
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w 2.0))) (t_1 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<= (* (+ (sqrt (- (* t_1 t_1) (* M M))) t_1) t_0) INFINITY)
(*
(+
(sqrt (fma (- M) M (pow (/ (/ (* (/ (* h w) d) D) c0) (/ d D)) -2.0)))
(* (* (/ (/ d D) (* h w)) (/ d D)) c0))
t_0)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_1 * t_1) - (M * M))) + t_1) * t_0) <= ((double) INFINITY)) {
tmp = (sqrt(fma(-M, M, pow((((((h * w) / d) * D) / c0) / (d / D)), -2.0))) + ((((d / D) / (h * w)) * (d / D)) * c0)) * t_0;
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * 2.0)) t_1 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + t_1) * t_0) <= Inf) tmp = Float64(Float64(sqrt(fma(Float64(-M), M, (Float64(Float64(Float64(Float64(Float64(h * w) / d) * D) / c0) / Float64(d / D)) ^ -2.0))) + Float64(Float64(Float64(Float64(d / D) / Float64(h * w)) * Float64(d / D)) * c0)) * t_0); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision], Infinity], N[(N[(N[Sqrt[N[((-M) * M + N[Power[N[(N[(N[(N[(N[(h * w), $MachinePrecision] / d), $MachinePrecision] * D), $MachinePrecision] / c0), $MachinePrecision] / N[(d / D), $MachinePrecision]), $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(N[(N[(N[(d / D), $MachinePrecision] / N[(h * w), $MachinePrecision]), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot 2}\\
t_1 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_1 \cdot t\_1 - M \cdot M} + t\_1\right) \cdot t\_0 \leq \infty:\\
\;\;\;\;\left(\sqrt{\mathsf{fma}\left(-M, M, {\left(\frac{\frac{\frac{h \cdot w}{d} \cdot D}{c0}}{\frac{d}{D}}\right)}^{-2}\right)} + \left(\frac{\frac{d}{D}}{h \cdot w} \cdot \frac{d}{D}\right) \cdot c0\right) \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.5%
Applied rewrites69.0%
lift-/.f64N/A
lift-pow.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6470.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6470.2
Applied rewrites70.2%
lift-/.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6472.5
Applied rewrites72.5%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6476.7
lift-*.f64N/A
*-commutativeN/A
lift-*.f6476.7
Applied rewrites76.7%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval42.6
Applied rewrites42.6%
Final simplification54.6%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (* (* D D) w) h))
(t_1 (/ c0 (* w 2.0)))
(t_2 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<= (* (+ (sqrt (- (* t_2 t_2) (* M M))) t_2) t_1) INFINITY)
(*
(+
(sqrt (fma (- M) M (pow (/ t_0 (* (* d c0) d)) -2.0)))
(* (* (/ d t_0) d) c0))
t_1)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((D * D) * w) * h;
double t_1 = c0 / (w * 2.0);
double t_2 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_1) <= ((double) INFINITY)) {
tmp = (sqrt(fma(-M, M, pow((t_0 / ((d * c0) * d)), -2.0))) + (((d / t_0) * d) * c0)) * t_1;
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(D * D) * w) * h) t_1 = Float64(c0 / Float64(w * 2.0)) t_2 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_2 * t_2) - Float64(M * M))) + t_2) * t_1) <= Inf) tmp = Float64(Float64(sqrt(fma(Float64(-M), M, (Float64(t_0 / Float64(Float64(d * c0) * d)) ^ -2.0))) + Float64(Float64(Float64(d / t_0) * d) * c0)) * t_1); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(D * D), $MachinePrecision] * w), $MachinePrecision] * h), $MachinePrecision]}, Block[{t$95$1 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$2 * t$95$2), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] * t$95$1), $MachinePrecision], Infinity], N[(N[(N[Sqrt[N[((-M) * M + N[Power[N[(t$95$0 / N[(N[(d * c0), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(N[(N[(d / t$95$0), $MachinePrecision] * d), $MachinePrecision] * c0), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision], 0.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(D \cdot D\right) \cdot w\right) \cdot h\\
t_1 := \frac{c0}{w \cdot 2}\\
t_2 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_2 \cdot t\_2 - M \cdot M} + t\_2\right) \cdot t\_1 \leq \infty:\\
\;\;\;\;\left(\sqrt{\mathsf{fma}\left(-M, M, {\left(\frac{t\_0}{\left(d \cdot c0\right) \cdot d}\right)}^{-2}\right)} + \left(\frac{d}{t\_0} \cdot d\right) \cdot c0\right) \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.5%
Applied rewrites69.0%
lift-/.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6469.2
Applied rewrites69.2%
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
clear-numN/A
associate-/l/N/A
*-commutativeN/A
lift-pow.f64N/A
unpow2N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lift-*.f64N/A
lift-*.f64N/A
clear-numN/A
frac-2negN/A
lower-/.f64N/A
Applied rewrites74.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval42.6
Applied rewrites42.6%
Final simplification54.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D))))
(t_1 (* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))))
(if (<= t_1 INFINITY) t_1 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double t_1 = (sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double t_1 = (Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) t_1 = (math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0)) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) t_1 = Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); t_1 = (sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0)); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
t_1 := \left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.5%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval42.6
Applied rewrites42.6%
Final simplification53.5%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (/ (* (pow (/ d D) 2.0) (/ c0 w)) (* h w)) c0)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = ((pow((d / D), 2.0) * (c0 / w)) / (h * w)) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = ((Math.pow((d / D), 2.0) * (c0 / w)) / (h * w)) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = ((math.pow((d / D), 2.0) * (c0 / w)) / (h * w)) * c0 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64((Float64(d / D) ^ 2.0) * Float64(c0 / w)) / Float64(h * w)) * c0); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = ((((d / D) ^ 2.0) * (c0 / w)) / (h * w)) * c0; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision] * N[(c0 / w), $MachinePrecision]), $MachinePrecision] / N[(h * w), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\frac{{\left(\frac{d}{D}\right)}^{2} \cdot \frac{c0}{w}}{h \cdot w} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.5%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6458.3
Applied rewrites58.3%
Applied rewrites59.6%
Applied rewrites72.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval42.6
Applied rewrites42.6%
Final simplification53.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (/ (* (/ (/ d w) w) (* d c0)) (* (* D D) h)) c0)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = ((((d / w) / w) * (d * c0)) / ((D * D) * h)) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = ((((d / w) / w) * (d * c0)) / ((D * D) * h)) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = ((((d / w) / w) * (d * c0)) / ((D * D) * h)) * c0 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(Float64(Float64(d / w) / w) * Float64(d * c0)) / Float64(Float64(D * D) * h)) * c0); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = ((((d / w) / w) * (d * c0)) / ((D * D) * h)) * c0; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(N[(d / w), $MachinePrecision] / w), $MachinePrecision] * N[(d * c0), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * h), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\frac{\frac{\frac{d}{w}}{w} \cdot \left(d \cdot c0\right)}{\left(D \cdot D\right) \cdot h} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.5%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6458.3
Applied rewrites58.3%
Applied rewrites59.6%
Applied rewrites72.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval42.6
Applied rewrites42.6%
Final simplification53.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (* (/ (/ d w) (* h w)) (* (/ c0 (* D D)) d)) c0)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = (((d / w) / (h * w)) * ((c0 / (D * D)) * d)) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = (((d / w) / (h * w)) * ((c0 / (D * D)) * d)) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = (((d / w) / (h * w)) * ((c0 / (D * D)) * d)) * c0 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(Float64(d / w) / Float64(h * w)) * Float64(Float64(c0 / Float64(D * D)) * d)) * c0); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = (((d / w) / (h * w)) * ((c0 / (D * D)) * d)) * c0; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(d / w), $MachinePrecision] / N[(h * w), $MachinePrecision]), $MachinePrecision] * N[(N[(c0 / N[(D * D), $MachinePrecision]), $MachinePrecision] * d), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\left(\frac{\frac{d}{w}}{h \cdot w} \cdot \left(\frac{c0}{D \cdot D} \cdot d\right)\right) \cdot c0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.5%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6458.3
Applied rewrites58.3%
Applied rewrites59.6%
Applied rewrites69.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval42.6
Applied rewrites42.6%
Final simplification52.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (* (/ (/ d w) (* h w)) d) (* (/ c0 (* D D)) c0))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = (((d / w) / (h * w)) * d) * ((c0 / (D * D)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = (((d / w) / (h * w)) * d) * ((c0 / (D * D)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = (((d / w) / (h * w)) * d) * ((c0 / (D * D)) * c0) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(Float64(d / w) / Float64(h * w)) * d) * Float64(Float64(c0 / Float64(D * D)) * c0)); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = (((d / w) / (h * w)) * d) * ((c0 / (D * D)) * c0); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(d / w), $MachinePrecision] / N[(h * w), $MachinePrecision]), $MachinePrecision] * d), $MachinePrecision] * N[(N[(c0 / N[(D * D), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\left(\frac{\frac{d}{w}}{h \cdot w} \cdot d\right) \cdot \left(\frac{c0}{D \cdot D} \cdot c0\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.5%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6458.3
Applied rewrites58.3%
Applied rewrites68.6%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval42.6
Applied rewrites42.6%
Final simplification51.8%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (/ (* (* d c0) d) (* (* (* h w) w) (* D D))) c0)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = (((d * c0) * d) / (((h * w) * w) * (D * D))) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = (((d * c0) * d) / (((h * w) * w) * (D * D))) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = (((d * c0) * d) / (((h * w) * w) * (D * D))) * c0 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(Float64(d * c0) * d) / Float64(Float64(Float64(h * w) * w) * Float64(D * D))) * c0); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = (((d * c0) * d) / (((h * w) * w) * (D * D))) * c0; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(d * c0), $MachinePrecision] * d), $MachinePrecision] / N[(N[(N[(h * w), $MachinePrecision] * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\frac{\left(d \cdot c0\right) \cdot d}{\left(\left(h \cdot w\right) \cdot w\right) \cdot \left(D \cdot D\right)} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.5%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6458.3
Applied rewrites58.3%
Applied rewrites59.6%
Applied rewrites66.7%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval42.6
Applied rewrites42.6%
Final simplification51.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (/ (* (* d c0) d) (* (* (* w w) h) (* D D))) c0)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = (((d * c0) * d) / (((w * w) * h) * (D * D))) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = (((d * c0) * d) / (((w * w) * h) * (D * D))) * c0;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = (((d * c0) * d) / (((w * w) * h) * (D * D))) * c0 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(Float64(d * c0) * d) / Float64(Float64(Float64(w * w) * h) * Float64(D * D))) * c0); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = (((d * c0) * d) / (((w * w) * h) * (D * D))) * c0; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(d * c0), $MachinePrecision] * d), $MachinePrecision] / N[(N[(N[(w * w), $MachinePrecision] * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\frac{\left(d \cdot c0\right) \cdot d}{\left(\left(w \cdot w\right) \cdot h\right) \cdot \left(D \cdot D\right)} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.5%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6458.3
Applied rewrites58.3%
Applied rewrites59.6%
Applied rewrites58.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval42.6
Applied rewrites42.6%
Final simplification48.3%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 25.8%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval31.2
Applied rewrites31.2%
herbie shell --seed 2024251
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))