Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D

Percentage Accurate: 99.7% → 99.7%
Time: 7.5s
Alternatives: 15
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y):
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y)
	return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x))))
end
function tmp = code(x, y)
	tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 15 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y):
	return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y)
	return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x))))
end
function tmp = code(x, y)
	tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}

Alternative 1: 99.7% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \left(1 - \frac{\frac{-1}{x}}{-9}\right) - \frac{y}{\sqrt{x} \cdot 3} \end{array} \]
(FPCore (x y)
 :precision binary64
 (- (- 1.0 (/ (/ -1.0 x) -9.0)) (/ y (* (sqrt x) 3.0))))
double code(double x, double y) {
	return (1.0 - ((-1.0 / x) / -9.0)) - (y / (sqrt(x) * 3.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (1.0d0 - (((-1.0d0) / x) / (-9.0d0))) - (y / (sqrt(x) * 3.0d0))
end function
public static double code(double x, double y) {
	return (1.0 - ((-1.0 / x) / -9.0)) - (y / (Math.sqrt(x) * 3.0));
}
def code(x, y):
	return (1.0 - ((-1.0 / x) / -9.0)) - (y / (math.sqrt(x) * 3.0))
function code(x, y)
	return Float64(Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0)) - Float64(y / Float64(sqrt(x) * 3.0)))
end
function tmp = code(x, y)
	tmp = (1.0 - ((-1.0 / x) / -9.0)) - (y / (sqrt(x) * 3.0));
end
code[x_, y_] := N[(N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(1 - \frac{\frac{-1}{x}}{-9}\right) - \frac{y}{\sqrt{x} \cdot 3}
\end{array}
Derivation
  1. Initial program 99.7%

    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \left(1 - \color{blue}{\frac{1}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    2. lift-*.f64N/A

      \[\leadsto \left(1 - \frac{1}{\color{blue}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    3. associate-/r*N/A

      \[\leadsto \left(1 - \color{blue}{\frac{\frac{1}{x}}{9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    4. frac-2negN/A

      \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    5. lower-/.f64N/A

      \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    6. neg-mul-1N/A

      \[\leadsto \left(1 - \frac{\color{blue}{-1 \cdot \frac{1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    7. un-div-invN/A

      \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    8. lower-/.f64N/A

      \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    9. metadata-eval99.7

      \[\leadsto \left(1 - \frac{\frac{-1}{x}}{\color{blue}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  4. Applied rewrites99.7%

    \[\leadsto \left(1 - \color{blue}{\frac{\frac{-1}{x}}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
  5. Final simplification99.7%

    \[\leadsto \left(1 - \frac{\frac{-1}{x}}{-9}\right) - \frac{y}{\sqrt{x} \cdot 3} \]
  6. Add Preprocessing

Alternative 2: 62.9% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \leq -2:\\ \;\;\;\;\frac{-0.1111111111111111}{x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* (sqrt x) 3.0))) -2.0)
   (/ -0.1111111111111111 x)
   1.0))
double code(double x, double y) {
	double tmp;
	if (((1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0))) <= -2.0) {
		tmp = -0.1111111111111111 / x;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (((1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (sqrt(x) * 3.0d0))) <= (-2.0d0)) then
        tmp = (-0.1111111111111111d0) / x
    else
        tmp = 1.0d0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (((1.0 - (1.0 / (9.0 * x))) - (y / (Math.sqrt(x) * 3.0))) <= -2.0) {
		tmp = -0.1111111111111111 / x;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if ((1.0 - (1.0 / (9.0 * x))) - (y / (math.sqrt(x) * 3.0))) <= -2.0:
		tmp = -0.1111111111111111 / x
	else:
		tmp = 1.0
	return tmp
function code(x, y)
	tmp = 0.0
	if (Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(sqrt(x) * 3.0))) <= -2.0)
		tmp = Float64(-0.1111111111111111 / x);
	else
		tmp = 1.0;
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (((1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0))) <= -2.0)
		tmp = -0.1111111111111111 / x;
	else
		tmp = 1.0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2.0], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \leq -2:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\

\mathbf{else}:\\
\;\;\;\;1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) < -2

    1. Initial program 99.5%

      \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}\right)} \]
      2. distribute-neg-fracN/A

        \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right)}{x}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right)}{x}} \]
      4. +-commutativeN/A

        \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}\right)}{x} \]
      5. distribute-neg-inN/A

        \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right) + \left(\mathsf{neg}\left(\frac{1}{9}\right)\right)}}{x} \]
      6. metadata-evalN/A

        \[\leadsto \frac{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right) + \color{blue}{\frac{-1}{9}}}{x} \]
      7. *-commutativeN/A

        \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}}\right)\right) + \frac{-1}{9}}{x} \]
      8. distribute-rgt-neg-inN/A

        \[\leadsto \frac{\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \left(\mathsf{neg}\left(\frac{1}{3}\right)\right)} + \frac{-1}{9}}{x} \]
      9. metadata-evalN/A

        \[\leadsto \frac{\left(\sqrt{x} \cdot y\right) \cdot \color{blue}{\frac{-1}{3}} + \frac{-1}{9}}{x} \]
      10. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{-1}{3}, \frac{-1}{9}\right)}}{x} \]
      11. lower-*.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{-1}{3}, \frac{-1}{9}\right)}{x} \]
      12. lower-sqrt.f6490.3

        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x} \]
    5. Applied rewrites90.3%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}} \]
    6. Taylor expanded in y around 0

      \[\leadsto \frac{\frac{-1}{9}}{x} \]
    7. Step-by-step derivation
      1. Applied rewrites59.0%

        \[\leadsto \frac{-0.1111111111111111}{x} \]

      if -2 < (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x))))

      1. Initial program 99.9%

        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
        2. associate-*r/N/A

          \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
        3. metadata-evalN/A

          \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
        4. lower-/.f6468.9

          \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
      5. Applied rewrites68.9%

        \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
      6. Taylor expanded in x around inf

        \[\leadsto 1 \]
      7. Step-by-step derivation
        1. Applied rewrites69.2%

          \[\leadsto 1 \]
      8. Recombined 2 regimes into one program.
      9. Final simplification64.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \leq -2:\\ \;\;\;\;\frac{-0.1111111111111111}{x}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
      10. Add Preprocessing

      Alternative 3: 99.7% accurate, 1.0× speedup?

      \[\begin{array}{l} \\ \left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* (sqrt x) 3.0))))
      double code(double x, double y) {
      	return (1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0));
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          code = (1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (sqrt(x) * 3.0d0))
      end function
      
      public static double code(double x, double y) {
      	return (1.0 - (1.0 / (9.0 * x))) - (y / (Math.sqrt(x) * 3.0));
      }
      
      def code(x, y):
      	return (1.0 - (1.0 / (9.0 * x))) - (y / (math.sqrt(x) * 3.0))
      
      function code(x, y)
      	return Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(sqrt(x) * 3.0)))
      end
      
      function tmp = code(x, y)
      	tmp = (1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0));
      end
      
      code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3}
      \end{array}
      
      Derivation
      1. Initial program 99.7%

        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
      2. Add Preprocessing
      3. Final simplification99.7%

        \[\leadsto \left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \]
      4. Add Preprocessing

      Alternative 4: 98.6% accurate, 1.0× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y}{\sqrt{x} \cdot 3}\\ \mathbf{if}\;x \leq 0.11:\\ \;\;\;\;\frac{-0.1111111111111111}{x} - t\_0\\ \mathbf{else}:\\ \;\;\;\;1 - t\_0\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (let* ((t_0 (/ y (* (sqrt x) 3.0))))
         (if (<= x 0.11) (- (/ -0.1111111111111111 x) t_0) (- 1.0 t_0))))
      double code(double x, double y) {
      	double t_0 = y / (sqrt(x) * 3.0);
      	double tmp;
      	if (x <= 0.11) {
      		tmp = (-0.1111111111111111 / x) - t_0;
      	} else {
      		tmp = 1.0 - t_0;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8) :: t_0
          real(8) :: tmp
          t_0 = y / (sqrt(x) * 3.0d0)
          if (x <= 0.11d0) then
              tmp = ((-0.1111111111111111d0) / x) - t_0
          else
              tmp = 1.0d0 - t_0
          end if
          code = tmp
      end function
      
      public static double code(double x, double y) {
      	double t_0 = y / (Math.sqrt(x) * 3.0);
      	double tmp;
      	if (x <= 0.11) {
      		tmp = (-0.1111111111111111 / x) - t_0;
      	} else {
      		tmp = 1.0 - t_0;
      	}
      	return tmp;
      }
      
      def code(x, y):
      	t_0 = y / (math.sqrt(x) * 3.0)
      	tmp = 0
      	if x <= 0.11:
      		tmp = (-0.1111111111111111 / x) - t_0
      	else:
      		tmp = 1.0 - t_0
      	return tmp
      
      function code(x, y)
      	t_0 = Float64(y / Float64(sqrt(x) * 3.0))
      	tmp = 0.0
      	if (x <= 0.11)
      		tmp = Float64(Float64(-0.1111111111111111 / x) - t_0);
      	else
      		tmp = Float64(1.0 - t_0);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y)
      	t_0 = y / (sqrt(x) * 3.0);
      	tmp = 0.0;
      	if (x <= 0.11)
      		tmp = (-0.1111111111111111 / x) - t_0;
      	else
      		tmp = 1.0 - t_0;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_] := Block[{t$95$0 = N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 0.11], N[(N[(-0.1111111111111111 / x), $MachinePrecision] - t$95$0), $MachinePrecision], N[(1.0 - t$95$0), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{y}{\sqrt{x} \cdot 3}\\
      \mathbf{if}\;x \leq 0.11:\\
      \;\;\;\;\frac{-0.1111111111111111}{x} - t\_0\\
      
      \mathbf{else}:\\
      \;\;\;\;1 - t\_0\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if x < 0.110000000000000001

        1. Initial program 99.5%

          \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{\frac{\frac{-1}{9}}{x}} - \frac{y}{3 \cdot \sqrt{x}} \]
        4. Step-by-step derivation
          1. lower-/.f6497.6

            \[\leadsto \color{blue}{\frac{-0.1111111111111111}{x}} - \frac{y}{3 \cdot \sqrt{x}} \]
        5. Applied rewrites97.6%

          \[\leadsto \color{blue}{\frac{-0.1111111111111111}{x}} - \frac{y}{3 \cdot \sqrt{x}} \]

        if 0.110000000000000001 < x

        1. Initial program 99.9%

          \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
        4. Step-by-step derivation
          1. Applied rewrites99.8%

            \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification98.8%

          \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 0.11:\\ \;\;\;\;\frac{-0.1111111111111111}{x} - \frac{y}{\sqrt{x} \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \]
        7. Add Preprocessing

        Alternative 5: 93.7% accurate, 1.2× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{\sqrt{x} \cdot 3}\\ \mathbf{if}\;y \leq -4.2 \cdot 10^{+62}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 7.8 \cdot 10^{-7}:\\ \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
        (FPCore (x y)
         :precision binary64
         (let* ((t_0 (- 1.0 (/ y (* (sqrt x) 3.0)))))
           (if (<= y -4.2e+62)
             t_0
             (if (<= y 7.8e-7) (- 1.0 (/ (/ -1.0 x) -9.0)) t_0))))
        double code(double x, double y) {
        	double t_0 = 1.0 - (y / (sqrt(x) * 3.0));
        	double tmp;
        	if (y <= -4.2e+62) {
        		tmp = t_0;
        	} else if (y <= 7.8e-7) {
        		tmp = 1.0 - ((-1.0 / x) / -9.0);
        	} else {
        		tmp = t_0;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8) :: t_0
            real(8) :: tmp
            t_0 = 1.0d0 - (y / (sqrt(x) * 3.0d0))
            if (y <= (-4.2d+62)) then
                tmp = t_0
            else if (y <= 7.8d-7) then
                tmp = 1.0d0 - (((-1.0d0) / x) / (-9.0d0))
            else
                tmp = t_0
            end if
            code = tmp
        end function
        
        public static double code(double x, double y) {
        	double t_0 = 1.0 - (y / (Math.sqrt(x) * 3.0));
        	double tmp;
        	if (y <= -4.2e+62) {
        		tmp = t_0;
        	} else if (y <= 7.8e-7) {
        		tmp = 1.0 - ((-1.0 / x) / -9.0);
        	} else {
        		tmp = t_0;
        	}
        	return tmp;
        }
        
        def code(x, y):
        	t_0 = 1.0 - (y / (math.sqrt(x) * 3.0))
        	tmp = 0
        	if y <= -4.2e+62:
        		tmp = t_0
        	elif y <= 7.8e-7:
        		tmp = 1.0 - ((-1.0 / x) / -9.0)
        	else:
        		tmp = t_0
        	return tmp
        
        function code(x, y)
        	t_0 = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0)))
        	tmp = 0.0
        	if (y <= -4.2e+62)
        		tmp = t_0;
        	elseif (y <= 7.8e-7)
        		tmp = Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0));
        	else
        		tmp = t_0;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y)
        	t_0 = 1.0 - (y / (sqrt(x) * 3.0));
        	tmp = 0.0;
        	if (y <= -4.2e+62)
        		tmp = t_0;
        	elseif (y <= 7.8e-7)
        		tmp = 1.0 - ((-1.0 / x) / -9.0);
        	else
        		tmp = t_0;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.2e+62], t$95$0, If[LessEqual[y, 7.8e-7], N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := 1 - \frac{y}{\sqrt{x} \cdot 3}\\
        \mathbf{if}\;y \leq -4.2 \cdot 10^{+62}:\\
        \;\;\;\;t\_0\\
        
        \mathbf{elif}\;y \leq 7.8 \cdot 10^{-7}:\\
        \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_0\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if y < -4.2e62 or 7.80000000000000049e-7 < y

          1. Initial program 99.6%

            \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
          4. Step-by-step derivation
            1. Applied rewrites91.4%

              \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]

            if -4.2e62 < y < 7.80000000000000049e-7

            1. Initial program 99.8%

              \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
            4. Step-by-step derivation
              1. lower--.f64N/A

                \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
              2. associate-*r/N/A

                \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
              3. metadata-evalN/A

                \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
              4. lower-/.f6499.2

                \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
            5. Applied rewrites99.2%

              \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
            6. Step-by-step derivation
              1. Applied rewrites99.3%

                \[\leadsto 1 - \frac{\frac{-1}{x}}{\color{blue}{-9}} \]
            7. Recombined 2 regimes into one program.
            8. Final simplification95.9%

              \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.2 \cdot 10^{+62}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \mathbf{elif}\;y \leq 7.8 \cdot 10^{-7}:\\ \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \]
            9. Add Preprocessing

            Alternative 6: 99.6% accurate, 1.2× speedup?

            \[\begin{array}{l} \\ \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{0.1111111111111111}{x}\right) \end{array} \]
            (FPCore (x y)
             :precision binary64
             (fma -0.3333333333333333 (/ y (sqrt x)) (- 1.0 (/ 0.1111111111111111 x))))
            double code(double x, double y) {
            	return fma(-0.3333333333333333, (y / sqrt(x)), (1.0 - (0.1111111111111111 / x)));
            }
            
            function code(x, y)
            	return fma(-0.3333333333333333, Float64(y / sqrt(x)), Float64(1.0 - Float64(0.1111111111111111 / x)))
            end
            
            code[x_, y_] := N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{0.1111111111111111}{x}\right)
            \end{array}
            
            Derivation
            1. Initial program 99.7%

              \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift--.f64N/A

                \[\leadsto \color{blue}{\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}} \]
              2. sub-negN/A

                \[\leadsto \color{blue}{\left(1 - \frac{1}{x \cdot 9}\right) + \left(\mathsf{neg}\left(\frac{y}{3 \cdot \sqrt{x}}\right)\right)} \]
              3. +-commutativeN/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{y}{3 \cdot \sqrt{x}}\right)\right) + \left(1 - \frac{1}{x \cdot 9}\right)} \]
              4. lift-/.f64N/A

                \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{y}{3 \cdot \sqrt{x}}}\right)\right) + \left(1 - \frac{1}{x \cdot 9}\right) \]
              5. distribute-neg-fracN/A

                \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(y\right)}{3 \cdot \sqrt{x}}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
              6. neg-mul-1N/A

                \[\leadsto \frac{\color{blue}{-1 \cdot y}}{3 \cdot \sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
              7. lift-*.f64N/A

                \[\leadsto \frac{-1 \cdot y}{\color{blue}{3 \cdot \sqrt{x}}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
              8. times-fracN/A

                \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{y}{\sqrt{x}}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
              9. metadata-evalN/A

                \[\leadsto \color{blue}{\frac{-1}{3}} \cdot \frac{y}{\sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
              10. metadata-evalN/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3}\right)\right)} \cdot \frac{y}{\sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
              11. metadata-evalN/A

                \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{1}{3}}\right)\right) \cdot \frac{y}{\sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
              12. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(\frac{1}{3}\right), \frac{y}{\sqrt{x}}, 1 - \frac{1}{x \cdot 9}\right)} \]
              13. metadata-evalN/A

                \[\leadsto \mathsf{fma}\left(\mathsf{neg}\left(\color{blue}{\frac{1}{3}}\right), \frac{y}{\sqrt{x}}, 1 - \frac{1}{x \cdot 9}\right) \]
              14. metadata-evalN/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{3}}, \frac{y}{\sqrt{x}}, 1 - \frac{1}{x \cdot 9}\right) \]
              15. lower-/.f6499.7

                \[\leadsto \mathsf{fma}\left(-0.3333333333333333, \color{blue}{\frac{y}{\sqrt{x}}}, 1 - \frac{1}{x \cdot 9}\right) \]
              16. lift-/.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \color{blue}{\frac{1}{x \cdot 9}}\right) \]
              17. lift-*.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{1}{\color{blue}{x \cdot 9}}\right) \]
              18. *-commutativeN/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{1}{\color{blue}{9 \cdot x}}\right) \]
              19. associate-/r*N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \color{blue}{\frac{\frac{1}{9}}{x}}\right) \]
              20. metadata-evalN/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{\color{blue}{\frac{1}{9}}}{x}\right) \]
              21. metadata-evalN/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{\color{blue}{{9}^{-1}}}{x}\right) \]
              22. lower-/.f64N/A

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \color{blue}{\frac{{9}^{-1}}{x}}\right) \]
              23. metadata-eval99.6

                \[\leadsto \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{\color{blue}{0.1111111111111111}}{x}\right) \]
            4. Applied rewrites99.6%

              \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{0.1111111111111111}{x}\right)} \]
            5. Add Preprocessing

            Alternative 7: 93.6% accurate, 1.2× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1\right)\\ \mathbf{if}\;y \leq -4.2 \cdot 10^{+62}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 7.8 \cdot 10^{-7}:\\ \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
            (FPCore (x y)
             :precision binary64
             (let* ((t_0 (fma -0.3333333333333333 (/ y (sqrt x)) 1.0)))
               (if (<= y -4.2e+62)
                 t_0
                 (if (<= y 7.8e-7) (- 1.0 (/ (/ -1.0 x) -9.0)) t_0))))
            double code(double x, double y) {
            	double t_0 = fma(-0.3333333333333333, (y / sqrt(x)), 1.0);
            	double tmp;
            	if (y <= -4.2e+62) {
            		tmp = t_0;
            	} else if (y <= 7.8e-7) {
            		tmp = 1.0 - ((-1.0 / x) / -9.0);
            	} else {
            		tmp = t_0;
            	}
            	return tmp;
            }
            
            function code(x, y)
            	t_0 = fma(-0.3333333333333333, Float64(y / sqrt(x)), 1.0)
            	tmp = 0.0
            	if (y <= -4.2e+62)
            		tmp = t_0;
            	elseif (y <= 7.8e-7)
            		tmp = Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0));
            	else
            		tmp = t_0;
            	end
            	return tmp
            end
            
            code[x_, y_] := Block[{t$95$0 = N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[y, -4.2e+62], t$95$0, If[LessEqual[y, 7.8e-7], N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_0 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1\right)\\
            \mathbf{if}\;y \leq -4.2 \cdot 10^{+62}:\\
            \;\;\;\;t\_0\\
            
            \mathbf{elif}\;y \leq 7.8 \cdot 10^{-7}:\\
            \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_0\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if y < -4.2e62 or 7.80000000000000049e-7 < y

              1. Initial program 99.6%

                \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift--.f64N/A

                  \[\leadsto \color{blue}{\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}} \]
                2. sub-negN/A

                  \[\leadsto \color{blue}{\left(1 - \frac{1}{x \cdot 9}\right) + \left(\mathsf{neg}\left(\frac{y}{3 \cdot \sqrt{x}}\right)\right)} \]
                3. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{y}{3 \cdot \sqrt{x}}\right)\right) + \left(1 - \frac{1}{x \cdot 9}\right)} \]
                4. lift-/.f64N/A

                  \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{y}{3 \cdot \sqrt{x}}}\right)\right) + \left(1 - \frac{1}{x \cdot 9}\right) \]
                5. distribute-neg-fracN/A

                  \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(y\right)}{3 \cdot \sqrt{x}}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                6. neg-mul-1N/A

                  \[\leadsto \frac{\color{blue}{-1 \cdot y}}{3 \cdot \sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                7. lift-*.f64N/A

                  \[\leadsto \frac{-1 \cdot y}{\color{blue}{3 \cdot \sqrt{x}}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                8. times-fracN/A

                  \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{y}{\sqrt{x}}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                9. metadata-evalN/A

                  \[\leadsto \color{blue}{\frac{-1}{3}} \cdot \frac{y}{\sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                10. metadata-evalN/A

                  \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3}\right)\right)} \cdot \frac{y}{\sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                11. metadata-evalN/A

                  \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{1}{3}}\right)\right) \cdot \frac{y}{\sqrt{x}} + \left(1 - \frac{1}{x \cdot 9}\right) \]
                12. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(\frac{1}{3}\right), \frac{y}{\sqrt{x}}, 1 - \frac{1}{x \cdot 9}\right)} \]
                13. metadata-evalN/A

                  \[\leadsto \mathsf{fma}\left(\mathsf{neg}\left(\color{blue}{\frac{1}{3}}\right), \frac{y}{\sqrt{x}}, 1 - \frac{1}{x \cdot 9}\right) \]
                14. metadata-evalN/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{3}}, \frac{y}{\sqrt{x}}, 1 - \frac{1}{x \cdot 9}\right) \]
                15. lower-/.f6499.5

                  \[\leadsto \mathsf{fma}\left(-0.3333333333333333, \color{blue}{\frac{y}{\sqrt{x}}}, 1 - \frac{1}{x \cdot 9}\right) \]
                16. lift-/.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \color{blue}{\frac{1}{x \cdot 9}}\right) \]
                17. lift-*.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{1}{\color{blue}{x \cdot 9}}\right) \]
                18. *-commutativeN/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{1}{\color{blue}{9 \cdot x}}\right) \]
                19. associate-/r*N/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \color{blue}{\frac{\frac{1}{9}}{x}}\right) \]
                20. metadata-evalN/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{\color{blue}{\frac{1}{9}}}{x}\right) \]
                21. metadata-evalN/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \frac{\color{blue}{{9}^{-1}}}{x}\right) \]
                22. lower-/.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, 1 - \color{blue}{\frac{{9}^{-1}}{x}}\right) \]
                23. metadata-eval99.5

                  \[\leadsto \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{\color{blue}{0.1111111111111111}}{x}\right) \]
              4. Applied rewrites99.5%

                \[\leadsto \color{blue}{\mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{0.1111111111111111}{x}\right)} \]
              5. Taylor expanded in x around inf

                \[\leadsto \mathsf{fma}\left(\frac{-1}{3}, \frac{y}{\sqrt{x}}, \color{blue}{1}\right) \]
              6. Step-by-step derivation
                1. Applied rewrites91.3%

                  \[\leadsto \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, \color{blue}{1}\right) \]

                if -4.2e62 < y < 7.80000000000000049e-7

                1. Initial program 99.8%

                  \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                4. Step-by-step derivation
                  1. lower--.f64N/A

                    \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                  2. associate-*r/N/A

                    \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                  3. metadata-evalN/A

                    \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                  4. lower-/.f6499.2

                    \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                5. Applied rewrites99.2%

                  \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                6. Step-by-step derivation
                  1. Applied rewrites99.3%

                    \[\leadsto 1 - \frac{\frac{-1}{x}}{\color{blue}{-9}} \]
                7. Recombined 2 regimes into one program.
                8. Add Preprocessing

                Alternative 8: 92.5% accurate, 1.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y}{-3 \cdot \sqrt{x}}\\ \mathbf{if}\;y \leq -2.3 \cdot 10^{+65}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 3.25 \cdot 10^{+97}:\\ \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (let* ((t_0 (/ y (* -3.0 (sqrt x)))))
                   (if (<= y -2.3e+65)
                     t_0
                     (if (<= y 3.25e+97) (- 1.0 (/ (/ -1.0 x) -9.0)) t_0))))
                double code(double x, double y) {
                	double t_0 = y / (-3.0 * sqrt(x));
                	double tmp;
                	if (y <= -2.3e+65) {
                		tmp = t_0;
                	} else if (y <= 3.25e+97) {
                		tmp = 1.0 - ((-1.0 / x) / -9.0);
                	} else {
                		tmp = t_0;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: t_0
                    real(8) :: tmp
                    t_0 = y / ((-3.0d0) * sqrt(x))
                    if (y <= (-2.3d+65)) then
                        tmp = t_0
                    else if (y <= 3.25d+97) then
                        tmp = 1.0d0 - (((-1.0d0) / x) / (-9.0d0))
                    else
                        tmp = t_0
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double t_0 = y / (-3.0 * Math.sqrt(x));
                	double tmp;
                	if (y <= -2.3e+65) {
                		tmp = t_0;
                	} else if (y <= 3.25e+97) {
                		tmp = 1.0 - ((-1.0 / x) / -9.0);
                	} else {
                		tmp = t_0;
                	}
                	return tmp;
                }
                
                def code(x, y):
                	t_0 = y / (-3.0 * math.sqrt(x))
                	tmp = 0
                	if y <= -2.3e+65:
                		tmp = t_0
                	elif y <= 3.25e+97:
                		tmp = 1.0 - ((-1.0 / x) / -9.0)
                	else:
                		tmp = t_0
                	return tmp
                
                function code(x, y)
                	t_0 = Float64(y / Float64(-3.0 * sqrt(x)))
                	tmp = 0.0
                	if (y <= -2.3e+65)
                		tmp = t_0;
                	elseif (y <= 3.25e+97)
                		tmp = Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0));
                	else
                		tmp = t_0;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	t_0 = y / (-3.0 * sqrt(x));
                	tmp = 0.0;
                	if (y <= -2.3e+65)
                		tmp = t_0;
                	elseif (y <= 3.25e+97)
                		tmp = 1.0 - ((-1.0 / x) / -9.0);
                	else
                		tmp = t_0;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := Block[{t$95$0 = N[(y / N[(-3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.3e+65], t$95$0, If[LessEqual[y, 3.25e+97], N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := \frac{y}{-3 \cdot \sqrt{x}}\\
                \mathbf{if}\;y \leq -2.3 \cdot 10^{+65}:\\
                \;\;\;\;t\_0\\
                
                \mathbf{elif}\;y \leq 3.25 \cdot 10^{+97}:\\
                \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_0\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -2.3e65 or 3.25e97 < y

                  1. Initial program 99.5%

                    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift-/.f64N/A

                      \[\leadsto \left(1 - \color{blue}{\frac{1}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    2. lift-*.f64N/A

                      \[\leadsto \left(1 - \frac{1}{\color{blue}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    3. associate-/r*N/A

                      \[\leadsto \left(1 - \color{blue}{\frac{\frac{1}{x}}{9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    4. frac-2negN/A

                      \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    5. lower-/.f64N/A

                      \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    6. neg-mul-1N/A

                      \[\leadsto \left(1 - \frac{\color{blue}{-1 \cdot \frac{1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    7. un-div-invN/A

                      \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    8. lower-/.f64N/A

                      \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    9. metadata-eval99.5

                      \[\leadsto \left(1 - \frac{\frac{-1}{x}}{\color{blue}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  4. Applied rewrites99.5%

                    \[\leadsto \left(1 - \color{blue}{\frac{\frac{-1}{x}}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                  5. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{\frac{-1}{3} \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)} \]
                  6. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \frac{-1}{3} \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} \]
                    2. associate-*r*N/A

                      \[\leadsto \color{blue}{\left(\frac{-1}{3} \cdot y\right) \cdot \sqrt{\frac{1}{x}}} \]
                    3. metadata-evalN/A

                      \[\leadsto \left(\color{blue}{\left(\frac{1}{3} \cdot -1\right)} \cdot y\right) \cdot \sqrt{\frac{1}{x}} \]
                    4. associate-*r*N/A

                      \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(-1 \cdot y\right)\right)} \cdot \sqrt{\frac{1}{x}} \]
                    5. rem-square-sqrtN/A

                      \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{\left(\sqrt{-1} \cdot \sqrt{-1}\right)} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                    6. unpow2N/A

                      \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{{\left(\sqrt{-1}\right)}^{2}} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                    7. *-commutativeN/A

                      \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left(y \cdot {\left(\sqrt{-1}\right)}^{2}\right)}\right) \cdot \sqrt{\frac{1}{x}} \]
                    8. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(y \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot \sqrt{\frac{1}{x}}} \]
                    9. *-commutativeN/A

                      \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left({\left(\sqrt{-1}\right)}^{2} \cdot y\right)}\right) \cdot \sqrt{\frac{1}{x}} \]
                    10. unpow2N/A

                      \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{\left(\sqrt{-1} \cdot \sqrt{-1}\right)} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                    11. rem-square-sqrtN/A

                      \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{-1} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                    12. associate-*r*N/A

                      \[\leadsto \color{blue}{\left(\left(\frac{1}{3} \cdot -1\right) \cdot y\right)} \cdot \sqrt{\frac{1}{x}} \]
                    13. metadata-evalN/A

                      \[\leadsto \left(\color{blue}{\frac{-1}{3}} \cdot y\right) \cdot \sqrt{\frac{1}{x}} \]
                    14. *-commutativeN/A

                      \[\leadsto \color{blue}{\left(y \cdot \frac{-1}{3}\right)} \cdot \sqrt{\frac{1}{x}} \]
                    15. lower-*.f64N/A

                      \[\leadsto \color{blue}{\left(y \cdot \frac{-1}{3}\right)} \cdot \sqrt{\frac{1}{x}} \]
                    16. lower-sqrt.f64N/A

                      \[\leadsto \left(y \cdot \frac{-1}{3}\right) \cdot \color{blue}{\sqrt{\frac{1}{x}}} \]
                    17. lower-/.f6492.7

                      \[\leadsto \left(y \cdot -0.3333333333333333\right) \cdot \sqrt{\color{blue}{\frac{1}{x}}} \]
                  7. Applied rewrites92.7%

                    \[\leadsto \color{blue}{\left(y \cdot -0.3333333333333333\right) \cdot \sqrt{\frac{1}{x}}} \]
                  8. Step-by-step derivation
                    1. Applied rewrites92.8%

                      \[\leadsto \frac{y}{\color{blue}{-3 \cdot \sqrt{x}}} \]

                    if -2.3e65 < y < 3.25e97

                    1. Initial program 99.8%

                      \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                    4. Step-by-step derivation
                      1. lower--.f64N/A

                        \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                      2. associate-*r/N/A

                        \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                      3. metadata-evalN/A

                        \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                      4. lower-/.f6493.7

                        \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                    5. Applied rewrites93.7%

                      \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                    6. Step-by-step derivation
                      1. Applied rewrites93.7%

                        \[\leadsto 1 - \frac{\frac{-1}{x}}{\color{blue}{-9}} \]
                    7. Recombined 2 regimes into one program.
                    8. Add Preprocessing

                    Alternative 9: 92.4% accurate, 1.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y}{\sqrt{x}} \cdot -0.3333333333333333\\ \mathbf{if}\;y \leq -2.3 \cdot 10^{+65}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 3.25 \cdot 10^{+97}:\\ \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                    (FPCore (x y)
                     :precision binary64
                     (let* ((t_0 (* (/ y (sqrt x)) -0.3333333333333333)))
                       (if (<= y -2.3e+65)
                         t_0
                         (if (<= y 3.25e+97) (- 1.0 (/ (/ -1.0 x) -9.0)) t_0))))
                    double code(double x, double y) {
                    	double t_0 = (y / sqrt(x)) * -0.3333333333333333;
                    	double tmp;
                    	if (y <= -2.3e+65) {
                    		tmp = t_0;
                    	} else if (y <= 3.25e+97) {
                    		tmp = 1.0 - ((-1.0 / x) / -9.0);
                    	} else {
                    		tmp = t_0;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8) :: t_0
                        real(8) :: tmp
                        t_0 = (y / sqrt(x)) * (-0.3333333333333333d0)
                        if (y <= (-2.3d+65)) then
                            tmp = t_0
                        else if (y <= 3.25d+97) then
                            tmp = 1.0d0 - (((-1.0d0) / x) / (-9.0d0))
                        else
                            tmp = t_0
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y) {
                    	double t_0 = (y / Math.sqrt(x)) * -0.3333333333333333;
                    	double tmp;
                    	if (y <= -2.3e+65) {
                    		tmp = t_0;
                    	} else if (y <= 3.25e+97) {
                    		tmp = 1.0 - ((-1.0 / x) / -9.0);
                    	} else {
                    		tmp = t_0;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y):
                    	t_0 = (y / math.sqrt(x)) * -0.3333333333333333
                    	tmp = 0
                    	if y <= -2.3e+65:
                    		tmp = t_0
                    	elif y <= 3.25e+97:
                    		tmp = 1.0 - ((-1.0 / x) / -9.0)
                    	else:
                    		tmp = t_0
                    	return tmp
                    
                    function code(x, y)
                    	t_0 = Float64(Float64(y / sqrt(x)) * -0.3333333333333333)
                    	tmp = 0.0
                    	if (y <= -2.3e+65)
                    		tmp = t_0;
                    	elseif (y <= 3.25e+97)
                    		tmp = Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0));
                    	else
                    		tmp = t_0;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y)
                    	t_0 = (y / sqrt(x)) * -0.3333333333333333;
                    	tmp = 0.0;
                    	if (y <= -2.3e+65)
                    		tmp = t_0;
                    	elseif (y <= 3.25e+97)
                    		tmp = 1.0 - ((-1.0 / x) / -9.0);
                    	else
                    		tmp = t_0;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_] := Block[{t$95$0 = N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]}, If[LessEqual[y, -2.3e+65], t$95$0, If[LessEqual[y, 3.25e+97], N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_0 := \frac{y}{\sqrt{x}} \cdot -0.3333333333333333\\
                    \mathbf{if}\;y \leq -2.3 \cdot 10^{+65}:\\
                    \;\;\;\;t\_0\\
                    
                    \mathbf{elif}\;y \leq 3.25 \cdot 10^{+97}:\\
                    \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_0\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if y < -2.3e65 or 3.25e97 < y

                      1. Initial program 99.5%

                        \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-/.f64N/A

                          \[\leadsto \left(1 - \color{blue}{\frac{1}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        2. lift-*.f64N/A

                          \[\leadsto \left(1 - \frac{1}{\color{blue}{x \cdot 9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        3. associate-/r*N/A

                          \[\leadsto \left(1 - \color{blue}{\frac{\frac{1}{x}}{9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        4. frac-2negN/A

                          \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        5. lower-/.f64N/A

                          \[\leadsto \left(1 - \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{\mathsf{neg}\left(9\right)}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        6. neg-mul-1N/A

                          \[\leadsto \left(1 - \frac{\color{blue}{-1 \cdot \frac{1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        7. un-div-invN/A

                          \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        8. lower-/.f64N/A

                          \[\leadsto \left(1 - \frac{\color{blue}{\frac{-1}{x}}}{\mathsf{neg}\left(9\right)}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        9. metadata-eval99.5

                          \[\leadsto \left(1 - \frac{\frac{-1}{x}}{\color{blue}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                      4. Applied rewrites99.5%

                        \[\leadsto \left(1 - \color{blue}{\frac{\frac{-1}{x}}{-9}}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                      5. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{\frac{-1}{3} \cdot \left(\sqrt{\frac{1}{x}} \cdot y\right)} \]
                      6. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \frac{-1}{3} \cdot \color{blue}{\left(y \cdot \sqrt{\frac{1}{x}}\right)} \]
                        2. associate-*r*N/A

                          \[\leadsto \color{blue}{\left(\frac{-1}{3} \cdot y\right) \cdot \sqrt{\frac{1}{x}}} \]
                        3. metadata-evalN/A

                          \[\leadsto \left(\color{blue}{\left(\frac{1}{3} \cdot -1\right)} \cdot y\right) \cdot \sqrt{\frac{1}{x}} \]
                        4. associate-*r*N/A

                          \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(-1 \cdot y\right)\right)} \cdot \sqrt{\frac{1}{x}} \]
                        5. rem-square-sqrtN/A

                          \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{\left(\sqrt{-1} \cdot \sqrt{-1}\right)} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                        6. unpow2N/A

                          \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{{\left(\sqrt{-1}\right)}^{2}} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                        7. *-commutativeN/A

                          \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left(y \cdot {\left(\sqrt{-1}\right)}^{2}\right)}\right) \cdot \sqrt{\frac{1}{x}} \]
                        8. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(y \cdot {\left(\sqrt{-1}\right)}^{2}\right)\right) \cdot \sqrt{\frac{1}{x}}} \]
                        9. *-commutativeN/A

                          \[\leadsto \left(\frac{1}{3} \cdot \color{blue}{\left({\left(\sqrt{-1}\right)}^{2} \cdot y\right)}\right) \cdot \sqrt{\frac{1}{x}} \]
                        10. unpow2N/A

                          \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{\left(\sqrt{-1} \cdot \sqrt{-1}\right)} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                        11. rem-square-sqrtN/A

                          \[\leadsto \left(\frac{1}{3} \cdot \left(\color{blue}{-1} \cdot y\right)\right) \cdot \sqrt{\frac{1}{x}} \]
                        12. associate-*r*N/A

                          \[\leadsto \color{blue}{\left(\left(\frac{1}{3} \cdot -1\right) \cdot y\right)} \cdot \sqrt{\frac{1}{x}} \]
                        13. metadata-evalN/A

                          \[\leadsto \left(\color{blue}{\frac{-1}{3}} \cdot y\right) \cdot \sqrt{\frac{1}{x}} \]
                        14. *-commutativeN/A

                          \[\leadsto \color{blue}{\left(y \cdot \frac{-1}{3}\right)} \cdot \sqrt{\frac{1}{x}} \]
                        15. lower-*.f64N/A

                          \[\leadsto \color{blue}{\left(y \cdot \frac{-1}{3}\right)} \cdot \sqrt{\frac{1}{x}} \]
                        16. lower-sqrt.f64N/A

                          \[\leadsto \left(y \cdot \frac{-1}{3}\right) \cdot \color{blue}{\sqrt{\frac{1}{x}}} \]
                        17. lower-/.f6492.7

                          \[\leadsto \left(y \cdot -0.3333333333333333\right) \cdot \sqrt{\color{blue}{\frac{1}{x}}} \]
                      7. Applied rewrites92.7%

                        \[\leadsto \color{blue}{\left(y \cdot -0.3333333333333333\right) \cdot \sqrt{\frac{1}{x}}} \]
                      8. Step-by-step derivation
                        1. Applied rewrites92.7%

                          \[\leadsto -0.3333333333333333 \cdot \color{blue}{\frac{y}{\sqrt{x}}} \]

                        if -2.3e65 < y < 3.25e97

                        1. Initial program 99.8%

                          \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                        4. Step-by-step derivation
                          1. lower--.f64N/A

                            \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                          2. associate-*r/N/A

                            \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                          3. metadata-evalN/A

                            \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                          4. lower-/.f6493.7

                            \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                        5. Applied rewrites93.7%

                          \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                        6. Step-by-step derivation
                          1. Applied rewrites93.7%

                            \[\leadsto 1 - \frac{\frac{-1}{x}}{\color{blue}{-9}} \]
                        7. Recombined 2 regimes into one program.
                        8. Final simplification93.4%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.3 \cdot 10^{+65}:\\ \;\;\;\;\frac{y}{\sqrt{x}} \cdot -0.3333333333333333\\ \mathbf{elif}\;y \leq 3.25 \cdot 10^{+97}:\\ \;\;\;\;1 - \frac{\frac{-1}{x}}{-9}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\sqrt{x}} \cdot -0.3333333333333333\\ \end{array} \]
                        9. Add Preprocessing

                        Alternative 10: 98.6% accurate, 1.3× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 0.11:\\ \;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (if (<= x 0.11)
                           (/ (fma (* (sqrt x) y) -0.3333333333333333 -0.1111111111111111) x)
                           (- 1.0 (/ y (* (sqrt x) 3.0)))))
                        double code(double x, double y) {
                        	double tmp;
                        	if (x <= 0.11) {
                        		tmp = fma((sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x;
                        	} else {
                        		tmp = 1.0 - (y / (sqrt(x) * 3.0));
                        	}
                        	return tmp;
                        }
                        
                        function code(x, y)
                        	tmp = 0.0
                        	if (x <= 0.11)
                        		tmp = Float64(fma(Float64(sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x);
                        	else
                        		tmp = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0)));
                        	end
                        	return tmp
                        end
                        
                        code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * -0.3333333333333333 + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        \mathbf{if}\;x \leq 0.11:\\
                        \;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if x < 0.110000000000000001

                          1. Initial program 99.5%

                            \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{-1 \cdot \frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}} \]
                          4. Step-by-step derivation
                            1. mul-1-negN/A

                              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}\right)} \]
                            2. distribute-neg-fracN/A

                              \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right)}{x}} \]
                            3. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right)}{x}} \]
                            4. +-commutativeN/A

                              \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}\right)}{x} \]
                            5. distribute-neg-inN/A

                              \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right) + \left(\mathsf{neg}\left(\frac{1}{9}\right)\right)}}{x} \]
                            6. metadata-evalN/A

                              \[\leadsto \frac{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right) + \color{blue}{\frac{-1}{9}}}{x} \]
                            7. *-commutativeN/A

                              \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}}\right)\right) + \frac{-1}{9}}{x} \]
                            8. distribute-rgt-neg-inN/A

                              \[\leadsto \frac{\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \left(\mathsf{neg}\left(\frac{1}{3}\right)\right)} + \frac{-1}{9}}{x} \]
                            9. metadata-evalN/A

                              \[\leadsto \frac{\left(\sqrt{x} \cdot y\right) \cdot \color{blue}{\frac{-1}{3}} + \frac{-1}{9}}{x} \]
                            10. lower-fma.f64N/A

                              \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{-1}{3}, \frac{-1}{9}\right)}}{x} \]
                            11. lower-*.f64N/A

                              \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{-1}{3}, \frac{-1}{9}\right)}{x} \]
                            12. lower-sqrt.f6497.5

                              \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x} \]
                          5. Applied rewrites97.5%

                            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}} \]

                          if 0.110000000000000001 < x

                          1. Initial program 99.9%

                            \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                          4. Step-by-step derivation
                            1. Applied rewrites99.8%

                              \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                          5. Recombined 2 regimes into one program.
                          6. Final simplification98.7%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 0.11:\\ \;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \]
                          7. Add Preprocessing

                          Alternative 11: 98.6% accurate, 1.3× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 0.11:\\ \;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333 \cdot y, \sqrt{x}, -0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \end{array} \]
                          (FPCore (x y)
                           :precision binary64
                           (if (<= x 0.11)
                             (/ (fma (* -0.3333333333333333 y) (sqrt x) -0.1111111111111111) x)
                             (- 1.0 (/ y (* (sqrt x) 3.0)))))
                          double code(double x, double y) {
                          	double tmp;
                          	if (x <= 0.11) {
                          		tmp = fma((-0.3333333333333333 * y), sqrt(x), -0.1111111111111111) / x;
                          	} else {
                          		tmp = 1.0 - (y / (sqrt(x) * 3.0));
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y)
                          	tmp = 0.0
                          	if (x <= 0.11)
                          		tmp = Float64(fma(Float64(-0.3333333333333333 * y), sqrt(x), -0.1111111111111111) / x);
                          	else
                          		tmp = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0)));
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(N[(-0.3333333333333333 * y), $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;x \leq 0.11:\\
                          \;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333 \cdot y, \sqrt{x}, -0.1111111111111111\right)}{x}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if x < 0.110000000000000001

                            1. Initial program 99.5%

                              \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{-1 \cdot \frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}} \]
                            4. Step-by-step derivation
                              1. mul-1-negN/A

                                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)}{x}\right)} \]
                              2. distribute-neg-fracN/A

                                \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right)}{x}} \]
                              3. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(\frac{1}{9} + \frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right)}{x}} \]
                              4. +-commutativeN/A

                                \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right) + \frac{1}{9}\right)}\right)}{x} \]
                              5. distribute-neg-inN/A

                                \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right) + \left(\mathsf{neg}\left(\frac{1}{9}\right)\right)}}{x} \]
                              6. metadata-evalN/A

                                \[\leadsto \frac{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(\sqrt{x} \cdot y\right)\right)\right) + \color{blue}{\frac{-1}{9}}}{x} \]
                              7. *-commutativeN/A

                                \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \frac{1}{3}}\right)\right) + \frac{-1}{9}}{x} \]
                              8. distribute-rgt-neg-inN/A

                                \[\leadsto \frac{\color{blue}{\left(\sqrt{x} \cdot y\right) \cdot \left(\mathsf{neg}\left(\frac{1}{3}\right)\right)} + \frac{-1}{9}}{x} \]
                              9. metadata-evalN/A

                                \[\leadsto \frac{\left(\sqrt{x} \cdot y\right) \cdot \color{blue}{\frac{-1}{3}} + \frac{-1}{9}}{x} \]
                              10. lower-fma.f64N/A

                                \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt{x} \cdot y, \frac{-1}{3}, \frac{-1}{9}\right)}}{x} \]
                              11. lower-*.f64N/A

                                \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt{x} \cdot y}, \frac{-1}{3}, \frac{-1}{9}\right)}{x} \]
                              12. lower-sqrt.f6497.5

                                \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt{x}} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x} \]
                            5. Applied rewrites97.5%

                              \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}} \]
                            6. Step-by-step derivation
                              1. Applied rewrites97.5%

                                \[\leadsto \frac{\mathsf{fma}\left(-0.3333333333333333 \cdot y, \sqrt{x}, -0.1111111111111111\right)}{x} \]

                              if 0.110000000000000001 < x

                              1. Initial program 99.9%

                                \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                              4. Step-by-step derivation
                                1. Applied rewrites99.8%

                                  \[\leadsto \color{blue}{1} - \frac{y}{3 \cdot \sqrt{x}} \]
                              5. Recombined 2 regimes into one program.
                              6. Final simplification98.7%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 0.11:\\ \;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333 \cdot y, \sqrt{x}, -0.1111111111111111\right)}{x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\ \end{array} \]
                              7. Add Preprocessing

                              Alternative 12: 63.4% accurate, 1.9× speedup?

                              \[\begin{array}{l} \\ 1 - \frac{\frac{-1}{x}}{-9} \end{array} \]
                              (FPCore (x y) :precision binary64 (- 1.0 (/ (/ -1.0 x) -9.0)))
                              double code(double x, double y) {
                              	return 1.0 - ((-1.0 / x) / -9.0);
                              }
                              
                              real(8) function code(x, y)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  code = 1.0d0 - (((-1.0d0) / x) / (-9.0d0))
                              end function
                              
                              public static double code(double x, double y) {
                              	return 1.0 - ((-1.0 / x) / -9.0);
                              }
                              
                              def code(x, y):
                              	return 1.0 - ((-1.0 / x) / -9.0)
                              
                              function code(x, y)
                              	return Float64(1.0 - Float64(Float64(-1.0 / x) / -9.0))
                              end
                              
                              function tmp = code(x, y)
                              	tmp = 1.0 - ((-1.0 / x) / -9.0);
                              end
                              
                              code[x_, y_] := N[(1.0 - N[(N[(-1.0 / x), $MachinePrecision] / -9.0), $MachinePrecision]), $MachinePrecision]
                              
                              \begin{array}{l}
                              
                              \\
                              1 - \frac{\frac{-1}{x}}{-9}
                              \end{array}
                              
                              Derivation
                              1. Initial program 99.7%

                                \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around 0

                                \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                              4. Step-by-step derivation
                                1. lower--.f64N/A

                                  \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                2. associate-*r/N/A

                                  \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                                3. metadata-evalN/A

                                  \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                                4. lower-/.f6464.9

                                  \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                              5. Applied rewrites64.9%

                                \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                              6. Step-by-step derivation
                                1. Applied rewrites65.0%

                                  \[\leadsto 1 - \frac{\frac{-1}{x}}{\color{blue}{-9}} \]
                                2. Add Preprocessing

                                Alternative 13: 63.4% accurate, 2.5× speedup?

                                \[\begin{array}{l} \\ 1 - \frac{1}{9 \cdot x} \end{array} \]
                                (FPCore (x y) :precision binary64 (- 1.0 (/ 1.0 (* 9.0 x))))
                                double code(double x, double y) {
                                	return 1.0 - (1.0 / (9.0 * x));
                                }
                                
                                real(8) function code(x, y)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    code = 1.0d0 - (1.0d0 / (9.0d0 * x))
                                end function
                                
                                public static double code(double x, double y) {
                                	return 1.0 - (1.0 / (9.0 * x));
                                }
                                
                                def code(x, y):
                                	return 1.0 - (1.0 / (9.0 * x))
                                
                                function code(x, y)
                                	return Float64(1.0 - Float64(1.0 / Float64(9.0 * x)))
                                end
                                
                                function tmp = code(x, y)
                                	tmp = 1.0 - (1.0 / (9.0 * x));
                                end
                                
                                code[x_, y_] := N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                
                                \begin{array}{l}
                                
                                \\
                                1 - \frac{1}{9 \cdot x}
                                \end{array}
                                
                                Derivation
                                1. Initial program 99.7%

                                  \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                4. Step-by-step derivation
                                  1. lower--.f64N/A

                                    \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                  2. associate-*r/N/A

                                    \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                                  3. metadata-evalN/A

                                    \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                                  4. lower-/.f6464.9

                                    \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                                5. Applied rewrites64.9%

                                  \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                                6. Step-by-step derivation
                                  1. Applied rewrites64.9%

                                    \[\leadsto 1 - \frac{1}{\color{blue}{9 \cdot x}} \]
                                  2. Add Preprocessing

                                  Alternative 14: 63.3% accurate, 3.3× speedup?

                                  \[\begin{array}{l} \\ 1 - \frac{0.1111111111111111}{x} \end{array} \]
                                  (FPCore (x y) :precision binary64 (- 1.0 (/ 0.1111111111111111 x)))
                                  double code(double x, double y) {
                                  	return 1.0 - (0.1111111111111111 / x);
                                  }
                                  
                                  real(8) function code(x, y)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      code = 1.0d0 - (0.1111111111111111d0 / x)
                                  end function
                                  
                                  public static double code(double x, double y) {
                                  	return 1.0 - (0.1111111111111111 / x);
                                  }
                                  
                                  def code(x, y):
                                  	return 1.0 - (0.1111111111111111 / x)
                                  
                                  function code(x, y)
                                  	return Float64(1.0 - Float64(0.1111111111111111 / x))
                                  end
                                  
                                  function tmp = code(x, y)
                                  	tmp = 1.0 - (0.1111111111111111 / x);
                                  end
                                  
                                  code[x_, y_] := N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  1 - \frac{0.1111111111111111}{x}
                                  \end{array}
                                  
                                  Derivation
                                  1. Initial program 99.7%

                                    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around 0

                                    \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                  4. Step-by-step derivation
                                    1. lower--.f64N/A

                                      \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                    2. associate-*r/N/A

                                      \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                                    3. metadata-evalN/A

                                      \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                                    4. lower-/.f6464.9

                                      \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                                  5. Applied rewrites64.9%

                                    \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                                  6. Add Preprocessing

                                  Alternative 15: 32.1% accurate, 49.0× speedup?

                                  \[\begin{array}{l} \\ 1 \end{array} \]
                                  (FPCore (x y) :precision binary64 1.0)
                                  double code(double x, double y) {
                                  	return 1.0;
                                  }
                                  
                                  real(8) function code(x, y)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      code = 1.0d0
                                  end function
                                  
                                  public static double code(double x, double y) {
                                  	return 1.0;
                                  }
                                  
                                  def code(x, y):
                                  	return 1.0
                                  
                                  function code(x, y)
                                  	return 1.0
                                  end
                                  
                                  function tmp = code(x, y)
                                  	tmp = 1.0;
                                  end
                                  
                                  code[x_, y_] := 1.0
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  1
                                  \end{array}
                                  
                                  Derivation
                                  1. Initial program 99.7%

                                    \[\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around 0

                                    \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                  4. Step-by-step derivation
                                    1. lower--.f64N/A

                                      \[\leadsto \color{blue}{1 - \frac{1}{9} \cdot \frac{1}{x}} \]
                                    2. associate-*r/N/A

                                      \[\leadsto 1 - \color{blue}{\frac{\frac{1}{9} \cdot 1}{x}} \]
                                    3. metadata-evalN/A

                                      \[\leadsto 1 - \frac{\color{blue}{\frac{1}{9}}}{x} \]
                                    4. lower-/.f6464.9

                                      \[\leadsto 1 - \color{blue}{\frac{0.1111111111111111}{x}} \]
                                  5. Applied rewrites64.9%

                                    \[\leadsto \color{blue}{1 - \frac{0.1111111111111111}{x}} \]
                                  6. Taylor expanded in x around inf

                                    \[\leadsto 1 \]
                                  7. Step-by-step derivation
                                    1. Applied rewrites37.8%

                                      \[\leadsto 1 \]
                                    2. Add Preprocessing

                                    Developer Target 1: 99.7% accurate, 0.9× speedup?

                                    \[\begin{array}{l} \\ \left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}} \end{array} \]
                                    (FPCore (x y)
                                     :precision binary64
                                     (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
                                    double code(double x, double y) {
                                    	return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
                                    }
                                    
                                    real(8) function code(x, y)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
                                    end function
                                    
                                    public static double code(double x, double y) {
                                    	return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
                                    }
                                    
                                    def code(x, y):
                                    	return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
                                    
                                    function code(x, y)
                                    	return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x))))
                                    end
                                    
                                    function tmp = code(x, y)
                                    	tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
                                    end
                                    
                                    code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
                                    \end{array}
                                    

                                    Reproduce

                                    ?
                                    herbie shell --seed 2024249 
                                    (FPCore (x y)
                                      :name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
                                      :precision binary64
                                    
                                      :alt
                                      (! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
                                    
                                      (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))