
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (+ 1.0 z) (* z z))) 2e-218)
(/ (/ x_m (+ 1.0 z)) (* (/ z y_m) z))
(/ (* (/ x_m (fma z z z)) y_m) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((1.0 + z) * (z * z))) <= 2e-218) {
tmp = (x_m / (1.0 + z)) / ((z / y_m) * z);
} else {
tmp = ((x_m / fma(z, z, z)) * y_m) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(1.0 + z) * Float64(z * z))) <= 2e-218) tmp = Float64(Float64(x_m / Float64(1.0 + z)) / Float64(Float64(z / y_m) * z)); else tmp = Float64(Float64(Float64(x_m / fma(z, z, z)) * y_m) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-218], N[(N[(x$95$m / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] / N[(N[(z / y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(1 + z\right) \cdot \left(z \cdot z\right)} \leq 2 \cdot 10^{-218}:\\
\;\;\;\;\frac{\frac{x\_m}{1 + z}}{\frac{z}{y\_m} \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot y\_m}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 2.0000000000000001e-218Initial program 91.8%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6495.8
Applied rewrites95.8%
if 2.0000000000000001e-218 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 79.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6494.1
Applied rewrites94.1%
Final simplification95.4%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ x_m (* (* z z) z)) y_m)) (t_1 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -2000000000.0)
t_0
(if (<= t_1 2e-293)
(* (/ y_m z) (/ x_m z))
(if (<= t_1 2e-9) (* (/ x_m (* z z)) y_m) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / ((z * z) * z)) * y_m;
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -2000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-293) {
tmp = (y_m / z) * (x_m / z);
} else if (t_1 <= 2e-9) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x_m / ((z * z) * z)) * y_m
t_1 = (1.0d0 + z) * (z * z)
if (t_1 <= (-2000000000.0d0)) then
tmp = t_0
else if (t_1 <= 2d-293) then
tmp = (y_m / z) * (x_m / z)
else if (t_1 <= 2d-9) then
tmp = (x_m / (z * z)) * y_m
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / ((z * z) * z)) * y_m;
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -2000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-293) {
tmp = (y_m / z) * (x_m / z);
} else if (t_1 <= 2e-9) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (x_m / ((z * z) * z)) * y_m t_1 = (1.0 + z) * (z * z) tmp = 0 if t_1 <= -2000000000.0: tmp = t_0 elif t_1 <= 2e-293: tmp = (y_m / z) * (x_m / z) elif t_1 <= 2e-9: tmp = (x_m / (z * z)) * y_m else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / Float64(Float64(z * z) * z)) * y_m) t_1 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2000000000.0) tmp = t_0; elseif (t_1 <= 2e-293) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); elseif (t_1 <= 2e-9) tmp = Float64(Float64(x_m / Float64(z * z)) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (x_m / ((z * z) * z)) * y_m;
t_1 = (1.0 + z) * (z * z);
tmp = 0.0;
if (t_1 <= -2000000000.0)
tmp = t_0;
elseif (t_1 <= 2e-293)
tmp = (y_m / z) * (x_m / z);
elseif (t_1 <= 2e-9)
tmp = (x_m / (z * z)) * y_m;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -2000000000.0], t$95$0, If[LessEqual[t$95$1, 2e-293], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-9], N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{\left(z \cdot z\right) \cdot z} \cdot y\_m\\
t_1 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-293}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-9}:\\
\;\;\;\;\frac{x\_m}{z \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e9 or 2.00000000000000012e-9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 88.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6492.0
Applied rewrites92.0%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6491.1
Applied rewrites91.1%
if -2e9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.0000000000000001e-293Initial program 79.1%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
if 2.0000000000000001e-293 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000012e-9Initial program 98.0%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6495.2
Applied rewrites95.2%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6494.0
Applied rewrites94.0%
Final simplification93.5%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ x_m (* (* z z) (/ z y_m)))) (t_1 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -2000000000.0)
t_0
(if (<= t_1 2e-9) (/ (* (/ x_m z) y_m) z) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m / ((z * z) * (z / y_m));
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -2000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = ((x_m / z) * y_m) / z;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m / ((z * z) * (z / y_m))
t_1 = (1.0d0 + z) * (z * z)
if (t_1 <= (-2000000000.0d0)) then
tmp = t_0
else if (t_1 <= 2d-9) then
tmp = ((x_m / z) * y_m) / z
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = x_m / ((z * z) * (z / y_m));
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -2000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = ((x_m / z) * y_m) / z;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = x_m / ((z * z) * (z / y_m)) t_1 = (1.0 + z) * (z * z) tmp = 0 if t_1 <= -2000000000.0: tmp = t_0 elif t_1 <= 2e-9: tmp = ((x_m / z) * y_m) / z else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(x_m / Float64(Float64(z * z) * Float64(z / y_m))) t_1 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2000000000.0) tmp = t_0; elseif (t_1 <= 2e-9) tmp = Float64(Float64(Float64(x_m / z) * y_m) / z); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = x_m / ((z * z) * (z / y_m));
t_1 = (1.0 + z) * (z * z);
tmp = 0.0;
if (t_1 <= -2000000000.0)
tmp = t_0;
elseif (t_1 <= 2e-9)
tmp = ((x_m / z) * y_m) / z;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m / N[(N[(z * z), $MachinePrecision] * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -2000000000.0], t$95$0, If[LessEqual[t$95$1, 2e-9], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{\left(z \cdot z\right) \cdot \frac{z}{y\_m}}\\
t_1 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-9}:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e9 or 2.00000000000000012e-9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 88.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6496.7
Applied rewrites96.7%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
div-invN/A
associate-*l*N/A
associate-/r/N/A
clear-numN/A
lower-*.f64N/A
lower-/.f6495.3
Applied rewrites95.3%
if -2e9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000012e-9Initial program 89.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6496.6
Applied rewrites96.6%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Final simplification96.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (* z z)) (/ x_m z))) (t_1 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -2000000000.0)
t_0
(if (<= t_1 2e-9) (/ (* (/ x_m z) y_m) z) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / (z * z)) * (x_m / z);
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -2000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = ((x_m / z) * y_m) / z;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y_m / (z * z)) * (x_m / z)
t_1 = (1.0d0 + z) * (z * z)
if (t_1 <= (-2000000000.0d0)) then
tmp = t_0
else if (t_1 <= 2d-9) then
tmp = ((x_m / z) * y_m) / z
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (y_m / (z * z)) * (x_m / z);
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -2000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = ((x_m / z) * y_m) / z;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (y_m / (z * z)) * (x_m / z) t_1 = (1.0 + z) * (z * z) tmp = 0 if t_1 <= -2000000000.0: tmp = t_0 elif t_1 <= 2e-9: tmp = ((x_m / z) * y_m) / z else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / Float64(z * z)) * Float64(x_m / z)) t_1 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2000000000.0) tmp = t_0; elseif (t_1 <= 2e-9) tmp = Float64(Float64(Float64(x_m / z) * y_m) / z); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (y_m / (z * z)) * (x_m / z);
t_1 = (1.0 + z) * (z * z);
tmp = 0.0;
if (t_1 <= -2000000000.0)
tmp = t_0;
elseif (t_1 <= 2e-9)
tmp = ((x_m / z) * y_m) / z;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -2000000000.0], t$95$0, If[LessEqual[t$95$1, 2e-9], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{z \cdot z} \cdot \frac{x\_m}{z}\\
t_1 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-9}:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e9 or 2.00000000000000012e-9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 88.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6496.7
Applied rewrites96.7%
if -2e9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000012e-9Initial program 89.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6496.6
Applied rewrites96.6%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Final simplification96.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (+ 1.0 z) (* z z))) 2.5e-216)
(/ x_m (* (/ (fma z z z) y_m) z))
(/ (* (/ x_m (fma z z z)) y_m) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((1.0 + z) * (z * z))) <= 2.5e-216) {
tmp = x_m / ((fma(z, z, z) / y_m) * z);
} else {
tmp = ((x_m / fma(z, z, z)) * y_m) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(1.0 + z) * Float64(z * z))) <= 2.5e-216) tmp = Float64(x_m / Float64(Float64(fma(z, z, z) / y_m) * z)); else tmp = Float64(Float64(Float64(x_m / fma(z, z, z)) * y_m) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.5e-216], N[(x$95$m / N[(N[(N[(z * z + z), $MachinePrecision] / y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(1 + z\right) \cdot \left(z \cdot z\right)} \leq 2.5 \cdot 10^{-216}:\\
\;\;\;\;\frac{x\_m}{\frac{\mathsf{fma}\left(z, z, z\right)}{y\_m} \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot y\_m}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 2.5000000000000001e-216Initial program 91.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6494.8
Applied rewrites94.8%
if 2.5000000000000001e-216 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 79.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6494.1
Applied rewrites94.1%
Final simplification94.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (fma z z z) z)) (t_1 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -2000000000.0)
(* (/ y_m t_0) x_m)
(if (<= t_1 2e-293) (* (/ y_m z) (/ x_m z)) (* (/ x_m t_0) y_m)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = fma(z, z, z) * z;
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -2000000000.0) {
tmp = (y_m / t_0) * x_m;
} else if (t_1 <= 2e-293) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = (x_m / t_0) * y_m;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(fma(z, z, z) * z) t_1 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2000000000.0) tmp = Float64(Float64(y_m / t_0) * x_m); elseif (t_1 <= 2e-293) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(Float64(x_m / t_0) * y_m); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -2000000000.0], N[(N[(y$95$m / t$95$0), $MachinePrecision] * x$95$m), $MachinePrecision], If[LessEqual[t$95$1, 2e-293], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / t$95$0), $MachinePrecision] * y$95$m), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(z, z, z\right) \cdot z\\
t_1 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2000000000:\\
\;\;\;\;\frac{y\_m}{t\_0} \cdot x\_m\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-293}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t\_0} \cdot y\_m\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e9Initial program 86.7%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6461.8
Applied rewrites61.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6464.9
Applied rewrites64.9%
Taylor expanded in z around 0
distribute-lft-inN/A
*-rgt-identityN/A
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6492.4
Applied rewrites92.4%
if -2e9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.0000000000000001e-293Initial program 79.1%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
if 2.0000000000000001e-293 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 93.9%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6494.9
Applied rewrites94.9%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6494.8
Applied rewrites94.8%
Final simplification95.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ x_m (* (* z z) z)) y_m)) (t_1 (* (+ 1.0 z) (* z z))))
(*
x_s
(*
y_s
(if (<= t_1 -2000000000.0)
t_0
(if (<= t_1 2e-9) (* (/ x_m (* z z)) y_m) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / ((z * z) * z)) * y_m;
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -2000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x_m / ((z * z) * z)) * y_m
t_1 = (1.0d0 + z) * (z * z)
if (t_1 <= (-2000000000.0d0)) then
tmp = t_0
else if (t_1 <= 2d-9) then
tmp = (x_m / (z * z)) * y_m
else
tmp = t_0
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double t_0 = (x_m / ((z * z) * z)) * y_m;
double t_1 = (1.0 + z) * (z * z);
double tmp;
if (t_1 <= -2000000000.0) {
tmp = t_0;
} else if (t_1 <= 2e-9) {
tmp = (x_m / (z * z)) * y_m;
} else {
tmp = t_0;
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): t_0 = (x_m / ((z * z) * z)) * y_m t_1 = (1.0 + z) * (z * z) tmp = 0 if t_1 <= -2000000000.0: tmp = t_0 elif t_1 <= 2e-9: tmp = (x_m / (z * z)) * y_m else: tmp = t_0 return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / Float64(Float64(z * z) * z)) * y_m) t_1 = Float64(Float64(1.0 + z) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2000000000.0) tmp = t_0; elseif (t_1 <= 2e-9) tmp = Float64(Float64(x_m / Float64(z * z)) * y_m); else tmp = t_0; end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
t_0 = (x_m / ((z * z) * z)) * y_m;
t_1 = (1.0 + z) * (z * z);
tmp = 0.0;
if (t_1 <= -2000000000.0)
tmp = t_0;
elseif (t_1 <= 2e-9)
tmp = (x_m / (z * z)) * y_m;
else
tmp = t_0;
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / N[(N[(z * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * If[LessEqual[t$95$1, -2000000000.0], t$95$0, If[LessEqual[t$95$1, 2e-9], N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{\left(z \cdot z\right) \cdot z} \cdot y\_m\\
t_1 := \left(1 + z\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-9}:\\
\;\;\;\;\frac{x\_m}{z \cdot z} \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e9 or 2.00000000000000012e-9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 88.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6492.0
Applied rewrites92.0%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6491.1
Applied rewrites91.1%
if -2e9 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000012e-9Initial program 89.0%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6487.5
Applied rewrites87.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6488.6
Applied rewrites88.6%
Final simplification89.9%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (/ (* y_m x_m) (* (+ 1.0 z) (* z z))) 2e+134)
(* (/ y_m (* (fma z z z) z)) x_m)
(/ (* (/ x_m z) y_m) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((1.0 + z) * (z * z))) <= 2e+134) {
tmp = (y_m / (fma(z, z, z) * z)) * x_m;
} else {
tmp = ((x_m / z) * y_m) / z;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(1.0 + z) * Float64(z * z))) <= 2e+134) tmp = Float64(Float64(y_m / Float64(fma(z, z, z) * z)) * x_m); else tmp = Float64(Float64(Float64(x_m / z) * y_m) / z); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(1.0 + z), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+134], N[(N[(y$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(1 + z\right) \cdot \left(z \cdot z\right)} \leq 2 \cdot 10^{+134}:\\
\;\;\;\;\frac{y\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 1.99999999999999984e134Initial program 92.4%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6476.0
Applied rewrites76.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6476.6
Applied rewrites76.6%
Taylor expanded in z around 0
distribute-lft-inN/A
*-rgt-identityN/A
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6492.5
Applied rewrites92.5%
if 1.99999999999999984e134 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 73.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6492.5
Applied rewrites92.5%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6484.4
Applied rewrites84.4%
Final simplification90.9%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= z -1.0)
(/ x_m (* (/ (* z z) y_m) z))
(if (<= z 1.0) (/ (* (/ x_m z) y_m) z) (/ x_m (* (* z z) (/ z y_m))))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = x_m / (((z * z) / y_m) * z);
} else if (z <= 1.0) {
tmp = ((x_m / z) * y_m) / z;
} else {
tmp = x_m / ((z * z) * (z / y_m));
}
return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = x_m / (((z * z) / y_m) * z)
else if (z <= 1.0d0) then
tmp = ((x_m / z) * y_m) / z
else
tmp = x_m / ((z * z) * (z / y_m))
end if
code = x_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = x_m / (((z * z) / y_m) * z);
} else if (z <= 1.0) {
tmp = ((x_m / z) * y_m) / z;
} else {
tmp = x_m / ((z * z) * (z / y_m));
}
return x_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): tmp = 0 if z <= -1.0: tmp = x_m / (((z * z) / y_m) * z) elif z <= 1.0: tmp = ((x_m / z) * y_m) / z else: tmp = x_m / ((z * z) * (z / y_m)) return x_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(x_m / Float64(Float64(Float64(z * z) / y_m) * z)); elseif (z <= 1.0) tmp = Float64(Float64(Float64(x_m / z) * y_m) / z); else tmp = Float64(x_m / Float64(Float64(z * z) * Float64(z / y_m))); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(x_s, y_s, x_m, y_m, z)
tmp = 0.0;
if (z <= -1.0)
tmp = x_m / (((z * z) / y_m) * z);
elseif (z <= 1.0)
tmp = ((x_m / z) * y_m) / z;
else
tmp = x_m / ((z * z) * (z / y_m));
end
tmp_2 = x_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[z, -1.0], N[(x$95$m / N[(N[(N[(z * z), $MachinePrecision] / y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(N[(N[(x$95$m / z), $MachinePrecision] * y$95$m), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m / N[(N[(z * z), $MachinePrecision] * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{x\_m}{\frac{z \cdot z}{y\_m} \cdot z}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{\frac{x\_m}{z} \cdot y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\left(z \cdot z\right) \cdot \frac{z}{y\_m}}\\
\end{array}\right)
\end{array}
if z < -1Initial program 86.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6497.1
Applied rewrites97.1%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
frac-2negN/A
lift-/.f64N/A
frac-timesN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-neg.f6491.4
Applied rewrites91.4%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
*-commutativeN/A
frac-timesN/A
clear-numN/A
lift-neg.f64N/A
lift-neg.f64N/A
frac-2negN/A
frac-timesN/A
Applied rewrites94.3%
if -1 < z < 1Initial program 89.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6496.6
Applied rewrites96.6%
Taylor expanded in z around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
if 1 < z Initial program 90.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6497.1
Applied rewrites97.1%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6496.4
Applied rewrites96.4%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
div-invN/A
associate-*l*N/A
associate-/r/N/A
clear-numN/A
lower-*.f64N/A
lower-/.f6496.4
Applied rewrites96.4%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
:precision binary64
(*
x_s
(*
y_s
(if (<= (* y_m x_m) 5e-197)
(* (/ y_m z) (/ x_m z))
(* (/ x_m (* (fma z z z) z)) y_m)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 5e-197) {
tmp = (y_m / z) * (x_m / z);
} else {
tmp = (x_m / (fma(z, z, z) * z)) * y_m;
}
return x_s * (y_s * tmp);
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * x_m) <= 5e-197) tmp = Float64(Float64(y_m / z) * Float64(x_m / z)); else tmp = Float64(Float64(x_m / Float64(fma(z, z, z) * z)) * y_m); end return Float64(x_s * Float64(y_s * tmp)) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 5e-197], N[(N[(y$95$m / z), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(N[(z * z + z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 5 \cdot 10^{-197}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\mathsf{fma}\left(z, z, z\right) \cdot z} \cdot y\_m\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 5.0000000000000002e-197Initial program 87.7%
Taylor expanded in z around 0
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6478.4
Applied rewrites78.4%
if 5.0000000000000002e-197 < (*.f64 x y) Initial program 90.3%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6492.1
Applied rewrites92.1%
Final simplification83.8%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ x_m z) (/ y_m (fma z z z))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / z) * (y_m / fma(z, z, z))));
}
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(x_m / z) * Float64(y_m / fma(z, z, z))))) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}\right)\right)
\end{array}
Initial program 88.7%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6496.5
Applied rewrites96.5%
Final simplification96.5%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (x_s y_s x_m y_m z) :precision binary64 (* x_s (* y_s (* (/ x_m (* z z)) y_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / (z * z)) * y_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, x_m, y_m, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = x_s * (y_s * ((x_m / (z * z)) * y_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z;
public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
return x_s * (y_s * ((x_m / (z * z)) * y_m));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(x_s, y_s, x_m, y_m, z): return x_s * (y_s * ((x_m / (z * z)) * y_m))
y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z = sort([x_m, y_m, z]) function code(x_s, y_s, x_m, y_m, z) return Float64(x_s * Float64(y_s * Float64(Float64(x_m / Float64(z * z)) * y_m))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(x_s, y_s, x_m, y_m, z)
tmp = x_s * (y_s * ((x_m / (z * z)) * y_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \left(\frac{x\_m}{z \cdot z} \cdot y\_m\right)\right)
\end{array}
Initial program 88.7%
Taylor expanded in z around 0
unpow2N/A
lower-*.f6475.5
Applied rewrites75.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6476.9
Applied rewrites76.9%
Final simplification76.9%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024249
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))