
(FPCore (x) :precision binary32 (acosh x))
float code(float x) {
return acoshf(x);
}
function code(x) return acosh(x) end
function tmp = code(x) tmp = acosh(x); end
\begin{array}{l}
\\
\cosh^{-1} x
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary32 (log (+ x (sqrt (- (* x x) 1.0)))))
float code(float x) {
return logf((x + sqrtf(((x * x) - 1.0f))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0e0))))
end function
function code(x) return log(Float32(x + sqrt(Float32(Float32(x * x) - Float32(1.0))))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - single(1.0))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary32 (log (* (- (- 2.0 (/ 0.5 (* x x))) (/ (+ 0.125 (/ 0.0625 (* x x))) (pow x 4.0))) x)))
float code(float x) {
return logf((((2.0f - (0.5f / (x * x))) - ((0.125f + (0.0625f / (x * x))) / powf(x, 4.0f))) * x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((((2.0e0 - (0.5e0 / (x * x))) - ((0.125e0 + (0.0625e0 / (x * x))) / (x ** 4.0e0))) * x))
end function
function code(x) return log(Float32(Float32(Float32(Float32(2.0) - Float32(Float32(0.5) / Float32(x * x))) - Float32(Float32(Float32(0.125) + Float32(Float32(0.0625) / Float32(x * x))) / (x ^ Float32(4.0)))) * x)) end
function tmp = code(x) tmp = log((((single(2.0) - (single(0.5) / (x * x))) - ((single(0.125) + (single(0.0625) / (x * x))) / (x ^ single(4.0)))) * x)); end
\begin{array}{l}
\\
\log \left(\left(\left(2 - \frac{0.5}{x \cdot x}\right) - \frac{0.125 + \frac{0.0625}{x \cdot x}}{{x}^{4}}\right) \cdot x\right)
\end{array}
Initial program 49.5%
Taylor expanded in x around inf
lower-*.f3297.2
Applied rewrites97.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f32N/A
Applied rewrites98.7%
Final simplification98.7%
(FPCore (x) :precision binary32 (log (+ (- x (/ 0.5 x)) x)))
float code(float x) {
return logf(((x - (0.5f / x)) + x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log(((x - (0.5e0 / x)) + x))
end function
function code(x) return log(Float32(Float32(x - Float32(Float32(0.5) / x)) + x)) end
function tmp = code(x) tmp = log(((x - (single(0.5) / x)) + x)); end
\begin{array}{l}
\\
\log \left(\left(x - \frac{0.5}{x}\right) + x\right)
\end{array}
Initial program 49.5%
Taylor expanded in x around inf
sub-negN/A
distribute-lft-inN/A
*-rgt-identityN/A
distribute-rgt-neg-outN/A
unsub-negN/A
remove-double-negN/A
distribute-rgt-neg-outN/A
distribute-lft-neg-outN/A
mul-1-negN/A
*-commutativeN/A
lower--.f32N/A
*-commutativeN/A
mul-1-negN/A
distribute-lft-neg-outN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
associate-*r*N/A
Applied rewrites98.1%
Final simplification98.1%
(FPCore (x) :precision binary32 (log (* 2.0 x)))
float code(float x) {
return logf((2.0f * x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((2.0e0 * x))
end function
function code(x) return log(Float32(Float32(2.0) * x)) end
function tmp = code(x) tmp = log((single(2.0) * x)); end
\begin{array}{l}
\\
\log \left(2 \cdot x\right)
\end{array}
Initial program 49.5%
Taylor expanded in x around inf
lower-*.f3297.2
Applied rewrites97.2%
(FPCore (x) :precision binary32 (log x))
float code(float x) {
return logf(x);
}
real(4) function code(x)
real(4), intent (in) :: x
code = log(x)
end function
function code(x) return log(x) end
function tmp = code(x) tmp = log(x); end
\begin{array}{l}
\\
\log x
\end{array}
Initial program 49.5%
rem-square-sqrtN/A
sqrt-unprodN/A
rem-sqrt-squareN/A
lower-fabs.f3249.5
lift--.f32N/A
sub-negN/A
lift-*.f32N/A
lower-fma.f32N/A
metadata-eval43.1
Applied rewrites43.1%
Taylor expanded in x around inf
mul-1-negN/A
log-recN/A
remove-double-negN/A
lower-log.f3244.2
Applied rewrites44.2%
(FPCore (x) :precision binary32 (log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0))))))
float code(float x) {
return logf((x + (sqrtf((x - 1.0f)) * sqrtf((x + 1.0f)))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + (sqrt((x - 1.0e0)) * sqrt((x + 1.0e0)))))
end function
function code(x) return log(Float32(x + Float32(sqrt(Float32(x - Float32(1.0))) * sqrt(Float32(x + Float32(1.0)))))) end
function tmp = code(x) tmp = log((x + (sqrt((x - single(1.0))) * sqrt((x + single(1.0)))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x - 1} \cdot \sqrt{x + 1}\right)
\end{array}
herbie shell --seed 2024250
(FPCore (x)
:name "Rust f32::acosh"
:precision binary32
:pre (>= x 1.0)
:alt
(! :herbie-platform default (log (+ x (* (sqrt (- x 1)) (sqrt (+ x 1))))))
(log (+ x (sqrt (- (* x x) 1.0)))))