
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (- x y) 500.0))
double code(double x, double y) {
return (x - y) * 500.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) * 500.0d0
end function
public static double code(double x, double y) {
return (x - y) * 500.0;
}
def code(x, y): return (x - y) * 500.0
function code(x, y) return Float64(Float64(x - y) * 500.0) end
function tmp = code(x, y) tmp = (x - y) * 500.0; end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] * 500.0), $MachinePrecision]
\begin{array}{l}
\\
\left(x - y\right) \cdot 500
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.7e-85) (* x 500.0) (if (<= x 3.2e-27) (* -500.0 y) (* x 500.0))))
double code(double x, double y) {
double tmp;
if (x <= -1.7e-85) {
tmp = x * 500.0;
} else if (x <= 3.2e-27) {
tmp = -500.0 * y;
} else {
tmp = x * 500.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.7d-85)) then
tmp = x * 500.0d0
else if (x <= 3.2d-27) then
tmp = (-500.0d0) * y
else
tmp = x * 500.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.7e-85) {
tmp = x * 500.0;
} else if (x <= 3.2e-27) {
tmp = -500.0 * y;
} else {
tmp = x * 500.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.7e-85: tmp = x * 500.0 elif x <= 3.2e-27: tmp = -500.0 * y else: tmp = x * 500.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.7e-85) tmp = Float64(x * 500.0); elseif (x <= 3.2e-27) tmp = Float64(-500.0 * y); else tmp = Float64(x * 500.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.7e-85) tmp = x * 500.0; elseif (x <= 3.2e-27) tmp = -500.0 * y; else tmp = x * 500.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.7e-85], N[(x * 500.0), $MachinePrecision], If[LessEqual[x, 3.2e-27], N[(-500.0 * y), $MachinePrecision], N[(x * 500.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.7 \cdot 10^{-85}:\\
\;\;\;\;x \cdot 500\\
\mathbf{elif}\;x \leq 3.2 \cdot 10^{-27}:\\
\;\;\;\;-500 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot 500\\
\end{array}
\end{array}
if x < -1.7e-85 or 3.19999999999999991e-27 < x Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6476.2
Applied rewrites76.2%
if -1.7e-85 < x < 3.19999999999999991e-27Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6482.1
Applied rewrites82.1%
Final simplification78.7%
(FPCore (x y) :precision binary64 (* x 500.0))
double code(double x, double y) {
return x * 500.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 500.0d0
end function
public static double code(double x, double y) {
return x * 500.0;
}
def code(x, y): return x * 500.0
function code(x, y) return Float64(x * 500.0) end
function tmp = code(x, y) tmp = x * 500.0; end
code[x_, y_] := N[(x * 500.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 500
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6451.7
Applied rewrites51.7%
herbie shell --seed 2024249
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))