
(FPCore (x y z t a b) :precision binary64 (* (* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0))))
double code(double x, double y, double z, double t, double a, double b) {
return (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * cos((((((y * 2.0d0) + 1.0d0) * z) * t) / 16.0d0))) * cos((((((a * 2.0d0) + 1.0d0) * b) * t) / 16.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * Math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
def code(x, y, z, t, a, b): return (x * math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0))
function code(x, y, z, t, a, b) return Float64(Float64(x * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(Float64(Float64(Float64(a * 2.0) + 1.0) * b) * t) / 16.0))) end
function tmp = code(x, y, z, t, a, b) tmp = (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(N[(N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * b), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{\left(\left(a \cdot 2 + 1\right) \cdot b\right) \cdot t}{16}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (* (* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0))))
double code(double x, double y, double z, double t, double a, double b) {
return (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * cos((((((y * 2.0d0) + 1.0d0) * z) * t) / 16.0d0))) * cos((((((a * 2.0d0) + 1.0d0) * b) * t) / 16.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * Math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0));
}
def code(x, y, z, t, a, b): return (x * math.cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * math.cos((((((a * 2.0) + 1.0) * b) * t) / 16.0))
function code(x, y, z, t, a, b) return Float64(Float64(x * cos(Float64(Float64(Float64(Float64(Float64(y * 2.0) + 1.0) * z) * t) / 16.0))) * cos(Float64(Float64(Float64(Float64(Float64(a * 2.0) + 1.0) * b) * t) / 16.0))) end
function tmp = code(x, y, z, t, a, b) tmp = (x * cos((((((y * 2.0) + 1.0) * z) * t) / 16.0))) * cos((((((a * 2.0) + 1.0) * b) * t) / 16.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Cos[N[(N[(N[(N[(N[(y * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(N[(N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision] * b), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \cos \left(\frac{\left(\left(y \cdot 2 + 1\right) \cdot z\right) \cdot t}{16}\right)\right) \cdot \cos \left(\frac{\left(\left(a \cdot 2 + 1\right) \cdot b\right) \cdot t}{16}\right)
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t a b)
:precision binary64
(*
x_s
(if (<=
(*
(cos (/ (* (* b (+ (* a 2.0) 1.0)) t) 16.0))
(* (cos (/ (* t (* z (+ 1.0 (* 2.0 y)))) 16.0)) x_m))
1e+283)
(*
(cos (/ (* (* (* b t) a) 2.0) 16.0))
(* (cos (* (* 0.0625 (* t z)) (fma 2.0 y 1.0))) x_m))
(* 1.0 (* 1.0 x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
double tmp;
if ((cos((((b * ((a * 2.0) + 1.0)) * t) / 16.0)) * (cos(((t * (z * (1.0 + (2.0 * y)))) / 16.0)) * x_m)) <= 1e+283) {
tmp = cos(((((b * t) * a) * 2.0) / 16.0)) * (cos(((0.0625 * (t * z)) * fma(2.0, y, 1.0))) * x_m);
} else {
tmp = 1.0 * (1.0 * x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) tmp = 0.0 if (Float64(cos(Float64(Float64(Float64(b * Float64(Float64(a * 2.0) + 1.0)) * t) / 16.0)) * Float64(cos(Float64(Float64(t * Float64(z * Float64(1.0 + Float64(2.0 * y)))) / 16.0)) * x_m)) <= 1e+283) tmp = Float64(cos(Float64(Float64(Float64(Float64(b * t) * a) * 2.0) / 16.0)) * Float64(cos(Float64(Float64(0.0625 * Float64(t * z)) * fma(2.0, y, 1.0))) * x_m)); else tmp = Float64(1.0 * Float64(1.0 * x_m)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * If[LessEqual[N[(N[Cos[N[(N[(N[(b * N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * N[(N[Cos[N[(N[(t * N[(z * N[(1.0 + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision], 1e+283], N[(N[Cos[N[(N[(N[(N[(b * t), $MachinePrecision] * a), $MachinePrecision] * 2.0), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * N[(N[Cos[N[(N[(0.0625 * N[(t * z), $MachinePrecision]), $MachinePrecision] * N[(2.0 * y + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision], N[(1.0 * N[(1.0 * x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\cos \left(\frac{\left(b \cdot \left(a \cdot 2 + 1\right)\right) \cdot t}{16}\right) \cdot \left(\cos \left(\frac{t \cdot \left(z \cdot \left(1 + 2 \cdot y\right)\right)}{16}\right) \cdot x\_m\right) \leq 10^{+283}:\\
\;\;\;\;\cos \left(\frac{\left(\left(b \cdot t\right) \cdot a\right) \cdot 2}{16}\right) \cdot \left(\cos \left(\left(0.0625 \cdot \left(t \cdot z\right)\right) \cdot \mathsf{fma}\left(2, y, 1\right)\right) \cdot x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot \left(1 \cdot x\_m\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) < 9.99999999999999955e282Initial program 49.1%
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-to-expN/A
exp-prodN/A
lower-pow.f64N/A
Applied rewrites22.2%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6422.2
Applied rewrites22.2%
lift-pow.f64N/A
unpow-1N/A
lift-exp.f64N/A
lift-log.f64N/A
rem-exp-logN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
*-commutativeN/A
*-commutativeN/A
*-commutativeN/A
clear-numN/A
div-invN/A
associate-*l*N/A
*-commutativeN/A
lift-fma.f64N/A
metadata-evalN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites49.5%
if 9.99999999999999955e282 < (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) Initial program 1.5%
Taylor expanded in t around 0
Applied rewrites5.3%
Taylor expanded in b around 0
Applied rewrites11.1%
Final simplification34.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t a b)
:precision binary64
(let* ((t_1 (* (cos (/ (* t (* z (+ 1.0 (* 2.0 y)))) 16.0)) x_m)))
(*
x_s
(if (<= (* (cos (/ (* (* b (+ (* a 2.0) 1.0)) t) 16.0)) t_1) 1e+283)
(* (cos (* (* 0.125 (* b t)) a)) t_1)
(* 1.0 (* 1.0 x_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
double t_1 = cos(((t * (z * (1.0 + (2.0 * y)))) / 16.0)) * x_m;
double tmp;
if ((cos((((b * ((a * 2.0) + 1.0)) * t) / 16.0)) * t_1) <= 1e+283) {
tmp = cos(((0.125 * (b * t)) * a)) * t_1;
} else {
tmp = 1.0 * (1.0 * x_m);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t, a, b)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = cos(((t * (z * (1.0d0 + (2.0d0 * y)))) / 16.0d0)) * x_m
if ((cos((((b * ((a * 2.0d0) + 1.0d0)) * t) / 16.0d0)) * t_1) <= 1d+283) then
tmp = cos(((0.125d0 * (b * t)) * a)) * t_1
else
tmp = 1.0d0 * (1.0d0 * x_m)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
double t_1 = Math.cos(((t * (z * (1.0 + (2.0 * y)))) / 16.0)) * x_m;
double tmp;
if ((Math.cos((((b * ((a * 2.0) + 1.0)) * t) / 16.0)) * t_1) <= 1e+283) {
tmp = Math.cos(((0.125 * (b * t)) * a)) * t_1;
} else {
tmp = 1.0 * (1.0 * x_m);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t, a, b): t_1 = math.cos(((t * (z * (1.0 + (2.0 * y)))) / 16.0)) * x_m tmp = 0 if (math.cos((((b * ((a * 2.0) + 1.0)) * t) / 16.0)) * t_1) <= 1e+283: tmp = math.cos(((0.125 * (b * t)) * a)) * t_1 else: tmp = 1.0 * (1.0 * x_m) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) t_1 = Float64(cos(Float64(Float64(t * Float64(z * Float64(1.0 + Float64(2.0 * y)))) / 16.0)) * x_m) tmp = 0.0 if (Float64(cos(Float64(Float64(Float64(b * Float64(Float64(a * 2.0) + 1.0)) * t) / 16.0)) * t_1) <= 1e+283) tmp = Float64(cos(Float64(Float64(0.125 * Float64(b * t)) * a)) * t_1); else tmp = Float64(1.0 * Float64(1.0 * x_m)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t, a, b) t_1 = cos(((t * (z * (1.0 + (2.0 * y)))) / 16.0)) * x_m; tmp = 0.0; if ((cos((((b * ((a * 2.0) + 1.0)) * t) / 16.0)) * t_1) <= 1e+283) tmp = cos(((0.125 * (b * t)) * a)) * t_1; else tmp = 1.0 * (1.0 * x_m); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[Cos[N[(N[(t * N[(z * N[(1.0 + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision]}, N[(x$95$s * If[LessEqual[N[(N[Cos[N[(N[(N[(b * N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * t$95$1), $MachinePrecision], 1e+283], N[(N[Cos[N[(N[(0.125 * N[(b * t), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]], $MachinePrecision] * t$95$1), $MachinePrecision], N[(1.0 * N[(1.0 * x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_1 := \cos \left(\frac{t \cdot \left(z \cdot \left(1 + 2 \cdot y\right)\right)}{16}\right) \cdot x\_m\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\cos \left(\frac{\left(b \cdot \left(a \cdot 2 + 1\right)\right) \cdot t}{16}\right) \cdot t\_1 \leq 10^{+283}:\\
\;\;\;\;\cos \left(\left(0.125 \cdot \left(b \cdot t\right)\right) \cdot a\right) \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;1 \cdot \left(1 \cdot x\_m\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) < 9.99999999999999955e282Initial program 49.1%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6449.2
Applied rewrites49.2%
if 9.99999999999999955e282 < (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) Initial program 1.5%
Taylor expanded in t around 0
Applied rewrites5.3%
Taylor expanded in b around 0
Applied rewrites11.1%
Final simplification34.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t a b)
:precision binary64
(*
x_s
(if (<=
(*
(cos (/ (* (* b (+ (* a 2.0) 1.0)) t) 16.0))
(* (cos (/ (* t (* z (+ 1.0 (* 2.0 y)))) 16.0)) x_m))
5e+295)
(*
(*
(cos (* (* (* (fma 2.0 y 1.0) z) t) -0.0625))
(cos (* -0.0625 (* (* (fma a 2.0 1.0) b) t))))
x_m)
(* 1.0 (* 1.0 x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
double tmp;
if ((cos((((b * ((a * 2.0) + 1.0)) * t) / 16.0)) * (cos(((t * (z * (1.0 + (2.0 * y)))) / 16.0)) * x_m)) <= 5e+295) {
tmp = (cos((((fma(2.0, y, 1.0) * z) * t) * -0.0625)) * cos((-0.0625 * ((fma(a, 2.0, 1.0) * b) * t)))) * x_m;
} else {
tmp = 1.0 * (1.0 * x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) tmp = 0.0 if (Float64(cos(Float64(Float64(Float64(b * Float64(Float64(a * 2.0) + 1.0)) * t) / 16.0)) * Float64(cos(Float64(Float64(t * Float64(z * Float64(1.0 + Float64(2.0 * y)))) / 16.0)) * x_m)) <= 5e+295) tmp = Float64(Float64(cos(Float64(Float64(Float64(fma(2.0, y, 1.0) * z) * t) * -0.0625)) * cos(Float64(-0.0625 * Float64(Float64(fma(a, 2.0, 1.0) * b) * t)))) * x_m); else tmp = Float64(1.0 * Float64(1.0 * x_m)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * If[LessEqual[N[(N[Cos[N[(N[(N[(b * N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * N[(N[Cos[N[(N[(t * N[(z * N[(1.0 + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision], 5e+295], N[(N[(N[Cos[N[(N[(N[(N[(2.0 * y + 1.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] * -0.0625), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(-0.0625 * N[(N[(N[(a * 2.0 + 1.0), $MachinePrecision] * b), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(1.0 * N[(1.0 * x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\cos \left(\frac{\left(b \cdot \left(a \cdot 2 + 1\right)\right) \cdot t}{16}\right) \cdot \left(\cos \left(\frac{t \cdot \left(z \cdot \left(1 + 2 \cdot y\right)\right)}{16}\right) \cdot x\_m\right) \leq 5 \cdot 10^{+295}:\\
\;\;\;\;\left(\cos \left(\left(\left(\mathsf{fma}\left(2, y, 1\right) \cdot z\right) \cdot t\right) \cdot -0.0625\right) \cdot \cos \left(-0.0625 \cdot \left(\left(\mathsf{fma}\left(a, 2, 1\right) \cdot b\right) \cdot t\right)\right)\right) \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;1 \cdot \left(1 \cdot x\_m\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) < 4.99999999999999991e295Initial program 49.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6449.0
Applied rewrites49.0%
Applied rewrites49.3%
if 4.99999999999999991e295 < (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) Initial program 0.2%
Taylor expanded in t around 0
Applied rewrites4.2%
Taylor expanded in b around 0
Applied rewrites10.1%
Final simplification34.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t a b)
:precision binary64
(*
x_s
(if (<=
(*
(cos (/ (* (* b (+ (* a 2.0) 1.0)) t) 16.0))
(* (cos (/ (* t (* z (+ 1.0 (* 2.0 y)))) 16.0)) x_m))
1e+283)
(* (* (cos (* (* (* 0.0625 z) t) (fma 2.0 y 1.0))) x_m) 1.0)
(* 1.0 (* 1.0 x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
double tmp;
if ((cos((((b * ((a * 2.0) + 1.0)) * t) / 16.0)) * (cos(((t * (z * (1.0 + (2.0 * y)))) / 16.0)) * x_m)) <= 1e+283) {
tmp = (cos((((0.0625 * z) * t) * fma(2.0, y, 1.0))) * x_m) * 1.0;
} else {
tmp = 1.0 * (1.0 * x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) tmp = 0.0 if (Float64(cos(Float64(Float64(Float64(b * Float64(Float64(a * 2.0) + 1.0)) * t) / 16.0)) * Float64(cos(Float64(Float64(t * Float64(z * Float64(1.0 + Float64(2.0 * y)))) / 16.0)) * x_m)) <= 1e+283) tmp = Float64(Float64(cos(Float64(Float64(Float64(0.0625 * z) * t) * fma(2.0, y, 1.0))) * x_m) * 1.0); else tmp = Float64(1.0 * Float64(1.0 * x_m)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * If[LessEqual[N[(N[Cos[N[(N[(N[(b * N[(N[(a * 2.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * N[(N[Cos[N[(N[(t * N[(z * N[(1.0 + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision], 1e+283], N[(N[(N[Cos[N[(N[(N[(0.0625 * z), $MachinePrecision] * t), $MachinePrecision] * N[(2.0 * y + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision] * 1.0), $MachinePrecision], N[(1.0 * N[(1.0 * x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\cos \left(\frac{\left(b \cdot \left(a \cdot 2 + 1\right)\right) \cdot t}{16}\right) \cdot \left(\cos \left(\frac{t \cdot \left(z \cdot \left(1 + 2 \cdot y\right)\right)}{16}\right) \cdot x\_m\right) \leq 10^{+283}:\\
\;\;\;\;\left(\cos \left(\left(\left(0.0625 \cdot z\right) \cdot t\right) \cdot \mathsf{fma}\left(2, y, 1\right)\right) \cdot x\_m\right) \cdot 1\\
\mathbf{else}:\\
\;\;\;\;1 \cdot \left(1 \cdot x\_m\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) < 9.99999999999999955e282Initial program 49.1%
Taylor expanded in b around 0
Applied rewrites48.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-fma.f64N/A
associate-*l*N/A
clear-numN/A
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
*-rgt-identityN/A
lift-/.f64N/A
div-invN/A
times-fracN/A
clear-numN/A
/-rgt-identityN/A
lower-*.f64N/A
div-invN/A
lower-*.f64N/A
metadata-eval48.4
Applied rewrites48.4%
if 9.99999999999999955e282 < (*.f64 (*.f64 x (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 y #s(literal 2 binary64)) #s(literal 1 binary64)) z) t) #s(literal 16 binary64)))) (cos.f64 (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) b) t) #s(literal 16 binary64)))) Initial program 1.5%
Taylor expanded in t around 0
Applied rewrites5.3%
Taylor expanded in b around 0
Applied rewrites11.1%
Final simplification33.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t a b)
:precision binary64
(*
x_s
(if (<= t 5.5e+48)
(* (* (cos (* 0.0625 (* t z))) x_m) (cos (/ (* (* (* b t) a) 2.0) 16.0)))
(* 1.0 (* 1.0 x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 5.5e+48) {
tmp = (cos((0.0625 * (t * z))) * x_m) * cos(((((b * t) * a) * 2.0) / 16.0));
} else {
tmp = 1.0 * (1.0 * x_m);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t, a, b)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= 5.5d+48) then
tmp = (cos((0.0625d0 * (t * z))) * x_m) * cos(((((b * t) * a) * 2.0d0) / 16.0d0))
else
tmp = 1.0d0 * (1.0d0 * x_m)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 5.5e+48) {
tmp = (Math.cos((0.0625 * (t * z))) * x_m) * Math.cos(((((b * t) * a) * 2.0) / 16.0));
} else {
tmp = 1.0 * (1.0 * x_m);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t, a, b): tmp = 0 if t <= 5.5e+48: tmp = (math.cos((0.0625 * (t * z))) * x_m) * math.cos(((((b * t) * a) * 2.0) / 16.0)) else: tmp = 1.0 * (1.0 * x_m) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) tmp = 0.0 if (t <= 5.5e+48) tmp = Float64(Float64(cos(Float64(0.0625 * Float64(t * z))) * x_m) * cos(Float64(Float64(Float64(Float64(b * t) * a) * 2.0) / 16.0))); else tmp = Float64(1.0 * Float64(1.0 * x_m)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z, t, a, b) tmp = 0.0; if (t <= 5.5e+48) tmp = (cos((0.0625 * (t * z))) * x_m) * cos(((((b * t) * a) * 2.0) / 16.0)); else tmp = 1.0 * (1.0 * x_m); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * If[LessEqual[t, 5.5e+48], N[(N[(N[Cos[N[(0.0625 * N[(t * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision] * N[Cos[N[(N[(N[(N[(b * t), $MachinePrecision] * a), $MachinePrecision] * 2.0), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 * N[(1.0 * x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq 5.5 \cdot 10^{+48}:\\
\;\;\;\;\left(\cos \left(0.0625 \cdot \left(t \cdot z\right)\right) \cdot x\_m\right) \cdot \cos \left(\frac{\left(\left(b \cdot t\right) \cdot a\right) \cdot 2}{16}\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot \left(1 \cdot x\_m\right)\\
\end{array}
\end{array}
if t < 5.5000000000000002e48Initial program 37.7%
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-to-expN/A
exp-prodN/A
lower-pow.f64N/A
Applied rewrites17.1%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6417.9
Applied rewrites17.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6439.7
Applied rewrites39.7%
if 5.5000000000000002e48 < t Initial program 7.7%
Taylor expanded in t around 0
Applied rewrites9.5%
Taylor expanded in b around 0
Applied rewrites12.7%
Final simplification32.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t a b)
:precision binary64
(*
x_s
(if (<= t 4.7e+80)
(*
(cos (* 0.0625 (* t z)))
(* (cos (* (* (* (fma a 2.0 1.0) t) b) 0.0625)) x_m))
(* 1.0 (* 1.0 x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
double tmp;
if (t <= 4.7e+80) {
tmp = cos((0.0625 * (t * z))) * (cos((((fma(a, 2.0, 1.0) * t) * b) * 0.0625)) * x_m);
} else {
tmp = 1.0 * (1.0 * x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) tmp = 0.0 if (t <= 4.7e+80) tmp = Float64(cos(Float64(0.0625 * Float64(t * z))) * Float64(cos(Float64(Float64(Float64(fma(a, 2.0, 1.0) * t) * b) * 0.0625)) * x_m)); else tmp = Float64(1.0 * Float64(1.0 * x_m)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * If[LessEqual[t, 4.7e+80], N[(N[Cos[N[(0.0625 * N[(t * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[Cos[N[(N[(N[(N[(a * 2.0 + 1.0), $MachinePrecision] * t), $MachinePrecision] * b), $MachinePrecision] * 0.0625), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision], N[(1.0 * N[(1.0 * x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq 4.7 \cdot 10^{+80}:\\
\;\;\;\;\cos \left(0.0625 \cdot \left(t \cdot z\right)\right) \cdot \left(\cos \left(\left(\left(\mathsf{fma}\left(a, 2, 1\right) \cdot t\right) \cdot b\right) \cdot 0.0625\right) \cdot x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot \left(1 \cdot x\_m\right)\\
\end{array}
\end{array}
if t < 4.70000000000000009e80Initial program 37.1%
lift-/.f64N/A
clear-numN/A
inv-powN/A
pow-to-expN/A
exp-prodN/A
lower-pow.f64N/A
Applied rewrites16.5%
Taylor expanded in y around 0
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
*-commutativeN/A
Applied rewrites38.7%
if 4.70000000000000009e80 < t Initial program 4.0%
Taylor expanded in t around 0
Applied rewrites6.1%
Taylor expanded in b around 0
Applied rewrites9.8%
Final simplification32.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t a b)
:precision binary64
(*
x_s
(*
(*
(cos
(/ (* (* (/ 1.0 (fma (fma (fma -8.0 y 4.0) y -2.0) y 1.0)) z) t) 16.0))
x_m)
1.0)))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * ((cos(((((1.0 / fma(fma(fma(-8.0, y, 4.0), y, -2.0), y, 1.0)) * z) * t) / 16.0)) * x_m) * 1.0);
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) return Float64(x_s * Float64(Float64(cos(Float64(Float64(Float64(Float64(1.0 / fma(fma(fma(-8.0, y, 4.0), y, -2.0), y, 1.0)) * z) * t) / 16.0)) * x_m) * 1.0)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * N[(N[(N[Cos[N[(N[(N[(N[(1.0 / N[(N[(N[(-8.0 * y + 4.0), $MachinePrecision] * y + -2.0), $MachinePrecision] * y + 1.0), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision] / 16.0), $MachinePrecision]], $MachinePrecision] * x$95$m), $MachinePrecision] * 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\left(\cos \left(\frac{\left(\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-8, y, 4\right), y, -2\right), y, 1\right)} \cdot z\right) \cdot t}{16}\right) \cdot x\_m\right) \cdot 1\right)
\end{array}
Initial program 30.1%
Taylor expanded in b around 0
Applied rewrites31.1%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
flip-+N/A
lower-/.f64N/A
metadata-evalN/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
swap-sqrN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
sub-negN/A
lift-*.f64N/A
metadata-evalN/A
lower-fma.f6426.9
Applied rewrites26.9%
lift-/.f64N/A
lift-fma.f64N/A
*-commutativeN/A
metadata-evalN/A
lift-*.f64N/A
swap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
metadata-evalN/A
sub-negN/A
metadata-evalN/A
lift-fma.f64N/A
lift-*.f64N/A
metadata-evalN/A
sub-negN/A
flip-+N/A
+-commutativeN/A
flip-+N/A
*-rgt-identityN/A
sub-negN/A
metadata-evalN/A
*-rgt-identityN/A
distribute-neg-inN/A
+-commutativeN/A
lift-*.f64N/A
lift-fma.f64N/A
Applied rewrites27.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6432.3
Applied rewrites32.3%
Final simplification32.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z t a b) :precision binary64 (* x_s (* 1.0 (* 1.0 x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * (1.0 * (1.0 * x_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t, a, b)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x_s * (1.0d0 * (1.0d0 * x_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t, double a, double b) {
return x_s * (1.0 * (1.0 * x_m));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z, t, a, b): return x_s * (1.0 * (1.0 * x_m))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z, t, a, b) return Float64(x_s * Float64(1.0 * Float64(1.0 * x_m))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z, t, a, b) tmp = x_s * (1.0 * (1.0 * x_m)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_, a_, b_] := N[(x$95$s * N[(1.0 * N[(1.0 * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(1 \cdot \left(1 \cdot x\_m\right)\right)
\end{array}
Initial program 30.1%
Taylor expanded in t around 0
Applied rewrites30.4%
Taylor expanded in b around 0
Applied rewrites32.2%
Final simplification32.2%
(FPCore (x y z t a b) :precision binary64 (* x (cos (* (/ b 16.0) (/ t (+ (- 1.0 (* a 2.0)) (pow (* a 2.0) 2.0)))))))
double code(double x, double y, double z, double t, double a, double b) {
return x * cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + pow((a * 2.0), 2.0)))));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * cos(((b / 16.0d0) * (t / ((1.0d0 - (a * 2.0d0)) + ((a * 2.0d0) ** 2.0d0)))))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x * Math.cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + Math.pow((a * 2.0), 2.0)))));
}
def code(x, y, z, t, a, b): return x * math.cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + math.pow((a * 2.0), 2.0)))))
function code(x, y, z, t, a, b) return Float64(x * cos(Float64(Float64(b / 16.0) * Float64(t / Float64(Float64(1.0 - Float64(a * 2.0)) + (Float64(a * 2.0) ^ 2.0)))))) end
function tmp = code(x, y, z, t, a, b) tmp = x * cos(((b / 16.0) * (t / ((1.0 - (a * 2.0)) + ((a * 2.0) ^ 2.0))))); end
code[x_, y_, z_, t_, a_, b_] := N[(x * N[Cos[N[(N[(b / 16.0), $MachinePrecision] * N[(t / N[(N[(1.0 - N[(a * 2.0), $MachinePrecision]), $MachinePrecision] + N[Power[N[(a * 2.0), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos \left(\frac{b}{16} \cdot \frac{t}{\left(1 - a \cdot 2\right) + {\left(a \cdot 2\right)}^{2}}\right)
\end{array}
herbie shell --seed 2024249
(FPCore (x y z t a b)
:name "Codec.Picture.Jpg.FastDct:referenceDct from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* x (cos (* (/ b 16) (/ t (+ (- 1 (* a 2)) (pow (* a 2) 2)))))))
(* (* x (cos (/ (* (* (+ (* y 2.0) 1.0) z) t) 16.0))) (cos (/ (* (* (+ (* a 2.0) 1.0) b) t) 16.0))))