
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (/ (- x (* z y)) t_1)))
(if (<= t_2 -5e-303)
(fma (- z) (/ y t_1) (/ x t_1))
(if (<= t_2 1e-310)
(/ (/ (- (* z y) x) a) z)
(if (<= t_2 INFINITY)
(fma (/ z (fma a z (- t))) y (/ x (fma (- z) a t)))
(/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x - (z * y)) / t_1;
double tmp;
if (t_2 <= -5e-303) {
tmp = fma(-z, (y / t_1), (x / t_1));
} else if (t_2 <= 1e-310) {
tmp = (((z * y) - x) / a) / z;
} else if (t_2 <= ((double) INFINITY)) {
tmp = fma((z / fma(a, z, -t)), y, (x / fma(-z, a, t)));
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x - Float64(z * y)) / t_1) tmp = 0.0 if (t_2 <= -5e-303) tmp = fma(Float64(-z), Float64(y / t_1), Float64(x / t_1)); elseif (t_2 <= 1e-310) tmp = Float64(Float64(Float64(Float64(z * y) - x) / a) / z); elseif (t_2 <= Inf) tmp = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / fma(Float64(-z), a, t))); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-303], N[((-z) * N[(y / t$95$1), $MachinePrecision] + N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e-310], N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x - z \cdot y}{t\_1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-303}:\\
\;\;\;\;\mathsf{fma}\left(-z, \frac{y}{t\_1}, \frac{x}{t\_1}\right)\\
\mathbf{elif}\;t\_2 \leq 10^{-310}:\\
\;\;\;\;\frac{\frac{z \cdot y - x}{a}}{z}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -4.9999999999999998e-303Initial program 93.4%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower-/.f6497.9
Applied rewrites97.9%
if -4.9999999999999998e-303 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.999999999999969e-311Initial program 60.7%
lift--.f64N/A
flip--N/A
frac-2negN/A
lower-/.f64N/A
Applied rewrites57.2%
Taylor expanded in a around inf
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6489.4
Applied rewrites89.4%
if 9.999999999999969e-311 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 91.5%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites98.1%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification97.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ z (fma a z (- t))) y (/ x (fma (- z) a t))))
(t_2 (/ (- x (* z y)) (- t (* a z)))))
(if (<= t_2 -5e-303)
t_1
(if (<= t_2 1e-310)
(/ (/ (- (* z y) x) a) z)
(if (<= t_2 INFINITY) t_1 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / fma(a, z, -t)), y, (x / fma(-z, a, t)));
double t_2 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_2 <= -5e-303) {
tmp = t_1;
} else if (t_2 <= 1e-310) {
tmp = (((z * y) - x) / a) / z;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / fma(Float64(-z), a, t))) t_2 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_2 <= -5e-303) tmp = t_1; elseif (t_2 <= 1e-310) tmp = Float64(Float64(Float64(Float64(z * y) - x) / a) / z); elseif (t_2 <= Inf) tmp = t_1; else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-303], t$95$1, If[LessEqual[t$95$2, 1e-310], N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\right)\\
t_2 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-303}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{-310}:\\
\;\;\;\;\frac{\frac{z \cdot y - x}{a}}{z}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -4.9999999999999998e-303 or 9.999999999999969e-311 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 92.4%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites97.1%
if -4.9999999999999998e-303 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.999999999999969e-311Initial program 60.7%
lift--.f64N/A
flip--N/A
frac-2negN/A
lower-/.f64N/A
Applied rewrites57.2%
Taylor expanded in a around inf
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6489.4
Applied rewrites89.4%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification96.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x (* z y)) (- t (* a z)))))
(if (<= t_1 -5e-303)
t_1
(if (<= t_1 0.0)
(/ (/ (- (* z y) x) a) z)
(if (<= t_1 INFINITY) t_1 (/ (* (- 1.0 (/ x (* z y))) y) a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= -5e-303) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (((z * y) - x) / a) / z;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = ((1.0 - (x / (z * y))) * y) / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= -5e-303) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (((z * y) - x) / a) / z;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = ((1.0 - (x / (z * y))) * y) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (z * y)) / (t - (a * z)) tmp = 0 if t_1 <= -5e-303: tmp = t_1 elif t_1 <= 0.0: tmp = (((z * y) - x) / a) / z elif t_1 <= math.inf: tmp = t_1 else: tmp = ((1.0 - (x / (z * y))) * y) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_1 <= -5e-303) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(Float64(Float64(Float64(z * y) - x) / a) / z); elseif (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(Float64(1.0 - Float64(x / Float64(z * y))) * y) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (z * y)) / (t - (a * z)); tmp = 0.0; if (t_1 <= -5e-303) tmp = t_1; elseif (t_1 <= 0.0) tmp = (((z * y) - x) / a) / z; elseif (t_1 <= Inf) tmp = t_1; else tmp = ((1.0 - (x / (z * y))) * y) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-303], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(N[(1.0 - N[(x / N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-303}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{z \cdot y - x}{a}}{z}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 - \frac{x}{z \cdot y}\right) \cdot y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -4.9999999999999998e-303 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 92.5%
if -4.9999999999999998e-303 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 59.3%
lift--.f64N/A
flip--N/A
frac-2negN/A
lower-/.f64N/A
Applied rewrites58.1%
Taylor expanded in a around inf
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6489.0
Applied rewrites89.0%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites100.0%
Final simplification92.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x (* z y)) (- t (* a z)))))
(if (<= t_1 -5e-303)
t_1
(if (<= t_1 0.0)
(/ (/ (- (* z y) x) a) z)
(if (<= t_1 INFINITY) t_1 (/ (- y (/ x z)) a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= -5e-303) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (((z * y) - x) / a) / z;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= -5e-303) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (((z * y) - x) / a) / z;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (z * y)) / (t - (a * z)) tmp = 0 if t_1 <= -5e-303: tmp = t_1 elif t_1 <= 0.0: tmp = (((z * y) - x) / a) / z elif t_1 <= math.inf: tmp = t_1 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_1 <= -5e-303) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(Float64(Float64(Float64(z * y) - x) / a) / z); elseif (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (z * y)) / (t - (a * z)); tmp = 0.0; if (t_1 <= -5e-303) tmp = t_1; elseif (t_1 <= 0.0) tmp = (((z * y) - x) / a) / z; elseif (t_1 <= Inf) tmp = t_1; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-303], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision] / a), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-303}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{z \cdot y - x}{a}}{z}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -4.9999999999999998e-303 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 92.5%
if -4.9999999999999998e-303 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 59.3%
lift--.f64N/A
flip--N/A
frac-2negN/A
lower-/.f64N/A
Applied rewrites58.1%
Taylor expanded in a around inf
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6489.0
Applied rewrites89.0%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification92.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- x (* z y)) (- t (* a z))))) (if (<= t_1 INFINITY) t_1 (/ (- y (/ x z)) a))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (z * y)) / (t - (a * z)) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (z * y)) / (t - (a * z)); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 88.8%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification89.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (fma (- z) a t))))
(if (<= z -7.6e+143)
(/ y a)
(if (<= z -8e-79)
t_1
(if (<= z 2.7e-57)
(/ (- x (* z y)) t)
(if (<= z 2.6e+69) t_1 (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / fma(-z, a, t);
double tmp;
if (z <= -7.6e+143) {
tmp = y / a;
} else if (z <= -8e-79) {
tmp = t_1;
} else if (z <= 2.7e-57) {
tmp = (x - (z * y)) / t;
} else if (z <= 2.6e+69) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x / fma(Float64(-z), a, t)) tmp = 0.0 if (z <= -7.6e+143) tmp = Float64(y / a); elseif (z <= -8e-79) tmp = t_1; elseif (z <= 2.7e-57) tmp = Float64(Float64(x - Float64(z * y)) / t); elseif (z <= 2.6e+69) tmp = t_1; else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7.6e+143], N[(y / a), $MachinePrecision], If[LessEqual[z, -8e-79], t$95$1, If[LessEqual[z, 2.7e-57], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 2.6e+69], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{if}\;z \leq -7.6 \cdot 10^{+143}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -8 \cdot 10^{-79}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{-57}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+69}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -7.60000000000000001e143 or 2.6000000000000002e69 < z Initial program 65.0%
Taylor expanded in z around inf
lower-/.f6465.0
Applied rewrites65.0%
if -7.60000000000000001e143 < z < -8e-79 or 2.7000000000000002e-57 < z < 2.6000000000000002e69Initial program 92.5%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6461.1
Applied rewrites61.1%
if -8e-79 < z < 2.7000000000000002e-57Initial program 99.9%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6488.8
Applied rewrites88.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -0.0005)
t_1
(if (<= z 2.7e-57)
(/ (- x (* z y)) t)
(if (<= z 2050000000000.0) (/ x (fma (- z) a t)) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -0.0005) {
tmp = t_1;
} else if (z <= 2.7e-57) {
tmp = (x - (z * y)) / t;
} else if (z <= 2050000000000.0) {
tmp = x / fma(-z, a, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -0.0005) tmp = t_1; elseif (z <= 2.7e-57) tmp = Float64(Float64(x - Float64(z * y)) / t); elseif (z <= 2050000000000.0) tmp = Float64(x / fma(Float64(-z), a, t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -0.0005], t$95$1, If[LessEqual[z, 2.7e-57], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 2050000000000.0], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -0.0005:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{-57}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{elif}\;z \leq 2050000000000:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.0000000000000001e-4 or 2.05e12 < z Initial program 72.3%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6475.6
Applied rewrites75.6%
if -5.0000000000000001e-4 < z < 2.7000000000000002e-57Initial program 99.9%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6484.8
Applied rewrites84.8%
if 2.7000000000000002e-57 < z < 2.05e12Initial program 99.9%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6484.3
Applied rewrites84.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ y (fma a z (- t))) z)))
(if (<= y -9.5e+54)
t_1
(if (<= y 18500000000.0) (/ x (fma (- z) a t)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / fma(a, z, -t)) * z;
double tmp;
if (y <= -9.5e+54) {
tmp = t_1;
} else if (y <= 18500000000.0) {
tmp = x / fma(-z, a, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y / fma(a, z, Float64(-t))) * z) tmp = 0.0 if (y <= -9.5e+54) tmp = t_1; elseif (y <= 18500000000.0) tmp = Float64(x / fma(Float64(-z), a, t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[y, -9.5e+54], t$95$1, If[LessEqual[y, 18500000000.0], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(a, z, -t\right)} \cdot z\\
\mathbf{if}\;y \leq -9.5 \cdot 10^{+54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 18500000000:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -9.4999999999999999e54 or 1.85e10 < y Initial program 77.1%
Taylor expanded in y around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6455.8
Applied rewrites55.8%
Applied rewrites65.4%
if -9.4999999999999999e54 < y < 1.85e10Initial program 92.1%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6475.9
Applied rewrites75.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -7.6e+143) (/ y a) (if (<= z 2.6e+69) (/ x (fma (- z) a t)) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -7.6e+143) {
tmp = y / a;
} else if (z <= 2.6e+69) {
tmp = x / fma(-z, a, t);
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -7.6e+143) tmp = Float64(y / a); elseif (z <= 2.6e+69) tmp = Float64(x / fma(Float64(-z), a, t)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -7.6e+143], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.6e+69], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.6 \cdot 10^{+143}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+69}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -7.60000000000000001e143 or 2.6000000000000002e69 < z Initial program 65.0%
Taylor expanded in z around inf
lower-/.f6465.0
Applied rewrites65.0%
if -7.60000000000000001e143 < z < 2.6000000000000002e69Initial program 96.4%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6466.6
Applied rewrites66.6%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.35e-34) (/ y a) (if (<= z 2050000000000.0) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.35e-34) {
tmp = y / a;
} else if (z <= 2050000000000.0) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.35d-34)) then
tmp = y / a
else if (z <= 2050000000000.0d0) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.35e-34) {
tmp = y / a;
} else if (z <= 2050000000000.0) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.35e-34: tmp = y / a elif z <= 2050000000000.0: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.35e-34) tmp = Float64(y / a); elseif (z <= 2050000000000.0) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.35e-34) tmp = y / a; elseif (z <= 2050000000000.0) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.35e-34], N[(y / a), $MachinePrecision], If[LessEqual[z, 2050000000000.0], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.35 \cdot 10^{-34}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 2050000000000:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.35000000000000008e-34 or 2.05e12 < z Initial program 72.9%
Taylor expanded in z around inf
lower-/.f6453.6
Applied rewrites53.6%
if -1.35000000000000008e-34 < z < 2.05e12Initial program 99.9%
Taylor expanded in z around 0
lower-/.f6458.7
Applied rewrites58.7%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 85.4%
Taylor expanded in z around 0
lower-/.f6434.5
Applied rewrites34.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024250
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))