
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(/ c0 (* (sqrt l) (sqrt (/ V A))))
(if (<= (* V l) -4e-301)
(* (/ (sqrt (- A)) (sqrt (* (- l) V))) c0)
(if (<= (* V l) 0.0)
(/ (* (sqrt (/ A V)) c0) (sqrt l))
(if (<= (* V l) 4e+295)
(* (/ c0 (sqrt (* V l))) (sqrt A))
(* (/ A (sqrt (* V A))) (/ c0 (sqrt l))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
} else if ((V * l) <= -4e-301) {
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
} else if ((V * l) <= 0.0) {
tmp = (sqrt((A / V)) * c0) / sqrt(l);
} else if ((V * l) <= 4e+295) {
tmp = (c0 / sqrt((V * l))) * sqrt(A);
} else {
tmp = (A / sqrt((V * A))) * (c0 / sqrt(l));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
} else if ((V * l) <= -4e-301) {
tmp = (Math.sqrt(-A) / Math.sqrt((-l * V))) * c0;
} else if ((V * l) <= 0.0) {
tmp = (Math.sqrt((A / V)) * c0) / Math.sqrt(l);
} else if ((V * l) <= 4e+295) {
tmp = (c0 / Math.sqrt((V * l))) * Math.sqrt(A);
} else {
tmp = (A / Math.sqrt((V * A))) * (c0 / Math.sqrt(l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) elif (V * l) <= -4e-301: tmp = (math.sqrt(-A) / math.sqrt((-l * V))) * c0 elif (V * l) <= 0.0: tmp = (math.sqrt((A / V)) * c0) / math.sqrt(l) elif (V * l) <= 4e+295: tmp = (c0 / math.sqrt((V * l))) * math.sqrt(A) else: tmp = (A / math.sqrt((V * A))) * (c0 / math.sqrt(l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); elseif (Float64(V * l) <= -4e-301) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-l) * V))) * c0); elseif (Float64(V * l) <= 0.0) tmp = Float64(Float64(sqrt(Float64(A / V)) * c0) / sqrt(l)); elseif (Float64(V * l) <= 4e+295) tmp = Float64(Float64(c0 / sqrt(Float64(V * l))) * sqrt(A)); else tmp = Float64(Float64(A / sqrt(Float64(V * A))) * Float64(c0 / sqrt(l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = c0 / (sqrt(l) * sqrt((V / A)));
elseif ((V * l) <= -4e-301)
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
elseif ((V * l) <= 0.0)
tmp = (sqrt((A / V)) * c0) / sqrt(l);
elseif ((V * l) <= 4e+295)
tmp = (c0 / sqrt((V * l))) * sqrt(A);
else
tmp = (A / sqrt((V * A))) * (c0 / sqrt(l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -4e-301], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-l) * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e+295], N[(N[(c0 / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(N[(A / N[Sqrt[N[(V * A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq -4 \cdot 10^{-301}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-\ell\right) \cdot V}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}} \cdot c0}{\sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+295}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \ell}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;\frac{A}{\sqrt{V \cdot A}} \cdot \frac{c0}{\sqrt{\ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 48.7%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6448.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6448.7
Applied rewrites48.7%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
sqrt-prodN/A
lift-sqrt.f64N/A
pow1/2N/A
*-commutativeN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
lower-/.f6442.1
Applied rewrites42.1%
if -inf.0 < (*.f64 V l) < -4.00000000000000027e-301Initial program 87.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.5
Applied rewrites77.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.3
Applied rewrites99.3%
if -4.00000000000000027e-301 < (*.f64 V l) < 0.0Initial program 39.1%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6450.2
Applied rewrites50.2%
if 0.0 < (*.f64 V l) < 3.9999999999999999e295Initial program 92.4%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6494.8
Applied rewrites94.8%
if 3.9999999999999999e295 < (*.f64 V l) Initial program 30.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6447.4
Applied rewrites47.4%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
lower-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-/.f64N/A
clear-numN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f6447.3
Applied rewrites47.3%
Applied rewrites58.7%
Final simplification83.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (* (sqrt (/ A (* V l))) c0)) (t_1 (/ c0 (sqrt (* (/ l A) V))))) (if (<= t_0 1e-302) t_1 (if (<= t_0 4e+273) t_0 t_1))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double t_1 = c0 / sqrt(((l / A) * V));
double tmp;
if (t_0 <= 1e-302) {
tmp = t_1;
} else if (t_0 <= 4e+273) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
t_1 = c0 / sqrt(((l / a) * v))
if (t_0 <= 1d-302) then
tmp = t_1
else if (t_0 <= 4d+273) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double t_1 = c0 / Math.sqrt(((l / A) * V));
double tmp;
if (t_0 <= 1e-302) {
tmp = t_1;
} else if (t_0 <= 4e+273) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 t_1 = c0 / math.sqrt(((l / A) * V)) tmp = 0 if t_0 <= 1e-302: tmp = t_1 elif t_0 <= 4e+273: tmp = t_0 else: tmp = t_1 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) t_1 = Float64(c0 / sqrt(Float64(Float64(l / A) * V))) tmp = 0.0 if (t_0 <= 1e-302) tmp = t_1; elseif (t_0 <= 4e+273) tmp = t_0; else tmp = t_1; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
t_1 = c0 / sqrt(((l / A) * V));
tmp = 0.0;
if (t_0 <= 1e-302)
tmp = t_1;
elseif (t_0 <= 4e+273)
tmp = t_0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, Block[{t$95$1 = N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-302], t$95$1, If[LessEqual[t$95$0, 4e+273], t$95$0, t$95$1]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
t_1 := \frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{if}\;t\_0 \leq 10^{-302}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{+273}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 9.9999999999999996e-303 or 3.99999999999999978e273 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 69.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6470.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6470.1
Applied rewrites70.1%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6472.7
Applied rewrites72.7%
if 9.9999999999999996e-303 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 3.99999999999999978e273Initial program 98.1%
Final simplification78.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (* (sqrt (/ A (* V l))) c0)) (t_1 (/ c0 (sqrt (* (/ V A) l))))) (if (<= t_0 0.0) t_1 (if (<= t_0 5e+305) t_0 t_1))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double t_1 = c0 / sqrt(((V / A) * l));
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 5e+305) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
t_1 = c0 / sqrt(((v / a) * l))
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 5d+305) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double t_1 = c0 / Math.sqrt(((V / A) * l));
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 5e+305) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 t_1 = c0 / math.sqrt(((V / A) * l)) tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 5e+305: tmp = t_0 else: tmp = t_1 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) t_1 = Float64(c0 / sqrt(Float64(Float64(V / A) * l))) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 5e+305) tmp = t_0; else tmp = t_1; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
t_1 = c0 / sqrt(((V / A) * l));
tmp = 0.0;
if (t_0 <= 0.0)
tmp = t_1;
elseif (t_0 <= 5e+305)
tmp = t_0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, Block[{t$95$1 = N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 5e+305], t$95$0, t$95$1]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
t_1 := \frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+305}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0 or 5.00000000000000009e305 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 67.7%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6468.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6468.9
Applied rewrites68.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6472.0
Applied rewrites72.0%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5.00000000000000009e305Initial program 98.3%
Final simplification78.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 1e-306)
(* (sqrt (/ (/ A l) V)) c0)
(if (<= t_0 2e+307)
(/ c0 (sqrt (* (/ -1.0 (- A)) (* V l))))
(/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 1e-306) {
tmp = sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 2e+307) {
tmp = c0 / sqrt(((-1.0 / -A) * (V * l)));
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 1d-306) then
tmp = sqrt(((a / l) / v)) * c0
else if (t_0 <= 2d+307) then
tmp = c0 / sqrt((((-1.0d0) / -a) * (v * l)))
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 1e-306) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 2e+307) {
tmp = c0 / Math.sqrt(((-1.0 / -A) * (V * l)));
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 1e-306: tmp = math.sqrt(((A / l) / V)) * c0 elif t_0 <= 2e+307: tmp = c0 / math.sqrt(((-1.0 / -A) * (V * l))) else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 1e-306) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); elseif (t_0 <= 2e+307) tmp = Float64(c0 / sqrt(Float64(Float64(-1.0 / Float64(-A)) * Float64(V * l)))); else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 1e-306)
tmp = sqrt(((A / l) / V)) * c0;
elseif (t_0 <= 2e+307)
tmp = c0 / sqrt(((-1.0 / -A) * (V * l)));
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-306], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 2e+307], N[(c0 / N[Sqrt[N[(N[(-1.0 / (-A)), $MachinePrecision] * N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 10^{-306}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+307}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{-1}{-A} \cdot \left(V \cdot \ell\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 1.00000000000000003e-306Initial program 43.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6460.2
Applied rewrites60.2%
if 1.00000000000000003e-306 < (/.f64 A (*.f64 V l)) < 1.99999999999999997e307Initial program 99.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
associate-/r/N/A
lower-*.f64N/A
neg-mul-1N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.7
Applied rewrites99.7%
if 1.99999999999999997e307 < (/.f64 A (*.f64 V l)) Initial program 45.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6449.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6449.4
Applied rewrites49.4%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6455.9
Applied rewrites55.9%
Final simplification81.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(/ c0 (* (sqrt l) (sqrt (/ V A))))
(if (<= (* V l) -4e-301)
(* (/ (sqrt (- A)) (sqrt (* (- l) V))) c0)
(if (<= (* V l) 0.0)
(/ (* (sqrt (/ A V)) c0) (sqrt l))
(if (<= (* V l) 2e+278)
(* (/ c0 (sqrt (* V l))) (sqrt A))
(* (sqrt (/ (/ A l) V)) c0))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
} else if ((V * l) <= -4e-301) {
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
} else if ((V * l) <= 0.0) {
tmp = (sqrt((A / V)) * c0) / sqrt(l);
} else if ((V * l) <= 2e+278) {
tmp = (c0 / sqrt((V * l))) * sqrt(A);
} else {
tmp = sqrt(((A / l) / V)) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
} else if ((V * l) <= -4e-301) {
tmp = (Math.sqrt(-A) / Math.sqrt((-l * V))) * c0;
} else if ((V * l) <= 0.0) {
tmp = (Math.sqrt((A / V)) * c0) / Math.sqrt(l);
} else if ((V * l) <= 2e+278) {
tmp = (c0 / Math.sqrt((V * l))) * Math.sqrt(A);
} else {
tmp = Math.sqrt(((A / l) / V)) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) elif (V * l) <= -4e-301: tmp = (math.sqrt(-A) / math.sqrt((-l * V))) * c0 elif (V * l) <= 0.0: tmp = (math.sqrt((A / V)) * c0) / math.sqrt(l) elif (V * l) <= 2e+278: tmp = (c0 / math.sqrt((V * l))) * math.sqrt(A) else: tmp = math.sqrt(((A / l) / V)) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); elseif (Float64(V * l) <= -4e-301) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-l) * V))) * c0); elseif (Float64(V * l) <= 0.0) tmp = Float64(Float64(sqrt(Float64(A / V)) * c0) / sqrt(l)); elseif (Float64(V * l) <= 2e+278) tmp = Float64(Float64(c0 / sqrt(Float64(V * l))) * sqrt(A)); else tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = c0 / (sqrt(l) * sqrt((V / A)));
elseif ((V * l) <= -4e-301)
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
elseif ((V * l) <= 0.0)
tmp = (sqrt((A / V)) * c0) / sqrt(l);
elseif ((V * l) <= 2e+278)
tmp = (c0 / sqrt((V * l))) * sqrt(A);
else
tmp = sqrt(((A / l) / V)) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -4e-301], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-l) * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e+278], N[(N[(c0 / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq -4 \cdot 10^{-301}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-\ell\right) \cdot V}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}} \cdot c0}{\sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+278}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \ell}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 48.7%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6448.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6448.7
Applied rewrites48.7%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
sqrt-prodN/A
lift-sqrt.f64N/A
pow1/2N/A
*-commutativeN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
lower-/.f6442.1
Applied rewrites42.1%
if -inf.0 < (*.f64 V l) < -4.00000000000000027e-301Initial program 87.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.5
Applied rewrites77.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.3
Applied rewrites99.3%
if -4.00000000000000027e-301 < (*.f64 V l) < 0.0Initial program 39.1%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6450.2
Applied rewrites50.2%
if 0.0 < (*.f64 V l) < 1.99999999999999993e278Initial program 92.3%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6495.8
Applied rewrites95.8%
if 1.99999999999999993e278 < (*.f64 V l) Initial program 35.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6451.8
Applied rewrites51.8%
Final simplification83.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (* (sqrt l) (sqrt (/ V A))))))
(if (<= (* V l) (- INFINITY))
t_0
(if (<= (* V l) -4e-301)
(* (/ (sqrt (- A)) (sqrt (* (- l) V))) c0)
(if (<= (* V l) 0.0)
t_0
(if (<= (* V l) 2e+278)
(* (/ c0 (sqrt (* V l))) (sqrt A))
(* (sqrt (/ (/ A l) V)) c0)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / (sqrt(l) * sqrt((V / A)));
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = t_0;
} else if ((V * l) <= -4e-301) {
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 2e+278) {
tmp = (c0 / sqrt((V * l))) * sqrt(A);
} else {
tmp = sqrt(((A / l) / V)) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = t_0;
} else if ((V * l) <= -4e-301) {
tmp = (Math.sqrt(-A) / Math.sqrt((-l * V))) * c0;
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 2e+278) {
tmp = (c0 / Math.sqrt((V * l))) * Math.sqrt(A);
} else {
tmp = Math.sqrt(((A / l) / V)) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / (math.sqrt(l) * math.sqrt((V / A))) tmp = 0 if (V * l) <= -math.inf: tmp = t_0 elif (V * l) <= -4e-301: tmp = (math.sqrt(-A) / math.sqrt((-l * V))) * c0 elif (V * l) <= 0.0: tmp = t_0 elif (V * l) <= 2e+278: tmp = (c0 / math.sqrt((V * l))) * math.sqrt(A) else: tmp = math.sqrt(((A / l) / V)) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = t_0; elseif (Float64(V * l) <= -4e-301) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-l) * V))) * c0); elseif (Float64(V * l) <= 0.0) tmp = t_0; elseif (Float64(V * l) <= 2e+278) tmp = Float64(Float64(c0 / sqrt(Float64(V * l))) * sqrt(A)); else tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / (sqrt(l) * sqrt((V / A)));
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = t_0;
elseif ((V * l) <= -4e-301)
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
elseif ((V * l) <= 0.0)
tmp = t_0;
elseif ((V * l) <= 2e+278)
tmp = (c0 / sqrt((V * l))) * sqrt(A);
else
tmp = sqrt(((A / l) / V)) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -4e-301], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-l) * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], 2e+278], N[(N[(c0 / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq -4 \cdot 10^{-301}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-\ell\right) \cdot V}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+278}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \ell}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0 or -4.00000000000000027e-301 < (*.f64 V l) < 0.0Initial program 43.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6443.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6443.5
Applied rewrites43.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
sqrt-prodN/A
lift-sqrt.f64N/A
pow1/2N/A
*-commutativeN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
lower-/.f6446.5
Applied rewrites46.5%
if -inf.0 < (*.f64 V l) < -4.00000000000000027e-301Initial program 87.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.5
Applied rewrites77.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.3
Applied rewrites99.3%
if 0.0 < (*.f64 V l) < 1.99999999999999993e278Initial program 92.3%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6495.8
Applied rewrites95.8%
if 1.99999999999999993e278 < (*.f64 V l) Initial program 35.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6451.8
Applied rewrites51.8%
Final simplification83.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (/ (sqrt (/ A V)) (sqrt l)) c0)))
(if (<= (* V l) (- INFINITY))
t_0
(if (<= (* V l) -4e-301)
(* (/ (sqrt (- A)) (sqrt (* (- l) V))) c0)
(if (<= (* V l) 0.0)
t_0
(if (<= (* V l) 2e+278)
(* (/ c0 (sqrt (* V l))) (sqrt A))
(* (sqrt (/ (/ A l) V)) c0)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = (sqrt((A / V)) / sqrt(l)) * c0;
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = t_0;
} else if ((V * l) <= -4e-301) {
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 2e+278) {
tmp = (c0 / sqrt((V * l))) * sqrt(A);
} else {
tmp = sqrt(((A / l) / V)) * c0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = t_0;
} else if ((V * l) <= -4e-301) {
tmp = (Math.sqrt(-A) / Math.sqrt((-l * V))) * c0;
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 2e+278) {
tmp = (c0 / Math.sqrt((V * l))) * Math.sqrt(A);
} else {
tmp = Math.sqrt(((A / l) / V)) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = (math.sqrt((A / V)) / math.sqrt(l)) * c0 tmp = 0 if (V * l) <= -math.inf: tmp = t_0 elif (V * l) <= -4e-301: tmp = (math.sqrt(-A) / math.sqrt((-l * V))) * c0 elif (V * l) <= 0.0: tmp = t_0 elif (V * l) <= 2e+278: tmp = (c0 / math.sqrt((V * l))) * math.sqrt(A) else: tmp = math.sqrt(((A / l) / V)) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = t_0; elseif (Float64(V * l) <= -4e-301) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-l) * V))) * c0); elseif (Float64(V * l) <= 0.0) tmp = t_0; elseif (Float64(V * l) <= 2e+278) tmp = Float64(Float64(c0 / sqrt(Float64(V * l))) * sqrt(A)); else tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = (sqrt((A / V)) / sqrt(l)) * c0;
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = t_0;
elseif ((V * l) <= -4e-301)
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
elseif ((V * l) <= 0.0)
tmp = t_0;
elseif ((V * l) <= 2e+278)
tmp = (c0 / sqrt((V * l))) * sqrt(A);
else
tmp = sqrt(((A / l) / V)) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -4e-301], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-l) * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], 2e+278], N[(N[(c0 / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq -4 \cdot 10^{-301}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-\ell\right) \cdot V}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+278}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \ell}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0 or -4.00000000000000027e-301 < (*.f64 V l) < 0.0Initial program 43.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6446.5
Applied rewrites46.5%
if -inf.0 < (*.f64 V l) < -4.00000000000000027e-301Initial program 87.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6477.5
Applied rewrites77.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.3
Applied rewrites99.3%
if 0.0 < (*.f64 V l) < 1.99999999999999993e278Initial program 92.3%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6495.8
Applied rewrites95.8%
if 1.99999999999999993e278 < (*.f64 V l) Initial program 35.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6451.8
Applied rewrites51.8%
Final simplification83.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (sqrt (/ (/ A l) V)) c0)))
(if (<= (* V l) (- INFINITY))
t_0
(if (<= (* V l) -4e-304)
(* (/ (sqrt (- A)) (sqrt (* (- l) V))) c0)
(if (<= (* V l) 4e-219)
(/ c0 (sqrt (* (/ V A) l)))
(if (<= (* V l) 2e+278) (* (/ c0 (sqrt (* V l))) (sqrt A)) t_0))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt(((A / l) / V)) * c0;
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = t_0;
} else if ((V * l) <= -4e-304) {
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
} else if ((V * l) <= 4e-219) {
tmp = c0 / sqrt(((V / A) * l));
} else if ((V * l) <= 2e+278) {
tmp = (c0 / sqrt((V * l))) * sqrt(A);
} else {
tmp = t_0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt(((A / l) / V)) * c0;
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = t_0;
} else if ((V * l) <= -4e-304) {
tmp = (Math.sqrt(-A) / Math.sqrt((-l * V))) * c0;
} else if ((V * l) <= 4e-219) {
tmp = c0 / Math.sqrt(((V / A) * l));
} else if ((V * l) <= 2e+278) {
tmp = (c0 / Math.sqrt((V * l))) * Math.sqrt(A);
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt(((A / l) / V)) * c0 tmp = 0 if (V * l) <= -math.inf: tmp = t_0 elif (V * l) <= -4e-304: tmp = (math.sqrt(-A) / math.sqrt((-l * V))) * c0 elif (V * l) <= 4e-219: tmp = c0 / math.sqrt(((V / A) * l)) elif (V * l) <= 2e+278: tmp = (c0 / math.sqrt((V * l))) * math.sqrt(A) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(Float64(A / l) / V)) * c0) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = t_0; elseif (Float64(V * l) <= -4e-304) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-l) * V))) * c0); elseif (Float64(V * l) <= 4e-219) tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); elseif (Float64(V * l) <= 2e+278) tmp = Float64(Float64(c0 / sqrt(Float64(V * l))) * sqrt(A)); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt(((A / l) / V)) * c0;
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = t_0;
elseif ((V * l) <= -4e-304)
tmp = (sqrt(-A) / sqrt((-l * V))) * c0;
elseif ((V * l) <= 4e-219)
tmp = c0 / sqrt(((V / A) * l));
elseif ((V * l) <= 2e+278)
tmp = (c0 / sqrt((V * l))) * sqrt(A);
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -4e-304], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-l) * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e-219], N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e+278], N[(N[(c0 / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;V \cdot \ell \leq -4 \cdot 10^{-304}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-\ell\right) \cdot V}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{-219}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{+278}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \ell}} \cdot \sqrt{A}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0 or 1.99999999999999993e278 < (*.f64 V l) Initial program 42.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6464.0
Applied rewrites64.0%
if -inf.0 < (*.f64 V l) < -3.99999999999999988e-304Initial program 86.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6476.7
Applied rewrites76.7%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.3
Applied rewrites99.3%
if -3.99999999999999988e-304 < (*.f64 V l) < 4.0000000000000001e-219Initial program 57.6%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6457.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6457.6
Applied rewrites57.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6467.5
Applied rewrites67.5%
if 4.0000000000000001e-219 < (*.f64 V l) < 1.99999999999999993e278Initial program 91.1%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6496.5
Applied rewrites96.5%
Final simplification87.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 5e-324)
(* (sqrt (/ (/ A l) V)) c0)
(if (<= t_0 2e+307)
(/ c0 (sqrt (/ (* V l) A)))
(/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 5e-324) {
tmp = sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 2e+307) {
tmp = c0 / sqrt(((V * l) / A));
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 5d-324) then
tmp = sqrt(((a / l) / v)) * c0
else if (t_0 <= 2d+307) then
tmp = c0 / sqrt(((v * l) / a))
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 5e-324) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 2e+307) {
tmp = c0 / Math.sqrt(((V * l) / A));
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 5e-324: tmp = math.sqrt(((A / l) / V)) * c0 elif t_0 <= 2e+307: tmp = c0 / math.sqrt(((V * l) / A)) else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 5e-324) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); elseif (t_0 <= 2e+307) tmp = Float64(c0 / sqrt(Float64(Float64(V * l) / A))); else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 5e-324)
tmp = sqrt(((A / l) / V)) * c0;
elseif (t_0 <= 2e+307)
tmp = c0 / sqrt(((V * l) / A));
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-324], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 2e+307], N[(c0 / N[Sqrt[N[(N[(V * l), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-324}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+307}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V \cdot \ell}{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 4.94066e-324Initial program 41.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6458.9
Applied rewrites58.9%
if 4.94066e-324 < (/.f64 A (*.f64 V l)) < 1.99999999999999997e307Initial program 99.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
if 1.99999999999999997e307 < (/.f64 A (*.f64 V l)) Initial program 45.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6449.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6449.4
Applied rewrites49.4%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6455.9
Applied rewrites55.9%
Final simplification81.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (* (sqrt (/ A (* V l))) c0))) (if (<= t_0 1e-302) (* (sqrt (/ (/ A l) V)) c0) t_0)))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 1e-302) {
tmp = sqrt(((A / l) / V)) * c0;
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
if (t_0 <= 1d-302) then
tmp = sqrt(((a / l) / v)) * c0
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 1e-302) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 tmp = 0 if t_0 <= 1e-302: tmp = math.sqrt(((A / l) / V)) * c0 else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) tmp = 0.0 if (t_0 <= 1e-302) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
tmp = 0.0;
if (t_0 <= 1e-302)
tmp = sqrt(((A / l) / V)) * c0;
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-302], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], t$95$0]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 10^{-302}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 9.9999999999999996e-303Initial program 72.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6473.5
Applied rewrites73.5%
if 9.9999999999999996e-303 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 81.3%
Final simplification76.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (* (sqrt (/ A (* V l))) c0))) (if (<= t_0 0.0) (* (sqrt (/ (/ A V) l)) c0) t_0)))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = sqrt(((A / V) / l)) * c0;
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
if (t_0 <= 0.0d0) then
tmp = sqrt(((a / v) / l)) * c0
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 tmp = 0 if t_0 <= 0.0: tmp = math.sqrt(((A / V) / l)) * c0 else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
tmp = 0.0;
if (t_0 <= 0.0)
tmp = sqrt(((A / V) / l)) * c0;
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], t$95$0]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0Initial program 71.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.8
Applied rewrites73.8%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 82.1%
Final simplification76.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (/ (* (sqrt A) c0) (* (sqrt (- l)) (sqrt (- V)))) (/ c0 (* (sqrt l) (sqrt (/ V A))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = (sqrt(A) * c0) / (sqrt(-l) * sqrt(-V));
} else {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = (sqrt(a) * c0) / (sqrt(-l) * sqrt(-v))
else
tmp = c0 / (sqrt(l) * sqrt((v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = (Math.sqrt(A) * c0) / (Math.sqrt(-l) * Math.sqrt(-V));
} else {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = (math.sqrt(A) * c0) / (math.sqrt(-l) * math.sqrt(-V)) else: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(Float64(sqrt(A) * c0) / Float64(sqrt(Float64(-l)) * sqrt(Float64(-V)))); else tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -2e-310)
tmp = (sqrt(A) * c0) / (sqrt(-l) * sqrt(-V));
else
tmp = c0 / (sqrt(l) * sqrt((V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[(N[Sqrt[(-l)], $MachinePrecision] * N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{-\ell} \cdot \sqrt{-V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\end{array}
\end{array}
if l < -1.999999999999994e-310Initial program 75.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.9
Applied rewrites73.9%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
lower-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-/.f64N/A
clear-numN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f6473.3
Applied rewrites73.3%
Applied rewrites44.6%
if -1.999999999999994e-310 < l Initial program 75.4%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6476.5
lift-*.f64N/A
*-commutativeN/A
lower-*.f6476.5
Applied rewrites76.5%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
sqrt-prodN/A
lift-sqrt.f64N/A
pow1/2N/A
*-commutativeN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
lower-/.f6484.9
Applied rewrites84.9%
Final simplification64.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -5e-310) (* (sqrt (- A)) (/ c0 (* (sqrt l) (sqrt (- V))))) (* (/ c0 (sqrt (* V l))) (sqrt A))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = sqrt(-A) * (c0 / (sqrt(l) * sqrt(-V)));
} else {
tmp = (c0 / sqrt((V * l))) * sqrt(A);
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-5d-310)) then
tmp = sqrt(-a) * (c0 / (sqrt(l) * sqrt(-v)))
else
tmp = (c0 / sqrt((v * l))) * sqrt(a)
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = Math.sqrt(-A) * (c0 / (Math.sqrt(l) * Math.sqrt(-V)));
} else {
tmp = (c0 / Math.sqrt((V * l))) * Math.sqrt(A);
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -5e-310: tmp = math.sqrt(-A) * (c0 / (math.sqrt(l) * math.sqrt(-V))) else: tmp = (c0 / math.sqrt((V * l))) * math.sqrt(A) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -5e-310) tmp = Float64(sqrt(Float64(-A)) * Float64(c0 / Float64(sqrt(l) * sqrt(Float64(-V))))); else tmp = Float64(Float64(c0 / sqrt(Float64(V * l))) * sqrt(A)); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -5e-310)
tmp = sqrt(-A) * (c0 / (sqrt(l) * sqrt(-V)));
else
tmp = (c0 / sqrt((V * l))) * sqrt(A);
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -5e-310], N[(N[Sqrt[(-A)], $MachinePrecision] * N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c0 / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\sqrt{-A} \cdot \frac{c0}{\sqrt{\ell} \cdot \sqrt{-V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \ell}} \cdot \sqrt{A}\\
\end{array}
\end{array}
if A < -4.999999999999985e-310Initial program 75.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6476.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6476.7
Applied rewrites76.7%
lift-/.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6480.5
Applied rewrites80.5%
lift-sqrt.f64N/A
lift-*.f64N/A
sqrt-prodN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lower-*.f6447.7
Applied rewrites47.7%
if -4.999999999999985e-310 < A Initial program 75.8%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6477.5
Applied rewrites77.5%
Final simplification61.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* (sqrt (/ A (* V l))) c0))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return sqrt((A / (V * l))) * c0;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = sqrt((a / (v * l))) * c0
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return Math.sqrt((A / (V * l))) * c0;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return math.sqrt((A / (V * l))) * c0
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(sqrt(Float64(A / Float64(V * l))) * c0) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = sqrt((A / (V * l))) * c0;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\sqrt{\frac{A}{V \cdot \ell}} \cdot c0
\end{array}
Initial program 75.4%
Final simplification75.4%
herbie shell --seed 2024249
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))