2.0 * b) * (0.5 / a) else: tmp = (2.0 * c) / (-2.0 * b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-2.0 * b) * Float64(0.5 / a)); else tmp = Float64(Float64(2.0 * c) / Float64(-2.0 * b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (-2.0 * b) * (0.5 / a); else tmp = (2.0 * c) / (-2.0 * b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(-2.0 * b), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(-2.0 * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(-2 \cdot b\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{-2 \cdot b}\\
\end{array}
\end{array}
Initial program 77.1%
Applied rewrites67.1%
Taylor expanded in c around 0
lower-*.f6472.6
Applied rewrites72.6%
Taylor expanded in b around -inf
lower-*.f6465.9
Applied rewrites65.9%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lift-/.f6465.8
Applied rewrites65.8%
Final simplification65.8%
herbie shell --seed 2024253
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))