
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -5e-76)
(/ (* (sqrt (- A)) c0) (* (sqrt l) (sqrt (- V))))
(if (<= (* V l) 1e-310)
(/ c0 (* (sqrt (/ V A)) (sqrt l)))
(if (<= (* V l) 4e+307)
(/ c0 (/ (sqrt (* V l)) (sqrt A)))
(* (sqrt (* (/ -1.0 (- l)) (/ A V))) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -5e-76) {
tmp = (sqrt(-A) * c0) / (sqrt(l) * sqrt(-V));
} else if ((V * l) <= 1e-310) {
tmp = c0 / (sqrt((V / A)) * sqrt(l));
} else if ((V * l) <= 4e+307) {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
} else {
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-5d-76)) then
tmp = (sqrt(-a) * c0) / (sqrt(l) * sqrt(-v))
else if ((v * l) <= 1d-310) then
tmp = c0 / (sqrt((v / a)) * sqrt(l))
else if ((v * l) <= 4d+307) then
tmp = c0 / (sqrt((v * l)) / sqrt(a))
else
tmp = sqrt((((-1.0d0) / -l) * (a / v))) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -5e-76) {
tmp = (Math.sqrt(-A) * c0) / (Math.sqrt(l) * Math.sqrt(-V));
} else if ((V * l) <= 1e-310) {
tmp = c0 / (Math.sqrt((V / A)) * Math.sqrt(l));
} else if ((V * l) <= 4e+307) {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
} else {
tmp = Math.sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -5e-76: tmp = (math.sqrt(-A) * c0) / (math.sqrt(l) * math.sqrt(-V)) elif (V * l) <= 1e-310: tmp = c0 / (math.sqrt((V / A)) * math.sqrt(l)) elif (V * l) <= 4e+307: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) else: tmp = math.sqrt(((-1.0 / -l) * (A / V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -5e-76) tmp = Float64(Float64(sqrt(Float64(-A)) * c0) / Float64(sqrt(l) * sqrt(Float64(-V)))); elseif (Float64(V * l) <= 1e-310) tmp = Float64(c0 / Float64(sqrt(Float64(V / A)) * sqrt(l))); elseif (Float64(V * l) <= 4e+307) tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); else tmp = Float64(sqrt(Float64(Float64(-1.0 / Float64(-l)) * Float64(A / V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -5e-76)
tmp = (sqrt(-A) * c0) / (sqrt(l) * sqrt(-V));
elseif ((V * l) <= 1e-310)
tmp = c0 / (sqrt((V / A)) * sqrt(l));
elseif ((V * l) <= 4e+307)
tmp = c0 / (sqrt((V * l)) / sqrt(A));
else
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -5e-76], N[(N[(N[Sqrt[(-A)], $MachinePrecision] * c0), $MachinePrecision] / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 1e-310], N[(c0 / N[(N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision] * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e+307], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(-1.0 / (-l)), $MachinePrecision] * N[(A / V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -5 \cdot 10^{-76}:\\
\;\;\;\;\frac{\sqrt{-A} \cdot c0}{\sqrt{\ell} \cdot \sqrt{-V}}\\
\mathbf{elif}\;V \cdot \ell \leq 10^{-310}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A}} \cdot \sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+307}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{-1}{-\ell} \cdot \frac{A}{V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -4.9999999999999998e-76Initial program 80.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.0
Applied rewrites77.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
frac-2negN/A
frac-timesN/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-neg.f64N/A
lower-*.f64N/A
Applied rewrites51.9%
if -4.9999999999999998e-76 < (*.f64 V l) < 9.999999999999969e-311Initial program 64.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6478.5
Applied rewrites78.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-unprodN/A
lift-/.f64N/A
associate-/r/N/A
lift-/.f64N/A
Applied rewrites79.5%
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
pow-prod-downN/A
pow1/2N/A
pow1/2N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6453.8
Applied rewrites53.8%
if 9.999999999999969e-311 < (*.f64 V l) < 3.99999999999999994e307Initial program 85.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.7
Applied rewrites73.7%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-unprodN/A
lift-/.f64N/A
associate-/r/N/A
lift-/.f64N/A
Applied rewrites78.4%
Applied rewrites99.5%
if 3.99999999999999994e307 < (*.f64 V l) Initial program 32.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6460.1
Applied rewrites60.1%
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-*.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6460.0
Applied rewrites60.0%
Final simplification71.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 1e-317)
(* (sqrt (/ (/ A V) l)) c0)
(if (<= t_0 2e+291)
(/ c0 (sqrt (/ (* V l) A)))
(/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 1e-317) {
tmp = sqrt(((A / V) / l)) * c0;
} else if (t_0 <= 2e+291) {
tmp = c0 / sqrt(((V * l) / A));
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 1d-317) then
tmp = sqrt(((a / v) / l)) * c0
else if (t_0 <= 2d+291) then
tmp = c0 / sqrt(((v * l) / a))
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 1e-317) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else if (t_0 <= 2e+291) {
tmp = c0 / Math.sqrt(((V * l) / A));
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 1e-317: tmp = math.sqrt(((A / V) / l)) * c0 elif t_0 <= 2e+291: tmp = c0 / math.sqrt(((V * l) / A)) else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 1e-317) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); elseif (t_0 <= 2e+291) tmp = Float64(c0 / sqrt(Float64(Float64(V * l) / A))); else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 1e-317)
tmp = sqrt(((A / V) / l)) * c0;
elseif (t_0 <= 2e+291)
tmp = c0 / sqrt(((V * l) / A));
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-317], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 2e+291], N[(c0 / N[Sqrt[N[(N[(V * l), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 10^{-317}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+291}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V \cdot \ell}{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 1.00000023e-317Initial program 44.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6456.8
Applied rewrites56.8%
if 1.00000023e-317 < (/.f64 A (*.f64 V l)) < 1.9999999999999999e291Initial program 99.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
if 1.9999999999999999e291 < (/.f64 A (*.f64 V l)) Initial program 41.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6456.3
Applied rewrites56.3%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-unprodN/A
lift-/.f64N/A
associate-/r/N/A
lift-/.f64N/A
Applied rewrites58.4%
Final simplification81.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* (sqrt (/ (/ A V) l)) c0)
(if (<= t_0 2e+291) (* (sqrt t_0) c0) (/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = sqrt(((A / V) / l)) * c0;
} else if (t_0 <= 2e+291) {
tmp = sqrt(t_0) * c0;
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = sqrt(((a / v) / l)) * c0
else if (t_0 <= 2d+291) then
tmp = sqrt(t_0) * c0
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else if (t_0 <= 2e+291) {
tmp = Math.sqrt(t_0) * c0;
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = math.sqrt(((A / V) / l)) * c0 elif t_0 <= 2e+291: tmp = math.sqrt(t_0) * c0 else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); elseif (t_0 <= 2e+291) tmp = Float64(sqrt(t_0) * c0); else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = sqrt(((A / V) / l)) * c0;
elseif (t_0 <= 2e+291)
tmp = sqrt(t_0) * c0;
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 2e+291], N[(N[Sqrt[t$95$0], $MachinePrecision] * c0), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+291}:\\
\;\;\;\;\sqrt{t\_0} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 44.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6456.9
Applied rewrites56.9%
if 0.0 < (/.f64 A (*.f64 V l)) < 1.9999999999999999e291Initial program 99.1%
if 1.9999999999999999e291 < (/.f64 A (*.f64 V l)) Initial program 41.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6456.3
Applied rewrites56.3%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-unprodN/A
lift-/.f64N/A
associate-/r/N/A
lift-/.f64N/A
Applied rewrites58.4%
Final simplification81.7%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (/ A (* V l))) (t_1 (* (sqrt (/ (/ A V) l)) c0))) (if (<= t_0 0.0) t_1 (if (<= t_0 1.7e+273) (* (sqrt t_0) c0) t_1))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double t_1 = sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 1.7e+273) {
tmp = sqrt(t_0) * c0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a / (v * l)
t_1 = sqrt(((a / v) / l)) * c0
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 1.7d+273) then
tmp = sqrt(t_0) * c0
else
tmp = t_1
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double t_1 = Math.sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 1.7e+273) {
tmp = Math.sqrt(t_0) * c0;
} else {
tmp = t_1;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) t_1 = math.sqrt(((A / V) / l)) * c0 tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 1.7e+273: tmp = math.sqrt(t_0) * c0 else: tmp = t_1 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) t_1 = Float64(sqrt(Float64(Float64(A / V) / l)) * c0) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 1.7e+273) tmp = Float64(sqrt(t_0) * c0); else tmp = t_1; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
t_1 = sqrt(((A / V) / l)) * c0;
tmp = 0.0;
if (t_0 <= 0.0)
tmp = t_1;
elseif (t_0 <= 1.7e+273)
tmp = sqrt(t_0) * c0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 1.7e+273], N[(N[Sqrt[t$95$0], $MachinePrecision] * c0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
t_1 := \sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 1.7 \cdot 10^{+273}:\\
\;\;\;\;\sqrt{t\_0} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0 or 1.69999999999999999e273 < (/.f64 A (*.f64 V l)) Initial program 45.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6457.6
Applied rewrites57.6%
if 0.0 < (/.f64 A (*.f64 V l)) < 1.69999999999999999e273Initial program 99.1%
Final simplification80.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -1e-306)
(* (/ (sqrt (- A)) (sqrt (* (- l) V))) c0)
(if (<= (* V l) 1e-310)
(* (sqrt (/ (/ A l) V)) c0)
(if (<= (* V l) 4e+307)
(* (/ (sqrt A) (sqrt (* V l))) c0)
(* (sqrt (* (/ -1.0 (- l)) (/ A V))) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e-306) {
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
} else if ((V * l) <= 1e-310) {
tmp = sqrt(((A / l) / V)) * c0;
} else if ((V * l) <= 4e+307) {
tmp = (sqrt(A) / sqrt((V * l))) * c0;
} else {
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-1d-306)) then
tmp = (sqrt(-a) / sqrt((-l * v))) * c0
else if ((v * l) <= 1d-310) then
tmp = sqrt(((a / l) / v)) * c0
else if ((v * l) <= 4d+307) then
tmp = (sqrt(a) / sqrt((v * l))) * c0
else
tmp = sqrt((((-1.0d0) / -l) * (a / v))) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e-306) {
tmp = (Math.sqrt(-A) / Math.sqrt((-l * V))) * c0;
} else if ((V * l) <= 1e-310) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else if ((V * l) <= 4e+307) {
tmp = (Math.sqrt(A) / Math.sqrt((V * l))) * c0;
} else {
tmp = Math.sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -1e-306: tmp = (math.sqrt(-A) / math.sqrt((-l * V))) * c0 elif (V * l) <= 1e-310: tmp = math.sqrt(((A / l) / V)) * c0 elif (V * l) <= 4e+307: tmp = (math.sqrt(A) / math.sqrt((V * l))) * c0 else: tmp = math.sqrt(((-1.0 / -l) * (A / V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -1e-306) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-l) * V))) * c0); elseif (Float64(V * l) <= 1e-310) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); elseif (Float64(V * l) <= 4e+307) tmp = Float64(Float64(sqrt(A) / sqrt(Float64(V * l))) * c0); else tmp = Float64(sqrt(Float64(Float64(-1.0 / Float64(-l)) * Float64(A / V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -1e-306)
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
elseif ((V * l) <= 1e-310)
tmp = sqrt(((A / l) / V)) * c0;
elseif ((V * l) <= 4e+307)
tmp = (sqrt(A) / sqrt((V * l))) * c0;
else
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -1e-306], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-l) * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 1e-310], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e+307], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], N[(N[Sqrt[N[(N[(-1.0 / (-l)), $MachinePrecision] * N[(A / V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -1 \cdot 10^{-306}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-\ell\right) \cdot V}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 10^{-310}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+307}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V \cdot \ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{-1}{-\ell} \cdot \frac{A}{V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -1.00000000000000003e-306Initial program 81.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6478.9
Applied rewrites78.9%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lift-sqrt.f64N/A
sqrt-prodN/A
distribute-rgt-neg-inN/A
lift-*.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6492.6
Applied rewrites92.6%
if -1.00000000000000003e-306 < (*.f64 V l) < 9.999999999999969e-311Initial program 47.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6473.9
Applied rewrites73.9%
if 9.999999999999969e-311 < (*.f64 V l) < 3.99999999999999994e307Initial program 85.3%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.4
Applied rewrites99.4%
if 3.99999999999999994e307 < (*.f64 V l) Initial program 32.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6460.1
Applied rewrites60.1%
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-*.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6460.0
Applied rewrites60.0%
Final simplification90.7%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) 1e-310)
(* (/ (sqrt (/ A V)) (sqrt l)) c0)
(if (<= (* V l) 4e+307)
(/ c0 (/ (sqrt (* V l)) (sqrt A)))
(* (sqrt (* (/ -1.0 (- l)) (/ A V))) c0))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 1e-310) {
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
} else if ((V * l) <= 4e+307) {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
} else {
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 1d-310) then
tmp = (sqrt((a / v)) / sqrt(l)) * c0
else if ((v * l) <= 4d+307) then
tmp = c0 / (sqrt((v * l)) / sqrt(a))
else
tmp = sqrt((((-1.0d0) / -l) * (a / v))) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 1e-310) {
tmp = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
} else if ((V * l) <= 4e+307) {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
} else {
tmp = Math.sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 1e-310: tmp = (math.sqrt((A / V)) / math.sqrt(l)) * c0 elif (V * l) <= 4e+307: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) else: tmp = math.sqrt(((-1.0 / -l) * (A / V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 1e-310) tmp = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0); elseif (Float64(V * l) <= 4e+307) tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); else tmp = Float64(sqrt(Float64(Float64(-1.0 / Float64(-l)) * Float64(A / V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 1e-310)
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
elseif ((V * l) <= 4e+307)
tmp = c0 / (sqrt((V * l)) / sqrt(A));
else
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 1e-310], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e+307], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(-1.0 / (-l)), $MachinePrecision] * N[(A / V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 10^{-310}:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+307}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{-1}{-\ell} \cdot \frac{A}{V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < 9.999999999999969e-311Initial program 73.2%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6449.1
Applied rewrites49.1%
if 9.999999999999969e-311 < (*.f64 V l) < 3.99999999999999994e307Initial program 85.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.7
Applied rewrites73.7%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-unprodN/A
lift-/.f64N/A
associate-/r/N/A
lift-/.f64N/A
Applied rewrites78.4%
Applied rewrites99.5%
if 3.99999999999999994e307 < (*.f64 V l) Initial program 32.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6460.1
Applied rewrites60.1%
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-*.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6460.0
Applied rewrites60.0%
Final simplification69.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -5e-310) (/ (/ (* c0 (sqrt A)) (sqrt (- V))) (sqrt (- l))) (* (/ (sqrt (/ A V)) (sqrt l)) c0)))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -5e-310) {
tmp = ((c0 * sqrt(A)) / sqrt(-V)) / sqrt(-l);
} else {
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-5d-310)) then
tmp = ((c0 * sqrt(a)) / sqrt(-v)) / sqrt(-l)
else
tmp = (sqrt((a / v)) / sqrt(l)) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -5e-310) {
tmp = ((c0 * Math.sqrt(A)) / Math.sqrt(-V)) / Math.sqrt(-l);
} else {
tmp = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if l <= -5e-310: tmp = ((c0 * math.sqrt(A)) / math.sqrt(-V)) / math.sqrt(-l) else: tmp = (math.sqrt((A / V)) / math.sqrt(l)) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -5e-310) tmp = Float64(Float64(Float64(c0 * sqrt(A)) / sqrt(Float64(-V))) / sqrt(Float64(-l))); else tmp = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -5e-310)
tmp = ((c0 * sqrt(A)) / sqrt(-V)) / sqrt(-l);
else
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -5e-310], N[(N[(N[(c0 * N[Sqrt[A], $MachinePrecision]), $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision] / N[Sqrt[(-l)], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{\frac{c0 \cdot \sqrt{A}}{\sqrt{-V}}}{\sqrt{-\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\end{array}
\end{array}
if l < -4.999999999999985e-310Initial program 74.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.1
Applied rewrites73.1%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6480.5
Applied rewrites80.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
pow1/2N/A
associate-*l/N/A
associate-/l*N/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
lift-neg.f64N/A
remove-double-negN/A
lift-neg.f64N/A
remove-double-negN/A
pow-prod-downN/A
sqr-powN/A
pow1/2N/A
associate-/l*N/A
associate-*l/N/A
Applied rewrites53.1%
if -4.999999999999985e-310 < l Initial program 76.3%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6488.9
Applied rewrites88.9%
Final simplification70.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) 1e-310)
(* (/ (sqrt (/ A V)) (sqrt l)) c0)
(if (<= (* V l) 4e+307)
(* (/ (sqrt A) (sqrt (* V l))) c0)
(* (sqrt (* (/ -1.0 (- l)) (/ A V))) c0))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 1e-310) {
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
} else if ((V * l) <= 4e+307) {
tmp = (sqrt(A) / sqrt((V * l))) * c0;
} else {
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 1d-310) then
tmp = (sqrt((a / v)) / sqrt(l)) * c0
else if ((v * l) <= 4d+307) then
tmp = (sqrt(a) / sqrt((v * l))) * c0
else
tmp = sqrt((((-1.0d0) / -l) * (a / v))) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 1e-310) {
tmp = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
} else if ((V * l) <= 4e+307) {
tmp = (Math.sqrt(A) / Math.sqrt((V * l))) * c0;
} else {
tmp = Math.sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 1e-310: tmp = (math.sqrt((A / V)) / math.sqrt(l)) * c0 elif (V * l) <= 4e+307: tmp = (math.sqrt(A) / math.sqrt((V * l))) * c0 else: tmp = math.sqrt(((-1.0 / -l) * (A / V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 1e-310) tmp = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0); elseif (Float64(V * l) <= 4e+307) tmp = Float64(Float64(sqrt(A) / sqrt(Float64(V * l))) * c0); else tmp = Float64(sqrt(Float64(Float64(-1.0 / Float64(-l)) * Float64(A / V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 1e-310)
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
elseif ((V * l) <= 4e+307)
tmp = (sqrt(A) / sqrt((V * l))) * c0;
else
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 1e-310], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e+307], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], N[(N[Sqrt[N[(N[(-1.0 / (-l)), $MachinePrecision] * N[(A / V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 10^{-310}:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+307}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V \cdot \ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{-1}{-\ell} \cdot \frac{A}{V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < 9.999999999999969e-311Initial program 73.2%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6449.1
Applied rewrites49.1%
if 9.999999999999969e-311 < (*.f64 V l) < 3.99999999999999994e307Initial program 85.3%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.4
Applied rewrites99.4%
if 3.99999999999999994e307 < (*.f64 V l) Initial program 32.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6460.1
Applied rewrites60.1%
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-*.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6460.0
Applied rewrites60.0%
Final simplification69.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) 1e-310)
(* (sqrt (/ (/ A V) l)) c0)
(if (<= (* V l) 4e+307)
(* (/ (sqrt A) (sqrt (* V l))) c0)
(* (sqrt (* (/ -1.0 (- l)) (/ A V))) c0))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 1e-310) {
tmp = sqrt(((A / V) / l)) * c0;
} else if ((V * l) <= 4e+307) {
tmp = (sqrt(A) / sqrt((V * l))) * c0;
} else {
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 1d-310) then
tmp = sqrt(((a / v) / l)) * c0
else if ((v * l) <= 4d+307) then
tmp = (sqrt(a) / sqrt((v * l))) * c0
else
tmp = sqrt((((-1.0d0) / -l) * (a / v))) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 1e-310) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else if ((V * l) <= 4e+307) {
tmp = (Math.sqrt(A) / Math.sqrt((V * l))) * c0;
} else {
tmp = Math.sqrt(((-1.0 / -l) * (A / V))) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 1e-310: tmp = math.sqrt(((A / V) / l)) * c0 elif (V * l) <= 4e+307: tmp = (math.sqrt(A) / math.sqrt((V * l))) * c0 else: tmp = math.sqrt(((-1.0 / -l) * (A / V))) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 1e-310) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); elseif (Float64(V * l) <= 4e+307) tmp = Float64(Float64(sqrt(A) / sqrt(Float64(V * l))) * c0); else tmp = Float64(sqrt(Float64(Float64(-1.0 / Float64(-l)) * Float64(A / V))) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 1e-310)
tmp = sqrt(((A / V) / l)) * c0;
elseif ((V * l) <= 4e+307)
tmp = (sqrt(A) / sqrt((V * l))) * c0;
else
tmp = sqrt(((-1.0 / -l) * (A / V))) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 1e-310], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e+307], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], N[(N[Sqrt[N[(N[(-1.0 / (-l)), $MachinePrecision] * N[(A / V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 10^{-310}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+307}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V \cdot \ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{-1}{-\ell} \cdot \frac{A}{V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < 9.999999999999969e-311Initial program 73.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.7
Applied rewrites77.7%
if 9.999999999999969e-311 < (*.f64 V l) < 3.99999999999999994e307Initial program 85.3%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.4
Applied rewrites99.4%
if 3.99999999999999994e307 < (*.f64 V l) Initial program 32.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6460.1
Applied rewrites60.1%
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-*.f64N/A
lift-/.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6460.0
Applied rewrites60.0%
Final simplification85.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (sqrt (/ (/ A V) l)) c0)))
(if (<= (* V l) 1e-310)
t_0
(if (<= (* V l) 4e+307) (* (/ (sqrt A) (sqrt (* V l))) c0) t_0))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt(((A / V) / l)) * c0;
double tmp;
if ((V * l) <= 1e-310) {
tmp = t_0;
} else if ((V * l) <= 4e+307) {
tmp = (sqrt(A) / sqrt((V * l))) * c0;
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((a / v) / l)) * c0
if ((v * l) <= 1d-310) then
tmp = t_0
else if ((v * l) <= 4d+307) then
tmp = (sqrt(a) / sqrt((v * l))) * c0
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt(((A / V) / l)) * c0;
double tmp;
if ((V * l) <= 1e-310) {
tmp = t_0;
} else if ((V * l) <= 4e+307) {
tmp = (Math.sqrt(A) / Math.sqrt((V * l))) * c0;
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt(((A / V) / l)) * c0 tmp = 0 if (V * l) <= 1e-310: tmp = t_0 elif (V * l) <= 4e+307: tmp = (math.sqrt(A) / math.sqrt((V * l))) * c0 else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(Float64(A / V) / l)) * c0) tmp = 0.0 if (Float64(V * l) <= 1e-310) tmp = t_0; elseif (Float64(V * l) <= 4e+307) tmp = Float64(Float64(sqrt(A) / sqrt(Float64(V * l))) * c0); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt(((A / V) / l)) * c0;
tmp = 0.0;
if ((V * l) <= 1e-310)
tmp = t_0;
elseif ((V * l) <= 4e+307)
tmp = (sqrt(A) / sqrt((V * l))) * c0;
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], 1e-310], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], 4e+307], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{if}\;V \cdot \ell \leq 10^{-310}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+307}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{V \cdot \ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 V l) < 9.999999999999969e-311 or 3.99999999999999994e307 < (*.f64 V l) Initial program 68.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6475.7
Applied rewrites75.7%
if 9.999999999999969e-311 < (*.f64 V l) < 3.99999999999999994e307Initial program 85.3%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.4
Applied rewrites99.4%
Final simplification85.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* (sqrt (/ A (* V l))) c0))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return sqrt((A / (V * l))) * c0;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = sqrt((a / (v * l))) * c0
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return Math.sqrt((A / (V * l))) * c0;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return math.sqrt((A / (V * l))) * c0
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(sqrt(Float64(A / Float64(V * l))) * c0) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = sqrt((A / (V * l))) * c0;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\sqrt{\frac{A}{V \cdot \ell}} \cdot c0
\end{array}
Initial program 75.2%
Final simplification75.2%
herbie shell --seed 2024251
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))