sqrt E (should all be same)

Percentage Accurate: 53.8% → 99.4%
Time: 3.5s
Alternatives: 5
Speedup: 9.0×

Specification

?
\[\begin{array}{l} \\ \sqrt{{x}^{2} + {x}^{2}} \end{array} \]
(FPCore (x) :precision binary64 (sqrt (+ (pow x 2.0) (pow x 2.0))))
double code(double x) {
	return sqrt((pow(x, 2.0) + pow(x, 2.0)));
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = sqrt(((x ** 2.0d0) + (x ** 2.0d0)))
end function
public static double code(double x) {
	return Math.sqrt((Math.pow(x, 2.0) + Math.pow(x, 2.0)));
}
def code(x):
	return math.sqrt((math.pow(x, 2.0) + math.pow(x, 2.0)))
function code(x)
	return sqrt(Float64((x ^ 2.0) + (x ^ 2.0)))
end
function tmp = code(x)
	tmp = sqrt(((x ^ 2.0) + (x ^ 2.0)));
end
code[x_] := N[Sqrt[N[(N[Power[x, 2.0], $MachinePrecision] + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{{x}^{2} + {x}^{2}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 5 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 53.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \sqrt{{x}^{2} + {x}^{2}} \end{array} \]
(FPCore (x) :precision binary64 (sqrt (+ (pow x 2.0) (pow x 2.0))))
double code(double x) {
	return sqrt((pow(x, 2.0) + pow(x, 2.0)));
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = sqrt(((x ** 2.0d0) + (x ** 2.0d0)))
end function
public static double code(double x) {
	return Math.sqrt((Math.pow(x, 2.0) + Math.pow(x, 2.0)));
}
def code(x):
	return math.sqrt((math.pow(x, 2.0) + math.pow(x, 2.0)))
function code(x)
	return sqrt(Float64((x ^ 2.0) + (x ^ 2.0)))
end
function tmp = code(x)
	tmp = sqrt(((x ^ 2.0) + (x ^ 2.0)));
end
code[x_] := N[Sqrt[N[(N[Power[x, 2.0], $MachinePrecision] + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{{x}^{2} + {x}^{2}}
\end{array}

Alternative 1: 99.4% accurate, 5.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\ \end{array} \end{array} \]
(FPCore (x)
 :precision binary64
 (if (<= x -2e-310) (* (sqrt 2.0) (- x)) (* (sqrt x) (sqrt (* 2.0 x)))))
double code(double x) {
	double tmp;
	if (x <= -2e-310) {
		tmp = sqrt(2.0) * -x;
	} else {
		tmp = sqrt(x) * sqrt((2.0 * x));
	}
	return tmp;
}
real(8) function code(x)
    real(8), intent (in) :: x
    real(8) :: tmp
    if (x <= (-2d-310)) then
        tmp = sqrt(2.0d0) * -x
    else
        tmp = sqrt(x) * sqrt((2.0d0 * x))
    end if
    code = tmp
end function
public static double code(double x) {
	double tmp;
	if (x <= -2e-310) {
		tmp = Math.sqrt(2.0) * -x;
	} else {
		tmp = Math.sqrt(x) * Math.sqrt((2.0 * x));
	}
	return tmp;
}
def code(x):
	tmp = 0
	if x <= -2e-310:
		tmp = math.sqrt(2.0) * -x
	else:
		tmp = math.sqrt(x) * math.sqrt((2.0 * x))
	return tmp
function code(x)
	tmp = 0.0
	if (x <= -2e-310)
		tmp = Float64(sqrt(2.0) * Float64(-x));
	else
		tmp = Float64(sqrt(x) * sqrt(Float64(2.0 * x)));
	end
	return tmp
end
function tmp_2 = code(x)
	tmp = 0.0;
	if (x <= -2e-310)
		tmp = sqrt(2.0) * -x;
	else
		tmp = sqrt(x) * sqrt((2.0 * x));
	end
	tmp_2 = tmp;
end
code[x_] := If[LessEqual[x, -2e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{2} \cdot \left(-x\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.999999999999994e-310

    1. Initial program 55.4%

      \[\sqrt{{x}^{2} + {x}^{2}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around -inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
    4. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      3. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
      4. lower-neg.f64N/A

        \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
      5. lower-sqrt.f6499.4

        \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
    5. Applied rewrites99.4%

      \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]

    if -1.999999999999994e-310 < x

    1. Initial program 53.2%

      \[\sqrt{{x}^{2} + {x}^{2}} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \sqrt{\color{blue}{{x}^{2} + {x}^{2}}} \]
      2. lift-pow.f64N/A

        \[\leadsto \sqrt{\color{blue}{{x}^{2}} + {x}^{2}} \]
      3. unpow2N/A

        \[\leadsto \sqrt{\color{blue}{x \cdot x} + {x}^{2}} \]
      4. lift-pow.f64N/A

        \[\leadsto \sqrt{x \cdot x + \color{blue}{{x}^{2}}} \]
      5. unpow2N/A

        \[\leadsto \sqrt{x \cdot x + \color{blue}{x \cdot x}} \]
      6. distribute-lft-outN/A

        \[\leadsto \sqrt{\color{blue}{x \cdot \left(x + x\right)}} \]
      7. lower-*.f64N/A

        \[\leadsto \sqrt{\color{blue}{x \cdot \left(x + x\right)}} \]
      8. lower-+.f6453.2

        \[\leadsto \sqrt{x \cdot \color{blue}{\left(x + x\right)}} \]
    4. Applied rewrites53.2%

      \[\leadsto \sqrt{\color{blue}{x \cdot \left(x + x\right)}} \]
    5. Step-by-step derivation
      1. lift-sqrt.f64N/A

        \[\leadsto \color{blue}{\sqrt{x \cdot \left(x + x\right)}} \]
      2. pow1/2N/A

        \[\leadsto \color{blue}{{\left(x \cdot \left(x + x\right)\right)}^{\frac{1}{2}}} \]
      3. lift-*.f64N/A

        \[\leadsto {\color{blue}{\left(x \cdot \left(x + x\right)\right)}}^{\frac{1}{2}} \]
      4. *-commutativeN/A

        \[\leadsto {\color{blue}{\left(\left(x + x\right) \cdot x\right)}}^{\frac{1}{2}} \]
      5. unpow-prod-downN/A

        \[\leadsto \color{blue}{{\left(x + x\right)}^{\frac{1}{2}} \cdot {x}^{\frac{1}{2}}} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{{\left(x + x\right)}^{\frac{1}{2}} \cdot {x}^{\frac{1}{2}}} \]
    6. Applied rewrites99.5%

      \[\leadsto \color{blue}{\sqrt{2 \cdot x} \cdot \sqrt{x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 99.3% accurate, 9.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{2} \cdot x\\ \end{array} \end{array} \]
(FPCore (x)
 :precision binary64
 (if (<= x -2e-310) (* (sqrt 2.0) (- x)) (* (sqrt 2.0) x)))
double code(double x) {
	double tmp;
	if (x <= -2e-310) {
		tmp = sqrt(2.0) * -x;
	} else {
		tmp = sqrt(2.0) * x;
	}
	return tmp;
}
real(8) function code(x)
    real(8), intent (in) :: x
    real(8) :: tmp
    if (x <= (-2d-310)) then
        tmp = sqrt(2.0d0) * -x
    else
        tmp = sqrt(2.0d0) * x
    end if
    code = tmp
end function
public static double code(double x) {
	double tmp;
	if (x <= -2e-310) {
		tmp = Math.sqrt(2.0) * -x;
	} else {
		tmp = Math.sqrt(2.0) * x;
	}
	return tmp;
}
def code(x):
	tmp = 0
	if x <= -2e-310:
		tmp = math.sqrt(2.0) * -x
	else:
		tmp = math.sqrt(2.0) * x
	return tmp
function code(x)
	tmp = 0.0
	if (x <= -2e-310)
		tmp = Float64(sqrt(2.0) * Float64(-x));
	else
		tmp = Float64(sqrt(2.0) * x);
	end
	return tmp
end
function tmp_2 = code(x)
	tmp = 0.0;
	if (x <= -2e-310)
		tmp = sqrt(2.0) * -x;
	else
		tmp = sqrt(2.0) * x;
	end
	tmp_2 = tmp;
end
code[x_] := If[LessEqual[x, -2e-310], N[(N[Sqrt[2.0], $MachinePrecision] * (-x)), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{2} \cdot \left(-x\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.999999999999994e-310

    1. Initial program 55.4%

      \[\sqrt{{x}^{2} + {x}^{2}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around -inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
    4. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      3. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
      4. lower-neg.f64N/A

        \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
      5. lower-sqrt.f6499.4

        \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
    5. Applied rewrites99.4%

      \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]

    if -1.999999999999994e-310 < x

    1. Initial program 53.2%

      \[\sqrt{{x}^{2} + {x}^{2}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{x \cdot \sqrt{2}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
      3. lower-sqrt.f6499.4

        \[\leadsto \color{blue}{\sqrt{2}} \cdot x \]
    5. Applied rewrites99.4%

      \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\ \;\;\;\;\sqrt{2} \cdot \left(-x\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{2} \cdot x\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 5.6% accurate, 10.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 4 \cdot 10^{-206}:\\ \;\;\;\;0\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x + x}\\ \end{array} \end{array} \]
(FPCore (x) :precision binary64 (if (<= x 4e-206) 0.0 (sqrt (+ x x))))
double code(double x) {
	double tmp;
	if (x <= 4e-206) {
		tmp = 0.0;
	} else {
		tmp = sqrt((x + x));
	}
	return tmp;
}
real(8) function code(x)
    real(8), intent (in) :: x
    real(8) :: tmp
    if (x <= 4d-206) then
        tmp = 0.0d0
    else
        tmp = sqrt((x + x))
    end if
    code = tmp
end function
public static double code(double x) {
	double tmp;
	if (x <= 4e-206) {
		tmp = 0.0;
	} else {
		tmp = Math.sqrt((x + x));
	}
	return tmp;
}
def code(x):
	tmp = 0
	if x <= 4e-206:
		tmp = 0.0
	else:
		tmp = math.sqrt((x + x))
	return tmp
function code(x)
	tmp = 0.0
	if (x <= 4e-206)
		tmp = 0.0;
	else
		tmp = sqrt(Float64(x + x));
	end
	return tmp
end
function tmp_2 = code(x)
	tmp = 0.0;
	if (x <= 4e-206)
		tmp = 0.0;
	else
		tmp = sqrt((x + x));
	end
	tmp_2 = tmp;
end
code[x_] := If[LessEqual[x, 4e-206], 0.0, N[Sqrt[N[(x + x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq 4 \cdot 10^{-206}:\\
\;\;\;\;0\\

\mathbf{else}:\\
\;\;\;\;\sqrt{x + x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 4.00000000000000011e-206

    1. Initial program 51.7%

      \[\sqrt{{x}^{2} + {x}^{2}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around -inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
    4. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
      3. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
      4. lower-neg.f64N/A

        \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
      5. lower-sqrt.f6492.2

        \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
    5. Applied rewrites92.2%

      \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]
    6. Step-by-step derivation
      1. Applied rewrites92.0%

        \[\leadsto \left(-x\right) \cdot e^{\log 2 \cdot 0.5} \]
      2. Step-by-step derivation
        1. Applied rewrites4.2%

          \[\leadsto \color{blue}{0} \]

        if 4.00000000000000011e-206 < x

        1. Initial program 58.6%

          \[\sqrt{{x}^{2} + {x}^{2}} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-+.f64N/A

            \[\leadsto \sqrt{\color{blue}{{x}^{2} + {x}^{2}}} \]
          2. lift-pow.f64N/A

            \[\leadsto \sqrt{\color{blue}{{x}^{2}} + {x}^{2}} \]
          3. unpow2N/A

            \[\leadsto \sqrt{\color{blue}{x \cdot x} + {x}^{2}} \]
          4. lift-pow.f64N/A

            \[\leadsto \sqrt{x \cdot x + \color{blue}{{x}^{2}}} \]
          5. unpow2N/A

            \[\leadsto \sqrt{x \cdot x + \color{blue}{x \cdot x}} \]
          6. distribute-lft-outN/A

            \[\leadsto \sqrt{\color{blue}{x \cdot \left(x + x\right)}} \]
          7. lower-*.f64N/A

            \[\leadsto \sqrt{\color{blue}{x \cdot \left(x + x\right)}} \]
          8. lower-+.f6458.6

            \[\leadsto \sqrt{x \cdot \color{blue}{\left(x + x\right)}} \]
        4. Applied rewrites58.6%

          \[\leadsto \sqrt{\color{blue}{x \cdot \left(x + x\right)}} \]
        5. Step-by-step derivation
          1. lift-*.f64N/A

            \[\leadsto \sqrt{\color{blue}{x \cdot \left(x + x\right)}} \]
          2. lift-+.f64N/A

            \[\leadsto \sqrt{x \cdot \color{blue}{\left(x + x\right)}} \]
          3. flip-+N/A

            \[\leadsto \sqrt{x \cdot \color{blue}{\frac{x \cdot x - x \cdot x}{x - x}}} \]
          4. unpow2N/A

            \[\leadsto \sqrt{x \cdot \frac{\color{blue}{{x}^{2}} - x \cdot x}{x - x}} \]
          5. unpow2N/A

            \[\leadsto \sqrt{x \cdot \frac{{x}^{2} - \color{blue}{{x}^{2}}}{x - x}} \]
          6. +-inversesN/A

            \[\leadsto \sqrt{x \cdot \frac{\color{blue}{0}}{x - x}} \]
          7. +-inversesN/A

            \[\leadsto \sqrt{x \cdot \frac{0}{\color{blue}{0}}} \]
          8. associate-*r/N/A

            \[\leadsto \sqrt{\color{blue}{\frac{x \cdot 0}{0}}} \]
          9. +-inversesN/A

            \[\leadsto \sqrt{\frac{x \cdot \color{blue}{\left(x - x\right)}}{0}} \]
          10. distribute-lft-out--N/A

            \[\leadsto \sqrt{\frac{\color{blue}{x \cdot x - x \cdot x}}{0}} \]
          11. +-inversesN/A

            \[\leadsto \sqrt{\frac{x \cdot x - x \cdot x}{\color{blue}{x - x}}} \]
          12. flip-+N/A

            \[\leadsto \sqrt{\color{blue}{x + x}} \]
          13. lift-+.f647.2

            \[\leadsto \sqrt{\color{blue}{x + x}} \]
        6. Applied rewrites7.2%

          \[\leadsto \sqrt{\color{blue}{x + x}} \]
      3. Recombined 2 regimes into one program.
      4. Add Preprocessing

      Alternative 4: 50.4% accurate, 13.5× speedup?

      \[\begin{array}{l} \\ \sqrt{2} \cdot x \end{array} \]
      (FPCore (x) :precision binary64 (* (sqrt 2.0) x))
      double code(double x) {
      	return sqrt(2.0) * x;
      }
      
      real(8) function code(x)
          real(8), intent (in) :: x
          code = sqrt(2.0d0) * x
      end function
      
      public static double code(double x) {
      	return Math.sqrt(2.0) * x;
      }
      
      def code(x):
      	return math.sqrt(2.0) * x
      
      function code(x)
      	return Float64(sqrt(2.0) * x)
      end
      
      function tmp = code(x)
      	tmp = sqrt(2.0) * x;
      end
      
      code[x_] := N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \sqrt{2} \cdot x
      \end{array}
      
      Derivation
      1. Initial program 54.4%

        \[\sqrt{{x}^{2} + {x}^{2}} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{x \cdot \sqrt{2}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
        3. lower-sqrt.f6444.8

          \[\leadsto \color{blue}{\sqrt{2}} \cdot x \]
      5. Applied rewrites44.8%

        \[\leadsto \color{blue}{\sqrt{2} \cdot x} \]
      6. Add Preprocessing

      Alternative 5: 3.8% accurate, 216.0× speedup?

      \[\begin{array}{l} \\ 0 \end{array} \]
      (FPCore (x) :precision binary64 0.0)
      double code(double x) {
      	return 0.0;
      }
      
      real(8) function code(x)
          real(8), intent (in) :: x
          code = 0.0d0
      end function
      
      public static double code(double x) {
      	return 0.0;
      }
      
      def code(x):
      	return 0.0
      
      function code(x)
      	return 0.0
      end
      
      function tmp = code(x)
      	tmp = 0.0;
      end
      
      code[x_] := 0.0
      
      \begin{array}{l}
      
      \\
      0
      \end{array}
      
      Derivation
      1. Initial program 54.4%

        \[\sqrt{{x}^{2} + {x}^{2}} \]
      2. Add Preprocessing
      3. Taylor expanded in x around -inf

        \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \sqrt{2}\right)} \]
      4. Step-by-step derivation
        1. associate-*r*N/A

          \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \sqrt{2}} \]
        3. mul-1-negN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \sqrt{2} \]
        4. lower-neg.f64N/A

          \[\leadsto \color{blue}{\left(-x\right)} \cdot \sqrt{2} \]
        5. lower-sqrt.f6456.7

          \[\leadsto \left(-x\right) \cdot \color{blue}{\sqrt{2}} \]
      5. Applied rewrites56.7%

        \[\leadsto \color{blue}{\left(-x\right) \cdot \sqrt{2}} \]
      6. Step-by-step derivation
        1. Applied rewrites56.6%

          \[\leadsto \left(-x\right) \cdot e^{\log 2 \cdot 0.5} \]
        2. Step-by-step derivation
          1. Applied rewrites3.7%

            \[\leadsto \color{blue}{0} \]
          2. Add Preprocessing

          Reproduce

          ?
          herbie shell --seed 2024249 
          (FPCore (x)
            :name "sqrt E (should all be same)"
            :precision binary64
            (sqrt (+ (pow x 2.0) (pow x 2.0))))