
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ (/ (- y x) (/ t z)) x))
double code(double x, double y, double z, double t) {
return ((y - x) / (t / z)) + x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((y - x) / (t / z)) + x
end function
public static double code(double x, double y, double z, double t) {
return ((y - x) / (t / z)) + x;
}
def code(x, y, z, t): return ((y - x) / (t / z)) + x
function code(x, y, z, t) return Float64(Float64(Float64(y - x) / Float64(t / z)) + x) end
function tmp = code(x, y, z, t) tmp = ((y - x) / (t / z)) + x; end
code[x_, y_, z_, t_] := N[(N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y - x}{\frac{t}{z}} + x
\end{array}
Initial program 91.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.7
Applied rewrites97.7%
Final simplification97.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ y t) z x))) (if (<= t -6e-58) t_1 (if (<= t 1.45e-15) (/ (* z (- y x)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((y / t), z, x);
double tmp;
if (t <= -6e-58) {
tmp = t_1;
} else if (t <= 1.45e-15) {
tmp = (z * (y - x)) / t;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(y / t), z, x) tmp = 0.0 if (t <= -6e-58) tmp = t_1; elseif (t <= 1.45e-15) tmp = Float64(Float64(z * Float64(y - x)) / t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[t, -6e-58], t$95$1, If[LessEqual[t, 1.45e-15], N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
\mathbf{if}\;t \leq -6 \cdot 10^{-58}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.45 \cdot 10^{-15}:\\
\;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -6.00000000000000015e-58 or 1.45000000000000009e-15 < t Initial program 85.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
lower-/.f6487.1
Applied rewrites87.1%
if -6.00000000000000015e-58 < t < 1.45000000000000009e-15Initial program 98.1%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.4
Applied rewrites89.4%
Final simplification88.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ y t) z x))) (if (<= t -6e-58) t_1 (if (<= t 1.45e-15) (* (/ z t) (- y x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((y / t), z, x);
double tmp;
if (t <= -6e-58) {
tmp = t_1;
} else if (t <= 1.45e-15) {
tmp = (z / t) * (y - x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(y / t), z, x) tmp = 0.0 if (t <= -6e-58) tmp = t_1; elseif (t <= 1.45e-15) tmp = Float64(Float64(z / t) * Float64(y - x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[t, -6e-58], t$95$1, If[LessEqual[t, 1.45e-15], N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
\mathbf{if}\;t \leq -6 \cdot 10^{-58}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.45 \cdot 10^{-15}:\\
\;\;\;\;\frac{z}{t} \cdot \left(y - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -6.00000000000000015e-58 or 1.45000000000000009e-15 < t Initial program 85.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
lower-/.f6487.1
Applied rewrites87.1%
if -6.00000000000000015e-58 < t < 1.45000000000000009e-15Initial program 98.1%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.4
Applied rewrites89.4%
Applied rewrites88.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ y t) z x))) (if (<= t -8.5e-186) t_1 (if (<= t 1.9e-238) (* (- x) (/ z t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((y / t), z, x);
double tmp;
if (t <= -8.5e-186) {
tmp = t_1;
} else if (t <= 1.9e-238) {
tmp = -x * (z / t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(y / t), z, x) tmp = 0.0 if (t <= -8.5e-186) tmp = t_1; elseif (t <= 1.9e-238) tmp = Float64(Float64(-x) * Float64(z / t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[t, -8.5e-186], t$95$1, If[LessEqual[t, 1.9e-238], N[((-x) * N[(z / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
\mathbf{if}\;t \leq -8.5 \cdot 10^{-186}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.9 \cdot 10^{-238}:\\
\;\;\;\;\left(-x\right) \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -8.4999999999999994e-186 or 1.8999999999999998e-238 < t Initial program 89.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6495.4
Applied rewrites95.4%
Taylor expanded in y around inf
lower-/.f6477.5
Applied rewrites77.5%
if -8.4999999999999994e-186 < t < 1.8999999999999998e-238Initial program 96.8%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6493.6
Applied rewrites93.6%
Taylor expanded in y around 0
Applied rewrites52.0%
Applied rewrites68.8%
Final simplification76.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ y t) z x))) (if (<= t -5e-109) t_1 (if (<= t 1.65e-96) (* (/ z t) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((y / t), z, x);
double tmp;
if (t <= -5e-109) {
tmp = t_1;
} else if (t <= 1.65e-96) {
tmp = (z / t) * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(y / t), z, x) tmp = 0.0 if (t <= -5e-109) tmp = t_1; elseif (t <= 1.65e-96) tmp = Float64(Float64(z / t) * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[t, -5e-109], t$95$1, If[LessEqual[t, 1.65e-96], N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
\mathbf{if}\;t \leq -5 \cdot 10^{-109}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.65 \cdot 10^{-96}:\\
\;\;\;\;\frac{z}{t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -5.0000000000000002e-109 or 1.64999999999999995e-96 < t Initial program 88.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
Taylor expanded in y around inf
lower-/.f6481.2
Applied rewrites81.2%
if -5.0000000000000002e-109 < t < 1.64999999999999995e-96Initial program 97.5%
Taylor expanded in y around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6447.0
Applied rewrites47.0%
Applied rewrites59.8%
Final simplification74.5%
(FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
double code(double x, double y, double z, double t) {
return fma((z / t), (y - x), x);
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(y - x), x) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
\end{array}
Initial program 91.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
(FPCore (x y z t) :precision binary64 (* (/ z t) y))
double code(double x, double y, double z, double t) {
return (z / t) * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z / t) * y
end function
public static double code(double x, double y, double z, double t) {
return (z / t) * y;
}
def code(x, y, z, t): return (z / t) * y
function code(x, y, z, t) return Float64(Float64(z / t) * y) end
function tmp = code(x, y, z, t) tmp = (z / t) * y; end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{t} \cdot y
\end{array}
Initial program 91.0%
Taylor expanded in y around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6435.5
Applied rewrites35.5%
Applied rewrites39.3%
Final simplification39.3%
(FPCore (x y z t)
:precision binary64
(if (< x -9.025511195533005e-135)
(- x (* (/ z t) (- x y)))
(if (< x 4.275032163700715e-250)
(+ x (* (/ (- y x) t) z))
(+ x (/ (- y x) (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x < (-9.025511195533005d-135)) then
tmp = x - ((z / t) * (x - y))
else if (x < 4.275032163700715d-250) then
tmp = x + (((y - x) / t) * z)
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x < -9.025511195533005e-135: tmp = x - ((z / t) * (x - y)) elif x < 4.275032163700715e-250: tmp = x + (((y - x) / t) * z) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x < -9.025511195533005e-135) tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y))); elseif (x < 4.275032163700715e-250) tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z)); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x < -9.025511195533005e-135) tmp = x - ((z / t) * (x - y)); elseif (x < 4.275032163700715e-250) tmp = x + (((y - x) / t) * z); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
\;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
\mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
\;\;\;\;x + \frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
herbie shell --seed 2024249
(FPCore (x y z t)
:name "Numeric.Histogram:binBounds from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1805102239106601/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (* (/ z t) (- x y))) (if (< x 855006432740143/2000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z))))))
(+ x (/ (* (- y x) z) t)))