x / (x^2 + 1)

Percentage Accurate: 76.6% → 100.0%
Time: 5.5s
Alternatives: 4
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{x}{x \cdot x + 1} \end{array} \]
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
	return x / ((x * x) + 1.0);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
	return x / ((x * x) + 1.0);
}
def code(x):
	return x / ((x * x) + 1.0)
function code(x)
	return Float64(x / Float64(Float64(x * x) + 1.0))
end
function tmp = code(x)
	tmp = x / ((x * x) + 1.0);
end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{x \cdot x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 4 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 76.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{x \cdot x + 1} \end{array} \]
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
	return x / ((x * x) + 1.0);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
	return x / ((x * x) + 1.0);
}
def code(x):
	return x / ((x * x) + 1.0)
function code(x)
	return Float64(x / Float64(Float64(x * x) + 1.0))
end
function tmp = code(x)
	tmp = x / ((x * x) + 1.0);
end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{x \cdot x + 1}
\end{array}

Alternative 1: 100.0% accurate, 0.8× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 4000000:\\ \;\;\;\;\frac{x\_m}{\mathsf{fma}\left(x\_m, x\_m, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x\_m}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m)
 :precision binary64
 (* x_s (if (<= x_m 4000000.0) (/ x_m (fma x_m x_m 1.0)) (/ 1.0 x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
	double tmp;
	if (x_m <= 4000000.0) {
		tmp = x_m / fma(x_m, x_m, 1.0);
	} else {
		tmp = 1.0 / x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m)
	tmp = 0.0
	if (x_m <= 4000000.0)
		tmp = Float64(x_m / fma(x_m, x_m, 1.0));
	else
		tmp = Float64(1.0 / x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[x$95$m, 4000000.0], N[(x$95$m / N[(x$95$m * x$95$m + 1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 4000000:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(x\_m, x\_m, 1\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{x\_m}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 4e6

    1. Initial program 84.6%

      \[\frac{x}{x \cdot x + 1} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \frac{x}{\color{blue}{x \cdot x + 1}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x}{\color{blue}{x \cdot x} + 1} \]
      3. lower-fma.f6484.6

        \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(x, x, 1\right)}} \]
    4. Applied rewrites84.6%

      \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(x, x, 1\right)}} \]

    if 4e6 < x

    1. Initial program 38.8%

      \[\frac{x}{x \cdot x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{1}{x}} \]
    4. Step-by-step derivation
      1. lower-/.f64100.0

        \[\leadsto \color{blue}{\frac{1}{x}} \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{1}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 99.3% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 0.85:\\ \;\;\;\;\mathsf{fma}\left(\left(-x\_m\right) \cdot x\_m, x\_m, x\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x\_m}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m)
 :precision binary64
 (* x_s (if (<= x_m 0.85) (fma (* (- x_m) x_m) x_m x_m) (/ 1.0 x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
	double tmp;
	if (x_m <= 0.85) {
		tmp = fma((-x_m * x_m), x_m, x_m);
	} else {
		tmp = 1.0 / x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m)
	tmp = 0.0
	if (x_m <= 0.85)
		tmp = fma(Float64(Float64(-x_m) * x_m), x_m, x_m);
	else
		tmp = Float64(1.0 / x_m);
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[x$95$m, 0.85], N[(N[((-x$95$m) * x$95$m), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision], N[(1.0 / x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 0.85:\\
\;\;\;\;\mathsf{fma}\left(\left(-x\_m\right) \cdot x\_m, x\_m, x\_m\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{x\_m}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 0.849999999999999978

    1. Initial program 84.4%

      \[\frac{x}{x \cdot x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{x \cdot \left(1 + -1 \cdot {x}^{2}\right)} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x \cdot \left(1 + \color{blue}{\left(\mathsf{neg}\left({x}^{2}\right)\right)}\right) \]
      2. unsub-negN/A

        \[\leadsto x \cdot \color{blue}{\left(1 - {x}^{2}\right)} \]
      3. distribute-lft-out--N/A

        \[\leadsto \color{blue}{x \cdot 1 - x \cdot {x}^{2}} \]
      4. *-rgt-identityN/A

        \[\leadsto \color{blue}{x} - x \cdot {x}^{2} \]
      5. lower--.f64N/A

        \[\leadsto \color{blue}{x - x \cdot {x}^{2}} \]
      6. *-commutativeN/A

        \[\leadsto x - \color{blue}{{x}^{2} \cdot x} \]
      7. pow-plusN/A

        \[\leadsto x - \color{blue}{{x}^{\left(2 + 1\right)}} \]
      8. lower-pow.f64N/A

        \[\leadsto x - \color{blue}{{x}^{\left(2 + 1\right)}} \]
      9. metadata-eval65.9

        \[\leadsto x - {x}^{\color{blue}{3}} \]
    5. Applied rewrites65.9%

      \[\leadsto \color{blue}{x - {x}^{3}} \]
    6. Step-by-step derivation
      1. Applied rewrites65.9%

        \[\leadsto \mathsf{fma}\left(\left(-x\right) \cdot x, \color{blue}{x}, x\right) \]

      if 0.849999999999999978 < x

      1. Initial program 41.4%

        \[\frac{x}{x \cdot x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{1}{x}} \]
      4. Step-by-step derivation
        1. lower-/.f6497.4

          \[\leadsto \color{blue}{\frac{1}{x}} \]
      5. Applied rewrites97.4%

        \[\leadsto \color{blue}{\frac{1}{x}} \]
    7. Recombined 2 regimes into one program.
    8. Add Preprocessing

    Alternative 3: 99.1% accurate, 1.1× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1:\\ \;\;\;\;\frac{x\_m}{1}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x\_m}\\ \end{array} \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m)
     :precision binary64
     (* x_s (if (<= x_m 1.0) (/ x_m 1.0) (/ 1.0 x_m))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m) {
    	double tmp;
    	if (x_m <= 1.0) {
    		tmp = x_m / 1.0;
    	} else {
    		tmp = 1.0 / x_m;
    	}
    	return x_s * tmp;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8) :: tmp
        if (x_m <= 1.0d0) then
            tmp = x_m / 1.0d0
        else
            tmp = 1.0d0 / x_m
        end if
        code = x_s * tmp
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m) {
    	double tmp;
    	if (x_m <= 1.0) {
    		tmp = x_m / 1.0;
    	} else {
    		tmp = 1.0 / x_m;
    	}
    	return x_s * tmp;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m):
    	tmp = 0
    	if x_m <= 1.0:
    		tmp = x_m / 1.0
    	else:
    		tmp = 1.0 / x_m
    	return x_s * tmp
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m)
    	tmp = 0.0
    	if (x_m <= 1.0)
    		tmp = Float64(x_m / 1.0);
    	else
    		tmp = Float64(1.0 / x_m);
    	end
    	return Float64(x_s * tmp)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp_2 = code(x_s, x_m)
    	tmp = 0.0;
    	if (x_m <= 1.0)
    		tmp = x_m / 1.0;
    	else
    		tmp = 1.0 / x_m;
    	end
    	tmp_2 = x_s * tmp;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_] := N[(x$95$s * If[LessEqual[x$95$m, 1.0], N[(x$95$m / 1.0), $MachinePrecision], N[(1.0 / x$95$m), $MachinePrecision]]), $MachinePrecision]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    x\_s \cdot \begin{array}{l}
    \mathbf{if}\;x\_m \leq 1:\\
    \;\;\;\;\frac{x\_m}{1}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{1}{x\_m}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if x < 1

      1. Initial program 84.4%

        \[\frac{x}{x \cdot x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \frac{x}{\color{blue}{1}} \]
      4. Step-by-step derivation
        1. Applied rewrites66.4%

          \[\leadsto \frac{x}{\color{blue}{1}} \]

        if 1 < x

        1. Initial program 41.4%

          \[\frac{x}{x \cdot x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{1}{x}} \]
        4. Step-by-step derivation
          1. lower-/.f6497.4

            \[\leadsto \color{blue}{\frac{1}{x}} \]
        5. Applied rewrites97.4%

          \[\leadsto \color{blue}{\frac{1}{x}} \]
      5. Recombined 2 regimes into one program.
      6. Add Preprocessing

      Alternative 4: 52.0% accurate, 1.7× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \frac{1}{x\_m} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      (FPCore (x_s x_m) :precision binary64 (* x_s (/ 1.0 x_m)))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      double code(double x_s, double x_m) {
      	return x_s * (1.0 / x_m);
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      real(8) function code(x_s, x_m)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: x_m
          code = x_s * (1.0d0 / x_m)
      end function
      
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      public static double code(double x_s, double x_m) {
      	return x_s * (1.0 / x_m);
      }
      
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      def code(x_s, x_m):
      	return x_s * (1.0 / x_m)
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      function code(x_s, x_m)
      	return Float64(x_s * Float64(1.0 / x_m))
      end
      
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      function tmp = code(x_s, x_m)
      	tmp = x_s * (1.0 / x_m);
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[x$95$s_, x$95$m_] := N[(x$95$s * N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      
      \\
      x\_s \cdot \frac{1}{x\_m}
      \end{array}
      
      Derivation
      1. Initial program 76.7%

        \[\frac{x}{x \cdot x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{1}{x}} \]
      4. Step-by-step derivation
        1. lower-/.f6447.5

          \[\leadsto \color{blue}{\frac{1}{x}} \]
      5. Applied rewrites47.5%

        \[\leadsto \color{blue}{\frac{1}{x}} \]
      6. Add Preprocessing

      Developer Target 1: 99.9% accurate, 0.8× speedup?

      \[\begin{array}{l} \\ \frac{1}{x + \frac{1}{x}} \end{array} \]
      (FPCore (x) :precision binary64 (/ 1.0 (+ x (/ 1.0 x))))
      double code(double x) {
      	return 1.0 / (x + (1.0 / x));
      }
      
      real(8) function code(x)
          real(8), intent (in) :: x
          code = 1.0d0 / (x + (1.0d0 / x))
      end function
      
      public static double code(double x) {
      	return 1.0 / (x + (1.0 / x));
      }
      
      def code(x):
      	return 1.0 / (x + (1.0 / x))
      
      function code(x)
      	return Float64(1.0 / Float64(x + Float64(1.0 / x)))
      end
      
      function tmp = code(x)
      	tmp = 1.0 / (x + (1.0 / x));
      end
      
      code[x_] := N[(1.0 / N[(x + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \frac{1}{x + \frac{1}{x}}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024251 
      (FPCore (x)
        :name "x / (x^2 + 1)"
        :precision binary64
      
        :alt
        (! :herbie-platform default (/ 1 (+ x (/ 1 x))))
      
        (/ x (+ (* x x) 1.0)))