
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (* (/ (tan (* 0.5 x)) x) (/ (sin x) x)))
double code(double x) {
return (tan((0.5 * x)) / x) * (sin(x) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((0.5d0 * x)) / x) * (sin(x) / x)
end function
public static double code(double x) {
return (Math.tan((0.5 * x)) / x) * (Math.sin(x) / x);
}
def code(x): return (math.tan((0.5 * x)) / x) * (math.sin(x) / x)
function code(x) return Float64(Float64(tan(Float64(0.5 * x)) / x) * Float64(sin(x) / x)) end
function tmp = code(x) tmp = (tan((0.5 * x)) / x) * (sin(x) / x); end
code[x_] := N[(N[(N[Tan[N[(0.5 * x), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan \left(0.5 \cdot x\right)}{x} \cdot \frac{\sin x}{x}
\end{array}
Initial program 53.9%
lift-/.f64N/A
lift--.f64N/A
flip--N/A
associate-/l/N/A
metadata-evalN/A
lift-cos.f64N/A
lift-cos.f64N/A
1-sub-cosN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lift-cos.f64N/A
hang-0p-tanN/A
lower-tan.f64N/A
lower-/.f6476.0
Applied rewrites76.0%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6499.8
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
metadata-evalN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 0.0049) (fma -0.041666666666666664 (* x x) 0.5) (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.0049) {
tmp = fma(-0.041666666666666664, (x * x), 0.5);
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 0.0049) tmp = fma(-0.041666666666666664, Float64(x * x), 0.5); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
code[x_] := If[LessEqual[x, 0.0049], N[(-0.041666666666666664 * N[(x * x), $MachinePrecision] + 0.5), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0049:\\
\;\;\;\;\mathsf{fma}\left(-0.041666666666666664, x \cdot x, 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.0048999999999999998Initial program 40.3%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6461.3
Applied rewrites61.3%
if 0.0048999999999999998 < x Initial program 98.4%
Applied rewrites99.5%
(FPCore (x) :precision binary64 (if (<= x 0.0049) (fma -0.041666666666666664 (* x x) 0.5) (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.0049) {
tmp = fma(-0.041666666666666664, (x * x), 0.5);
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 0.0049) tmp = fma(-0.041666666666666664, Float64(x * x), 0.5); else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
code[x_] := If[LessEqual[x, 0.0049], N[(-0.041666666666666664 * N[(x * x), $MachinePrecision] + 0.5), $MachinePrecision], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0049:\\
\;\;\;\;\mathsf{fma}\left(-0.041666666666666664, x \cdot x, 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 0.0048999999999999998Initial program 40.3%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6461.3
Applied rewrites61.3%
if 0.0048999999999999998 < x Initial program 98.4%
(FPCore (x) :precision binary64 (if (<= x 1.02e+77) 0.5 (/ (- 1.0 1.0) (* x x))))
double code(double x) {
double tmp;
if (x <= 1.02e+77) {
tmp = 0.5;
} else {
tmp = (1.0 - 1.0) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.02d+77) then
tmp = 0.5d0
else
tmp = (1.0d0 - 1.0d0) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.02e+77) {
tmp = 0.5;
} else {
tmp = (1.0 - 1.0) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.02e+77: tmp = 0.5 else: tmp = (1.0 - 1.0) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 1.02e+77) tmp = 0.5; else tmp = Float64(Float64(1.0 - 1.0) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.02e+77) tmp = 0.5; else tmp = (1.0 - 1.0) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.02e+77], 0.5, N[(N[(1.0 - 1.0), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.02 \cdot 10^{+77}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - 1}{x \cdot x}\\
\end{array}
\end{array}
if x < 1.02e77Initial program 44.0%
Taylor expanded in x around 0
Applied rewrites58.6%
if 1.02e77 < x Initial program 98.1%
Taylor expanded in x around 0
Applied rewrites64.6%
(FPCore (x) :precision binary64 (/ 1.0 (fma 0.16666666666666666 (* x x) 2.0)))
double code(double x) {
return 1.0 / fma(0.16666666666666666, (x * x), 2.0);
}
function code(x) return Float64(1.0 / fma(0.16666666666666666, Float64(x * x), 2.0)) end
code[x_] := N[(1.0 / N[(0.16666666666666666 * N[(x * x), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\mathsf{fma}\left(0.16666666666666666, x \cdot x, 2\right)}
\end{array}
Initial program 53.9%
Applied rewrites55.4%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6454.9
Applied rewrites54.9%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6476.3
Applied rewrites76.3%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 53.9%
Taylor expanded in x around 0
Applied rewrites48.5%
herbie shell --seed 2024249
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))