
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (* (/ (- z t) (- a t)) y) x))
double code(double x, double y, double z, double t, double a) {
return (((z - t) / (a - t)) * y) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (((z - t) / (a - t)) * y) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (((z - t) / (a - t)) * y) + x;
}
def code(x, y, z, t, a): return (((z - t) / (a - t)) * y) + x
function code(x, y, z, t, a) return Float64(Float64(Float64(Float64(z - t) / Float64(a - t)) * y) + x) end
function tmp = code(x, y, z, t, a) tmp = (((z - t) / (a - t)) * y) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{z - t}{a - t} \cdot y + x
\end{array}
Initial program 98.8%
Final simplification98.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ z a) y x))
(t_2 (/ (- z t) (- a t)))
(t_3 (fma (- y) (/ t a) x))
(t_4 (* (/ y (- a t)) z)))
(if (<= t_2 -2e+208)
t_4
(if (<= t_2 -1e+70)
t_1
(if (<= t_2 -1000000000000.0)
t_4
(if (<= t_2 -2e-55)
t_3
(if (<= t_2 -5e-212)
t_1
(if (<= t_2 2e-49)
t_3
(if (<= t_2 0.0002)
t_1
(if (<= t_2 5000.0) (+ y x) t_4))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / a), y, x);
double t_2 = (z - t) / (a - t);
double t_3 = fma(-y, (t / a), x);
double t_4 = (y / (a - t)) * z;
double tmp;
if (t_2 <= -2e+208) {
tmp = t_4;
} else if (t_2 <= -1e+70) {
tmp = t_1;
} else if (t_2 <= -1000000000000.0) {
tmp = t_4;
} else if (t_2 <= -2e-55) {
tmp = t_3;
} else if (t_2 <= -5e-212) {
tmp = t_1;
} else if (t_2 <= 2e-49) {
tmp = t_3;
} else if (t_2 <= 0.0002) {
tmp = t_1;
} else if (t_2 <= 5000.0) {
tmp = y + x;
} else {
tmp = t_4;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / a), y, x) t_2 = Float64(Float64(z - t) / Float64(a - t)) t_3 = fma(Float64(-y), Float64(t / a), x) t_4 = Float64(Float64(y / Float64(a - t)) * z) tmp = 0.0 if (t_2 <= -2e+208) tmp = t_4; elseif (t_2 <= -1e+70) tmp = t_1; elseif (t_2 <= -1000000000000.0) tmp = t_4; elseif (t_2 <= -2e-55) tmp = t_3; elseif (t_2 <= -5e-212) tmp = t_1; elseif (t_2 <= 2e-49) tmp = t_3; elseif (t_2 <= 0.0002) tmp = t_1; elseif (t_2 <= 5000.0) tmp = Float64(y + x); else tmp = t_4; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[((-y) * N[(t / a), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$4 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+208], t$95$4, If[LessEqual[t$95$2, -1e+70], t$95$1, If[LessEqual[t$95$2, -1000000000000.0], t$95$4, If[LessEqual[t$95$2, -2e-55], t$95$3, If[LessEqual[t$95$2, -5e-212], t$95$1, If[LessEqual[t$95$2, 2e-49], t$95$3, If[LessEqual[t$95$2, 0.0002], t$95$1, If[LessEqual[t$95$2, 5000.0], N[(y + x), $MachinePrecision], t$95$4]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
t_2 := \frac{z - t}{a - t}\\
t_3 := \mathsf{fma}\left(-y, \frac{t}{a}, x\right)\\
t_4 := \frac{y}{a - t} \cdot z\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+208}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+70}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -1000000000000:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-55}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-212}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-49}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 0.0002:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_4\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e208 or -1.00000000000000007e70 < (/.f64 (-.f64 z t) (-.f64 a t)) < -1e12 or 5e3 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.9%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.0
Applied rewrites74.0%
if -2e208 < (/.f64 (-.f64 z t) (-.f64 a t)) < -1.00000000000000007e70 or -1.99999999999999999e-55 < (/.f64 (-.f64 z t) (-.f64 a t)) < -5.00000000000000043e-212 or 1.99999999999999987e-49 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000001e-4Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.6
Applied rewrites94.6%
if -1e12 < (/.f64 (-.f64 z t) (-.f64 a t)) < -1.99999999999999999e-55 or -5.00000000000000043e-212 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.99999999999999987e-49Initial program 98.0%
Taylor expanded in z around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6491.9
Applied rewrites91.9%
Taylor expanded in a around inf
Applied rewrites91.9%
if 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5e3Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.6
Applied rewrites97.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* (/ y (- a t)) z)))
(if (<= t_1 -2e+208)
t_2
(if (<= t_1 0.0002) (fma (/ z a) y x) (if (<= t_1 5000.0) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (y / (a - t)) * z;
double tmp;
if (t_1 <= -2e+208) {
tmp = t_2;
} else if (t_1 <= 0.0002) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 5000.0) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(y / Float64(a - t)) * z) tmp = 0.0 if (t_1 <= -2e+208) tmp = t_2; elseif (t_1 <= 0.0002) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 5000.0) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+208], t$95$2, If[LessEqual[t$95$1, 0.0002], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 5000.0], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{y}{a - t} \cdot z\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+208}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.0002:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 5000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e208 or 5e3 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.4%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6472.1
Applied rewrites72.1%
if -2e208 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000001e-4Initial program 98.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6482.0
Applied rewrites82.0%
if 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5e3Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.6
Applied rewrites97.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ z a) y x)) (t_2 (/ (- z t) (- a t))))
(if (<= t_2 -2e+208)
(/ (* (- t z) y) t)
(if (<= t_2 0.0002) t_1 (if (<= t_2 1e+28) (+ y x) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / a), y, x);
double t_2 = (z - t) / (a - t);
double tmp;
if (t_2 <= -2e+208) {
tmp = ((t - z) * y) / t;
} else if (t_2 <= 0.0002) {
tmp = t_1;
} else if (t_2 <= 1e+28) {
tmp = y + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / a), y, x) t_2 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_2 <= -2e+208) tmp = Float64(Float64(Float64(t - z) * y) / t); elseif (t_2 <= 0.0002) tmp = t_1; elseif (t_2 <= 1e+28) tmp = Float64(y + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+208], N[(N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t$95$2, 0.0002], t$95$1, If[LessEqual[t$95$2, 1e+28], N[(y + x), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
t_2 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+208}:\\
\;\;\;\;\frac{\left(t - z\right) \cdot y}{t}\\
\mathbf{elif}\;t\_2 \leq 0.0002:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+28}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e208Initial program 91.1%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites65.1%
Taylor expanded in y around inf
Applied rewrites73.5%
if -2e208 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000001e-4 or 9.99999999999999958e27 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 98.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6476.9
Applied rewrites76.9%
if 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999958e27Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6494.2
Applied rewrites94.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z a) y x))) (if (<= t_1 0.0002) t_2 (if (<= t_1 1e+28) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((z / a), y, x);
double tmp;
if (t_1 <= 0.0002) {
tmp = t_2;
} else if (t_1 <= 1e+28) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(z / a), y, x) tmp = 0.0 if (t_1 <= 0.0002) tmp = t_2; elseif (t_1 <= 1e+28) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0002], t$95$2, If[LessEqual[t$95$1, 1e+28], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{if}\;t\_1 \leq 0.0002:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+28}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000001e-4 or 9.99999999999999958e27 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 98.0%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6474.0
Applied rewrites74.0%
if 2.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999958e27Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6494.2
Applied rewrites94.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -1000000000000.0)
(* (/ z a) y)
(if (<= t_1 5e+138) (+ y x) (* (/ y a) z)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -1000000000000.0) {
tmp = (z / a) * y;
} else if (t_1 <= 5e+138) {
tmp = y + x;
} else {
tmp = (y / a) * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-1000000000000.0d0)) then
tmp = (z / a) * y
else if (t_1 <= 5d+138) then
tmp = y + x
else
tmp = (y / a) * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -1000000000000.0) {
tmp = (z / a) * y;
} else if (t_1 <= 5e+138) {
tmp = y + x;
} else {
tmp = (y / a) * z;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -1000000000000.0: tmp = (z / a) * y elif t_1 <= 5e+138: tmp = y + x else: tmp = (y / a) * z return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -1000000000000.0) tmp = Float64(Float64(z / a) * y); elseif (t_1 <= 5e+138) tmp = Float64(y + x); else tmp = Float64(Float64(y / a) * z); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -1000000000000.0) tmp = (z / a) * y; elseif (t_1 <= 5e+138) tmp = y + x; else tmp = (y / a) * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000000.0], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 5e+138], N[(y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -1000000000000:\\
\;\;\;\;\frac{z}{a} \cdot y\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+138}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot z\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1e12Initial program 97.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.1
Applied rewrites74.1%
Taylor expanded in a around inf
Applied rewrites43.6%
Applied rewrites51.1%
if -1e12 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5.00000000000000016e138Initial program 99.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6473.3
Applied rewrites73.3%
if 5.00000000000000016e138 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.5%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6478.3
Applied rewrites78.3%
Taylor expanded in a around inf
Applied rewrites63.3%
Final simplification69.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -1000000000000.0)
(* (/ z a) y)
(if (<= t_1 2e+93) (+ y x) (/ (* z y) a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -1000000000000.0) {
tmp = (z / a) * y;
} else if (t_1 <= 2e+93) {
tmp = y + x;
} else {
tmp = (z * y) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-1000000000000.0d0)) then
tmp = (z / a) * y
else if (t_1 <= 2d+93) then
tmp = y + x
else
tmp = (z * y) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -1000000000000.0) {
tmp = (z / a) * y;
} else if (t_1 <= 2e+93) {
tmp = y + x;
} else {
tmp = (z * y) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -1000000000000.0: tmp = (z / a) * y elif t_1 <= 2e+93: tmp = y + x else: tmp = (z * y) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -1000000000000.0) tmp = Float64(Float64(z / a) * y); elseif (t_1 <= 2e+93) tmp = Float64(y + x); else tmp = Float64(Float64(z * y) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -1000000000000.0) tmp = (z / a) * y; elseif (t_1 <= 2e+93) tmp = y + x; else tmp = (z * y) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000000.0], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[t$95$1, 2e+93], N[(y + x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -1000000000000:\\
\;\;\;\;\frac{z}{a} \cdot y\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+93}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1e12Initial program 97.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.1
Applied rewrites74.1%
Taylor expanded in a around inf
Applied rewrites43.6%
Applied rewrites51.1%
if -1e12 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.00000000000000009e93Initial program 99.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6474.5
Applied rewrites74.5%
if 2.00000000000000009e93 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 95.6%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.6
Applied rewrites74.6%
Taylor expanded in a around inf
Applied rewrites54.8%
Final simplification69.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (* (/ z a) y))) (if (<= t_1 -1000000000000.0) t_2 (if (<= t_1 2e+93) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (z / a) * y;
double tmp;
if (t_1 <= -1000000000000.0) {
tmp = t_2;
} else if (t_1 <= 2e+93) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (a - t)
t_2 = (z / a) * y
if (t_1 <= (-1000000000000.0d0)) then
tmp = t_2
else if (t_1 <= 2d+93) then
tmp = y + x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (z / a) * y;
double tmp;
if (t_1 <= -1000000000000.0) {
tmp = t_2;
} else if (t_1 <= 2e+93) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) t_2 = (z / a) * y tmp = 0 if t_1 <= -1000000000000.0: tmp = t_2 elif t_1 <= 2e+93: tmp = y + x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(z / a) * y) tmp = 0.0 if (t_1 <= -1000000000000.0) tmp = t_2; elseif (t_1 <= 2e+93) tmp = Float64(y + x); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); t_2 = (z / a) * y; tmp = 0.0; if (t_1 <= -1000000000000.0) tmp = t_2; elseif (t_1 <= 2e+93) tmp = y + x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000000.0], t$95$2, If[LessEqual[t$95$1, 2e+93], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{z}{a} \cdot y\\
\mathbf{if}\;t\_1 \leq -1000000000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+93}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1e12 or 2.00000000000000009e93 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.6%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.3
Applied rewrites74.3%
Taylor expanded in a around inf
Applied rewrites47.9%
Applied rewrites52.3%
if -1e12 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.00000000000000009e93Initial program 99.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6474.5
Applied rewrites74.5%
Final simplification69.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ (- z) t) y x)))
(if (<= t -5.8e+94)
(+ y x)
(if (<= t -4.5e-37)
t_1
(if (<= t -2.55e-43)
(* (/ y t) (- t z))
(if (<= t 8.2e-72)
(fma (/ z a) y x)
(if (<= t 1.5e+156) t_1 (+ y x))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((-z / t), y, x);
double tmp;
if (t <= -5.8e+94) {
tmp = y + x;
} else if (t <= -4.5e-37) {
tmp = t_1;
} else if (t <= -2.55e-43) {
tmp = (y / t) * (t - z);
} else if (t <= 8.2e-72) {
tmp = fma((z / a), y, x);
} else if (t <= 1.5e+156) {
tmp = t_1;
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(Float64(-z) / t), y, x) tmp = 0.0 if (t <= -5.8e+94) tmp = Float64(y + x); elseif (t <= -4.5e-37) tmp = t_1; elseif (t <= -2.55e-43) tmp = Float64(Float64(y / t) * Float64(t - z)); elseif (t <= 8.2e-72) tmp = fma(Float64(z / a), y, x); elseif (t <= 1.5e+156) tmp = t_1; else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[((-z) / t), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -5.8e+94], N[(y + x), $MachinePrecision], If[LessEqual[t, -4.5e-37], t$95$1, If[LessEqual[t, -2.55e-43], N[(N[(y / t), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 8.2e-72], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t, 1.5e+156], t$95$1, N[(y + x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{-z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -5.8 \cdot 10^{+94}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;t \leq -4.5 \cdot 10^{-37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq -2.55 \cdot 10^{-43}:\\
\;\;\;\;\frac{y}{t} \cdot \left(t - z\right)\\
\mathbf{elif}\;t \leq 8.2 \cdot 10^{-72}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t \leq 1.5 \cdot 10^{+156}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if t < -5.7999999999999997e94 or 1.5e156 < t Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6491.7
Applied rewrites91.7%
if -5.7999999999999997e94 < t < -4.5000000000000004e-37 or 8.20000000000000007e-72 < t < 1.5e156Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites83.6%
Taylor expanded in t around 0
Applied rewrites81.0%
if -4.5000000000000004e-37 < t < -2.5499999999999998e-43Initial program 99.5%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.5%
Taylor expanded in y around inf
Applied rewrites99.5%
Applied rewrites100.0%
if -2.5499999999999998e-43 < t < 8.20000000000000007e-72Initial program 96.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.3
Applied rewrites83.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ (- t z) t) y x))) (if (<= t -6e-47) t_1 (if (<= t 4.2e-72) (fma (/ (- z t) a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(((t - z) / t), y, x);
double tmp;
if (t <= -6e-47) {
tmp = t_1;
} else if (t <= 4.2e-72) {
tmp = fma(((z - t) / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(Float64(t - z) / t), y, x) tmp = 0.0 if (t <= -6e-47) tmp = t_1; elseif (t <= 4.2e-72) tmp = fma(Float64(Float64(z - t) / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -6e-47], t$95$1, If[LessEqual[t, 4.2e-72], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{t - z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -6 \cdot 10^{-47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.2 \cdot 10^{-72}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -6.00000000000000033e-47 or 4.2e-72 < t Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites91.1%
if -6.00000000000000033e-47 < t < 4.2e-72Initial program 96.7%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6489.4
Applied rewrites89.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ (- t z) t) y x))) (if (<= t -6e-47) t_1 (if (<= t 8.2e-72) (fma (/ z a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(((t - z) / t), y, x);
double tmp;
if (t <= -6e-47) {
tmp = t_1;
} else if (t <= 8.2e-72) {
tmp = fma((z / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(Float64(t - z) / t), y, x) tmp = 0.0 if (t <= -6e-47) tmp = t_1; elseif (t <= 8.2e-72) tmp = fma(Float64(z / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(t - z), $MachinePrecision] / t), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -6e-47], t$95$1, If[LessEqual[t, 8.2e-72], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{t - z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -6 \cdot 10^{-47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 8.2 \cdot 10^{-72}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -6.00000000000000033e-47 or 8.20000000000000007e-72 < t Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites91.1%
if -6.00000000000000033e-47 < t < 8.20000000000000007e-72Initial program 96.7%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6483.6
Applied rewrites83.6%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 98.8%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6461.6
Applied rewrites61.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024249
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))