
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (fma (- t z) (/ y a) x))
double code(double x, double y, double z, double t, double a) {
return fma((t - z), (y / a), x);
}
function code(x, y, z, t, a) return fma(Float64(t - z), Float64(y / a), x) end
code[x_, y_, z_, t_, a_] := N[(N[(t - z), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(t - z, \frac{y}{a}, x\right)
\end{array}
Initial program 90.4%
Taylor expanded in a around 0
div-subN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6497.2
Applied rewrites97.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- z t) y) a)) (t_2 (* (/ y a) (- t z))))
(if (<= t_1 -5e+228)
t_2
(if (<= t_1 1.9e-53)
(- x (/ (* z y) a))
(if (<= t_1 2e+159) (fma (/ y a) t x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) * y) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -5e+228) {
tmp = t_2;
} else if (t_1 <= 1.9e-53) {
tmp = x - ((z * y) / a);
} else if (t_1 <= 2e+159) {
tmp = fma((y / a), t, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(z - t) * y) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -5e+228) tmp = t_2; elseif (t_1 <= 1.9e-53) tmp = Float64(x - Float64(Float64(z * y) / a)); elseif (t_1 <= 2e+159) tmp = fma(Float64(y / a), t, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+228], t$95$2, If[LessEqual[t$95$1, 1.9e-53], N[(x - N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+159], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot y}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+228}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 1.9 \cdot 10^{-53}:\\
\;\;\;\;x - \frac{z \cdot y}{a}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+159}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -5e228 or 1.9999999999999999e159 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 78.8%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6492.9
Applied rewrites92.9%
if -5e228 < (/.f64 (*.f64 y (-.f64 z t)) a) < 1.8999999999999999e-53Initial program 99.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f6485.9
Applied rewrites85.9%
if 1.8999999999999999e-53 < (/.f64 (*.f64 y (-.f64 z t)) a) < 1.9999999999999999e159Initial program 99.7%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6479.1
Applied rewrites79.1%
Final simplification88.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* (- z t) y) a)) (t_2 (* (/ y a) (- t z)))) (if (<= t_1 -5e+47) t_2 (if (<= t_1 2e+143) (fma (/ t a) y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((z - t) * y) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -5e+47) {
tmp = t_2;
} else if (t_1 <= 2e+143) {
tmp = fma((t / a), y, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(z - t) * y) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -5e+47) tmp = t_2; elseif (t_1 <= 2e+143) tmp = fma(Float64(t / a), y, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+47], t$95$2, If[LessEqual[t$95$1, 2e+143], N[(N[(t / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot y}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+47}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+143}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -5.00000000000000022e47 or 2e143 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 82.5%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6487.7
Applied rewrites87.7%
if -5.00000000000000022e47 < (/.f64 (*.f64 y (-.f64 z t)) a) < 2e143Initial program 99.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-/.f64N/A
clear-numN/A
distribute-lft-neg-inN/A
clear-numN/A
lift-/.f64N/A
distribute-frac-neg2N/A
lower-fma.f64N/A
Applied rewrites99.0%
Taylor expanded in t around inf
lower-/.f6484.5
Applied rewrites84.5%
Final simplification86.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (- z) (/ y a)))) (if (<= z -3.3e+171) t_1 (if (<= z 2.55e+127) (fma (/ y a) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -z * (y / a);
double tmp;
if (z <= -3.3e+171) {
tmp = t_1;
} else if (z <= 2.55e+127) {
tmp = fma((y / a), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(-z) * Float64(y / a)) tmp = 0.0 if (z <= -3.3e+171) tmp = t_1; elseif (z <= 2.55e+127) tmp = fma(Float64(y / a), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[((-z) * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.3e+171], t$95$1, If[LessEqual[z, 2.55e+127], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-z\right) \cdot \frac{y}{a}\\
\mathbf{if}\;z \leq -3.3 \cdot 10^{+171}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.55 \cdot 10^{+127}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.29999999999999991e171 or 2.55000000000000019e127 < z Initial program 84.1%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6468.8
Applied rewrites68.8%
if -3.29999999999999991e171 < z < 2.55000000000000019e127Initial program 92.5%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6480.7
Applied rewrites80.7%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) t x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), t, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), t, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t, x\right)
\end{array}
Initial program 90.4%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6469.2
Applied rewrites69.2%
(FPCore (x y z t a) :precision binary64 (* (/ y a) t))
double code(double x, double y, double z, double t, double a) {
return (y / a) * t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / a) * t
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / a) * t;
}
def code(x, y, z, t, a): return (y / a) * t
function code(x, y, z, t, a) return Float64(Float64(y / a) * t) end
function tmp = code(x, y, z, t, a) tmp = (y / a) * t; end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{a} \cdot t
\end{array}
Initial program 90.4%
Taylor expanded in a around 0
div-subN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6497.2
Applied rewrites97.2%
Taylor expanded in t around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6435.2
Applied rewrites35.2%
(FPCore (x y z t a) :precision binary64 (* (/ t a) y))
double code(double x, double y, double z, double t, double a) {
return (t / a) * y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (t / a) * y
end function
public static double code(double x, double y, double z, double t, double a) {
return (t / a) * y;
}
def code(x, y, z, t, a): return (t / a) * y
function code(x, y, z, t, a) return Float64(Float64(t / a) * y) end
function tmp = code(x, y, z, t, a) tmp = (t / a) * y; end
code[x_, y_, z_, t_, a_] := N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\frac{t}{a} \cdot y
\end{array}
Initial program 90.4%
Taylor expanded in t around inf
lower-/.f64N/A
lower-*.f6433.4
Applied rewrites33.4%
Applied rewrites34.3%
Final simplification34.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024249
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))