Curve intersection, scale width based on ribbon orientation

Time bar (total: 10.4s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated

analyze520.0ms (5%)

Memory
1.2MiB live, 352.7MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.1s (30.1%)

Memory
-112.1MiB live, 4 901.7MiB allocated
Samples
1.6s8 256×0valid
877.0ms2 092×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.1s
ival-sin: 733.0ms (35.2% of total)
ival-mult: 476.0ms (22.9% of total)
const: 239.0ms (11.5% of total)
ival-<=: 222.0ms (10.7% of total)
ival-div: 142.0ms (6.8% of total)
ival-add: 77.0ms (3.7% of total)
ival-sub: 74.0ms (3.6% of total)
ival-and: 51.0ms (2.4% of total)
ival-pi: 44.0ms (2.1% of total)
exact: 21.0ms (1% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

explain412.0ms (4%)

Memory
-11.6MiB live, 348.3MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
230-21(4.534188786061841e-35 1.0484802714927355e-7 -8.75912156298275e-29 -3.0117827490547466e-33)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u20
Confusion
Predicted +Predicted -
+15
-1249
Precision
0.5
Recall
0.16666666666666666
Confusion?
Predicted +Predicted MaybePredicted -
+105
-10249
Precision?
0.5
Recall?
0.16666666666666666
Freqs
test
numberfreq
0254
12
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
152.0ms498×0valid
4.0ms14×1valid
Compiler

Compiled 231 to 55 computations (76.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 137.0ms
ival-mult: 113.0ms (82.8% of total)
ival-sin: 14.0ms (10.3% of total)
ival-div: 4.0ms (2.9% of total)
ival-sub: 3.0ms (2.2% of total)
ival-add: 2.0ms (1.5% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

preprocess113.0ms (1.1%)

Memory
18.3MiB live, 94.6MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
Symmetry

(abs normAngle)

Compiler

Compiled 25 to 17 computations (32% saved)

eval0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Compiler

Compiled 0 to 4 computations (-∞% saved)

prune1.0ms (0%)

Memory
1.1MiB live, 1.1MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.2%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 25 to 17 computations (32% saved)

simplify61.0ms (0.6%)

Memory
7.9MiB live, 44.9MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
n1_i

localize53.0ms (0.5%)

Memory
7.6MiB live, 84.8MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.15625
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.171875
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.3857612793053261
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy1.3745305258346396
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
41.0ms249×0valid
2.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-sin: 18.0ms (56.7% of total)
ival-mult: 8.0ms (25.2% of total)
ival-div: 2.0ms (6.3% of total)
ival-add: 1.0ms (3.1% of total)
ival-sub: 1.0ms (3.1% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series61.0ms (0.6%)

Memory
-19.8MiB live, 96.0MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) (taylor inf n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor -inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) (taylor inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
16.0ms
n1_i
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
10.0ms
normAngle
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
5.0ms
normAngle
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
4.0ms
n0_i
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
4.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))

simplify184.0ms (1.8%)

Memory
33.8MiB live, 221.3MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233922654
081252540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
Outputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (-.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (cos.f32 normAngle) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) (neg.f32 normAngle) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(fma.f32 (/.f32 u (sin.f32 normAngle)) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) (sin.f32 normAngle)))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) u) (/.f32 n0_i (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) normAngle) normAngle (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32) (*.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32) (*.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) u)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)

rewrite229.0ms (2.2%)

Memory
5.5MiB live, 283.5MiB allocated
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)) (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 6 binary32)))) (fma.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (-.f32 (*.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 4 binary32))))
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(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (-.f32 #s(literal 1 binary32) (pow.f32 (fma.f32 u u u) #s(literal 2 binary32)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (pow.f32 (fma.f32 u u u) #s(literal 3 binary32)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (/.f32 normAngle (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) normAngle))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (fma.f32 #s(literal -1 binary32) u #s(literal -1 binary32)))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (fma.f32 #s(literal -1 binary32) u #s(literal -1 binary32)))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 3 binary32)))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 2 binary32))) (-.f32 normAngle (*.f32 (neg.f32 u) normAngle)))
(/.f32 (+.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32))) (fma.f32 normAngle normAngle (-.f32 (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 2 binary32)) (*.f32 normAngle (*.f32 (neg.f32 u) normAngle)))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (fma.f32 #s(literal -1 binary32) u #s(literal -1 binary32)))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)))
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) u normAngle)
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 #s(literal -1 binary32) (*.f32 normAngle u) normAngle)
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 (neg.f32 u) normAngle))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(pow.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)) #s(literal -1 binary32))
(+.f32 (*.f32 (neg.f32 u) normAngle) normAngle)
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))

eval44.0ms (0.4%)

Memory
9.5MiB live, 80.9MiB allocated
Compiler

Compiled 13 628 to 1 079 computations (92.1% saved)

prune23.0ms (0.2%)

Memory
-16.5MiB live, 74.6MiB allocated
Pruning

17 alts after pruning (17 fresh and 0 done)

PrunedKeptTotal
New37517392
Fresh000
Picked101
Done000
Total37617393
Accuracy
99.9%
Counts
393 → 17
Alt Table
Click to see full alt table
StatusAccuracyProgram
45.2%
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (pow.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) #s(literal 2 binary32)))
61.7%
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (-.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)))))
27.5%
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))))
81.6%
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.3%
(+.f32 (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
81.4%
(+.f32 (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.3%
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
75.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.1%
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.2%
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 (*.f32 (neg.f32 u) normAngle) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
98.1%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
80.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
46.2%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
63.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
34.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
Compiler

Compiled 878 to 574 computations (34.6% saved)

simplify119.0ms (1.1%)

Memory
-2.2MiB live, 72.2MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff544
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff0
(*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
cost-diff0
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
cost-diff160
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Rules
1 824×lower-fma.f64
1 822×lower-fma.f32
1 024×lower-*.f64
1 002×lower-*.f32
468×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
048489
080479
1121433
2181430
3269424
4403424
5556422
6725422
71034422
81526422
91846422
102302422
112806422
122954422
133007422
143025422
153027422
163027422
03027415
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 u n1_i)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
n0_i
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(sin.f32 normAngle)
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
n1_i
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
normAngle
(/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))
#s(literal 1 binary32)
(-.f32 #s(literal 1 binary32) u)
u
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
(*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 u n1_i)
(*.f32 n1_i u)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
n0_i
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(sin.f32 normAngle)
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
n1_i
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
normAngle
(/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))
#s(literal 1 binary32)
(-.f32 #s(literal 1 binary32) u)
u
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
n1_i

localize150.0ms (1.4%)

Memory
-53.8MiB live, 203.1MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.15625
(*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.296875
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
accuracy0.3857612793053261
(*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy1.3745305258346396
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy0.1171875
(*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
accuracy0.171875
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy1.3745305258346396
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy10.525527197674357
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
accuracy0.0703125
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy0.15625
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
accuracy0.3310611839106824
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
accuracy1.3745305258346396
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0
(*.f32 u n1_i)
accuracy0.5636494330623512
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
accuracy21.462134296582917
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
accuracy0.15625
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.15700785564963324
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
accuracy0.171875
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.3857612793053261
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
72.0ms249×0valid
3.0ms1valid
Compiler

Compiled 450 to 33 computations (92.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 55.0ms
ival-mult: 33.0ms (60.5% of total)
ival-div: 8.0ms (14.7% of total)
ival-sin: 8.0ms (14.7% of total)
ival-add: 4.0ms (7.3% of total)
ival-sub: 1.0ms (1.8% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series58.0ms (0.6%)

Memory
-13.4MiB live, 69.3MiB allocated
Counts
21 → 684
Calls
Call 1
Inputs
#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())
#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())
#s(alt (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (* normAngle (- 1 u))) (taylor 0 normAngle) (#s(alt (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u)))) (taylor 0 normAngle) (#s(alt (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5)))))))) (taylor 0 normAngle) (#s(alt (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5))))))))) (taylor 0 normAngle) (#s(alt (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (patch (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor inf normAngle) (#s(alt (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor inf normAngle) (#s(alt (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor inf normAngle) (#s(alt (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (* n0_i (sin (* normAngle (- 1 u)))) (taylor inf normAngle) (#s(alt (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (patch (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
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Calls

12 calls:

TimeVariablePointExpression
5.0ms
normAngle
@0
((* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* n0_i (sin (* (- 1 u) normAngle))) (+ (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ normAngle (/ 1 (- 1 u))) (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) (* (- 1 u) normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i))
2.0ms
u
@-inf
((* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* n0_i (sin (* (- 1 u) normAngle))) (+ (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ normAngle (/ 1 (- 1 u))) (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) (* (- 1 u) normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i))
2.0ms
n0_i
@-inf
((* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* n0_i (sin (* (- 1 u) normAngle))) (+ (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ normAngle (/ 1 (- 1 u))) (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) (* (- 1 u) normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i))
2.0ms
n0_i
@inf
((* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* n0_i (sin (* (- 1 u) normAngle))) (+ (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ normAngle (/ 1 (- 1 u))) (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) (* (- 1 u) normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i))
2.0ms
u
@inf
((* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (* u n1_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* n0_i (sin (* (- 1 u) normAngle))) (+ (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ normAngle (/ 1 (- 1 u))) (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) (* (- 1 u) normAngle) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (/ normAngle (/ 1 (- 1 u)))) (/ 1 (sin normAngle))) n0_i))

simplify278.0ms (2.7%)

Memory
41.5MiB live, 256.7MiB allocated
Algorithm
egg-herbie
Rules
12 418×lower-fma.f64
12 418×lower-fma.f32
5 560×lower-*.f64
5 560×lower-*.f32
3 866×lower--.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
043312311
1139011874
2486211568
0873611027
Stop Event
iter limit
node limit
Counts
684 → 670
Calls
Call 1
Inputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(* n0_i (sin normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* n0_i (* normAngle (- 1 u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
Outputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 (cos.f32 normAngle)) u) (/.f32 normAngle (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle)))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 normAngle) n0_i) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle))))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal 1/6 binary32)) u) (cos.f32 normAngle) (*.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 normAngle) n0_i) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle))))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 (cos.f32 normAngle)) u) (/.f32 normAngle (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle)))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 normAngle) n0_i) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle))))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(* n0_i (sin normAngle))
(*.f32 n0_i (sin.f32 normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(*.f32 n0_i (-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle))) u (*.f32 n0_i (sin.f32 normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(fma.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (cos.f32 normAngle)) normAngle (*.f32 (*.f32 n0_i (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal 1/6 binary32)) u) (cos.f32 normAngle) (*.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle)))) u)) u (*.f32 n0_i (sin.f32 normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 (cos.f32 normAngle)) u) (/.f32 normAngle (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle)))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 normAngle) n0_i) (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle))))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
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(*.f32 (-.f32 n1_i n0_i) u)
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(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
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(*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle u))
(*.f32 (neg.f32 u) normAngle)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(* -1 (* normAngle u))
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(* u (+ (* -1 normAngle) (/ normAngle u)))
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(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
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(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(sin (* normAngle (+ 1 (* -1 u))))
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(sin (* normAngle (+ 1 (* -1 u))))
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(sin (* normAngle (+ 1 (* -1 u))))
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(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
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(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (+.f32 (-.f32 u #s(literal 1 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (+.f32 (-.f32 u #s(literal 1 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (-.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (-.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (+.f32 (-.f32 u #s(literal 1 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (+.f32 (-.f32 u #s(literal 1 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (-.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (+.f32 (-.f32 u #s(literal 1 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (+.f32 (-.f32 u #s(literal 1 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(* n0_i (* normAngle (- 1 u)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) normAngle)
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(*.f32 (*.f32 n0_i (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(*.f32 (fma.f32 (*.f32 n0_i (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) normAngle)
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(*.f32 (fma.f32 n0_i (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 n0_i (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)))))) normAngle)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (-.f32 (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (*.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)

rewrite257.0ms (2.5%)

Memory
-30.5MiB live, 299.2MiB allocated
Rules
8 928×lower-fma.f64
8 926×lower-fma.f32
4 618×lower-*.f64
4 596×lower-*.f32
3 384×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
048305
080267
1233263
21426263
08427258
Stop Event
iter limit
node limit
iter limit
Counts
21 → 634
Calls
Call 1
Inputs
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle))
(*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
Outputs
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))
(*.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))))
(*.f32 (neg.f32 (-.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))))
(*.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32))))))
(*.f32 (-.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))
(*.f32 (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))))
(*.f32 (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)))))
(*.f32 #s(literal 1 binary32) (fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))) (*.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))) (+.f32 (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (fma.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (*.f32 (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32))))) (neg.f32 (neg.f32 (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32))))))
(/.f32 (-.f32 (*.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (*.f32 (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)))) (*.f32 (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -2 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))
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(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))
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(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(/.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 #s(literal 1 binary32) normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle))
(-.f32 (/.f32 #s(literal 0 binary32) (/.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 (+.f32 #s(literal -1 binary32) u) normAngle))
(-.f32 #s(literal 0 binary32) (*.f32 (+.f32 #s(literal -1 binary32) u) normAngle))
(fma.f32 (neg.f32 normAngle) #s(literal -1 binary32) (*.f32 (neg.f32 u) normAngle))
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(fma.f32 normAngle #s(literal 1 binary32) (*.f32 (neg.f32 u) normAngle))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle) #s(literal -1 binary32))
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))
(exp.f32 (*.f32 (log.f32 (/.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) normAngle)) #s(literal -1 binary32)))
(neg.f32 (*.f32 (+.f32 #s(literal -1 binary32) u) normAngle))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/2 binary32)))
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(*.f32 (/.f32 (neg.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 n0_i #s(literal -1 binary32)) (/.f32 (neg.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)))
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(*.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))))
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(*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal 1 binary32))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)
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(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (neg.f32 (sin.f32 normAngle)))
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(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
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(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
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(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) #s(literal -1 binary32)))
(neg.f32 (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))

eval317.0ms (3.1%)

Memory
23.8MiB live, 287.9MiB allocated
Compiler

Compiled 51 563 to 3 243 computations (93.7% saved)

prune54.0ms (0.5%)

Memory
8.1MiB live, 171.6MiB allocated
Pruning

28 alts after pruning (27 fresh and 1 done)

PrunedKeptTotal
New1 733251 758
Fresh10212
Picked415
Done000
Total1 747281 775
Accuracy
100.0%
Counts
1 775 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
72.5%
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (-.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))))
27.5%
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))))
81.7%
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
81.8%
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
98.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.5%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
98.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
81.4%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
46.2%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
50.9%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
63.6%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
34.4%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
33.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
49.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (*.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)))) (*.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
72.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)))
32.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
63.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Compiler

Compiled 955 to 725 computations (24.1% saved)

simplify127.0ms (1.2%)

Memory
-27.3MiB live, 69.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff704
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 u normAngle)
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
cost-diff160
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
cost-diff0
(*.f32 u n1_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
cost-diff0
(*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
cost-diff160
(*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Rules
1 824×lower-fma.f64
1 822×lower-fma.f32
1 024×lower-*.f64
1 002×lower-*.f32
466×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
054424
085406
1136369
2223366
3355360
4478360
5683356
6996356
71481356
82006356
92507356
102913356
112999356
123020356
133030356
143032356
153032356
03032347
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)))
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))
normAngle
(*.f32 (neg.f32 u) normAngle)
(neg.f32 u)
u
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(literal 1 binary32)
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
(*.f32 u n1_i)
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 u n1_i)
n1_i
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
#s(literal 1 binary32)
(/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
u
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))
(*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)))
(*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) (sin.f32 normAngle))
(sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)))
(sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))
(fma.f32 (neg.f32 u) normAngle normAngle)
normAngle
(*.f32 (neg.f32 u) normAngle)
(neg.f32 u)
u
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(literal 1 binary32)
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
(*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))
(*.f32 u n1_i)
(*.f32 n1_i u)
u
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 u n1_i)
(*.f32 n1_i u)
n1_i
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
u
normAngle
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i)
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
u
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i

localize110.0ms (1.1%)

Memory
24.7MiB live, 210.6MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.140625
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i)
accuracy0.3037174339106824
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
accuracy0.34375
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
accuracy1.3589055258346396
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy0.0078125
(sin.f32 (*.f32 u normAngle))
accuracy0.01953125
(/.f32 n1_i (sin.f32 normAngle))
accuracy1.1787343710162412
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
accuracy19.882194627570634
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0
(*.f32 u n1_i)
accuracy0.5636494330623512
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
accuracy20.539081011796842
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
accuracy0
(*.f32 u n1_i)
accuracy0.5636494330623512
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
accuracy19.883901849416475
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
accuracy0.06640625
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
accuracy0.140625
(*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.15700785564963324
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
accuracy0.37404252930532605
(*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
66.0ms245×0valid
14.0ms11×5exit
Compiler

Compiled 347 to 38 computations (89% saved)

Precisions
Click to see histograms. Total time spent on operations: 55.0ms
ival-mult: 23.0ms (41.9% of total)
ival-div: 13.0ms (23.7% of total)
ival-sin: 8.0ms (14.6% of total)
ival-add: 5.0ms (9.1% of total)
adjust: 3.0ms (5.5% of total)
ival-sub: 1.0ms (1.8% of total)
ival-neg: 1.0ms (1.8% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series108.0ms (1%)

Memory
-14.6MiB live, 187.6MiB allocated
Counts
21 → 660
Calls
Call 1
Inputs
#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())
#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())
#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())
#s(alt (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())
#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())
#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) (patch (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
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#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) (taylor -inf u) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (* -1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1 u))) (taylor 0 normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1 u))) (taylor 0 normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1 u))) (taylor 0 normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1 u))) (taylor 0 normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (+ 1 (* -1 u))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5))))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5)))))))) (taylor 0 normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor 0 normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (/ n1_i normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) (taylor 0 normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1 u))) (taylor inf normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1 u))) (taylor inf normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1 u))) (taylor inf normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (+ 1 (* -1 u))) (taylor inf normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) (patch #s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle u)) (taylor inf normAngle) (#s(alt (sin.f32 (*.f32 u normAngle)) (patch (sin.f32 (*.f32 u normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle u) (taylor inf normAngle) (#s(alt (*.f32 u normAngle) (patch (*.f32 u normAngle) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ n1_i (sin normAngle)) (taylor inf normAngle) (#s(alt (/.f32 n1_i (sin.f32 normAngle)) (patch (/.f32 n1_i (sin.f32 normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (- u 1))) (taylor -inf normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (- u 1))) (taylor -inf normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (- u 1))) (taylor -inf normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* normAngle (- u 1))) (taylor -inf normAngle) (#s(alt (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) (patch (+.f32 normAngle (*.f32 (neg.f32 u) normAngle)) #<representation binary32>) () ())) ())
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Calls

12 calls:

TimeVariablePointExpression
12.0ms
normAngle
@inf
((* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ normAngle (* (neg u) normAngle)) (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (/ 1 (- 1 u))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ n1_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))))
7.0ms
normAngle
@-inf
((* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ normAngle (* (neg u) normAngle)) (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (/ 1 (- 1 u))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ n1_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))))
7.0ms
n0_i
@-inf
((* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ normAngle (* (neg u) normAngle)) (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (/ 1 (- 1 u))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ n1_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))))
5.0ms
normAngle
@0
((* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ normAngle (* (neg u) normAngle)) (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (/ 1 (- 1 u))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ n1_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))))
4.0ms
n0_i
@0
((* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ normAngle (* (neg u) normAngle)) (* (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* u n1_i) (+ (* (- 1 u) n0_i) (* u n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (- 1 u) (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (sin (* u normAngle)) (* u normAngle) (/ 1 (/ 1 (- 1 u))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/ n1_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))))

simplify216.0ms (2.1%)

Memory
19.8MiB live, 265.3MiB allocated
Algorithm
egg-herbie
Rules
10 626×lower-fma.f64
10 626×lower-fma.f32
6 246×lower-*.f64
6 246×lower-*.f32
2 966×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060411453
1210310661
2617310660
0837410078
Stop Event
iter limit
node limit
Counts
660 → 648
Calls
Call 1
Inputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
Outputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n1_i u)
(*.f32 u n1_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 (fma.f32 u (/.f32 n1_i n0_i) (-.f32 #s(literal 1 binary32) u)) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i)
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1
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1
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n0_i
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(fma.f32 (fma.f32 (*.f32 u (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))))) u n0_i)
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(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n1_i)
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
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(* normAngle u)
(*.f32 u normAngle)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 3 binary32)) u) normAngle)
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
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(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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#s(literal 1 binary32)
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(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(fma.f32 (/.f32 u (sin.f32 normAngle)) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) u) u) (/.f32 #s(literal 1/120 binary32) (sin.f32 normAngle)) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (/.f32 #s(literal -1/6 binary32) (sin.f32 normAngle))))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
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n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 u (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) n1_i) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) u)) (/.f32 n0_i (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
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1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) (neg.f32 normAngle) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
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(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle u))
(*.f32 (neg.f32 normAngle) u)
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(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 (-.f32 (/.f32 normAngle u) normAngle) u)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
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(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* n1_i u)
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(* n1_i u)
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(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
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(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
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(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/6 binary32) u #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal 1/5040 binary32) u #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/6 binary32) u #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) #s(literal 1/120 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) #s(literal 1/120 binary32) (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* normAngle (+ 1 (* -1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* n0_i (+ 1 (* -1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal 1/5040 binary32) u #s(literal -1/5040 binary32)) n0_i)))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) #s(literal 1/120 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) #s(literal 1/120 binary32) (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) #s(literal 1/120 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) #s(literal 1/120 binary32) (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) #s(literal 1/120 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) #s(literal 1/120 binary32) (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/5040 binary32) (*.f32 u n1_i))))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 u n1_i))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 3 binary32)) u) normAngle)
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u normAngle))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 7 binary32)) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (pow.f32 normAngle #s(literal 3 binary32)) (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (fma.f32 #s(literal -1/120 binary32) u (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (fma.f32 #s(literal -1/120 binary32) u (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (fma.f32 #s(literal -1/120 binary32) u (*.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (fma.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) #s(literal 1/120 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
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u
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(- 1 u)
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(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))

rewrite235.0ms (2.3%)

Memory
-12.7MiB live, 290.6MiB allocated
Rules
7 418×lower-fma.f64
7 416×lower-fma.f32
4 410×lower-*.f64
4 388×lower-*.f32
4 178×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
054321
085275
1262271
21578271
08170266
Stop Event
iter limit
node limit
iter limit
Counts
21 → 624
Calls
Call 1
Inputs
(*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 normAngle (*.f32 (neg.f32 u) normAngle))
(*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))
(*.f32 u n1_i)
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
(-.f32 #s(literal 1 binary32) u)
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(/.f32 n1_i (sin.f32 normAngle))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
Outputs
(*.f32 (/.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) (sin.f32 normAngle)))
(/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) (-.f32 (*.f32 (/.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 (/.f32 (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle)) (sin.f32 normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle)))) (*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle)))))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)))))
(/.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal -1 binary32) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))))
(fma.f32 (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle)) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle))))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -1 binary32))
(+.f32 (/.f32 (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle)) (sin.f32 normAngle)))
(+.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (neg.f32 u) normAngle)) (cos.f32 normAngle))))
(*.f32 (-.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))))))
(*.f32 (neg.f32 (-.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))))
(*.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)))) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32))))))
(*.f32 (-.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32)) (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))
(*.f32 (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32)) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))))))
(*.f32 (+.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 3 binary32)) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (-.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)))) (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32)))))
(*.f32 #s(literal 1 binary32) (fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle)) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (fma.f32 (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (*.f32 (/.f32 (pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) #s(literal -2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))) (/.f32 (pow.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 (neg.f32 u) normAngle normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))))))))
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(-.f32 (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))) (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))) #s(literal 2 binary32)) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))))
(fma.f32 (/.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))) (neg.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))) #s(literal 2 binary32)) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))))))
(fma.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) n1_i)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) n1_i)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))) #s(literal -1 binary32))
(+.f32 (/.f32 (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))) (neg.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))) #s(literal 2 binary32)) (-.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))))))
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
(*.f32 n0_i #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 #s(literal 1 binary32) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 (neg.f32 n1_i)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (neg.f32 n1_i) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))))
(*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n1_i) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)
(*.f32 #s(literal 1 binary32) (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 n1_i))) (neg.f32 (neg.f32 (neg.f32 (sin.f32 normAngle)))))
(/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 n1_i)) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 n1_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 n1_i (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 n1_i (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n1_i)))
(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 n1_i (neg.f32 (sin.f32 normAngle))))
(pow.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal -1 binary32))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n1_i)) #s(literal -1 binary32)))
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(neg.f32 (/.f32 n1_i (neg.f32 (sin.f32 normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))

eval169.0ms (1.6%)

Memory
44.3MiB live, 264.6MiB allocated
Compiler

Compiled 36 081 to 3 315 computations (90.8% saved)

prune124.0ms (1.2%)

Memory
-13.2MiB live, 241.6MiB allocated
Pruning

33 alts after pruning (30 fresh and 3 done)

PrunedKeptTotal
New1 445151 460
Fresh71522
Picked325
Done011
Total1 455331 488
Accuracy
100.0%
Counts
1 488 → 33
Alt Table
Click to see full alt table
StatusAccuracyProgram
81.7%
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
81.8%
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
98.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.5%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
98.9%
(+.f32 (*.f32 #s(approx (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
81.4%
(+.f32 (*.f32 #s(approx (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
70.0%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i))
98.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
98.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
97.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
46.2%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
50.9%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
29.5%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle)))
34.5%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 (*.f32 u normAngle)))))
63.6%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
34.3%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
34.8%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
49.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
72.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32))))))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))
72.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)))
32.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
63.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Compiler

Compiled 1 041 to 819 computations (21.3% saved)

simplify195.0ms (1.9%)

Memory
-16.2MiB live, 181.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
cost-diff160
(*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
cost-diff0
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i)
cost-diff64
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i))
cost-diff704
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
cost-diff96
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
cost-diff160
(fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
cost-diff0
(sin.f32 (-.f32 normAngle (*.f32 u normAngle)))
cost-diff0
(*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
cost-diff160
(*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Rules
11 254×lower-fma.f64
11 248×lower-fma.f32
3 714×lower-*.f64
3 686×lower-*.f32
1 590×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060579
095558
1160514
2293512
3593508
41138504
51855504
63015504
74624504
86537504
08200495
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (-.f32 normAngle (*.f32 u normAngle)))
(-.f32 normAngle (*.f32 u normAngle))
normAngle
(*.f32 u normAngle)
u
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(literal 1 binary32)
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
(fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
#s(literal -1 binary32)
u
#s(literal 1 binary32)
n0_i
(*.f32 u n1_i)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
#s(literal 1 binary32)
(/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
u
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))
#s(literal -1/6 binary32)
(*.f32 normAngle normAngle)
normAngle
(-.f32 (pow.f32 u #s(literal 3 binary32)) u)
(pow.f32 u #s(literal 3 binary32))
#s(literal 3 binary32)
n1_i
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))
(*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (-.f32 normAngle (*.f32 u normAngle))))
(*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (sin.f32 normAngle))
(sin.f32 (-.f32 normAngle (*.f32 u normAngle)))
(-.f32 normAngle (*.f32 u normAngle))
normAngle
(*.f32 u normAngle)
u
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
#s(literal 1 binary32)
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
(*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
(-.f32 #s(literal 1 binary32) u)
#s(literal -1 binary32)
u
#s(literal 1 binary32)
n0_i
(*.f32 u n1_i)
(*.f32 n1_i u)
n1_i
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i))
(fma.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) n1_i (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i)
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
u
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) n1_i)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)
(fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
#s(literal -1/6 binary32)
(*.f32 normAngle normAngle)
normAngle
(-.f32 (pow.f32 u #s(literal 3 binary32)) u)
(pow.f32 u #s(literal 3 binary32))
#s(literal 3 binary32)
n1_i
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) #s(approx (sin (* (- 1 u) normAngle)) (-.f32 normAngle (*.f32 u normAngle))) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))
(*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) #s(approx (sin (* (- 1 u) normAngle)) (-.f32 normAngle (*.f32 u normAngle))))
(*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 #s(approx (sin (* (- 1 u) normAngle)) (-.f32 normAngle (*.f32 u normAngle))) (sin.f32 normAngle))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
#s(approx (sin (* (- 1 u) normAngle)) (-.f32 normAngle (*.f32 u normAngle)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 normAngle (*.f32 u normAngle))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)
(*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(/.f32 normAngle (sin.f32 normAngle))
n1_i

localize147.0ms (1.4%)

Memory
15.1MiB live, 242.3MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.1484375
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.15700785564963324
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
accuracy0.37404252930532605
(*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy0.8409933101492738
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
accuracy0.30004598508011365
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u))
accuracy0.3037174339106824
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
accuracy0.34375
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
accuracy3.2309313514859292
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)
accuracy0
(*.f32 u n1_i)
accuracy0.5636494330623512
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
accuracy10.039022787950238
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
accuracy20.539081011796842
(fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))
accuracy0
(-.f32 #s(literal 1 binary32) u)
accuracy0.1328125
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
accuracy0.5636494330623512
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
accuracy11.06777485905016
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
accuracy0.06640625
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
accuracy0.140625
(*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.15700785564963324
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
accuracy0.37404252930532605
(*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
93.0ms245×0valid
21.0ms11×5exit
Compiler

Compiled 424 to 44 computations (89.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 73.0ms
ival-mult: 26.0ms (35.5% of total)
adjust: 14.0ms (19.1% of total)
ival-sin: 8.0ms (10.9% of total)
ival-div: 7.0ms (9.6% of total)
ival-add: 6.0ms (8.2% of total)
ival-pow: 5.0ms (6.8% of total)
const: 4.0ms (5.5% of total)
ival-sub: 3.0ms (4.1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series105.0ms (1%)

Memory
2.0MiB live, 170.6MiB allocated
Counts
24 → 720
Calls
Call 1
Inputs
#s(alt (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (patch (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())
#s(alt (-.f32 #s(literal 1 binary32) u) (patch (-.f32 #s(literal 1 binary32) u) #<representation binary32>) () ())
#s(alt (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)) (patch (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())
#s(alt (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) (patch (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) #<representation binary32>) () ())
#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())
#s(alt (*.f32 u n1_i) (patch (*.f32 u n1_i) #<representation binary32>) () ())
#s(alt (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (patch (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())
#s(alt (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())
#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())
#s(alt (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())
#s(alt #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())
#s(alt (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) (patch (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) #<representation binary32>) () ())
#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) #<representation binary32>) () ())
#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())
Outputs
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (taylor 0 n0_i) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 n0_i) (#s(alt #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (patch #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 n0_i) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #<representation binary32>) () ())) ())
#s(alt (* n1_i u) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)) (patch (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) (taylor 0 n0_i) (#s(alt (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)) (patch (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
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#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (- 1 u) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) (taylor 0 normAngle) (#s(alt (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* n1_i u)) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) (taylor 0 normAngle) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* n0_i (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) (taylor 0 normAngle) (#s(alt (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)) (taylor 0 normAngle) (#s(alt #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u)) (taylor 0 normAngle) (#s(alt #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u)) (taylor 0 normAngle) (#s(alt #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) (patch (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) #<representation binary32>) () ())) ())
#s(alt (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) (patch (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) #<representation binary32>) () ())) ())
#s(alt (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) (patch (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) #<representation binary32>) () ())) ())
#s(alt (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) (taylor 0 normAngle) (#s(alt (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) (patch (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) #<representation binary32>) () ())) ())
#s(alt u (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) #<representation binary32>) () ())) ())
#s(alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) (taylor 0 normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor 0 normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (/ (sin (- normAngle (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (- normAngle (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (- normAngle (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (- normAngle (* normAngle u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (sin (- normAngle (* normAngle u))) (taylor inf normAngle) (#s(alt (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (patch (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #<representation binary32>) () ())) ())
#s(alt (sin (- normAngle (* normAngle u))) (taylor inf normAngle) (#s(alt (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (patch (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #<representation binary32>) () ())) ())
#s(alt (sin (- normAngle (* normAngle u))) (taylor inf normAngle) (#s(alt (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (patch (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #<representation binary32>) () ())) ())
#s(alt (sin (- normAngle (* normAngle u))) (taylor inf normAngle) (#s(alt (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (patch (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (patch (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (patch #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (taylor inf normAngle) (#s(alt (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (sin (* normAngle (- 1 u))) (taylor inf normAngle) (#s(alt #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (patch #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) #<representation binary32>) () ())) ())
#s(alt (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) (patch (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) (patch (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) (patch (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) #<representation binary32>) () ())) ())
#s(alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2)))) (taylor inf normAngle) (#s(alt (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) (patch (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) #<representation binary32>) () ())) ())
#s(alt (/ (sin (* normAngle u)) (sin normAngle)) (taylor inf normAngle) (#s(alt #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) (patch #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (* normAngle (- 1 u)) (taylor inf normAngle) (#s(alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) (patch (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) #<representation binary32>) () ())) ())
#s(alt (/ (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (/ (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (patch (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (taylor -inf normAngle) (#s(alt (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (patch (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) #<representation binary32>) () ())) ())
#s(alt (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (taylor -inf normAngle) (#s(alt (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (patch (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #<representation binary32>) () ())) ())
#s(alt (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (taylor -inf normAngle) (#s(alt (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (patch (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #<representation binary32>) () ())) ())
#s(alt (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (taylor -inf normAngle) (#s(alt (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (patch (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #<representation binary32>) () ())) ())
#s(alt (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (taylor -inf normAngle) (#s(alt (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (patch (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
#s(alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) (taylor -inf normAngle) (#s(alt #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (patch #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) #<representation binary32>) () ())) ())
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#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) (patch (+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle)) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
#s(alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) (taylor -inf n1_i) (#s(alt (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) (patch (+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i)) #<representation binary32>) () ())) ())
Calls

12 calls:

TimeVariablePointExpression
34.0ms
u
@0
((* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (sin (- normAngle (* u normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (+ (* (+ (* -1 u) 1) n0_i) (* u n1_i)) (+ (* -1 u) 1) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* u n1_i) (/ 1 (/ 1 (- 1 u))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* -1/6 (* normAngle normAngle)) (- (pow u 3) u)) u) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (- 1 u) normAngle))
4.0ms
u
@-inf
((* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (sin (- normAngle (* u normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (+ (* (+ (* -1 u) 1) n0_i) (* u n1_i)) (+ (* -1 u) 1) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* u n1_i) (/ 1 (/ 1 (- 1 u))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* -1/6 (* normAngle normAngle)) (- (pow u 3) u)) u) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (- 1 u) normAngle))
4.0ms
u
@inf
((* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (sin (- normAngle (* u normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (+ (* (+ (* -1 u) 1) n0_i) (* u n1_i)) (+ (* -1 u) 1) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* u n1_i) (/ 1 (/ 1 (- 1 u))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* -1/6 (* normAngle normAngle)) (- (pow u 3) u)) u) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (- 1 u) normAngle))
4.0ms
n0_i
@0
((* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (sin (- normAngle (* u normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (+ (* (+ (* -1 u) 1) n0_i) (* u n1_i)) (+ (* -1 u) 1) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* u n1_i) (/ 1 (/ 1 (- 1 u))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* -1/6 (* normAngle normAngle)) (- (pow u 3) u)) u) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (- 1 u) normAngle))
3.0ms
normAngle
@-inf
((* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) (+ (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) n0_i) (sin (- normAngle (* u normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* u n1_i)) (* (- 1 u) n0_i) (- 1 u) (+ (* (+ (* -1 u) 1) n0_i) (* u n1_i)) (+ (* -1 u) 1) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* u n1_i) (/ 1 (/ 1 (- 1 u))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (sin (* (- 1 u) normAngle)) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (+ (* (* -1/6 (* normAngle normAngle)) (- (pow u 3) u)) u) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (- 1 u) normAngle))

simplify259.0ms (2.5%)

Memory
8.5MiB live, 310.6MiB allocated
Algorithm
egg-herbie
Rules
9 548×lower-fma.f64
9 548×lower-fma.f32
6 704×lower-*.f64
6 704×lower-*.f32
2 636×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
047712288
1154311719
2507811719
0818711102
Stop Event
iter limit
node limit
Counts
720 → 705
Calls
Call 1
Inputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(* n0_i (+ (/ (sin (- normAngle (* normAngle u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (- normAngle (* normAngle u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (- normAngle (* normAngle u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (- normAngle (* normAngle u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (- normAngle (* normAngle u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (- normAngle (* normAngle u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (+ 1 (* -1 u)))
(* -1 (* n0_i (+ (* -1 (+ 1 (* -1 u))) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (+ 1 (* -1 u))) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (+ 1 (* -1 u))) (* -1 (/ (* n1_i u) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(* u (+ 1 (* 1/6 (pow normAngle 2))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(sin (- normAngle (* normAngle u)))
(sin (- normAngle (* normAngle u)))
(sin (- normAngle (* normAngle u)))
(sin (- normAngle (* normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(sin (- normAngle (* normAngle u)))
(sin (- normAngle (* normAngle u)))
(sin (- normAngle (* normAngle u)))
(sin (- normAngle (* normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
u
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(sin (- normAngle (* normAngle u)))
(sin (- normAngle (* normAngle u)))
(sin (- normAngle (* normAngle u)))
(sin (- normAngle (* normAngle u)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (sin normAngle))
(/ (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (sin normAngle))
(/ (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (sin normAngle))
(/ (sin (neg (+ (* -1 normAngle) (* normAngle u)))) (sin normAngle))
(+ (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (neg (+ (* -1 normAngle) (* normAngle u))))) (sin normAngle))
(sin (neg (+ (* -1 normAngle) (* normAngle u))))
(sin (neg (+ (* -1 normAngle) (* normAngle u))))
(sin (neg (+ (* -1 normAngle) (* normAngle u))))
(sin (neg (+ (* -1 normAngle) (* normAngle u))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (+ 1 (* -1 u)))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (- normAngle (* normAngle u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (- normAngle (* normAngle u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (- normAngle (* normAngle u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (+ 1 (* -1 u))) n1_i)))
(* n1_i (+ u (/ (* n0_i (+ 1 (* -1 u))) n1_i)))
(* n1_i (+ u (/ (* n0_i (+ 1 (* -1 u))) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (- normAngle (* normAngle u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (- normAngle (* normAngle u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (- normAngle (* normAngle u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (+ 1 (* -1 u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (+ 1 (* -1 u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (+ 1 (* -1 u))) n1_i)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
Outputs
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 n0_i normAngle) (*.f32 (neg.f32 (cos.f32 normAngle)) (/.f32 u (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 u) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle)))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 (neg.f32 u) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) normAngle) normAngle (*.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (/.f32 #s(literal 1/6 binary32) (sin.f32 normAngle)))) u) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))) u #s(literal 1 binary32))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (fma.f32 (*.f32 u (*.f32 #s(literal -1/2 binary32) n0_i)) (*.f32 normAngle normAngle) (fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle)))))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 (-.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (cos.f32 normAngle) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) #s(literal -1/6 binary32)) (sin.f32 normAngle))) u)) u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 n0_i normAngle) (*.f32 (neg.f32 (cos.f32 normAngle)) (/.f32 u (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 (-.f32 (*.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u) (cos.f32 normAngle)) (sin.f32 normAngle)))) u) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) (/.f32 n0_i (sin.f32 normAngle)))) u n0_i)
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)) (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal 1/6 binary32)) u) (cos.f32 normAngle) (*.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(* u (+ 1 (* 1/6 (pow normAngle 2))))
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u)
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u)
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u)
(/ (* normAngle u) (sin normAngle))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle))) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u)
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) (sin.f32 normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin (- normAngle (* normAngle u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (- normAngle (* normAngle u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (- normAngle (* normAngle u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (- normAngle (* normAngle u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* -1 (* n0_i u))
(*.f32 (neg.f32 u) n0_i)
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 (-.f32 (/.f32 n0_i u) n0_i) u)
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 (+.f32 (-.f32 (/.f32 n0_i u) n0_i) n1_i) u)
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(* u (- (/ 1 u) 1))
(-.f32 #s(literal 1 binary32) u)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(* n0_i (- 1 u))
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(* normAngle (- 1 u))
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(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
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(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
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(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
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(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i)))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/6 binary32) u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/6 binary32) u #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/6 binary32) u #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/6 binary32) u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/6 binary32) u #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/6 binary32) u #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (fma.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) #s(literal -1/6 binary32) (*.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32) (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (pow.f32 u #s(literal 5 binary32)) (fma.f32 #s(literal -1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal -1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (*.f32 normAngle normAngle)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i)))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32))) (*.f32 (fma.f32 #s(literal -1/120 binary32) u #s(literal 1/120 binary32)) n0_i))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) u) #s(literal 1 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (fma.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (fma.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (fma.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
u
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u)
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u)
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u)
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (fma.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (fma.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (fma.f32 #s(literal -1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(* normAngle (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
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(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (- normAngle (* normAngle u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (- normAngle (* normAngle u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin (- normAngle (* normAngle u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (- normAngle (* normAngle u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (- normAngle (* normAngle u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (- normAngle (* normAngle u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin (* normAngle (- 1 u)))
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(sin (* normAngle (- 1 u)))
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(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2))))
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(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ u (pow normAngle 2))))
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(/ (sin (* normAngle u)) (sin normAngle))
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(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i (+ u (/ (* n0_i (+ 1 (* -1 u))) n1_i)))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* n1_i (+ u (/ (* n0_i (+ 1 (* -1 u))) n1_i)))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* n1_i (+ u (/ (* n0_i (+ 1 (* -1 u))) n1_i)))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (- normAngle (* normAngle u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (- normAngle (* normAngle u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (- normAngle (* normAngle u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (+ 1 (* -1 u))) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (+ 1 (* -1 u))) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (+ 1 (* -1 u))) n1_i)))))
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) n0_i u) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) n1_i)

rewrite270.0ms (2.6%)

Memory
1.9MiB live, 392.4MiB allocated
Rules
7 636×lower-fma.f64
7 630×lower-fma.f32
4 066×lower-*.f64
4 038×lower-*.f32
3 986×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060411
095354
1325354
22155354
08637331
Stop Event
iter limit
node limit
iter limit
Counts
24 → 810
Calls
Call 1
Inputs
(*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(sin.f32 (-.f32 normAngle (*.f32 u normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(-.f32 #s(literal 1 binary32) u)
(fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i))
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
(*.f32 u n1_i)
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i))
(*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))))
(*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(*.f32 (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 u normAngle normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 (/.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (fma.f32 u normAngle normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 u normAngle normAngle)) #s(literal -1 binary32))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (fma.f32 u normAngle normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 u normAngle))))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (fma.f32 u normAngle normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (fma.f32 u normAngle normAngle)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
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(/.f32 (*.f32 normAngle #s(literal 1 binary32)) (exp.f32 (neg.f32 (log1p.f32 u))))
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(/.f32 (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 u normAngle) #s(literal 3 binary32))) (fma.f32 normAngle normAngle (-.f32 (pow.f32 (*.f32 u normAngle) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))
(/.f32 (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 u normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 u normAngle) (fma.f32 u normAngle normAngle) (*.f32 normAngle normAngle)))
(/.f32 (neg.f32 (*.f32 (fma.f32 u normAngle normAngle) (fma.f32 u normAngle normAngle))) (neg.f32 (-.f32 normAngle (*.f32 (neg.f32 normAngle) u))))
(/.f32 (neg.f32 (*.f32 (fma.f32 u normAngle normAngle) (fma.f32 u normAngle normAngle))) (neg.f32 (fma.f32 u normAngle normAngle)))
(/.f32 (neg.f32 (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 u normAngle) #s(literal 3 binary32)))) (neg.f32 (fma.f32 normAngle normAngle (-.f32 (pow.f32 (*.f32 u normAngle) #s(literal 2 binary32)) (*.f32 normAngle (*.f32 (neg.f32 normAngle) u))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 u normAngle) #s(literal 3 binary32)))) (neg.f32 (fma.f32 normAngle normAngle (-.f32 (pow.f32 (*.f32 u normAngle) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle normAngle) u)))))
(/.f32 (neg.f32 (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 u normAngle) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 u normAngle) (fma.f32 u normAngle normAngle) (*.f32 normAngle normAngle))))
(/.f32 (neg.f32 (neg.f32 normAngle)) (exp.f32 (neg.f32 (log1p.f32 u))))
(/.f32 (*.f32 (fma.f32 u normAngle normAngle) (fma.f32 u normAngle normAngle)) (-.f32 normAngle (*.f32 (neg.f32 normAngle) u)))
(/.f32 (*.f32 (fma.f32 u normAngle normAngle) (fma.f32 u normAngle normAngle)) (fma.f32 u normAngle normAngle))
(/.f32 (neg.f32 normAngle) (/.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u normAngle normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u u (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) (*.f32 normAngle (fma.f32 u u #s(literal -1 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u u (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (exp.f32 (neg.f32 (log1p.f32 u))) (*.f32 #s(literal 1 binary32) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (exp.f32 (neg.f32 (log1p.f32 u))) (*.f32 normAngle #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 normAngle (*.f32 (neg.f32 normAngle) u)) (*.f32 (fma.f32 u normAngle normAngle) (fma.f32 u normAngle normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle normAngle (-.f32 (pow.f32 (*.f32 u normAngle) #s(literal 2 binary32)) (*.f32 normAngle (*.f32 (neg.f32 normAngle) u)))) (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 u normAngle) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u)) (neg.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u normAngle normAngle)) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (exp.f32 (neg.f32 (log1p.f32 u))) normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle normAngle (-.f32 (pow.f32 (*.f32 u normAngle) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (-.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (*.f32 u normAngle) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 u normAngle normAngle)))
(/.f32 normAngle (exp.f32 (neg.f32 (log1p.f32 u))))
(-.f32 (/.f32 (*.f32 normAngle normAngle) (-.f32 normAngle (*.f32 (neg.f32 normAngle) u))) (/.f32 (pow.f32 (*.f32 u normAngle) #s(literal 2 binary32)) (-.f32 normAngle (*.f32 (neg.f32 normAngle) u))))
(-.f32 (/.f32 #s(literal 0 binary32) (/.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))) (/.f32 normAngle (/.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u))))
(-.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 u normAngle normAngle)) (/.f32 (pow.f32 (*.f32 u normAngle) #s(literal 2 binary32)) (fma.f32 u normAngle normAngle)))
(-.f32 (/.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 u normAngle) (fma.f32 u normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 (pow.f32 (*.f32 u normAngle) #s(literal 3 binary32)) (fma.f32 (*.f32 u normAngle) (fma.f32 u normAngle normAngle) (*.f32 normAngle normAngle))))
(-.f32 normAngle (*.f32 u normAngle))
(fma.f32 (neg.f32 normAngle) u (*.f32 #s(literal 1 binary32) normAngle))
(fma.f32 (neg.f32 normAngle) u (*.f32 normAngle #s(literal 1 binary32)))
(fma.f32 (neg.f32 normAngle) u normAngle)
(fma.f32 (neg.f32 u) normAngle (*.f32 #s(literal 1 binary32) normAngle))
(fma.f32 (neg.f32 u) normAngle (*.f32 normAngle #s(literal 1 binary32)))
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 #s(literal -1 binary32) (*.f32 u normAngle) (*.f32 #s(literal 1 binary32) normAngle))
(fma.f32 #s(literal -1 binary32) (*.f32 u normAngle) (*.f32 normAngle #s(literal 1 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 u normAngle) normAngle)
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 normAngle) u))
(fma.f32 u (neg.f32 normAngle) (*.f32 #s(literal 1 binary32) normAngle))
(fma.f32 u (neg.f32 normAngle) (*.f32 normAngle #s(literal 1 binary32)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(fma.f32 u normAngle normAngle)
(fma.f32 normAngle (neg.f32 u) (*.f32 #s(literal 1 binary32) normAngle))
(fma.f32 normAngle (neg.f32 u) (*.f32 normAngle #s(literal 1 binary32)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 (neg.f32 normAngle) u))
(fma.f32 normAngle u normAngle)
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u normAngle normAngle)) #s(literal -1 binary32))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 normAngle) u))
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 (neg.f32 normAngle) u))
(+.f32 (*.f32 (neg.f32 normAngle) u) (*.f32 #s(literal 1 binary32) normAngle))
(+.f32 (*.f32 (neg.f32 normAngle) u) (*.f32 normAngle #s(literal 1 binary32)))
(+.f32 (*.f32 (neg.f32 normAngle) u) normAngle)
(+.f32 (*.f32 u normAngle) normAngle)
(+.f32 normAngle (*.f32 (neg.f32 normAngle) u))
(+.f32 normAngle (*.f32 u normAngle))

eval232.0ms (2.2%)

Memory
10.2MiB live, 493.8MiB allocated
Compiler

Compiled 49 764 to 4 885 computations (90.2% saved)

prune74.0ms (0.7%)

Memory
-12.4MiB live, 221.6MiB allocated
Pruning

40 alts after pruning (33 fresh and 7 done)

PrunedKeptTotal
New1 759121 771
Fresh42125
Picked145
Done033
Total1 764401 804
Accuracy
100.0%
Counts
1 804 → 40
Alt Table
Click to see full alt table
StatusAccuracyProgram
81.7%
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
81.8%
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
98.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.5%
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
98.9%
(+.f32 (*.f32 #s(approx (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
81.4%
(+.f32 (*.f32 #s(approx (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
97.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.6%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
82.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u u #s(literal 1 binary32))) (/.f32 (-.f32 (pow.f32 u #s(literal 6 binary32)) (*.f32 u u)) u) u)) n1_i))
70.0%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 normAngle normAngle)) #s(literal -1/6 binary32) u)) n1_i))
69.7%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle u)) n1_i))
97.5%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (+ (* (* -1/6 (* normAngle normAngle)) (- (pow u 3) u)) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u))) n1_i))
98.3%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
69.8%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) n1_i))
97.9%
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
46.2%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
29.5%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle)))
34.5%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 (*.f32 u normAngle)))))
63.6%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
34.3%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
34.8%
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 u n1_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
49.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
72.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32))))))
97.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))
72.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
63.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))))
63.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (/.f32 (-.f32 (*.f32 (*.f32 u u) (-.f32 (neg.f32 u) #s(literal 1 binary32))) (*.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) #s(literal 1 binary32))) (*.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) (-.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i)))
97.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)))
32.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
63.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
49.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 u #s(literal 1 binary32)) n0_i)))
50.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
34.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
63.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (- 1 u) n0_i) (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
Compiler

Compiled 2 080 to 835 computations (59.9% saved)

regimes105.0ms (1%)

Memory
37.0MiB live, 277.2MiB allocated
Counts
70 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 u #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (- 1 u) n0_i) (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (+ (* (* -1/6 (* normAngle normAngle)) (- (pow u 3) u)) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (/.f32 (-.f32 (*.f32 (*.f32 u u) (-.f32 (neg.f32 u) #s(literal 1 binary32))) (*.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) #s(literal 1 binary32))) (*.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) (-.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n1_i)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 normAngle normAngle)) #s(literal -1/6 binary32) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u u #s(literal 1 binary32))) (/.f32 (-.f32 (pow.f32 u #s(literal 6 binary32)) (*.f32 u u)) u) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 (*.f32 u normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32))))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (*.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)))) (*.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (-.f32 normAngle (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 normAngle (*.f32 (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))))
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 (*.f32 (neg.f32 u) normAngle) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i)) (-.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (pow.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)) (-.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (pow.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) #s(literal 2 binary32)))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
Calls

5 calls:

23.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
21.0ms
u
20.0ms
n0_i
19.0ms
normAngle
18.0ms
n1_i
Results
AccuracySegmentsBranch
98.9%1normAngle
98.9%1u
98.9%1n0_i
98.9%1n1_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes292.0ms (2.8%)

Memory
-57.7MiB live, 169.2MiB allocated
Counts
54 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 u #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (- 1 u) n0_i) (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (+ (* (* -1/6 (* normAngle normAngle)) (- (pow u 3) u)) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (/.f32 (-.f32 (*.f32 (*.f32 u u) (-.f32 (neg.f32 u) #s(literal 1 binary32))) (*.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) #s(literal 1 binary32))) (*.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) (-.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n1_i)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 normAngle normAngle)) #s(literal -1/6 binary32) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u u #s(literal 1 binary32))) (/.f32 (-.f32 (pow.f32 u #s(literal 6 binary32)) (*.f32 u u)) u) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 (*.f32 u normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (-.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
(+.f32 (*.f32 (*.f32 #s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32))))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (*.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)))) (*.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
Outputs
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
Calls

5 calls:

115.0ms
normAngle
111.0ms
n0_i
34.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
15.0ms
n1_i
14.0ms
u
Results
AccuracySegmentsBranch
98.9%1normAngle
98.9%1u
98.9%1n0_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.9%1n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes36.0ms (0.3%)

Memory
24.8MiB live, 24.8MiB allocated
Counts
24 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 u #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) #s(approx (* (- 1 u) n0_i) (*.f32 (-.f32 (/.f32 n0_i u) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 (+.f32 (/.f32 n0_i u) n1_i) n0_i) u)))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(approx (+ (* (* -1/6 (* normAngle normAngle)) (- (pow u 3) u)) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (/.f32 (-.f32 (*.f32 (*.f32 u u) (-.f32 (neg.f32 u) #s(literal 1 binary32))) (*.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) #s(literal 1 binary32))) (*.f32 (-.f32 (neg.f32 u) #s(literal 1 binary32)) (-.f32 (neg.f32 u) #s(literal 1 binary32)))) n0_i)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* u normAngle)) (/ n1_i (sin normAngle))) (*.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) n1_i)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 #s(approx (sin (* u normAngle)) (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (+ normAngle (* (neg u) normAngle))) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (- normAngle (* u normAngle))) (/ 1 (sin normAngle))) #s(literal 1 binary32)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
Calls

5 calls:

7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
n1_i
7.0ms
normAngle
7.0ms
u
7.0ms
n0_i
Results
AccuracySegmentsBranch
97.9%1normAngle
97.9%1u
97.9%1n0_i
97.9%1n1_i
97.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes54.0ms (0.5%)

Memory
-10.2MiB live, 28.8MiB allocated
Counts
12 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 u #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))))
Calls

5 calls:

37.0ms
n0_i
4.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
4.0ms
u
4.0ms
normAngle
4.0ms
n1_i
Results
AccuracySegmentsBranch
63.5%1normAngle
63.5%1u
75.5%3n0_i
73.8%3n1_i
63.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes4.0ms (0%)

Memory
8.7MiB live, 8.7MiB allocated
Counts
11 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 u #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 n1_i n0_i) u)))
#s(approx (+ (/ (* n0_i (sin (* (- 1 u) normAngle))) (sin normAngle)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) (neg.f32 u)) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
Calls

1 calls:

4.0ms
n0_i
Results
AccuracySegmentsBranch
75.4%3n0_i
Compiler

Compiled 1 to 4 computations (-300% saved)

regimes19.0ms (0.2%)

Memory
-20.8MiB live, 16.9MiB allocated
Counts
3 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (+.f32 u #s(literal 1 binary32)) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))
Calls

5 calls:

11.0ms
u
2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
normAngle
2.0ms
n0_i
2.0ms
n1_i
Results
AccuracySegmentsBranch
50.9%1normAngle
50.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
55.9%2u
61.8%3n1_i
63.0%3n0_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes7.0ms (0.1%)

Memory
15.9MiB live, 15.9MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Calls

5 calls:

1.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
normAngle
1.0ms
n0_i
1.0ms
n1_i
1.0ms
u
Results
AccuracySegmentsBranch
34.1%1normAngle
34.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
34.1%1u
34.1%1n1_i
34.1%1n0_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

bsearch1.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
4.830749047839809e-31
6.7992074374443146e-31
0.0ms
-2.2515504637958835e-26
-6.182726618804835e-27
Compiler

Compiled 28 to 24 computations (14.3% saved)

bsearch1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
4.830749047839809e-31
6.7992074374443146e-31
0.0ms
-2.2515504637958835e-26
-6.182726618804835e-27
Compiler

Compiled 28 to 24 computations (14.3% saved)

bsearch1.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
4.830749047839809e-31
6.7992074374443146e-31
0.0ms
-2.2515504637958835e-26
-6.182726618804835e-27
Compiler

Compiled 28 to 24 computations (14.3% saved)

simplify40.0ms (0.4%)

Memory
15.0MiB live, 52.4MiB allocated
Algorithm
egg-herbie
Rules
32×*-commutative-binary32-*.f32
20×unsub-neg-binary32--.f32-neg.f32-+.f32
18×neg-mul-1-binary32-*.f32-neg.f32
18×+-commutative-binary32-+.f32
10×sub-neg-binary32-neg.f32-+.f32--.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
065535
190533
2100533
3113533
4118533
5122533
6133533
7151533
Stop Event
saturated
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(if (<=.f32 n0_i #s(literal -6490371/324518553658426726783156020576256 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i)))) (if (<=.f32 n0_i #s(literal 332307/664613997892457936451903530140172288 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))))))
(if (<=.f32 n0_i #s(literal -6490371/324518553658426726783156020576256 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (if (<=.f32 n0_i #s(literal 332307/664613997892457936451903530140172288 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(if (<=.f32 n0_i #s(literal -6490371/324518553658426726783156020576256 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) (if (<=.f32 n0_i #s(literal 332307/664613997892457936451903530140172288 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))) (*.f32 n0_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u)) n1_i))
(+.f32 (*.f32 #s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 n1_i #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))
(if (<=.f32 n0_i #s(literal -6490371/324518553658426726783156020576256 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i)))) (if (<=.f32 n0_i #s(literal 332307/664613997892457936451903530140172288 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (+.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 #s(literal 1 binary32) n0_i))))))
(if (<=.f32 n0_i #s(literal -6490371/324518553658426726783156020576256 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (-.f32 n0_i (*.f32 n0_i u)))) (if (<=.f32 n0_i #s(literal 332307/664613997892457936451903530140172288 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (-.f32 n0_i (*.f32 n0_i u))))))
(if (<=.f32 n0_i #s(literal -6490371/324518553658426726783156020576256 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (if (<=.f32 n0_i #s(literal 332307/664613997892457936451903530140172288 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))))
(if (<=.f32 n0_i #s(literal -6490371/324518553658426726783156020576256 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (if (<=.f32 n0_i #s(literal 332307/664613997892457936451903530140172288 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(if (<=.f32 n0_i #s(literal -6490371/324518553658426726783156020576256 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) (if (<=.f32 n0_i #s(literal 332307/664613997892457936451903530140172288 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))))
(if (<=.f32 n0_i #s(literal -6490371/324518553658426726783156020576256 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i))) (if (<=.f32 n0_i #s(literal 332307/664613997892457936451903530140172288 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* u n1_i)) (*.f32 n1_i u)))

soundness1.1s (10.8%)

Memory
-11.1MiB live, 696.7MiB allocated
Rules
12 418×lower-fma.f64
12 418×lower-fma.f32
12 022×lower-fma.f64
12 022×lower-fma.f32
9 548×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060411
095354
1325354
22155354
08637331
047712288
1154311719
2507811719
0818711102
048305
080267
1233263
21426263
08427258
043312311
1139011874
2486211568
0873611027
03212830
19872714
233922654
081252540
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 272 to 207 computations (23.9% saved)

preprocess258.0ms (2.5%)

Memory
18.1MiB live, 100.3MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 546 to 296 computations (45.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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