
(FPCore (x y) :precision binary64 (/ (fabs (- x y)) (fabs y)))
double code(double x, double y) {
return fabs((x - y)) / fabs(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((x - y)) / abs(y)
end function
public static double code(double x, double y) {
return Math.abs((x - y)) / Math.abs(y);
}
def code(x, y): return math.fabs((x - y)) / math.fabs(y)
function code(x, y) return Float64(abs(Float64(x - y)) / abs(y)) end
function tmp = code(x, y) tmp = abs((x - y)) / abs(y); end
code[x_, y_] := N[(N[Abs[N[(x - y), $MachinePrecision]], $MachinePrecision] / N[Abs[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left|x - y\right|}{\left|y\right|}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (fabs (- x y)) (fabs y)))
double code(double x, double y) {
return fabs((x - y)) / fabs(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((x - y)) / abs(y)
end function
public static double code(double x, double y) {
return Math.abs((x - y)) / Math.abs(y);
}
def code(x, y): return math.fabs((x - y)) / math.fabs(y)
function code(x, y) return Float64(abs(Float64(x - y)) / abs(y)) end
function tmp = code(x, y) tmp = abs((x - y)) / abs(y); end
code[x_, y_] := N[(N[Abs[N[(x - y), $MachinePrecision]], $MachinePrecision] / N[Abs[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left|x - y\right|}{\left|y\right|}
\end{array}
(FPCore (x y) :precision binary64 (fabs (/ (- y x) y)))
double code(double x, double y) {
return fabs(((y - x) / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs(((y - x) / y))
end function
public static double code(double x, double y) {
return Math.abs(((y - x) / y));
}
def code(x, y): return math.fabs(((y - x) / y))
function code(x, y) return abs(Float64(Float64(y - x) / y)) end
function tmp = code(x, y) tmp = abs(((y - x) / y)); end
code[x_, y_] := N[Abs[N[(N[(y - x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{y - x}{y}\right|
\end{array}
Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
neg-fabsN/A
lift-fabs.f64N/A
div-fabsN/A
lower-fabs.f64N/A
lower-/.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= (fabs (/ (- y x) y)) 2.0) 1.0 (/ (- x) y)))
double code(double x, double y) {
double tmp;
if (fabs(((y - x) / y)) <= 2.0) {
tmp = 1.0;
} else {
tmp = -x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (abs(((y - x) / y)) <= 2.0d0) then
tmp = 1.0d0
else
tmp = -x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (Math.abs(((y - x) / y)) <= 2.0) {
tmp = 1.0;
} else {
tmp = -x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if math.fabs(((y - x) / y)) <= 2.0: tmp = 1.0 else: tmp = -x / y return tmp
function code(x, y) tmp = 0.0 if (abs(Float64(Float64(y - x) / y)) <= 2.0) tmp = 1.0; else tmp = Float64(Float64(-x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (abs(((y - x) / y)) <= 2.0) tmp = 1.0; else tmp = -x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Abs[N[(N[(y - x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision], 2.0], 1.0, N[((-x) / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|\frac{y - x}{y}\right| \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{y}\\
\end{array}
\end{array}
if (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) < 2Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
neg-fabsN/A
lift-fabs.f64N/A
div-fabsN/A
lower-fabs.f64N/A
lower-/.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
lift-fabs.f64N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
sqr-powN/A
fabs-sqrN/A
sqr-powN/A
inv-powN/A
clear-numN/A
lift--.f64N/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites97.3%
if 2 < (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
neg-fabsN/A
lift-fabs.f64N/A
div-fabsN/A
lower-fabs.f64N/A
lower-/.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
lift-fabs.f64N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
sqr-powN/A
fabs-sqrN/A
sqr-powN/A
inv-powN/A
clear-numN/A
lift--.f64N/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6454.9
Applied rewrites54.9%
Taylor expanded in y around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6453.6
Applied rewrites53.6%
Final simplification77.0%
(FPCore (x y) :precision binary64 (if (<= (fabs (/ (- y x) y)) 2000.0) 1.0 (/ x y)))
double code(double x, double y) {
double tmp;
if (fabs(((y - x) / y)) <= 2000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (abs(((y - x) / y)) <= 2000.0d0) then
tmp = 1.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (Math.abs(((y - x) / y)) <= 2000.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if math.fabs(((y - x) / y)) <= 2000.0: tmp = 1.0 else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (abs(Float64(Float64(y - x) / y)) <= 2000.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (abs(((y - x) / y)) <= 2000.0) tmp = 1.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Abs[N[(N[(y - x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision], 2000.0], 1.0, N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|\frac{y - x}{y}\right| \leq 2000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) < 2e3Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
neg-fabsN/A
lift-fabs.f64N/A
div-fabsN/A
lower-fabs.f64N/A
lower-/.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
lift-fabs.f64N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
sqr-powN/A
fabs-sqrN/A
sqr-powN/A
inv-powN/A
clear-numN/A
lift--.f64N/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites96.7%
if 2e3 < (/.f64 (fabs.f64 (-.f64 x y)) (fabs.f64 y)) Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
neg-fabsN/A
lift-fabs.f64N/A
div-fabsN/A
lower-fabs.f64N/A
lower-/.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
lift-fabs.f64N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
sqr-powN/A
fabs-sqrN/A
sqr-powN/A
inv-powN/A
clear-numN/A
frac-2negN/A
div-invN/A
inv-powN/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
inv-powN/A
div-invN/A
lift--.f64N/A
flip--N/A
distribute-neg-frac2N/A
Applied rewrites46.1%
Taylor expanded in y around 0
lower-/.f6445.2
Applied rewrites45.2%
Final simplification72.9%
(FPCore (x y) :precision binary64 (- 1.0 (/ x y)))
double code(double x, double y) {
return 1.0 - (x / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (x / y)
end function
public static double code(double x, double y) {
return 1.0 - (x / y);
}
def code(x, y): return 1.0 - (x / y)
function code(x, y) return Float64(1.0 - Float64(x / y)) end
function tmp = code(x, y) tmp = 1.0 - (x / y); end
code[x_, y_] := N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{x}{y}
\end{array}
Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
neg-fabsN/A
lift-fabs.f64N/A
div-fabsN/A
lower-fabs.f64N/A
lower-/.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
lift-fabs.f64N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
sqr-powN/A
fabs-sqrN/A
sqr-powN/A
inv-powN/A
clear-numN/A
lift--.f64N/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6479.0
Applied rewrites79.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
lift-/.f64N/A
lift-fabs.f64N/A
neg-fabsN/A
lift-fabs.f64N/A
div-fabsN/A
lower-fabs.f64N/A
lower-/.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
lift-fabs.f64N/A
lift-/.f64N/A
clear-numN/A
inv-powN/A
sqr-powN/A
fabs-sqrN/A
sqr-powN/A
inv-powN/A
clear-numN/A
lift--.f64N/A
div-subN/A
*-inversesN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
lower-/.f6479.0
Applied rewrites79.0%
Taylor expanded in y around inf
Applied rewrites54.4%
herbie shell --seed 2024249
(FPCore (x y)
:name "Numeric.LinearAlgebra.Util:formatSparse from hmatrix-0.16.1.5"
:precision binary64
(/ (fabs (- x y)) (fabs y)))